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【游戏服】修复重开一局时,创建的单位看不到的bug

大爷 1 year ago
parent
commit
325711a1b6

+ 0 - 3
DotNet/Hotfix/Scenes/Game/Map/MapEventComponentSystem.cs

@@ -68,9 +68,6 @@ namespace ET.Server
                     else if ("Tower3".Equals(parames[1]))
                     {
                         Log.Debug($"塔3死亡事件...");
-                        Map map = self.GetParent<Map>();
-                        map.CurBattleIndex = 3;
-                        map.TransferUnitsToNewTower();
                         return;
                     }
                     else

+ 1 - 0
DotNet/Hotfix/Scenes/Game/Map/MapSystem.cs

@@ -175,6 +175,7 @@ namespace ET.Server
         /// <param name="player"></param>
         public static void PlayerReady(this Map self, WNPlayer player)
         {
+            self.CurBattleIndex = 0;
         }
 
         /// <summary>