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屏蔽每次打开Unity,都会重新generate c#工程文件的动作

大爷 2 years ago
parent
commit
0ebad839c4
1 changed files with 2 additions and 2 deletions
  1. 2 2
      Unity/Assets/Scripts/Editor/BuildEditor/BuildHelper.cs

+ 2 - 2
Unity/Assets/Scripts/Editor/BuildEditor/BuildHelper.cs

@@ -15,7 +15,7 @@ namespace ET
         public static string BuildFolder = "../Release/{0}/StreamingAssets/";
 
 
-        [InitializeOnLoadMethod]
+        /*[InitializeOnLoadMethod]
         public static void ReGenerateProjectFiles()
         {
             if (Unity.CodeEditor.CodeEditor.CurrentEditor.GetType().Name == "RiderScriptEditor")
@@ -30,7 +30,7 @@ namespace ET
             }
 
             Debug.Log("ReGenerateProjectFiles finished.");
-        }
+        }*/
 
 
 #if ENABLE_CODES