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【GameEditor】增加免控Buff 99001

大爷 1 年之前
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7e7b096990
共有 3 個文件被更改,包括 60 次插入0 次删除
  1. 60 0
      GameEditor/data/buffs/99001.xml
  2. 二進制
      GameEditor/data/buffs/99001.xml.bin
  3. 二進制
      GameEditor/data/data_config/BuffData.xlsx

+ 60 - 0
GameEditor/data/buffs/99001.xml

@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<BuffTemplate type="CommonAI.Zone.BuffTemplate">
+  <BindingEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>True</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>0</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>vfx_common_buff_bati_01</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>0.00</ScaleToBodySize>
+    <property.SerialNumber>30684258</property.SerialNumber>
+  </BindingEffect>
+  <BindingEffectList element_type="CommonAI.Zone.LaunchEffect" />
+  <ClientVisible>True</ClientVisible>
+  <ExclusiveCatgory>0</ExclusiveCatgory>
+  <ExclusivePriority>0</ExclusivePriority>
+  <FirstTimeEnable>True</FirstTimeEnable>
+  <forceAdd>False</forceAdd>
+  <HitIntervalMS>0</HitIntervalMS>
+  <ID>99001</ID>
+  <IgnoreControl>False</IgnoreControl>
+  <IsCancelBySelf>False</IsCancelBySelf>
+  <IsCanMove>True</IsCanMove>
+  <IsDuplicating>False</IsDuplicating>
+  <IsHarmful>False</IsHarmful>
+  <IsInvincible>False</IsInvincible>
+  <IsInvisible>False</IsInvisible>
+  <IsOverlay>False</IsOverlay>
+  <IsPassive>False</IsPassive>
+  <IsRemoveOnDead>False</IsRemoveOnDead>
+  <IsRemoveOnSenderRemoved>True</IsRemoveOnSenderRemoved>
+  <IsSilent>False</IsSilent>
+  <KeyFrames element_type="CommonAI.Zone.BuffTemplate+KeyFrame" />
+  <LifeTimeMS>0</LifeTimeMS>
+  <MakeAvatar>False</MakeAvatar>
+  <MakeStun>False</MakeStun>
+  <MaxOverlay>1</MaxOverlay>
+  <Name>免控</Name>
+  <OverlayBindingEffect element_type="CommonAI.Zone.LaunchEffect" />
+  <PlayType>All</PlayType>
+  <Properties type="XmdsCommon.Plugin.XmdsBuffProperties">
+    <BuffAbilityList element_type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
+      <element type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
+        <ability>IngoreCtrl</ability>
+      </element>
+    </BuffAbilityList>
+    <Dispelled>True</Dispelled>
+    <ShowBuffIcon>True</ShowBuffIcon>
+  </Properties>
+  <UnitChangeSkills>False</UnitChangeSkills>
+  <UnitKeepSkillsID element_type="System.Int32" />
+  <UnitSkills element_type="CommonAI.Zone.LaunchSkill" />
+  <property.EditorPath>BUFF/通用buff/免控(99001)</property.EditorPath>
+</BuffTemplate>

二進制
GameEditor/data/buffs/99001.xml.bin


二進制
GameEditor/data/data_config/BuffData.xlsx