大爷 1 anno fa
parent
commit
0dcae1a7aa

+ 126 - 110
Unity/Assets/HybridCLRData/Generated/AOTGenericReferences.cs

@@ -11,21 +11,21 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//DG.Tweening.Core.DOSetter`1<System.Single>
 	//ET.ATimer`1<System.Object>
 	//ET.AwakeSystem`1<System.Object>
-	//ET.AwakeSystem`2<System.Object,System.Int32>
 	//ET.AwakeSystem`2<System.Object,System.Object>
-	//ET.AwakeSystem`3<System.Object,System.Net.Sockets.AddressFamily,ET.NetworkProtocol>
+	//ET.AwakeSystem`2<System.Object,System.Int32>
 	//ET.AwakeSystem`3<System.Object,System.Object,System.Int32>
+	//ET.AwakeSystem`3<System.Object,System.Net.Sockets.AddressFamily,ET.NetworkProtocol>
 	//ET.BEvent`1<System.Object>
 	//ET.ConfigSingleton`1<System.Object>
 	//ET.DestroySystem`1<System.Object>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Int32>
 	//ET.ETAsyncTaskMethodBuilder`1<System.Object>
-	//ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>
 	//ET.ETAsyncTaskMethodBuilder`1<System.UInt32>
+	//ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>
+	//ET.ETAsyncTaskMethodBuilder`1<System.Int32>
 	//ET.ETTask`1<System.ValueTuple`2<System.UInt32,System.Object>>
+	//ET.ETTask`1<System.Object>
 	//ET.ETTask`1<System.UInt32>
 	//ET.ETTask`1<System.Int32>
-	//ET.ETTask`1<System.Object>
 	//ET.IAwake`1<System.Object>
 	//ET.IAwake`1<System.Int32>
 	//ET.IAwake`2<System.Object,System.Int32>
@@ -36,91 +36,93 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//ET.Singleton`1<System.Object>
 	//ET.UpdateSystem`1<System.Object>
 	//System.Action`1<UnityEngine.Vector3>
+	//System.Action`1<System.Single>
 	//System.Action`1<CommonAI.Zone.Instance.ZoneArea/OnceEvent>
 	//System.Action`1<CommonAI.Zone.Instance.ZoneRegion/OnceEvent>
-	//System.Action`1<System.Single>
 	//System.Action`1<System.Object>
-	//System.Action`2<System.Int64,System.Int32>
 	//System.Action`2<System.Int32,System.Object>
+	//System.Action`2<System.Int64,System.Int32>
 	//System.Action`3<System.Single,System.Single,CommonAI.Zone.Helper.UnitActionStatus>
 	//System.Action`3<System.Int64,System.Int64,System.Object>
 	//System.Action`5<System.Object,System.Byte,System.Byte,System.Int32,System.Int32>
-	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Int16>
-	//System.Collections.Generic.Dictionary`2<CommonAI.Zone.UnitInfo/UnitType,System.Int32>
-	//System.Collections.Generic.Dictionary`2<System.UInt32,System.Int32>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Byte>
 	//System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Vector3>
-	//System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.UInt32,System.Int32>
+	//System.Collections.Generic.Dictionary`2<CommonAI.Zone.UnitInfo/UnitType,System.Int32>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Int16>
 	//System.Collections.Generic.Dictionary`2<System.Object,CommonLang.Property.FieldAttributeValue>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Byte>
+	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Object,SceneDataLoader/FileOffset>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.Int32,ET.RpcInfo>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.UInt32>
-	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
 	//System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Int32,ET.RpcInfo>
+	//System.Collections.Generic.Dictionary`2<System.Object,SceneDataLoader/FileOffset>
+	//System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Byte>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Vector3>
+	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Byte>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int32>
 	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>
-	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>
+	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
+	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>
 	//System.Collections.Generic.EqualityComparer`1<System.Int32>
 	//System.Collections.Generic.HashSet`1<System.UInt16>
 	//System.Collections.Generic.HashSet`1<System.Object>
 	//System.Collections.Generic.HashSet`1/Enumerator<System.Object>
 	//System.Collections.Generic.ICollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
-	//System.Collections.Generic.ICollection`1<System.Int32>
 	//System.Collections.Generic.ICollection`1<System.Byte>
+	//System.Collections.Generic.ICollection`1<System.Int32>
 	//System.Collections.Generic.ICollection`1<System.Object>
 	//System.Collections.Generic.IComparer`1<System.Object>
-	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>>
+	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>>
+	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
+	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>>
+	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>
-	//System.Collections.Generic.IEnumerable`1<CommonLang.Geometry.Vector3>
+	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Byte>>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>>
-	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>
-	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>
+	//System.Collections.Generic.IEnumerable`1<CommonLang.Geometry.Vector3>
 	//System.Collections.Generic.IEnumerable`1<System.Object>
-	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>>
+	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>>
 	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
-	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Byte>>
-	//System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>>
-	//System.Collections.Generic.IEnumerator`1<System.Object>
-	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
-	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>>
+	//System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
+	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>>
+	//System.Collections.Generic.IEnumerator`1<CommonLang.Geometry.Vector3>
+	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Byte>>
+	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>
-	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>
-	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>
-	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
+	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
 	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>>
-	//System.Collections.Generic.IEnumerator`1<CommonLang.Geometry.Vector3>
+	//System.Collections.Generic.IEnumerator`1<System.Object>
+	//System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>>
+	//System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>
 	//System.Collections.Generic.IList`1<System.Object>
-	//System.Collections.Generic.IList`1<System.Int32>
 	//System.Collections.Generic.IList`1<System.Byte>
-	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
+	//System.Collections.Generic.IList`1<System.Int32>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>
 	//System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>
+	//System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>
 	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>
-	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>
+	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>
-	//System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>
+	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>
 	//System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>
 	//System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Vector3>
@@ -224,82 +226,94 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Object ET.Entity::GetComponent<System.Object>()
 		// System.Object ET.Entity::GetParent<System.Object>()
 		// System.Void ET.Entity::RemoveComponent<System.Object>()
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<Init>d__1>(System.Object&,ET.Client.RouterAddressComponentSystem/<Init>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PingComponentSystem/<PingAsync>d__3>(System.Object&,ET.Client.PingComponentSystem/<PingAsync>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.BattleFuncHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.BattleFuncHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(System.Object&,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(System.Object&,ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(System.Object&,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.EnterMapHelper/<SceneChangeTo>d__1>(ET.ETTaskCompleted&,ET.Client.EnterMapHelper/<SceneChangeTo>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Object&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.EnterMapHelper/<SceneChangeTo>d__1>(ET.ETTaskCompleted&,ET.Client.EnterMapHelper/<SceneChangeTo>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.CameraMgr/<PlayTimeline>d__10>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.CameraMgr/<PlayTimeline>d__10&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<Init>d__1>(System.Object&,ET.Client.RouterAddressComponentSystem/<Init>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(System.Object&,ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.BattlePushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.BattlePushHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.TiktokGiftPushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.TiktokGiftPushHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,BattleResourceMgr/<InitAsync>d__3>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,BattleResourceMgr/<InitAsync>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,LaunchSkillEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,LaunchSkillEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,PlayBGMHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,PlayBGMHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<PlayBgm>d__11>(System.Object&,SoundManager/<PlayBgm>d__11&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<PlayUISound>d__13>(System.Object&,SoundManager/<PlayUISound>d__13&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<Play3DSound>d__14>(System.Object&,SoundManager/<Play3DSound>d__14&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.EntryEvent2_InitClient/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.EntryEvent2_InitClient/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(System.Object&,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ChangeModelEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ChangeModelEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.GameoverEventHandler/<OnEvent>d__0>(System.Object&,ET.GameoverEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.EntryLoadCfg_Client/<OnEvent>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.EntryLoadCfg_Client/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.BattlePushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.BattlePushHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,ET.EntryLoadCfg_Client/<OnEvent>d__0>(System.Runtime.CompilerServices.TaskAwaiter&,ET.EntryLoadCfg_Client/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.GameoverEventHandler/<OnEvent>d__0>(System.Object&,ET.GameoverEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.EntryEvent1_InitShare/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.EntryEvent1_InitShare/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.BattleFuncHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.BattleFuncHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ChangeModelEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ChangeModelEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<Play3DSound>d__14>(System.Object&,SoundManager/<Play3DSound>d__14&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<PlayUISound>d__13>(System.Object&,SoundManager/<PlayUISound>d__13&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<PlayBgm>d__11>(System.Object&,SoundManager/<PlayBgm>d__11&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,PlayBGMHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,PlayBGMHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,LaunchSkillEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,LaunchSkillEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,BattleResourceMgr/<InitAsync>d__3>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,BattleResourceMgr/<InitAsync>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.CameraMgr/<PlayStartAnimation>d__11>(System.Object&,ET.Client.CameraMgr/<PlayStartAnimation>d__11&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.RankNotifyHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.RankNotifyHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.TiktokLikePushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.TiktokLikePushHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.EntryEvent1_InitShare/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.EntryEvent1_InitShare/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.CameraEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.CameraEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2>(System.Object&,ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.PlayEffectEventHandler/<OnEvent>d__1>(ET.ETTaskCompleted&,ET.Client.PlayEffectEventHandler/<OnEvent>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.BuffChangeEventHandler/<AddBuff>d__1>(System.Object&,ET.Client.BuffChangeEventHandler/<AddBuff>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Entry/<StartAsync>d__2>(System.Object&,ET.Entry/<StartAsync>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.CameraMgr/SceneChangeFinishEvent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.CameraMgr/SceneChangeFinishEvent/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0>(ET.ETTaskCompleted&,BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AnimatorEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.AnimatorEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<InitLogin>d__6>(System.Object&,ET.Client.ShowLoginUIEventHandle/<InitLogin>d__6&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<OnEvent>d__3>(System.Object&,ET.Client.ShowLoginUIEventHandle/<OnEvent>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.BuffChangeEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.BuffChangeEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AnimatorEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.AnimatorEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5>(System.Object&,ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0>(ET.ETTaskCompleted&,BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0>(System.Object&,ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Entry/<StartAsync>d__2>(System.Object&,ET.Entry/<StartAsync>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowVipNameEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowVipNameEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<OnEvent>d__3>(System.Object&,ET.Client.ShowLoginUIEventHandle/<OnEvent>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SoundMuteEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SoundMuteEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.RankEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.RankEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.PlayEffectEventHandler/<OnEvent>d__1>(ET.ETTaskCompleted&,ET.Client.PlayEffectEventHandler/<OnEvent>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2>(System.Object&,ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EntryEvent3_InitClient/<OnEvent>d__0>(System.Object&,ET.Client.EntryEvent3_InitClient/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowUIAnimationHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowUIAnimationHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<CachePrefab>d__4>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<CachePrefab>d__4&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.GlobalViewMgr/<CreateHeadBar>d__15>(System.Object&,ET.Client.GlobalViewMgr/<CreateHeadBar>d__15&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SoundMuteEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SoundMuteEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<CachePrefab>d__4>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<CachePrefab>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.GameObjectPool/<CacheSceneObject>d__5>(System.Object&,ET.Client.GameObjectPool/<CacheSceneObject>d__5&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(System.Object&,ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowHUDEventHandler/<OnEvent>d__0>(System.Object&,ET.Client.ShowHUDEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SkillChangeEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SkillChangeEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.HPRefreshEventHandler/<OnEvent>d__4>(ET.ETTaskCompleted&,ET.Client.HPRefreshEventHandler/<OnEvent>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.GameObjectPool/<CacheSceneObject>d__5>(System.Object&,ET.Client.GameObjectPool/<CacheSceneObject>d__5&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.HPRefreshEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.HPRefreshEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.RankEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.RankEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowUIAnimationHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowUIAnimationHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.TiktokGiftEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.TiktokGiftEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0>(BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AnimatorEventHandler/<OnEvent>d__0>(ET.Client.AnimatorEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/SceneChangeFinishEvent/<OnEvent>d__0>(ET.Client.CameraMgr/SceneChangeFinishEvent/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0>(ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowVipNameEventHandler/<OnEvent>d__0>(ET.Client.ShowVipNameEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5>(ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0>(ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0>(ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4>(ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AnimatorEventHandler/<OnEvent>d__0>(ET.Client.AnimatorEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Entry/<StartAsync>d__2>(ET.Entry/<StartAsync>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2>(ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3>(ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<AddBuff>d__1>(ET.Client.BuffChangeEventHandler/<AddBuff>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<OnEvent>d__0>(ET.Client.BuffChangeEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraEventHandler/<OnEvent>d__0>(ET.Client.CameraEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/<PlayStartAnimation>d__11>(ET.Client.CameraMgr/<PlayStartAnimation>d__11&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/<PlayTimeline>d__10>(ET.Client.CameraMgr/<PlayTimeline>d__10&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0>(ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4>(ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<Init>d__1>(ET.Client.RouterAddressComponentSystem/<Init>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3>(ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PingComponentSystem/<PingAsync>d__3>(ET.Client.PingComponentSystem/<PingAsync>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<SceneChangeTo>d__1>(ET.Client.EnterMapHelper/<SceneChangeTo>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent2_InitClient/<OnEvent>d__0>(ET.Client.EntryEvent2_InitClient/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokGiftPushHandler/<Run>d__0>(ET.Client.TiktokGiftPushHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokLikePushHandler/<Run>d__0>(ET.Client.TiktokLikePushHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RankNotifyHandler/<Run>d__0>(ET.Client.RankNotifyHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.BattlePushHandler/<Run>d__0>(ET.Client.BattlePushHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryLoadCfg_Client/<OnEvent>d__0>(ET.EntryLoadCfg_Client/<OnEvent>d__0&)
@@ -315,51 +329,52 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<BattleResourceMgr/<InitAsync>d__3>(BattleResourceMgr/<InitAsync>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PlayEffectEventHandler/<OnEvent>d__1>(ET.Client.PlayEffectEventHandler/<OnEvent>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2>(ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowLoginUIEventHandle/<InitLogin>d__6>(ET.Client.ShowLoginUIEventHandle/<InitLogin>d__6&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.HPRefreshEventHandler/<OnEvent>d__4>(ET.Client.HPRefreshEventHandler/<OnEvent>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SkillChangeEventHandler/<OnEvent>d__0>(ET.Client.SkillChangeEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RankEventHandler/<OnEvent>d__0>(ET.Client.RankEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.HPRefreshEventHandler/<OnEvent>d__0>(ET.Client.HPRefreshEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0>(ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SoundMuteEventHandler/<OnEvent>d__0>(ET.Client.SoundMuteEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowHUDEventHandler/<OnEvent>d__0>(ET.Client.ShowHUDEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SoundMuteEventHandler/<OnEvent>d__0>(ET.Client.SoundMuteEventHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0>(ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowLoginUIEventHandle/<OnEvent>d__3>(ET.Client.ShowLoginUIEventHandle/<OnEvent>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowUIAnimationHandler/<OnEvent>d__0>(ET.Client.ShowUIAnimationHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0>(ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0>(ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RankEventHandler/<OnEvent>d__0>(ET.Client.RankEventHandler/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent3_InitClient/<OnEvent>d__0>(ET.Client.EntryEvent3_InitClient/<OnEvent>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GameObjectPool/<CachePrefab>d__4>(ET.Client.GameObjectPool/<CachePrefab>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GlobalViewMgr/<CreateHeadBar>d__15>(ET.Client.GlobalViewMgr/<CreateHeadBar>d__15&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GameObjectPool/<CacheSceneObject>d__5>(ET.Client.GameObjectPool/<CacheSceneObject>d__5&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2>(ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokGiftEventHandler/<OnEvent>d__0>(ET.Client.TiktokGiftEventHandler/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GameObjectPool/<CachePrefab>d__4>(ET.Client.GameObjectPool/<CachePrefab>d__4&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0>(ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent3_InitClient/<OnEvent>d__0>(ET.Client.EntryEvent3_InitClient/<OnEvent>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GlobalViewMgr/<CreateHeadBar>d__15>(ET.Client.GlobalViewMgr/<CreateHeadBar>d__15&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__3>(System.Object&,ET.SessionSystem/<Call>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginHelper/<Login>d__0>(System.Object&,ET.Client.LoginHelper/<Login>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.GameObjectPool/<AcquireHeadBar>d__12>(System.Object&,ET.Client.GameObjectPool/<AcquireHeadBar>d__12&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<AcquireSound>d__11>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<AcquireSound>d__11&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<Acquire>d__10>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<Acquire>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginHelper/<Login>d__0>(System.Object&,ET.Client.LoginHelper/<Login>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<CreateRouterSession>d__0>(System.Object&,ET.Client.RouterHelper/<CreateRouterSession>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<Create>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<Create>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.EffectMgr/<PlayEffect>d__4>(System.Object&,ET.Client.EffectMgr/<PlayEffect>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<CreateRouterSession>d__0>(System.Object&,ET.Client.RouterHelper/<CreateRouterSession>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<GetRouterAddress>d__1>(System.Object&,ET.Client.RouterHelper/<GetRouterAddress>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<Connect>d__2>(System.Object&,ET.Client.RouterHelper/<Connect>d__2&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.ETTaskCompleted&,ET.Client.SceneFactory/<CreateClientScene>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UICommonDialog1/<Show>d__0>(System.Object&,ET.Client.UICommonDialog1/<Show>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UICommonDialog1/<Show>d__0>(ET.Client.UICommonDialog1/<Show>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIHelper/<Create>d__0>(ET.Client.UIHelper/<Create>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__4>(ET.SessionSystem/<Call>d__4&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__3>(ET.SessionSystem/<Call>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.EffectMgr/<PlayEffect>d__4>(ET.Client.EffectMgr/<PlayEffect>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIHelper/<Create>d__0>(ET.Client.UIHelper/<Create>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.LoginHelper/<Login>d__0>(ET.Client.LoginHelper/<Login>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<Acquire>d__10>(ET.Client.GameObjectPool/<Acquire>d__10&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<AcquireSound>d__11>(ET.Client.GameObjectPool/<AcquireSound>d__11&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.RouterHelper/<CreateRouterSession>d__0>(ET.Client.RouterHelper/<CreateRouterSession>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.LoginHelper/<Login>d__0>(ET.Client.LoginHelper/<Login>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::Start<ET.Client.RouterHelper/<GetRouterAddress>d__1>(ET.Client.RouterHelper/<GetRouterAddress>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.RouterHelper/<Connect>d__2>(ET.Client.RouterHelper/<Connect>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.RouterHelper/<CreateRouterSession>d__0>(ET.Client.RouterHelper/<CreateRouterSession>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<AcquireSound>d__11>(ET.Client.GameObjectPool/<AcquireSound>d__11&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<AcquireHeadBar>d__12>(ET.Client.GameObjectPool/<AcquireHeadBar>d__12&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.HttpClientHelper/<Get>d__0>(ET.Client.HttpClientHelper/<Get>d__0&)
 		// System.Void ET.EventSystem::Publish<System.Object>(System.Object)
@@ -375,18 +390,19 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void System.Array::Resize<System.Byte>(System.Byte[]&,System.Int32)
 		// System.Void System.Array::Sort<System.Object>(System.Object[],System.Collections.Generic.IComparer`1<System.Object>)
 		// System.Boolean System.Linq.Enumerable::Contains<System.Int32>(System.Collections.Generic.IEnumerable`1<System.Int32>,System.Int32)
+		// System.Boolean System.Linq.Enumerable::Contains<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>,System.Object)
 		// System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object> System.Linq.Enumerable::First<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>)
-		// System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
 		// System.Int32[] System.Linq.Enumerable::ToArray<System.Int32>(System.Collections.Generic.IEnumerable`1<System.Int32>)
+		// System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
 		// ET.RpcInfo[] System.Linq.Enumerable::ToArray<ET.RpcInfo>(System.Collections.Generic.IEnumerable`1<ET.RpcInfo>)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d>(System.Object&,ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass6_0/<<InitLogin>b__0>d>(System.Object&,ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass6_0/<<InitLogin>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIHelper/<ShowLoadingUI>d__5>(System.Object&,ET.Client.UIHelper/<ShowLoadingUI>d__5&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d>(ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIHelper/<ShowLoadingUI>d__6>(System.Object&,ET.Client.UIHelper/<ShowLoadingUI>d__6&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass6_0/<<InitLogin>b__0>d>(System.Object&,ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass6_0/<<InitLogin>b__0>d&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d>(System.Object&,ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass6_0/<<InitLogin>b__0>d>(ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass6_0/<<InitLogin>b__0>d&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<ShowLoadingUI>d__5>(ET.Client.UIHelper/<ShowLoadingUI>d__5&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<ShowLoadingUI>d__6>(ET.Client.UIHelper/<ShowLoadingUI>d__6&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
+		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d>(ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d&)
 		// System.Object System.Threading.Interlocked::CompareExchange<System.Object>(System.Object&,System.Object,System.Object)
 		// System.Object UnityEngine.Component::GetComponent<System.Object>()
 		// System.Object UnityEngine.Component::GetComponentInChildren<System.Object>()
@@ -394,8 +410,8 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Object[] UnityEngine.Component::GetComponentsInChildren<System.Object>()
 		// System.Object UnityEngine.GameObject::GetComponent<System.Object>()
 		// System.Object[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean)
-		// System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object,UnityEngine.Transform,System.Boolean)
 		// System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object)
+		// System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object,UnityEngine.Transform,System.Boolean)
 		// System.Object YooAsset.AssetOperationHandle::GetAssetObject<System.Object>()
 	}
 }

+ 2 - 1
Unity/Assets/HybridCLRData/Generated/link.xml

@@ -42,7 +42,6 @@
     <type fullname="FairyGUI.GObject" preserve="all" />
     <type fullname="FairyGUI.GProgressBar" preserve="all" />
     <type fullname="FairyGUI.GRoot" preserve="all" />
-    <type fullname="FairyGUI.GTextField" preserve="all" />
     <type fullname="FairyGUI.GTextInput" preserve="all" />
     <type fullname="FairyGUI.GTweener" preserve="all" />
     <type fullname="FairyGUI.PackageItem" preserve="all" />
@@ -454,6 +453,8 @@
     <type fullname="UnityEngine.MeshRenderer" preserve="all" />
     <type fullname="UnityEngine.MonoBehaviour" preserve="all" />
     <type fullname="UnityEngine.Object" preserve="all" />
+    <type fullname="UnityEngine.Playables.PlayableAsset" preserve="all" />
+    <type fullname="UnityEngine.Playables.PlayableBinding" preserve="all" />
     <type fullname="UnityEngine.PlayerPrefs" preserve="all" />
     <type fullname="UnityEngine.Quaternion" preserve="all" />
     <type fullname="UnityEngine.Ray" preserve="all" />

BIN
Unity/Assets/Plugins/BattlePlugin/CommonAI.dll


BIN
Unity/Assets/Plugins/BattlePlugin/CommonAI.pdb


BIN
Unity/Assets/Plugins/BattlePlugin/CommonLang.dll


BIN
Unity/Assets/Plugins/BattlePlugin/CommonLang.pdb


BIN
Unity/Assets/Plugins/BattlePlugin/XmdsCommon.dll


BIN
Unity/Assets/Plugins/BattlePlugin/XmdsCommon.pdb


BIN
Unity/Assets/Res/CodeDll/CommonAI.dll.bytes


BIN
Unity/Assets/Res/CodeDll/CommonLang.dll.bytes


BIN
Unity/Assets/Res/CodeDll/Hotfix.dll.bytes


BIN
Unity/Assets/Res/CodeDll/Hotfix.pdb.bytes


BIN
Unity/Assets/Res/CodeDll/Model.dll.bytes


BIN
Unity/Assets/Res/CodeDll/Model.pdb.bytes


BIN
Unity/Assets/Res/CodeDll/Unity.Mono.dll.bytes


BIN
Unity/Assets/Res/CodeDll/Unity.Mono.pdb.bytes


BIN
Unity/Assets/Res/CodeDll/XmdsCommon.dll.bytes


File diff suppressed because it is too large
+ 4827 - 3
Unity/Assets/UnityArts/Effects/Skill/wanjia_bingyunshi01.prefab


+ 2 - 2
Unity/Assets/UnityArts/Effects/Skill/wanjia_huoyunshi01.prefab

@@ -4706,7 +4706,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4540691191751462007}
   m_LocalRotation: {x: -0, y: -1, z: -0, w: 0}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: -0.5, y: -0.5, z: -0.5}
   m_LocalScale: {x: 0.7977112, y: 0.79771084, z: 1.1965662}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -42689,7 +42689,7 @@ Transform:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8824636357015275514}
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalPosition: {x: -0.5, y: -0.5, z: -0.5}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []

Some files were not shown because too many files changed in this diff