Browse Source

【GameEditor】增加三级BOSS AOE伤害技能

大爷 1 year ago
parent
commit
45595d7ad8
40 changed files with 955 additions and 31 deletions
  1. BIN
      GameEditor/data/data_config/SkillData.xlsx
  2. 3 1
      GameEditor/data/skills/.list
  3. 4 2
      GameEditor/data/skills/.md5
  4. 1 1
      GameEditor/data/skills/90003.xml
  5. BIN
      GameEditor/data/skills/90003.xml.bin
  6. 110 0
      GameEditor/data/skills/90011.xml
  7. BIN
      GameEditor/data/skills/90011.xml.bin
  8. 110 0
      GameEditor/data/skills/900111.xml
  9. BIN
      GameEditor/data/skills/900111.xml.bin
  10. 110 0
      GameEditor/data/skills/900112.xml
  11. BIN
      GameEditor/data/skills/900112.xml.bin
  12. 10 6
      GameEditor/data/spells/.list
  13. 10 6
      GameEditor/data/spells/.md5
  14. 113 0
      GameEditor/data/spells/90011.xml
  15. BIN
      GameEditor/data/spells/90011.xml.bin
  16. 113 0
      GameEditor/data/spells/900111.xml
  17. BIN
      GameEditor/data/spells/900111.xml.bin
  18. 113 0
      GameEditor/data/spells/900112.xml
  19. BIN
      GameEditor/data/spells/900112.xml.bin
  20. 81 0
      GameEditor/data/spells/900113.xml
  21. BIN
      GameEditor/data/spells/900113.xml.bin
  22. 81 0
      GameEditor/data/spells/900114.xml
  23. BIN
      GameEditor/data/spells/900114.xml.bin
  24. 81 0
      GameEditor/data/spells/900115.xml
  25. BIN
      GameEditor/data/spells/900115.xml.bin
  26. 15 15
      GameEditor/data/units/.md5
  27. BIN
      GameEditor/data/units/1.xml.bin
  28. BIN
      GameEditor/data/units/101.xml.bin
  29. BIN
      GameEditor/data/units/102.xml.bin
  30. BIN
      GameEditor/data/units/103.xml.bin
  31. BIN
      GameEditor/data/units/111.xml.bin
  32. BIN
      GameEditor/data/units/112.xml.bin
  33. BIN
      GameEditor/data/units/113.xml.bin
  34. BIN
      GameEditor/data/units/121.xml.bin
  35. BIN
      GameEditor/data/units/122.xml.bin
  36. BIN
      GameEditor/data/units/123.xml.bin
  37. BIN
      GameEditor/data/units/131.xml.bin
  38. BIN
      GameEditor/data/units/132.xml.bin
  39. BIN
      GameEditor/data/units/133.xml.bin
  40. BIN
      GameEditor/data/units/2.xml.bin

BIN
GameEditor/data/data_config/SkillData.xlsx


+ 3 - 1
GameEditor/data/skills/.list

@@ -1,6 +1,9 @@
 00通用;-1
 00通用;9999901
 BOSS AOE伤害;90003
+BOSS AOE伤害;90011
+BOSS AOE伤害;900111
+BOSS AOE伤害;900112
 BOSS召唤;912906
 Buff增益效果;1001
 Buff增益效果;510200
@@ -26,4 +29,3 @@ Buff增益效果;510200
 玩家抛物线导弹;90204
 玩家抛物线导弹;90205
 玩家抛物线导弹;90206
-斩妖修仙传技能/boss技能/主动-900XX;900111

+ 4 - 2
GameEditor/data/skills/.md5

@@ -1,6 +1,9 @@
 ebfaedc9473abbd377731802a15f461b :         2246 : -1.xml
 b05fbafdecd3756cf5e88a13938453cb :         2262 : 9999901.xml
-1f9a496d9d6117a8231c792ae04726d8 :         4810 : 90003.xml
+20376b813e191bcb8ec47f9c887f692b :         4806 : 90003.xml
+39b0c4727289085a6e3a7a14c3b765da :         4819 : 90011.xml
+5ddf5af8ba4ec35b3095fc8c45685f8b :         4821 : 900111.xml
+67ff3426148c86368c38f7841cf943ee :         4822 : 900112.xml
 e6f70413c60dc7afd73841c3b6c2f0c2 :         4951 : 912906.xml
 1caa87f6a6e212a1595f6418f8fc119c :         4131 : 1001.xml
 be00b1bdf415d4b19428095ff266edf1 :         6509 : 510200.xml
@@ -26,4 +29,3 @@ a9d7b2d3b6f285f0d4d0c2a2bd98a912 :         4805 : 111.xml
 67b9ea94fa2cd315721a4eca97b75e0e :         4838 : 90204.xml
 d9797dedab66080877a78516a3a1272c :         4838 : 90205.xml
 f02d3a140a5d0697cfc26a8271ed0530 :         4838 : 90206.xml
-9a1a8d6a3447025de509f4420e9aee46 :         4855 : 900111.xml

+ 1 - 1
GameEditor/data/skills/90003.xml

@@ -66,7 +66,7 @@
   <AutoFightFollower>False</AutoFightFollower>
   <BodyScale>1.00</BodyScale>
   <ChantTimeMS>0</ChantTimeMS>
-  <CoolDownMS>20000</CoolDownMS>
+  <CoolDownMS>0</CoolDownMS>
   <CostHP>0</CostHP>
   <CostMP>0</CostMP>
   <CurUseTimes>-1</CurUseTimes>

BIN
GameEditor/data/skills/90003.xml.bin


+ 110 - 0
GameEditor/data/skills/90011.xml

@@ -0,0 +1,110 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SkillTemplate type="CommonAI.Zone.SkillTemplate">
+  <ActionPriority>0</ActionPriority>
+  <ActionQueue element_type="CommonAI.Zone.UnitActionData">
+    <element type="CommonAI.Zone.UnitActionData">
+      <ActionName>skill3</ActionName>
+      <ActionSpeedRate>0.00</ActionSpeedRate>
+      <BodyBlockOnAttackRange>True</BodyBlockOnAttackRange>
+      <BodyHitNextAction>False</BodyHitNextAction>
+      <BodyHitSize>0.00</BodyHitSize>
+      <IsAddSkillBtnBlock>False</IsAddSkillBtnBlock>
+      <IsAudioLoop>False</IsAudioLoop>
+      <IsCancelable>False</IsCancelable>
+      <IsCancelableBySkill>False</IsCancelableBySkill>
+      <IsCancelBySkillNext>False</IsCancelBySkillNext>
+      <IsChangeIcon>False</IsChangeIcon>
+      <IsControlFaceable>False</IsControlFaceable>
+      <IsControlMoveable>False</IsControlMoveable>
+      <IsCycAction>False</IsCycAction>
+      <IsFaceToTarget>False</IsFaceToTarget>
+      <IsInvisible>False</IsInvisible>
+      <IsJumpToTarget>False</IsJumpToTarget>
+      <IsMoveToTarget>False</IsMoveToTarget>
+      <IsNoneBlock>False</IsNoneBlock>
+      <IsNoneTouch>False</IsNoneTouch>
+      <IsShowSkillGuide>False</IsShowSkillGuide>
+      <JumpToTargetHeightZ>3.00</JumpToTargetHeightZ>
+      <KeyFrames element_type="CommonAI.Zone.UnitActionData+KeyFrame">
+        <element type="CommonAI.Zone.UnitActionData+KeyFrame">
+          <FrameMS>0</FrameMS>
+          <hitTargetMoveEnable>True</hitTargetMoveEnable>
+          <Spell type="CommonAI.Zone.LaunchSpell">
+            <Angle>2.00</Angle>
+            <ChainLevel>0</ChainLevel>
+            <Count>3</Count>
+            <FromUnitBody>False</FromUnitBody>
+            <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
+            <LaunchPercent>100.00</LaunchPercent>
+            <LaunchSpellHeight>1.70</LaunchSpellHeight>
+            <LaunchSpellRadius>1.00</LaunchSpellRadius>
+            <PType>POS_TYPE_FAN</PType>
+            <SeekingTargetExpect>Random</SeekingTargetExpect>
+            <SeekingTargetRange>10.00</SeekingTargetRange>
+            <SenderUnit>Sender</SenderUnit>
+            <SpellID>900113</SpellID>
+            <SpellRange>1</SpellRange>
+            <StartAngle>0.00</StartAngle>
+            <xModify>0.00</xModify>
+            <xyModifyType>Relative</xyModifyType>
+            <yModify>0.00</yModify>
+            <property.SerialNumber>5617833</property.SerialNumber>
+          </Spell>
+        </element>
+      </KeyFrames>
+      <MoveToTargetSpeedSEC>10.00</MoveToTargetSpeedSEC>
+      <ShowChargeTimeMS>0</ShowChargeTimeMS>
+      <SigleActionType>None</SigleActionType>
+      <TotalTimeMS>5000</TotalTimeMS>
+    </element>
+  </ActionQueue>
+  <ActionSpeedRate>1.00</ActionSpeedRate>
+  <AttackAngle>0.00</AttackAngle>
+  <AttackKeepRange>0.00</AttackKeepRange>
+  <AttackMustBeInRange>True</AttackMustBeInRange>
+  <AttackRange>3.00</AttackRange>
+  <AutoFightFollower>False</AutoFightFollower>
+  <BodyScale>1.00</BodyScale>
+  <ChantTimeMS>0</ChantTimeMS>
+  <CoolDownMS>0</CoolDownMS>
+  <CostHP>0</CostHP>
+  <CostMP>0</CostMP>
+  <CurUseTimes>-1</CurUseTimes>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <ID>90011</ID>
+  <IgnoreMyUncancelable>False</IgnoreMyUncancelable>
+  <IsCoolDownWithAction>False</IsCoolDownWithAction>
+  <IsCounter>False</IsCounter>
+  <IsLaunchBody>True</IsLaunchBody>
+  <IsManuallyCancelable>False</IsManuallyCancelable>
+  <IsSelectRange>False</IsSelectRange>
+  <IsSingleAction>False</IsSingleAction>
+  <Name>boss-寒霜吐息</Name>
+  <Properties type="XmdsCommon.Plugin.XmdsSkillProperties">
+    <AddUseTimesIntervalMS>3000</AddUseTimesIntervalMS>
+    <IsRandomNormalAttack>False</IsRandomNormalAttack>
+    <LaunchCondition>IgnoreTarget</LaunchCondition>
+    <LaunchModeData type="XmdsCommon.Plugin.XmdsSkillLaunchModeData">
+      <Mode>Mode_None</Mode>
+      <Shape_Angle>0</Shape_Angle>
+      <Shape_LaunchCenterOffset>0.00</Shape_LaunchCenterOffset>
+      <Shape_Radius>0.00</Shape_Radius>
+      <Shape_Width>0.00</Shape_Width>
+      <ShowLaunchGuide>True</ShowLaunchGuide>
+      <TwineCircleScale>0.00</TwineCircleScale>
+      <TwineNotCircleLength>0.00</TwineNotCircleLength>
+      <TwineNotCircleWidth>0.00</TwineNotCircleWidth>
+    </LaunchModeData>
+    <LaunchType>None</LaunchType>
+    <NeedTarget>True</NeedTarget>
+    <NeedTargetType>ALL</NeedTargetType>
+    <SkillIndex>0</SkillIndex>
+    <SkillType>active</SkillType>
+    <TargetType>Enemy</TargetType>
+    <UseTimes>1</UseTimes>
+  </Properties>
+  <SelectRangeSize>0.00</SelectRangeSize>
+  <SelectRangeType>NA</SelectRangeType>
+  <SingleActionCoolDownMS>500</SingleActionCoolDownMS>
+  <property.EditorPath>技能/BOSS AOE伤害/boss-寒霜吐息(90011)</property.EditorPath>
+</SkillTemplate>

BIN
GameEditor/data/skills/90011.xml.bin


+ 110 - 0
GameEditor/data/skills/900111.xml

@@ -0,0 +1,110 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SkillTemplate type="CommonAI.Zone.SkillTemplate">
+  <ActionPriority>0</ActionPriority>
+  <ActionQueue element_type="CommonAI.Zone.UnitActionData">
+    <element type="CommonAI.Zone.UnitActionData">
+      <ActionName>skill3</ActionName>
+      <ActionSpeedRate>0.00</ActionSpeedRate>
+      <BodyBlockOnAttackRange>True</BodyBlockOnAttackRange>
+      <BodyHitNextAction>False</BodyHitNextAction>
+      <BodyHitSize>0.00</BodyHitSize>
+      <IsAddSkillBtnBlock>False</IsAddSkillBtnBlock>
+      <IsAudioLoop>False</IsAudioLoop>
+      <IsCancelable>False</IsCancelable>
+      <IsCancelableBySkill>False</IsCancelableBySkill>
+      <IsCancelBySkillNext>False</IsCancelBySkillNext>
+      <IsChangeIcon>False</IsChangeIcon>
+      <IsControlFaceable>False</IsControlFaceable>
+      <IsControlMoveable>False</IsControlMoveable>
+      <IsCycAction>False</IsCycAction>
+      <IsFaceToTarget>False</IsFaceToTarget>
+      <IsInvisible>False</IsInvisible>
+      <IsJumpToTarget>False</IsJumpToTarget>
+      <IsMoveToTarget>False</IsMoveToTarget>
+      <IsNoneBlock>False</IsNoneBlock>
+      <IsNoneTouch>False</IsNoneTouch>
+      <IsShowSkillGuide>False</IsShowSkillGuide>
+      <JumpToTargetHeightZ>3.00</JumpToTargetHeightZ>
+      <KeyFrames element_type="CommonAI.Zone.UnitActionData+KeyFrame">
+        <element type="CommonAI.Zone.UnitActionData+KeyFrame">
+          <FrameMS>0</FrameMS>
+          <hitTargetMoveEnable>True</hitTargetMoveEnable>
+          <Spell type="CommonAI.Zone.LaunchSpell">
+            <Angle>2.00</Angle>
+            <ChainLevel>0</ChainLevel>
+            <Count>3</Count>
+            <FromUnitBody>False</FromUnitBody>
+            <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
+            <LaunchPercent>100.00</LaunchPercent>
+            <LaunchSpellHeight>1.70</LaunchSpellHeight>
+            <LaunchSpellRadius>1.00</LaunchSpellRadius>
+            <PType>POS_TYPE_FAN</PType>
+            <SeekingTargetExpect>Random</SeekingTargetExpect>
+            <SeekingTargetRange>10.00</SeekingTargetRange>
+            <SenderUnit>Sender</SenderUnit>
+            <SpellID>900114</SpellID>
+            <SpellRange>1</SpellRange>
+            <StartAngle>0.00</StartAngle>
+            <xModify>0.00</xModify>
+            <xyModifyType>Relative</xyModifyType>
+            <yModify>0.00</yModify>
+            <property.SerialNumber>5623294</property.SerialNumber>
+          </Spell>
+        </element>
+      </KeyFrames>
+      <MoveToTargetSpeedSEC>10.00</MoveToTargetSpeedSEC>
+      <ShowChargeTimeMS>0</ShowChargeTimeMS>
+      <SigleActionType>None</SigleActionType>
+      <TotalTimeMS>5000</TotalTimeMS>
+    </element>
+  </ActionQueue>
+  <ActionSpeedRate>1.00</ActionSpeedRate>
+  <AttackAngle>0.00</AttackAngle>
+  <AttackKeepRange>0.00</AttackKeepRange>
+  <AttackMustBeInRange>True</AttackMustBeInRange>
+  <AttackRange>3.00</AttackRange>
+  <AutoFightFollower>False</AutoFightFollower>
+  <BodyScale>1.00</BodyScale>
+  <ChantTimeMS>0</ChantTimeMS>
+  <CoolDownMS>0</CoolDownMS>
+  <CostHP>0</CostHP>
+  <CostMP>0</CostMP>
+  <CurUseTimes>-1</CurUseTimes>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <ID>900111</ID>
+  <IgnoreMyUncancelable>False</IgnoreMyUncancelable>
+  <IsCoolDownWithAction>False</IsCoolDownWithAction>
+  <IsCounter>False</IsCounter>
+  <IsLaunchBody>True</IsLaunchBody>
+  <IsManuallyCancelable>False</IsManuallyCancelable>
+  <IsSelectRange>False</IsSelectRange>
+  <IsSingleAction>False</IsSingleAction>
+  <Name>boss-火焰吐息</Name>
+  <Properties type="XmdsCommon.Plugin.XmdsSkillProperties">
+    <AddUseTimesIntervalMS>3000</AddUseTimesIntervalMS>
+    <IsRandomNormalAttack>False</IsRandomNormalAttack>
+    <LaunchCondition>IgnoreTarget</LaunchCondition>
+    <LaunchModeData type="XmdsCommon.Plugin.XmdsSkillLaunchModeData">
+      <Mode>Mode_None</Mode>
+      <Shape_Angle>0</Shape_Angle>
+      <Shape_LaunchCenterOffset>0.00</Shape_LaunchCenterOffset>
+      <Shape_Radius>0.00</Shape_Radius>
+      <Shape_Width>0.00</Shape_Width>
+      <ShowLaunchGuide>True</ShowLaunchGuide>
+      <TwineCircleScale>0.00</TwineCircleScale>
+      <TwineNotCircleLength>0.00</TwineNotCircleLength>
+      <TwineNotCircleWidth>0.00</TwineNotCircleWidth>
+    </LaunchModeData>
+    <LaunchType>None</LaunchType>
+    <NeedTarget>True</NeedTarget>
+    <NeedTargetType>ALL</NeedTargetType>
+    <SkillIndex>0</SkillIndex>
+    <SkillType>active</SkillType>
+    <TargetType>Enemy</TargetType>
+    <UseTimes>1</UseTimes>
+  </Properties>
+  <SelectRangeSize>0.00</SelectRangeSize>
+  <SelectRangeType>NA</SelectRangeType>
+  <SingleActionCoolDownMS>500</SingleActionCoolDownMS>
+  <property.EditorPath>技能/BOSS AOE伤害/boss-火焰吐息(900111)</property.EditorPath>
+</SkillTemplate>

BIN
GameEditor/data/skills/900111.xml.bin


+ 110 - 0
GameEditor/data/skills/900112.xml

@@ -0,0 +1,110 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SkillTemplate type="CommonAI.Zone.SkillTemplate">
+  <ActionPriority>0</ActionPriority>
+  <ActionQueue element_type="CommonAI.Zone.UnitActionData">
+    <element type="CommonAI.Zone.UnitActionData">
+      <ActionName>skill3</ActionName>
+      <ActionSpeedRate>0.00</ActionSpeedRate>
+      <BodyBlockOnAttackRange>True</BodyBlockOnAttackRange>
+      <BodyHitNextAction>False</BodyHitNextAction>
+      <BodyHitSize>0.00</BodyHitSize>
+      <IsAddSkillBtnBlock>False</IsAddSkillBtnBlock>
+      <IsAudioLoop>False</IsAudioLoop>
+      <IsCancelable>False</IsCancelable>
+      <IsCancelableBySkill>False</IsCancelableBySkill>
+      <IsCancelBySkillNext>False</IsCancelBySkillNext>
+      <IsChangeIcon>False</IsChangeIcon>
+      <IsControlFaceable>False</IsControlFaceable>
+      <IsControlMoveable>False</IsControlMoveable>
+      <IsCycAction>False</IsCycAction>
+      <IsFaceToTarget>False</IsFaceToTarget>
+      <IsInvisible>False</IsInvisible>
+      <IsJumpToTarget>False</IsJumpToTarget>
+      <IsMoveToTarget>False</IsMoveToTarget>
+      <IsNoneBlock>False</IsNoneBlock>
+      <IsNoneTouch>False</IsNoneTouch>
+      <IsShowSkillGuide>False</IsShowSkillGuide>
+      <JumpToTargetHeightZ>3.00</JumpToTargetHeightZ>
+      <KeyFrames element_type="CommonAI.Zone.UnitActionData+KeyFrame">
+        <element type="CommonAI.Zone.UnitActionData+KeyFrame">
+          <FrameMS>0</FrameMS>
+          <hitTargetMoveEnable>True</hitTargetMoveEnable>
+          <Spell type="CommonAI.Zone.LaunchSpell">
+            <Angle>2.00</Angle>
+            <ChainLevel>0</ChainLevel>
+            <Count>3</Count>
+            <FromUnitBody>False</FromUnitBody>
+            <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
+            <LaunchPercent>100.00</LaunchPercent>
+            <LaunchSpellHeight>1.70</LaunchSpellHeight>
+            <LaunchSpellRadius>1.00</LaunchSpellRadius>
+            <PType>POS_TYPE_FAN</PType>
+            <SeekingTargetExpect>Random</SeekingTargetExpect>
+            <SeekingTargetRange>10.00</SeekingTargetRange>
+            <SenderUnit>Sender</SenderUnit>
+            <SpellID>900115</SpellID>
+            <SpellRange>1</SpellRange>
+            <StartAngle>0.00</StartAngle>
+            <xModify>0.00</xModify>
+            <xyModifyType>Relative</xyModifyType>
+            <yModify>0.00</yModify>
+            <property.SerialNumber>30680086</property.SerialNumber>
+          </Spell>
+        </element>
+      </KeyFrames>
+      <MoveToTargetSpeedSEC>10.00</MoveToTargetSpeedSEC>
+      <ShowChargeTimeMS>0</ShowChargeTimeMS>
+      <SigleActionType>None</SigleActionType>
+      <TotalTimeMS>5000</TotalTimeMS>
+    </element>
+  </ActionQueue>
+  <ActionSpeedRate>1.00</ActionSpeedRate>
+  <AttackAngle>0.00</AttackAngle>
+  <AttackKeepRange>0.00</AttackKeepRange>
+  <AttackMustBeInRange>True</AttackMustBeInRange>
+  <AttackRange>3.00</AttackRange>
+  <AutoFightFollower>False</AutoFightFollower>
+  <BodyScale>1.00</BodyScale>
+  <ChantTimeMS>0</ChantTimeMS>
+  <CoolDownMS>0</CoolDownMS>
+  <CostHP>0</CostHP>
+  <CostMP>0</CostMP>
+  <CurUseTimes>-1</CurUseTimes>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <ID>900112</ID>
+  <IgnoreMyUncancelable>False</IgnoreMyUncancelable>
+  <IsCoolDownWithAction>False</IsCoolDownWithAction>
+  <IsCounter>False</IsCounter>
+  <IsLaunchBody>True</IsLaunchBody>
+  <IsManuallyCancelable>False</IsManuallyCancelable>
+  <IsSelectRange>False</IsSelectRange>
+  <IsSingleAction>False</IsSingleAction>
+  <Name>boss-毒液吐息</Name>
+  <Properties type="XmdsCommon.Plugin.XmdsSkillProperties">
+    <AddUseTimesIntervalMS>3000</AddUseTimesIntervalMS>
+    <IsRandomNormalAttack>False</IsRandomNormalAttack>
+    <LaunchCondition>IgnoreTarget</LaunchCondition>
+    <LaunchModeData type="XmdsCommon.Plugin.XmdsSkillLaunchModeData">
+      <Mode>Mode_None</Mode>
+      <Shape_Angle>0</Shape_Angle>
+      <Shape_LaunchCenterOffset>0.00</Shape_LaunchCenterOffset>
+      <Shape_Radius>0.00</Shape_Radius>
+      <Shape_Width>0.00</Shape_Width>
+      <ShowLaunchGuide>True</ShowLaunchGuide>
+      <TwineCircleScale>0.00</TwineCircleScale>
+      <TwineNotCircleLength>0.00</TwineNotCircleLength>
+      <TwineNotCircleWidth>0.00</TwineNotCircleWidth>
+    </LaunchModeData>
+    <LaunchType>None</LaunchType>
+    <NeedTarget>True</NeedTarget>
+    <NeedTargetType>ALL</NeedTargetType>
+    <SkillIndex>0</SkillIndex>
+    <SkillType>active</SkillType>
+    <TargetType>Enemy</TargetType>
+    <UseTimes>1</UseTimes>
+  </Properties>
+  <SelectRangeSize>0.00</SelectRangeSize>
+  <SelectRangeType>NA</SelectRangeType>
+  <SingleActionCoolDownMS>500</SingleActionCoolDownMS>
+  <property.EditorPath>技能/BOSS AOE伤害/boss-毒液吐息(900112)</property.EditorPath>
+</SkillTemplate>

BIN
GameEditor/data/skills/900112.xml.bin


+ 10 - 6
GameEditor/data/spells/.list

@@ -1,16 +1,18 @@
 BOSS AOE伤害/毒圈;90003
 BOSS AOE伤害/毒圈;91001
 BOSS AOE伤害/毒圈;910010
+BOSS AOE伤害/寒霜;90011
+BOSS AOE伤害/寒霜;900111
+BOSS AOE伤害/寒霜;900112
+BOSS AOE伤害/寒霜;900113
+BOSS AOE伤害/寒霜;900114
+BOSS AOE伤害/寒霜;900115
 BOSS召唤;91290501
 Buff增益效果;510200
 怪物抛物线炸弹;90207
 怪物抛物线炸弹;90208
 怪物抛物线炸弹;90209
 怪物抛物线炸弹;90210
-玩家抛物线导弹;90203
-玩家抛物线导弹;90204
-玩家抛物线导弹;90205
-玩家抛物线导弹;90206
 普通玩家普攻法术;101
 普通玩家普攻法术;102
 普通玩家普攻法术;103
@@ -25,5 +27,7 @@ Buff增益效果;510200
 普通玩家普攻法术;112
 普通玩家普攻法术;113
 普通玩家普攻法术;114
-斩妖修仙传/BOSS法术/主动/寒霜;900111
-斩妖修仙传/BOSS法术/主动/寒霜;900114
+玩家抛物线导弹;90203
+玩家抛物线导弹;90204
+玩家抛物线导弹;90205
+玩家抛物线导弹;90206

+ 10 - 6
GameEditor/data/spells/.md5

@@ -1,16 +1,18 @@
 6bbac703e1042c8fd34c7c4fb1832c10 :         6326 : 90003.xml
 206057dd90a4ee2a4bb88d9f9d4b5fd3 :         4041 : 91001.xml
 ad725ab3733fa260120df747fd0090f8 :         3327 : 910010.xml
+a86a66f925febc02a8be91cd6a979771 :         4743 : 90011.xml
+016d6995faf10c3595900f144b614693 :         4742 : 900111.xml
+deef32b0015707384b9a659b08e7eece :         4742 : 900112.xml
+39cdf8d4212e7fb51ce0d737e2d23231 :         3327 : 900113.xml
+bedc261be105903eb39c10e2e71d15c8 :         3327 : 900114.xml
+8bf71ac296df8256344f1b3da5f28c0d :         3327 : 900115.xml
 ffcbcff9f8ce11c0763b67e6873b4cb7 :         2653 : 91290501.xml
 6d42b641c0675a425b42a5503323fdf1 :         3314 : 510200.xml
 b370db6d0acd0db74ccb9d14314deb37 :         4913 : 90207.xml
 5930c161064b41329816bdfe230d6181 :         4918 : 90208.xml
 13c647f66feeda1c1de6870371bfd035 :         4918 : 90209.xml
 38193e11fe3cc0b2836640fd2a5ca6ff :         4919 : 90210.xml
-9d3237f8421d42880ad4ecd6bb40a010 :         4907 : 90203.xml
-35cf291933507c471ae8c8796db1fe67 :         4873 : 90204.xml
-32a26531b13f7aff2f07a1fa23adee3e :         4875 : 90205.xml
-a748b8b79d7b7856ac8a281fa2bc723e :         4869 : 90206.xml
 5958d8ef3173701ca3b19280b1426d63 :         3930 : 101.xml
 2e00331bf993f75a51a6d26d9107b849 :         3930 : 102.xml
 5f6b728e82acf3baba08b127739e9834 :         3930 : 103.xml
@@ -25,5 +27,7 @@ e9a06d471bf832ec011b9d0ce77a5e7f :         3930 : 106.xml
 4216325789f3ce5d5fd5bceb967f1af4 :         3932 : 112.xml
 1f07955ecdf3aec722008c84c712bb6f :         3932 : 113.xml
 6a12686d27febf41818cfc95a47fbe27 :         3932 : 114.xml
-324c53fbb5287b70a9eec799a635e688 :         4827 : 900111.xml
-fce00c29814efbe0dc6215f7fd318f70 :         3354 : 900114.xml
+9d3237f8421d42880ad4ecd6bb40a010 :         4907 : 90203.xml
+35cf291933507c471ae8c8796db1fe67 :         4873 : 90204.xml
+32a26531b13f7aff2f07a1fa23adee3e :         4875 : 90205.xml
+a748b8b79d7b7856ac8a281fa2bc723e :         4869 : 90206.xml

+ 113 - 0
GameEditor/data/spells/90011.xml

@@ -0,0 +1,113 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SpellTemplate type="CommonAI.Zone.SpellTemplate">
+  <AOEMType>Linear</AOEMType>
+  <BodyHeight>0.50</BodyHeight>
+  <BodyShape>Fan</BodyShape>
+  <BodySize>24.00</BodySize>
+  <BoomerangFlyTime>1000</BoomerangFlyTime>
+  <BoomerangHangtime>1000</BoomerangHangtime>
+  <ClientVisible>True</ClientVisible>
+  <Distance>8.00</Distance>
+  <EffectAddSpeed>1.00</EffectAddSpeed>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <FanAngle>30.00</FanAngle>
+  <FileBodyScale>1.75</FileBodyScale>
+  <FileName>boss_Ghost03</FileName>
+  <HeightUpdate>False</HeightUpdate>
+  <HitIntervalKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
+    <Attack type="CommonAI.Zone.AttackProp">
+      <Attack>0</Attack>
+      <CrushPercent>0.00</CrushPercent>
+      <Effect type="CommonAI.Zone.LaunchEffect">
+        <BindBody>True</BindBody>
+        <BindPartName>chest</BindPartName>
+        <EarthQuakeMS>0</EarthQuakeMS>
+        <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+        <EffectAddSpeed>1.00</EffectAddSpeed>
+        <EffectHight>0.00</EffectHight>
+        <EffectOffsetX>0.00</EffectOffsetX>
+        <EffectOffsetY>0.00</EffectOffsetY>
+        <EffectTimeMS>800</EffectTimeMS>
+        <IsLoop>False</IsLoop>
+        <IsSyncSenderRotation>False</IsSyncSenderRotation>
+        <Name>vfx_mon_attack_bing_02</Name>
+        <RType>None</RType>
+        <ScaleToBodySize>0.00</ScaleToBodySize>
+        <property.SerialNumber>30680082</property.SerialNumber>
+      </Effect>
+      <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
+      <HitMoveMType>BySenderPosition</HitMoveMType>
+      <IsDamageProtect>False</IsDamageProtect>
+      <KnockOutTimeMS>0</KnockOutTimeMS>
+      <MaskDamage>False</MaskDamage>
+      <MaskHitFly>False</MaskHitFly>
+      <MaskKnockDown>False</MaskKnockDown>
+      <MaskMustCritical>False</MaskMustCritical>
+      <MaskMustHit>False</MaskMustHit>
+      <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
+        <DamageModiferID>1</DamageModiferID>
+        <DamagePerID>1</DamagePerID>
+        <SkillTemplateID>90011</SkillTemplateID>
+      </Properties>
+      <StopFrameMS>0</StopFrameMS>
+      <Weight>1</Weight>
+      <property.SerialNumber>4999284</property.SerialNumber>
+    </Attack>
+    <Effect type="CommonAI.Zone.LaunchEffect">
+      <BindBody>False</BindBody>
+      <EarthQuakeMS>200</EarthQuakeMS>
+      <EarthQuakeXYZ>0.20</EarthQuakeXYZ>
+      <EffectAddSpeed>1.00</EffectAddSpeed>
+      <EffectHight>0.00</EffectHight>
+      <EffectOffsetX>0.00</EffectOffsetX>
+      <EffectOffsetY>0.00</EffectOffsetY>
+      <EffectTimeMS>0</EffectTimeMS>
+      <IsLoop>False</IsLoop>
+      <IsSyncSenderRotation>False</IsSyncSenderRotation>
+      <RType>None</RType>
+      <ScaleToBodySize>0.00</ScaleToBodySize>
+      <SoundName>/res/sound/dynamic/monster/monster_skill/common_skill_hanshuang.assetbundles</SoundName>
+      <property.SerialNumber>4999285</property.SerialNumber>
+    </Effect>
+    <FrameMS>0</FrameMS>
+  </HitIntervalKeyFrame>
+  <HitIntervalMS>600</HitIntervalMS>
+  <HitOnExplosion>False</HitOnExplosion>
+  <ID>90011</ID>
+  <IsAudioLoop>False</IsAudioLoop>
+  <IsBindingDirection>False</IsBindingDirection>
+  <IsBindingOrbit>False</IsBindingOrbit>
+  <IsCycAnim>False</IsCycAnim>
+  <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
+  <LifeTimeMS>3000</LifeTimeMS>
+  <MaxAffectUnit>0</MaxAffectUnit>
+  <MaxMoveDistance>0.00</MaxMoveDistance>
+  <MSpeed_MAX>100.00</MSpeed_MAX>
+  <MSpeed_MIN>-100.00</MSpeed_MIN>
+  <MSpeedAcc>0.00</MSpeedAcc>
+  <MSpeedAdd>0.00</MSpeedAdd>
+  <MSpeedSEC>9.00</MSpeedSEC>
+  <MType>Immovability</MType>
+  <Name>寒霜</Name>
+  <OrbitDistance>0.00</OrbitDistance>
+  <ParabolaHeight>0.00</ParabolaHeight>
+  <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
+    <FileBodyScale_X>1.00</FileBodyScale_X>
+    <FileBodyScale_Y>1.00</FileBodyScale_Y>
+    <FileBodyScale_Z>1.00</FileBodyScale_Z>
+    <IsRefineSoul>False</IsRefineSoul>
+    <NeedTargetType>ALL</NeedTargetType>
+  </Properties>
+  <RectWide>3.00</RectWide>
+  <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
+  <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
+  <RotateSpeedSEC>0.00</RotateSpeedSEC>
+  <SeekingCooldownMS>1000</SeekingCooldownMS>
+  <SeekingExpectTarget>Random</SeekingExpectTarget>
+  <SeekingRange>10.00</SeekingRange>
+  <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
+  <SpecialEffect>None</SpecialEffect>
+  <SpecialEffectParam>0.00</SpecialEffectParam>
+  <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
+  <property.EditorPath>法术/BOSS AOE伤害/寒霜/寒霜(90011)</property.EditorPath>
+</SpellTemplate>

BIN
GameEditor/data/spells/90011.xml.bin


+ 113 - 0
GameEditor/data/spells/900111.xml

@@ -0,0 +1,113 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SpellTemplate type="CommonAI.Zone.SpellTemplate">
+  <AOEMType>Linear</AOEMType>
+  <BodyHeight>0.50</BodyHeight>
+  <BodyShape>Fan</BodyShape>
+  <BodySize>20.00</BodySize>
+  <BoomerangFlyTime>1000</BoomerangFlyTime>
+  <BoomerangHangtime>1000</BoomerangHangtime>
+  <ClientVisible>True</ClientVisible>
+  <Distance>8.00</Distance>
+  <EffectAddSpeed>1.00</EffectAddSpeed>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <FanAngle>30.00</FanAngle>
+  <FileBodyScale>1.75</FileBodyScale>
+  <FileName>boss_Shade03</FileName>
+  <HeightUpdate>False</HeightUpdate>
+  <HitIntervalKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
+    <Attack type="CommonAI.Zone.AttackProp">
+      <Attack>0</Attack>
+      <CrushPercent>0.00</CrushPercent>
+      <Effect type="CommonAI.Zone.LaunchEffect">
+        <BindBody>True</BindBody>
+        <BindPartName>chest</BindPartName>
+        <EarthQuakeMS>0</EarthQuakeMS>
+        <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+        <EffectAddSpeed>1.00</EffectAddSpeed>
+        <EffectHight>0.00</EffectHight>
+        <EffectOffsetX>0.00</EffectOffsetX>
+        <EffectOffsetY>0.00</EffectOffsetY>
+        <EffectTimeMS>800</EffectTimeMS>
+        <IsLoop>False</IsLoop>
+        <IsSyncSenderRotation>False</IsSyncSenderRotation>
+        <Name>vfx_mon_attack_bing_02</Name>
+        <RType>None</RType>
+        <ScaleToBodySize>0.00</ScaleToBodySize>
+        <property.SerialNumber>30678697</property.SerialNumber>
+      </Effect>
+      <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
+      <HitMoveMType>BySenderPosition</HitMoveMType>
+      <IsDamageProtect>False</IsDamageProtect>
+      <KnockOutTimeMS>0</KnockOutTimeMS>
+      <MaskDamage>False</MaskDamage>
+      <MaskHitFly>False</MaskHitFly>
+      <MaskKnockDown>False</MaskKnockDown>
+      <MaskMustCritical>False</MaskMustCritical>
+      <MaskMustHit>False</MaskMustHit>
+      <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
+        <DamageModiferID>1</DamageModiferID>
+        <DamagePerID>1</DamagePerID>
+        <SkillTemplateID>900111</SkillTemplateID>
+      </Properties>
+      <StopFrameMS>0</StopFrameMS>
+      <Weight>1</Weight>
+      <property.SerialNumber>9148878</property.SerialNumber>
+    </Attack>
+    <Effect type="CommonAI.Zone.LaunchEffect">
+      <BindBody>True</BindBody>
+      <EarthQuakeMS>200</EarthQuakeMS>
+      <EarthQuakeXYZ>0.20</EarthQuakeXYZ>
+      <EffectAddSpeed>1.00</EffectAddSpeed>
+      <EffectHight>0.00</EffectHight>
+      <EffectOffsetX>0.00</EffectOffsetX>
+      <EffectOffsetY>0.00</EffectOffsetY>
+      <EffectTimeMS>0</EffectTimeMS>
+      <IsLoop>False</IsLoop>
+      <IsSyncSenderRotation>False</IsSyncSenderRotation>
+      <RType>None</RType>
+      <ScaleToBodySize>0.00</ScaleToBodySize>
+      <SoundName>/res/sound/dynamic/monster/monster_skill/common_skill_fire_01.assetbundles</SoundName>
+      <property.SerialNumber>9148881</property.SerialNumber>
+    </Effect>
+    <FrameMS>0</FrameMS>
+  </HitIntervalKeyFrame>
+  <HitIntervalMS>600</HitIntervalMS>
+  <HitOnExplosion>False</HitOnExplosion>
+  <ID>900111</ID>
+  <IsAudioLoop>False</IsAudioLoop>
+  <IsBindingDirection>False</IsBindingDirection>
+  <IsBindingOrbit>False</IsBindingOrbit>
+  <IsCycAnim>True</IsCycAnim>
+  <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
+  <LifeTimeMS>3000</LifeTimeMS>
+  <MaxAffectUnit>0</MaxAffectUnit>
+  <MaxMoveDistance>0.00</MaxMoveDistance>
+  <MSpeed_MAX>100.00</MSpeed_MAX>
+  <MSpeed_MIN>-100.00</MSpeed_MIN>
+  <MSpeedAcc>0.00</MSpeedAcc>
+  <MSpeedAdd>0.00</MSpeedAdd>
+  <MSpeedSEC>9.00</MSpeedSEC>
+  <MType>Immovability</MType>
+  <Name>火焰</Name>
+  <OrbitDistance>0.00</OrbitDistance>
+  <ParabolaHeight>0.00</ParabolaHeight>
+  <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
+    <FileBodyScale_X>1.00</FileBodyScale_X>
+    <FileBodyScale_Y>1.00</FileBodyScale_Y>
+    <FileBodyScale_Z>1.00</FileBodyScale_Z>
+    <IsRefineSoul>False</IsRefineSoul>
+    <NeedTargetType>ALL</NeedTargetType>
+  </Properties>
+  <RectWide>3.00</RectWide>
+  <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
+  <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
+  <RotateSpeedSEC>0.00</RotateSpeedSEC>
+  <SeekingCooldownMS>1000</SeekingCooldownMS>
+  <SeekingExpectTarget>Random</SeekingExpectTarget>
+  <SeekingRange>10.00</SeekingRange>
+  <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
+  <SpecialEffect>None</SpecialEffect>
+  <SpecialEffectParam>0.00</SpecialEffectParam>
+  <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
+  <property.EditorPath>法术/BOSS AOE伤害/寒霜/火焰(900111)</property.EditorPath>
+</SpellTemplate>

BIN
GameEditor/data/spells/900111.xml.bin


+ 113 - 0
GameEditor/data/spells/900112.xml

@@ -0,0 +1,113 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SpellTemplate type="CommonAI.Zone.SpellTemplate">
+  <AOEMType>Linear</AOEMType>
+  <BodyHeight>0.50</BodyHeight>
+  <BodyShape>Fan</BodyShape>
+  <BodySize>20.00</BodySize>
+  <BoomerangFlyTime>1000</BoomerangFlyTime>
+  <BoomerangHangtime>1000</BoomerangHangtime>
+  <ClientVisible>True</ClientVisible>
+  <Distance>8.00</Distance>
+  <EffectAddSpeed>1.00</EffectAddSpeed>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <FanAngle>30.00</FanAngle>
+  <FileBodyScale>1.75</FileBodyScale>
+  <FileName>boss_Bat03</FileName>
+  <HeightUpdate>False</HeightUpdate>
+  <HitIntervalKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
+    <Attack type="CommonAI.Zone.AttackProp">
+      <Attack>0</Attack>
+      <CrushPercent>0.00</CrushPercent>
+      <Effect type="CommonAI.Zone.LaunchEffect">
+        <BindBody>True</BindBody>
+        <BindPartName>chest</BindPartName>
+        <EarthQuakeMS>0</EarthQuakeMS>
+        <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+        <EffectAddSpeed>1.00</EffectAddSpeed>
+        <EffectHight>0.00</EffectHight>
+        <EffectOffsetX>0.00</EffectOffsetX>
+        <EffectOffsetY>0.00</EffectOffsetY>
+        <EffectTimeMS>800</EffectTimeMS>
+        <IsLoop>False</IsLoop>
+        <IsSyncSenderRotation>False</IsSyncSenderRotation>
+        <Name>vfx_mon_attack_bing_02</Name>
+        <RType>None</RType>
+        <ScaleToBodySize>0.00</ScaleToBodySize>
+        <property.SerialNumber>30680084</property.SerialNumber>
+      </Effect>
+      <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
+      <HitMoveMType>BySenderPosition</HitMoveMType>
+      <IsDamageProtect>False</IsDamageProtect>
+      <KnockOutTimeMS>0</KnockOutTimeMS>
+      <MaskDamage>False</MaskDamage>
+      <MaskHitFly>False</MaskHitFly>
+      <MaskKnockDown>False</MaskKnockDown>
+      <MaskMustCritical>False</MaskMustCritical>
+      <MaskMustHit>False</MaskMustHit>
+      <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
+        <DamageModiferID>1</DamageModiferID>
+        <DamagePerID>1</DamagePerID>
+        <SkillTemplateID>900112</SkillTemplateID>
+      </Properties>
+      <StopFrameMS>0</StopFrameMS>
+      <Weight>1</Weight>
+      <property.SerialNumber>30680083</property.SerialNumber>
+    </Attack>
+    <Effect type="CommonAI.Zone.LaunchEffect">
+      <BindBody>True</BindBody>
+      <EarthQuakeMS>200</EarthQuakeMS>
+      <EarthQuakeXYZ>0.20</EarthQuakeXYZ>
+      <EffectAddSpeed>1.00</EffectAddSpeed>
+      <EffectHight>0.00</EffectHight>
+      <EffectOffsetX>0.00</EffectOffsetX>
+      <EffectOffsetY>0.00</EffectOffsetY>
+      <EffectTimeMS>0</EffectTimeMS>
+      <IsLoop>False</IsLoop>
+      <IsSyncSenderRotation>False</IsSyncSenderRotation>
+      <RType>None</RType>
+      <ScaleToBodySize>0.00</ScaleToBodySize>
+      <SoundName>/res/sound/dynamic/monster/monster_skill/common_skill_fire_01.assetbundles</SoundName>
+      <property.SerialNumber>30680085</property.SerialNumber>
+    </Effect>
+    <FrameMS>0</FrameMS>
+  </HitIntervalKeyFrame>
+  <HitIntervalMS>600</HitIntervalMS>
+  <HitOnExplosion>False</HitOnExplosion>
+  <ID>900112</ID>
+  <IsAudioLoop>False</IsAudioLoop>
+  <IsBindingDirection>False</IsBindingDirection>
+  <IsBindingOrbit>False</IsBindingOrbit>
+  <IsCycAnim>True</IsCycAnim>
+  <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
+  <LifeTimeMS>3000</LifeTimeMS>
+  <MaxAffectUnit>0</MaxAffectUnit>
+  <MaxMoveDistance>0.00</MaxMoveDistance>
+  <MSpeed_MAX>100.00</MSpeed_MAX>
+  <MSpeed_MIN>-100.00</MSpeed_MIN>
+  <MSpeedAcc>0.00</MSpeedAcc>
+  <MSpeedAdd>0.00</MSpeedAdd>
+  <MSpeedSEC>9.00</MSpeedSEC>
+  <MType>Immovability</MType>
+  <Name>毒雾</Name>
+  <OrbitDistance>0.00</OrbitDistance>
+  <ParabolaHeight>0.00</ParabolaHeight>
+  <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
+    <FileBodyScale_X>1.00</FileBodyScale_X>
+    <FileBodyScale_Y>1.00</FileBodyScale_Y>
+    <FileBodyScale_Z>1.00</FileBodyScale_Z>
+    <IsRefineSoul>False</IsRefineSoul>
+    <NeedTargetType>ALL</NeedTargetType>
+  </Properties>
+  <RectWide>3.00</RectWide>
+  <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
+  <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
+  <RotateSpeedSEC>0.00</RotateSpeedSEC>
+  <SeekingCooldownMS>1000</SeekingCooldownMS>
+  <SeekingExpectTarget>Random</SeekingExpectTarget>
+  <SeekingRange>10.00</SeekingRange>
+  <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
+  <SpecialEffect>None</SpecialEffect>
+  <SpecialEffectParam>0.00</SpecialEffectParam>
+  <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
+  <property.EditorPath>法术/BOSS AOE伤害/寒霜/毒雾(900112)</property.EditorPath>
+</SpellTemplate>

BIN
GameEditor/data/spells/900112.xml.bin


+ 81 - 0
GameEditor/data/spells/900113.xml

@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SpellTemplate type="CommonAI.Zone.SpellTemplate">
+  <AOEMType>Linear</AOEMType>
+  <BodyHeight>0.50</BodyHeight>
+  <BodyShape>Fan</BodyShape>
+  <BodySize>5.00</BodySize>
+  <BoomerangFlyTime>1000</BoomerangFlyTime>
+  <BoomerangHangtime>1000</BoomerangHangtime>
+  <ClientVisible>True</ClientVisible>
+  <Distance>8.00</Distance>
+  <EffectAddSpeed>1.00</EffectAddSpeed>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <FanAngle>20.00</FanAngle>
+  <FileBodyScale>1.00</FileBodyScale>
+  <FileName>vfx_sc_zhishiqi_07</FileName>
+  <HeightUpdate>False</HeightUpdate>
+  <HitIntervalMS>0</HitIntervalMS>
+  <HitOnExplosion>False</HitOnExplosion>
+  <ID>900113</ID>
+  <IsAudioLoop>False</IsAudioLoop>
+  <IsBindingDirection>False</IsBindingDirection>
+  <IsBindingOrbit>True</IsBindingOrbit>
+  <IsCycAnim>False</IsCycAnim>
+  <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame">
+    <element type="CommonAI.Zone.SpellTemplate+KeyFrame">
+      <FrameMS>830</FrameMS>
+      <Spell type="CommonAI.Zone.LaunchSpell">
+        <Angle>0.00</Angle>
+        <ChainLevel>0</ChainLevel>
+        <Count>1</Count>
+        <FromUnitBody>True</FromUnitBody>
+        <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
+        <LaunchPercent>100.00</LaunchPercent>
+        <LaunchSpellHeight>0.00</LaunchSpellHeight>
+        <LaunchSpellRadius>0.00</LaunchSpellRadius>
+        <PType>POS_TYPE_DEFAULT_SINGLE</PType>
+        <SeekingTargetExpect>Random</SeekingTargetExpect>
+        <SeekingTargetRange>10.00</SeekingTargetRange>
+        <SenderUnit>Sender</SenderUnit>
+        <SpellID>90011</SpellID>
+        <SpellRange>1</SpellRange>
+        <StartAngle>0.00</StartAngle>
+        <xModify>0.00</xModify>
+        <xyModifyType>Relative</xyModifyType>
+        <yModify>0.00</yModify>
+        <property.SerialNumber>5617841</property.SerialNumber>
+      </Spell>
+    </element>
+  </KeyFrames>
+  <LifeTimeMS>1000</LifeTimeMS>
+  <MaxAffectUnit>0</MaxAffectUnit>
+  <MaxMoveDistance>0.00</MaxMoveDistance>
+  <MSpeed_MAX>100.00</MSpeed_MAX>
+  <MSpeed_MIN>-100.00</MSpeed_MIN>
+  <MSpeedAcc>0.00</MSpeedAcc>
+  <MSpeedAdd>0.00</MSpeedAdd>
+  <MSpeedSEC>9.00</MSpeedSEC>
+  <MType>Immovability</MType>
+  <Name>寒霜指示器</Name>
+  <OrbitDistance>3.00</OrbitDistance>
+  <ParabolaHeight>0.00</ParabolaHeight>
+  <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
+    <FileBodyScale_X>1.00</FileBodyScale_X>
+    <FileBodyScale_Y>1.00</FileBodyScale_Y>
+    <FileBodyScale_Z>1.00</FileBodyScale_Z>
+    <IsRefineSoul>False</IsRefineSoul>
+    <NeedTargetType>ALL</NeedTargetType>
+  </Properties>
+  <RectWide>3.00</RectWide>
+  <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
+  <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
+  <RotateSpeedSEC>0.00</RotateSpeedSEC>
+  <SeekingCooldownMS>1000</SeekingCooldownMS>
+  <SeekingExpectTarget>Random</SeekingExpectTarget>
+  <SeekingRange>10.00</SeekingRange>
+  <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
+  <SpecialEffect>None</SpecialEffect>
+  <SpecialEffectParam>0.00</SpecialEffectParam>
+  <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
+  <property.EditorPath>法术/BOSS AOE伤害/寒霜/寒霜指示器(900113)</property.EditorPath>
+</SpellTemplate>

BIN
GameEditor/data/spells/900113.xml.bin


+ 81 - 0
GameEditor/data/spells/900114.xml

@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SpellTemplate type="CommonAI.Zone.SpellTemplate">
+  <AOEMType>Linear</AOEMType>
+  <BodyHeight>0.50</BodyHeight>
+  <BodyShape>Fan</BodyShape>
+  <BodySize>5.00</BodySize>
+  <BoomerangFlyTime>1000</BoomerangFlyTime>
+  <BoomerangHangtime>1000</BoomerangHangtime>
+  <ClientVisible>True</ClientVisible>
+  <Distance>8.00</Distance>
+  <EffectAddSpeed>1.00</EffectAddSpeed>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <FanAngle>20.00</FanAngle>
+  <FileBodyScale>1.00</FileBodyScale>
+  <FileName>vfx_sc_zhishiqi_07</FileName>
+  <HeightUpdate>False</HeightUpdate>
+  <HitIntervalMS>0</HitIntervalMS>
+  <HitOnExplosion>False</HitOnExplosion>
+  <ID>900114</ID>
+  <IsAudioLoop>False</IsAudioLoop>
+  <IsBindingDirection>False</IsBindingDirection>
+  <IsBindingOrbit>True</IsBindingOrbit>
+  <IsCycAnim>True</IsCycAnim>
+  <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame">
+    <element type="CommonAI.Zone.SpellTemplate+KeyFrame">
+      <FrameMS>830</FrameMS>
+      <Spell type="CommonAI.Zone.LaunchSpell">
+        <Angle>1.00</Angle>
+        <ChainLevel>0</ChainLevel>
+        <Count>1</Count>
+        <FromUnitBody>True</FromUnitBody>
+        <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
+        <LaunchPercent>100.00</LaunchPercent>
+        <LaunchSpellHeight>0.00</LaunchSpellHeight>
+        <LaunchSpellRadius>0.00</LaunchSpellRadius>
+        <PType>POS_TYPE_DEFAULT_SINGLE</PType>
+        <SeekingTargetExpect>Random</SeekingTargetExpect>
+        <SeekingTargetRange>10.00</SeekingTargetRange>
+        <SenderUnit>Sender</SenderUnit>
+        <SpellID>900111</SpellID>
+        <SpellRange>1</SpellRange>
+        <StartAngle>0.00</StartAngle>
+        <xModify>0.00</xModify>
+        <xyModifyType>Relative</xyModifyType>
+        <yModify>0.00</yModify>
+        <property.SerialNumber>5617840</property.SerialNumber>
+      </Spell>
+    </element>
+  </KeyFrames>
+  <LifeTimeMS>1000</LifeTimeMS>
+  <MaxAffectUnit>0</MaxAffectUnit>
+  <MaxMoveDistance>0.00</MaxMoveDistance>
+  <MSpeed_MAX>100.00</MSpeed_MAX>
+  <MSpeed_MIN>-100.00</MSpeed_MIN>
+  <MSpeedAcc>0.00</MSpeedAcc>
+  <MSpeedAdd>0.00</MSpeedAdd>
+  <MSpeedSEC>9.00</MSpeedSEC>
+  <MType>Immovability</MType>
+  <Name>火焰指示器</Name>
+  <OrbitDistance>3.00</OrbitDistance>
+  <ParabolaHeight>0.00</ParabolaHeight>
+  <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
+    <FileBodyScale_X>1.00</FileBodyScale_X>
+    <FileBodyScale_Y>1.00</FileBodyScale_Y>
+    <FileBodyScale_Z>1.00</FileBodyScale_Z>
+    <IsRefineSoul>False</IsRefineSoul>
+    <NeedTargetType>ALL</NeedTargetType>
+  </Properties>
+  <RectWide>3.00</RectWide>
+  <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
+  <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
+  <RotateSpeedSEC>0.00</RotateSpeedSEC>
+  <SeekingCooldownMS>1000</SeekingCooldownMS>
+  <SeekingExpectTarget>Random</SeekingExpectTarget>
+  <SeekingRange>10.00</SeekingRange>
+  <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
+  <SpecialEffect>None</SpecialEffect>
+  <SpecialEffectParam>0.00</SpecialEffectParam>
+  <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
+  <property.EditorPath>法术/BOSS AOE伤害/寒霜/火焰指示器(900114)</property.EditorPath>
+</SpellTemplate>

BIN
GameEditor/data/spells/900114.xml.bin


+ 81 - 0
GameEditor/data/spells/900115.xml

@@ -0,0 +1,81 @@
+<?xml version="1.0" encoding="utf-8"?>
+<SpellTemplate type="CommonAI.Zone.SpellTemplate">
+  <AOEMType>Linear</AOEMType>
+  <BodyHeight>0.50</BodyHeight>
+  <BodyShape>Fan</BodyShape>
+  <BodySize>5.00</BodySize>
+  <BoomerangFlyTime>1000</BoomerangFlyTime>
+  <BoomerangHangtime>1000</BoomerangHangtime>
+  <ClientVisible>True</ClientVisible>
+  <Distance>8.00</Distance>
+  <EffectAddSpeed>1.00</EffectAddSpeed>
+  <ExpectTarget>Enemy</ExpectTarget>
+  <FanAngle>20.00</FanAngle>
+  <FileBodyScale>1.00</FileBodyScale>
+  <FileName>vfx_sc_zhishiqi_07</FileName>
+  <HeightUpdate>False</HeightUpdate>
+  <HitIntervalMS>0</HitIntervalMS>
+  <HitOnExplosion>False</HitOnExplosion>
+  <ID>900115</ID>
+  <IsAudioLoop>False</IsAudioLoop>
+  <IsBindingDirection>False</IsBindingDirection>
+  <IsBindingOrbit>True</IsBindingOrbit>
+  <IsCycAnim>True</IsCycAnim>
+  <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame">
+    <element type="CommonAI.Zone.SpellTemplate+KeyFrame">
+      <FrameMS>830</FrameMS>
+      <Spell type="CommonAI.Zone.LaunchSpell">
+        <Angle>0.00</Angle>
+        <ChainLevel>0</ChainLevel>
+        <Count>1</Count>
+        <FromUnitBody>True</FromUnitBody>
+        <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
+        <LaunchPercent>100.00</LaunchPercent>
+        <LaunchSpellHeight>0.00</LaunchSpellHeight>
+        <LaunchSpellRadius>0.00</LaunchSpellRadius>
+        <PType>POS_TYPE_DEFAULT_SINGLE</PType>
+        <SeekingTargetExpect>Random</SeekingTargetExpect>
+        <SeekingTargetRange>10.00</SeekingTargetRange>
+        <SenderUnit>Sender</SenderUnit>
+        <SpellID>900115</SpellID>
+        <SpellRange>1</SpellRange>
+        <StartAngle>0.00</StartAngle>
+        <xModify>0.00</xModify>
+        <xyModifyType>Relative</xyModifyType>
+        <yModify>0.00</yModify>
+        <property.SerialNumber>5617846</property.SerialNumber>
+      </Spell>
+    </element>
+  </KeyFrames>
+  <LifeTimeMS>1000</LifeTimeMS>
+  <MaxAffectUnit>0</MaxAffectUnit>
+  <MaxMoveDistance>0.00</MaxMoveDistance>
+  <MSpeed_MAX>100.00</MSpeed_MAX>
+  <MSpeed_MIN>-100.00</MSpeed_MIN>
+  <MSpeedAcc>0.00</MSpeedAcc>
+  <MSpeedAdd>0.00</MSpeedAdd>
+  <MSpeedSEC>9.00</MSpeedSEC>
+  <MType>Immovability</MType>
+  <Name>毒雾指示器</Name>
+  <OrbitDistance>3.00</OrbitDistance>
+  <ParabolaHeight>0.00</ParabolaHeight>
+  <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
+    <FileBodyScale_X>1.00</FileBodyScale_X>
+    <FileBodyScale_Y>1.00</FileBodyScale_Y>
+    <FileBodyScale_Z>1.00</FileBodyScale_Z>
+    <IsRefineSoul>False</IsRefineSoul>
+    <NeedTargetType>ALL</NeedTargetType>
+  </Properties>
+  <RectWide>3.00</RectWide>
+  <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
+  <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
+  <RotateSpeedSEC>0.00</RotateSpeedSEC>
+  <SeekingCooldownMS>1000</SeekingCooldownMS>
+  <SeekingExpectTarget>Random</SeekingExpectTarget>
+  <SeekingRange>10.00</SeekingRange>
+  <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
+  <SpecialEffect>None</SpecialEffect>
+  <SpecialEffectParam>0.00</SpecialEffectParam>
+  <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
+  <property.EditorPath>法术/BOSS AOE伤害/寒霜/毒雾指示器(900115)</property.EditorPath>
+</SpellTemplate>

BIN
GameEditor/data/spells/900115.xml.bin


+ 15 - 15
GameEditor/data/units/.md5

@@ -1,18 +1,18 @@
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