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@@ -0,0 +1,18 @@
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+namespace ET
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+{
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+ namespace EventType
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+ {
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+ public struct SceneChangeStart { }
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+ public struct SceneChangeFinish { }
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+ public struct SceneLoadFinish { }
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+ public struct AfterCreateClientScene { }
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+ public struct AfterCreateCurrentScene { }
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+ public struct AppStartInitFinish { }
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+ public struct LoginFinish { }
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+ public struct EnterMapFinish { }
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+ public struct AfterUnitCreate
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+ {
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+ public Unit Unit;
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+ }
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+ }
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+}
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