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增加了init.unity一个unit节点,所以exe要重新打下

大爷 2 rokov pred
rodič
commit
68e032d82d
30 zmenil súbory, kde vykonal 913 pridanie a 105 odobranie
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  22. 57 60
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  28. 0 8
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  29. 0 8
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  30. 1 1
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+ 784 - 0
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+                "Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LutBuilderLdr.shader",
+                "Packages/com.unity.render-pipelines.universal/Shaders/Unlit.shader",
+                "Packages/com.unity.render-pipelines.universal/Shaders/2D/Sprite-Lit-Default.shader",
+                "Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/UberPost.shader",
+                "Packages/com.unity.render-pipelines.universal/Shaders/Utils/Blit.shader",
+                "Assets/Plugins/AstarPathfindingProject/Editor/EditorAssets/Materials/NavmeshOutline.shader",
+                "Assets/Plugins/AstarPathfindingProject/Editor/EditorAssets/Materials/Navmesh.shader",
+                "Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader"
+            ]
+        },
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+            "DependAssets": []
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+                "Assets/Res/Model/Aj/Material/Boy01_Brows_MAT2.mat",
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+                "Assets/Res/Model/Aj/Texture/Boy01_FacialAnimMap.png",
+                "Assets/Res/Model/Aj/Aj.fbx",
+                "Assets/Res/Model/Aj/Material/Boy01_Mouth_MAT2.mat",
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+}

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+ 37 - 0
Release/ET_Data/StreamingAssets/YooAssets/OutputCache.manifest

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+ManifestFileVersion: 0
+CRC: 1176320538
+AssetBundleManifest:
+  AssetBundleInfos:
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+      Name: assets_res_config.bundle
+      Dependencies: {}
+    Info_1:
+      Name: assets_scenes.bundle
+      Dependencies:
+        Dependency_0: assets_scenes_map1.bundle
+        Dependency_1: assets_scenes_map2.bundle
+        Dependency_2: assets_res_mat.bundle
+    Info_2:
+      Name: assets_scenes_map1.bundle
+      Dependencies: {}
+    Info_3:
+      Name: assets_scenes_map2.bundle
+      Dependencies: {}
+    Info_4:
+      Name: assets_res_fgui.bundle
+      Dependencies: {}
+    Info_5:
+      Name: unityshaders.bundle
+      Dependencies: {}
+    Info_6:
+      Name: assets_res_mat.bundle
+      Dependencies:
+        Dependency_0: unityshaders.bundle
+    Info_7:
+      Name: assets_res_unit.bundle
+      Dependencies:
+        Dependency_0: unityshaders.bundle
+    Info_8:
+      Name: assets_res_unit_skeleton.bundle
+      Dependencies:
+        Dependency_0: unityshaders.bundle

Rozdielové dáta súboru neboli zobrazené, pretože súbor je príliš veľký
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+ 1 - 1
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Release/ET_Data/StreamingAssets/YooAssets/assets_res_codedll_model.pdb_3f6904974160cec83830044acee24d29.rawfile → Release/ET_Data/StreamingAssets/YooAssets/assets_res_codedll_model.pdb_bb71481b0103ffc4bcafa99b556ab064.rawfile


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Release/ET_Data/StreamingAssets/YooAssets/assets_res_fgui_7578125b2f39d7523d333c72f1eec09b.bundle → Release/ET_Data/StreamingAssets/YooAssets/assets_res_fgui_8d7e962c305b7b902a7e318b0525a07b.bundle


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Release/ET_Data/StreamingAssets/YooAssets/assets_scenes_a0bfd1cfbb39bfad2b24a98907b900a5.bundle → Release/ET_Data/StreamingAssets/YooAssets/assets_scenes_a85c37663c57b860df2d32a2ccbef460.bundle


BIN
Release/ET_Data/StreamingAssets/YooAssets/unityshaders_41cc1b1f4e43ac2c009b25630211395f.bundle → Release/ET_Data/StreamingAssets/YooAssets/unityshaders_66d3507b38086a31bb274369955f94df.bundle


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Release/ET_Data/globalgamemanagers


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+ 57 - 60
Unity/Assets/HybridCLRData/Generated/AOTGenericReferences.cs

@@ -16,7 +16,7 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//ET.AEvent`1<ET.EventType.EntryEvent3>
 	//ET.AEvent`1<ET.EventType.AfterCreateCurrentScene>
 	//ET.AEvent`1<ET.EventType.AfterCreateClientScene>
-	//ET.AEvent`1<ET.EventType.SceneChangeFinish>
+	//ET.AEvent`1<ET.EventType.SceneLoadFinish>
 	//ET.AEvent`1<ET.EventType.LoginFinish>
 	//ET.AEvent`1<ET.EventType.AppStartInitFinish>
 	//ET.AEvent`1<ET.EventType.SceneChangeStart>
@@ -30,20 +30,21 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//ET.AwakeSystem`3<System.Object,System.Object,System.Int32>
 	//ET.ConfigSingleton`1<System.Object>
 	//ET.DestroySystem`1<System.Object>
-	//ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_CreateMyUnit>
+	//ET.ETAsyncTaskMethodBuilder`1<System.UInt32>
 	//ET.ETAsyncTaskMethodBuilder`1<System.Byte>
 	//ET.ETAsyncTaskMethodBuilder`1<System.Int32>
-	//ET.ETAsyncTaskMethodBuilder`1<System.UInt32>
 	//ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>
-	//ET.ETAsyncTaskMethodBuilder`1<System.Object>
+	//ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_CreateMyUnit>
 	//ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_UnitStop>
+	//ET.ETAsyncTaskMethodBuilder`1<System.Object>
+	//ET.ETTask`1<ET.Client.Wait_UnitStop>
 	//ET.ETTask`1<System.Int32>
-	//ET.ETTask`1<System.ValueTuple`2<System.UInt32,System.Object>>
 	//ET.ETTask`1<System.UInt32>
 	//ET.ETTask`1<ET.Client.Wait_CreateMyUnit>
 	//ET.ETTask`1<System.Object>
 	//ET.ETTask`1<System.Byte>
-	//ET.ETTask`1<ET.Client.Wait_UnitStop>
+	//ET.ETTask`1<System.ValueTuple`2<System.UInt32,System.Object>>
+	//ET.ETTask`1<ET.Client.Wait_SceneChangeFinish>
 	//ET.IAwake`1<System.Int32>
 	//ET.IAwake`1<System.Object>
 	//ET.IAwake`1<System.Net.Sockets.AddressFamily>
@@ -57,35 +58,35 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 	//ET.UpdateSystem`1<System.Object>
 	//System.Action`2<System.Int64,System.Int32>
 	//System.Action`3<System.Int64,System.Int64,System.Object>
-	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
+	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2<System.Int32,System.Int64>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.Int64>
 	//System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
+	//System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
 	//System.Collections.Generic.Dictionary`2<System.Int32,ET.RpcInfo>
-	//System.Collections.Generic.Dictionary`2<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
-	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int64>
-	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
+	//System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
+	//System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Int64>
 	//System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>
 	//System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
-	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
+	//System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
 	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>
-	//System.Collections.Generic.HashSet`1<System.UInt16>
+	//System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
 	//System.Collections.Generic.HashSet`1<System.Object>
+	//System.Collections.Generic.HashSet`1<System.UInt16>
 	//System.Collections.Generic.HashSet`1/Enumerator<System.Object>
-	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>
+	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>
+	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int64>
 	//System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
-	//System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
+	//System.Collections.Generic.List`1<Unity.Mathematics.float3>
 	//System.Collections.Generic.List`1<System.Int64>
 	//System.Collections.Generic.List`1<System.Object>
-	//System.Collections.Generic.List`1<Unity.Mathematics.float3>
+	//System.Collections.Generic.List`1/Enumerator<Unity.Mathematics.float3>
 	//System.Collections.Generic.List`1/Enumerator<System.Int64>
 	//System.Collections.Generic.List`1/Enumerator<System.Object>
-	//System.Collections.Generic.List`1/Enumerator<Unity.Mathematics.float3>
 	//System.Collections.Generic.SortedDictionary`2<System.Int32,System.Object>
 	//System.Collections.Generic.SortedDictionary`2/ValueCollection<System.Int32,System.Object>
 	//System.Collections.Generic.SortedDictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
@@ -131,10 +132,10 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.AI_Attack/<Execute>d__1>(System.Object&,ET.Client.AI_Attack/<Execute>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15>(System.Object&,ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(System.Object&,ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0>(System.Object&,ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0>(System.Object&,ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(System.Object&,ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0&)
@@ -162,18 +163,18 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0>(ET.Client.AfterUnitCreate_CreateUnitView/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent3_InitClient/<Run>d__0>(ET.Client.EntryEvent3_InitClient/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Entry/<StartAsync>d__2>(ET.Entry/<StartAsync>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0>(ET.Client.SceneChangeFinishEvent_CreateUIHelp/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0>(ET.Client.LoginFinish_CreateLobbyUI/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0>(ET.Client.AppStartInitFinish_CreateLoginUI/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginFinish_RemoveLoginUI/<Run>d__0>(ET.Client.LoginFinish_RemoveLoginUI/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_RemoveUnitsHandler/<Run>d__0>(ET.Client.M2C_RemoveUnitsHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateCurrentScene_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_CreateUnitsHandler/<Run>d__0>(ET.Client.M2C_CreateUnitsHandler/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeStart_AddComponent/<Run>d__0>(ET.Client.SceneChangeStart_AddComponent/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0>(ET.Client.AfterCreateClientScene_AddComponent/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.NetClientComponentOnReadEvent/<Run>d__0>(ET.Client.NetClientComponentOnReadEvent/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_CreateMyUnitHandler/<Run>d__0>(ET.Client.M2C_CreateMyUnitHandler/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PingComponentAwakeSystem/<PingAsync>d__1>(ET.Client.PingComponentAwakeSystem/<PingAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.MoveHelper/<MoveToAsync>d__1>(ET.Client.MoveHelper/<MoveToAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d>(ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<<Destroy>g__UnLoadAsync|0>d&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_StopHandler/<Run>d__0>(ET.Client.M2C_StopHandler/<Run>d__0&)
@@ -182,72 +183,69 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginHelper/<Login>d__0>(ET.Client.LoginHelper/<Login>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryEvent1_InitShare/<Run>d__0>(ET.EntryEvent1_InitShare/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ConsoleComponentSystem/<Start>d__3>(ET.ConsoleComponentSystem/<Start>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ReloadConfigConsoleHandler/<Run>d__0>(ET.ReloadConfigConsoleHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AI_XunLuo/<Execute>d__1>(ET.Client.AI_XunLuo/<Execute>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AI_Attack/<Execute>d__1>(ET.Client.AI_Attack/<Execute>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryLoadCfg_Client/<Run>d__0>(ET.EntryLoadCfg_Client/<Run>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ReloadConfigConsoleHandler/<Run>d__0>(ET.ReloadConfigConsoleHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ReloadDllConsoleHandler/<Run>d__0>(ET.ReloadDllConsoleHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<Init>d__1>(ET.Client.RouterAddressComponentSystem/<Init>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAllAssets>d__15&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SceneChangeHelper/<SceneChangeTo>d__0>(ET.Client.SceneChangeHelper/<SceneChangeTo>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_StartSceneChangeHandler/<Run>d__0>(ET.Client.M2C_StartSceneChangeHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7>(ET.Client.ResourcesComponentSystem/<UnloadBundleAsync>d__7&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.M2C_StartSceneChangeHandler/<Run>d__0>(ET.Client.M2C_StartSceneChangeHandler/<Run>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13>(ET.Client.ResourcesComponentSystem/<LoadBundleAsync>d__13&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1>(ET.Client.ResourcesLoaderComponentSystem/<LoadAsync>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.NumericChangeEvent_NotifyWatcher/<Run>d__0>(ET.NumericChangeEvent_NotifyWatcher/<Run>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<Connect>d__2>(System.Object&,ET.Client.RouterHelper/<Connect>d__2&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.ETTaskCompleted&,ET.Client.SceneFactory/<CreateClientScene>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.MoveHelper/<MoveToAsync>d__0>(System.Object&,ET.Client.MoveHelper/<MoveToAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<GetRouterAddress>d__1>(System.Object&,ET.Client.RouterHelper/<GetRouterAddress>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<Connect>d__2>(System.Object&,ET.Client.RouterHelper/<Connect>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__3>(System.Object&,ET.SessionSystem/<Call>d__3&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<CreateRouterSession>d__0>(System.Object&,ET.Client.RouterHelper/<CreateRouterSession>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.MoveHelper/<MoveToAsync>d__0>(System.Object&,ET.Client.MoveHelper/<MoveToAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIComponentSystem/<Create>d__0>(System.Object&,ET.Client.UIComponentSystem/<Create>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIEventComponentSystem/<OnCreate>d__1>(System.Object&,ET.Client.UIEventComponentSystem/<OnCreate>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIHelpEvent/<OnCreate>d__0>(System.Object&,ET.Client.UIHelpEvent/<OnCreate>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__3>(System.Object&,ET.SessionSystem/<Call>d__3&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<Create>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<Create>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UILoginEvent/<OnCreate>d__0>(System.Object&,ET.Client.UILoginEvent/<OnCreate>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<CreateRouterSession>d__0>(System.Object&,ET.Client.RouterHelper/<CreateRouterSession>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(System.Object&,ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::AwaitUnsafeOnCompleted<System.Object,ET.MoveComponentSystem/<MoveToAsync>d__5>(System.Object&,ET.MoveComponentSystem/<MoveToAsync>d__5&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Byte>::Start<ET.MoveComponentSystem/<MoveToAsync>d__5>(ET.MoveComponentSystem/<MoveToAsync>d__5&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.RouterHelper/<Connect>d__2>(ET.Client.RouterHelper/<Connect>d__2&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::Start<ET.Client.RouterHelper/<GetRouterAddress>d__1>(ET.Client.RouterHelper/<GetRouterAddress>d__1&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.MoveHelper/<MoveToAsync>d__0>(ET.Client.MoveHelper/<MoveToAsync>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_CreateMyUnit>::Start<ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_CreateMyUnit>>(ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_CreateMyUnit>&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<ET.Client.Wait_UnitStop>::Start<ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_UnitStop>>(ET.ObjectWaitSystem/<Wait>d__4`1<ET.Client.Wait_UnitStop>&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.HttpClientHelper/<Get>d__0>(ET.Client.HttpClientHelper/<Get>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__3>(ET.SessionSystem/<Call>d__3&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__4>(ET.SessionSystem/<Call>d__4&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.RouterHelper/<Connect>d__2>(ET.Client.RouterHelper/<Connect>d__2&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::Start<ET.Client.RouterHelper/<GetRouterAddress>d__1>(ET.Client.RouterHelper/<GetRouterAddress>d__1&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.RouterHelper/<CreateRouterSession>d__0>(ET.Client.RouterHelper/<CreateRouterSession>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIComponentSystem/<Create>d__0>(ET.Client.UIComponentSystem/<Create>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIEventComponentSystem/<OnCreate>d__1>(ET.Client.UIEventComponentSystem/<OnCreate>d__1&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIHelpEvent/<OnCreate>d__0>(ET.Client.UIHelpEvent/<OnCreate>d__0&)
 		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIHelper/<Create>d__0>(ET.Client.UIHelper/<Create>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14>(ET.Client.ResourcesComponentSystem/<LoadOneBundleAsync>d__14&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.MoveHelper/<MoveToAsync>d__0>(ET.Client.MoveHelper/<MoveToAsync>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UILoginEvent/<OnCreate>d__0>(ET.Client.UILoginEvent/<OnCreate>d__0&)
-		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.HttpClientHelper/<Get>d__0>(ET.Client.HttpClientHelper/<Get>d__0&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__4>(ET.SessionSystem/<Call>d__4&)
+		// System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIEventComponentSystem/<OnCreate>d__1>(ET.Client.UIEventComponentSystem/<OnCreate>d__1&)
 		// System.Object ET.EventSystem::Invoke<ET.NavmeshComponent/RecastFileLoader,System.Object>(System.Int32,ET.NavmeshComponent/RecastFileLoader)
-		// System.Void ET.EventSystem::Publish<ET.Client.NetClientComponentOnRead>(ET.Scene,ET.Client.NetClientComponentOnRead)
+		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStop>(ET.Scene,ET.EventType.MoveStop)
 		// System.Void ET.EventSystem::Publish<ET.EventType.AfterUnitCreate>(ET.Scene,ET.EventType.AfterUnitCreate)
-		// System.Void ET.EventSystem::Publish<ET.EventType.NumbericChange>(ET.Scene,ET.EventType.NumbericChange)
-		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStart>(ET.Scene,ET.EventType.MoveStart)
 		// System.Void ET.EventSystem::Publish<ET.EventType.ChangeRotation>(ET.Scene,ET.EventType.ChangeRotation)
-		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateCurrentScene>(ET.Scene,ET.EventType.AfterCreateCurrentScene)
-		// System.Void ET.EventSystem::Publish<ET.EventType.ChangePosition>(ET.Scene,ET.EventType.ChangePosition)
-		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStop>(ET.Scene,ET.EventType.MoveStop)
-		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateClientScene>(ET.Scene,ET.EventType.AfterCreateClientScene)
 		// System.Void ET.EventSystem::Publish<ET.EventType.SceneChangeStart>(ET.Scene,ET.EventType.SceneChangeStart)
+		// System.Void ET.EventSystem::Publish<ET.EventType.SceneLoadFinish>(ET.Scene,ET.EventType.SceneLoadFinish)
+		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateClientScene>(ET.Scene,ET.EventType.AfterCreateClientScene)
+		// System.Void ET.EventSystem::Publish<ET.Client.NetClientComponentOnRead>(ET.Scene,ET.Client.NetClientComponentOnRead)
+		// System.Void ET.EventSystem::Publish<ET.EventType.ChangePosition>(ET.Scene,ET.EventType.ChangePosition)
+		// System.Void ET.EventSystem::Publish<ET.EventType.MoveStart>(ET.Scene,ET.EventType.MoveStart)
+		// System.Void ET.EventSystem::Publish<ET.EventType.NumbericChange>(ET.Scene,ET.EventType.NumbericChange)
+		// System.Void ET.EventSystem::Publish<ET.EventType.AfterCreateCurrentScene>(ET.Scene,ET.EventType.AfterCreateCurrentScene)
+		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.AppStartInitFinish>(ET.Scene,ET.EventType.AppStartInitFinish)
 		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent3>(ET.Scene,ET.EventType.EntryEvent3)
 		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.LoginFinish>(ET.Scene,ET.EventType.LoginFinish)
-		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.AppStartInitFinish>(ET.Scene,ET.EventType.AppStartInitFinish)
+		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryLoadCfg>(ET.Scene,ET.EventType.EntryLoadCfg)
 		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent1>(ET.Scene,ET.EventType.EntryEvent1)
 		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryEvent2>(ET.Scene,ET.EventType.EntryEvent2)
-		// ET.ETTask ET.EventSystem::PublishAsync<ET.EventType.EntryLoadCfg>(ET.Scene,ET.EventType.EntryLoadCfg)
 		// System.Object ET.Game::AddSingleton<System.Object>()
 		// System.Object ET.JsonHelper::FromJson<System.Object>(System.String)
 		// System.Void ET.RandomGenerator::BreakRank<System.Object>(System.Collections.Generic.List`1<System.Object>)
@@ -255,22 +253,21 @@ public class AOTGenericReferences : UnityEngine.MonoBehaviour
 		// System.Object ET.YooAssetProxy::GetAsset<System.Object>(YooAsset.AssetOperationHandle)
 		// Cysharp.Threading.Tasks.UniTask`1<YooAsset.AssetOperationHandle> ET.YooAssetProxy::LoadAssetAsync<System.Object>(System.String)
 		// System.Object ReferenceCollector::Get<System.Object>(System.String)
-		// ET.Client.Wait_CreateMyUnit System.Activator::CreateInstance<ET.Client.Wait_CreateMyUnit>()
 		// ET.Client.Wait_UnitStop System.Activator::CreateInstance<ET.Client.Wait_UnitStop>()
+		// ET.Client.Wait_SceneChangeFinish System.Activator::CreateInstance<ET.Client.Wait_SceneChangeFinish>()
+		// ET.Client.Wait_CreateMyUnit System.Activator::CreateInstance<ET.Client.Wait_CreateMyUnit>()
 		// System.Object[] System.Array::Empty<System.Object>()
 		// System.Linq.IOrderedEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>> System.Linq.Enumerable::OrderBy<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Int32>)
 		// System.Collections.Generic.IEnumerable`1<System.Object> System.Linq.Enumerable::Select<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Object>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>,System.Func`2<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>,System.Object>)
-		// System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
 		// ET.RpcInfo[] System.Linq.Enumerable::ToArray<ET.RpcInfo>(System.Collections.Generic.IEnumerable`1<ET.RpcInfo>)
+		// System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.LoginFinish_CreateLobbyUI/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.LoginFinish_CreateLobbyUI/<LoadPackageInternalAsync>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
 		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1>(ET.Client.AppStartInitFinish_CreateLoginUI/<LoadPackageInternalAsync>d__1&)
-		// System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.LoginFinish_CreateLobbyUI/<LoadPackageInternalAsync>d__1>(ET.Client.LoginFinish_CreateLobbyUI/<LoadPackageInternalAsync>d__1&)
 		// System.Threading.Tasks.Task`1<System.Object> System.Threading.Tasks.TaskFactory::StartNew<System.Object>(System.Func`1<System.Object>,System.Threading.CancellationToken)
 		// System.Object UnityEngine.GameObject::GetComponent<System.Object>()
-		// System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object,UnityEngine.Transform)
+		// System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object,UnityEngine.Transform,System.Boolean)
 		// System.Object YooAsset.AssetOperationHandle::GetAssetObject<System.Object>()
 	}
 }

+ 1 - 3
Unity/Assets/HybridCLRData/Generated/link.xml

@@ -206,6 +206,7 @@
     <type fullname="Unity.Mathematics.quaternion" preserve="all" />
   </assembly>
   <assembly fullname="Unity.RenderPipelines.Universal.Runtime">
+    <type fullname="UnityEngine.Rendering.Universal.UniversalAdditionalCameraData" preserve="all" />
     <type fullname="UnityEngine.Rendering.Universal.UniversalRendererData" preserve="all" />
     <type fullname="UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset" preserve="all" />
     <type fullname="UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings" preserve="all" />
@@ -248,8 +249,6 @@
     <type fullname="UnityEngine.Camera" preserve="all" />
     <type fullname="UnityEngine.Component" preserve="all" />
     <type fullname="UnityEngine.Cubemap" preserve="all" />
-    <type fullname="UnityEngine.Events.UnityAction" preserve="all" />
-    <type fullname="UnityEngine.Events.UnityEvent" preserve="all" />
     <type fullname="UnityEngine.FlareLayer" preserve="all" />
     <type fullname="UnityEngine.GameObject" preserve="all" />
     <type fullname="UnityEngine.KeyCode" preserve="all" />
@@ -300,7 +299,6 @@
     <type fullname="UnityEngine.EventSystems.EventTrigger" preserve="all" />
     <type fullname="UnityEngine.EventSystems.StandaloneInputModule" preserve="all" />
     <type fullname="UnityEngine.UI.Button" preserve="all" />
-    <type fullname="UnityEngine.UI.Button/ButtonClickedEvent" preserve="all" />
     <type fullname="UnityEngine.UI.CanvasScaler" preserve="all" />
     <type fullname="UnityEngine.UI.GraphicRaycaster" preserve="all" />
     <type fullname="UnityEngine.UI.HorizontalLayoutGroup" preserve="all" />

+ 32 - 0
Unity/Assets/Scenes/Init.unity

@@ -123,6 +123,37 @@ NavMeshSettings:
     debug:
       m_Flags: 0
   m_NavMeshData: {fileID: 0}
+--- !u!1 &160894182
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 160894183}
+  m_Layer: 0
+  m_Name: Unit
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &160894183
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 160894182}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children: []
+  m_Father: {fileID: 575235020}
+  m_RootOrder: 1
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 --- !u!1001 &330417905
 PrefabInstance:
   m_ObjectHideFlags: 0
@@ -469,6 +500,7 @@ Transform:
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 1984349697}
+  - {fileID: 160894183}
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

+ 0 - 8
Unity/Assets/Scripts/Codes/HotfixView/Client/Demo.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 61a53678f23a36a4dab0ac35e90a26b4
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Unity/Assets/Scripts/Codes/HotfixView/Client/Demo/Camera.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 2a6db53ec6138384188e073f2be742c9
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Unity/Assets/Scripts/Codes/HotfixView/Client/Demo/Opera.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 362d2bfa3a957c54ba2d3227bde87880
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Unity/Assets/Scripts/Codes/HotfixView/Client/Demo/Unit.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: 625bee0f0ae290a45bd36d5e3fe4e222
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Unity/Assets/Scripts/Codes/ModelView/Client/Demo/UI/UILoading.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: f4e2ad8801e3edf46bbd77fc1c568bfb
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 1 - 1
Unity/Assets/Scripts/Editor/BuildEditor/BuildEditor.cs

@@ -34,7 +34,7 @@ namespace ET
         private bool clearFolder = true;
         private bool isBuildExe = true;
         private bool isContainAB = false;
-        private CodeOptimization codeOptimization = CodeOptimization.Debug;
+        private CodeOptimization codeOptimization = CodeOptimization.Release;
         private BuildOptions buildOptions;
         private BuildAssetBundleOptions buildAssetBundleOptions = BuildAssetBundleOptions.None;
         public static string YooAssetCodeDll;

Niektoré súbory nie sú zobrazené, pretože je v týchto rozdielových dátach zmenené mnoho súborov