Browse Source

【GameEditor】单位整理;所有单位取消自动回血

大爷 1 year ago
parent
commit
963c298145
64 changed files with 76 additions and 74 deletions
  1. 6 4
      GameEditor/.setting/units/.tree
  2. 4 4
      GameEditor/data/units/.list
  3. 30 30
      GameEditor/data/units/.md5
  4. 1 1
      GameEditor/data/units/1.xml
  5. BIN
      GameEditor/data/units/1.xml.bin
  6. 1 1
      GameEditor/data/units/1001.xml
  7. BIN
      GameEditor/data/units/1001.xml.bin
  8. 1 1
      GameEditor/data/units/1002.xml
  9. BIN
      GameEditor/data/units/1002.xml.bin
  10. 1 1
      GameEditor/data/units/1003.xml
  11. BIN
      GameEditor/data/units/1003.xml.bin
  12. 1 1
      GameEditor/data/units/101.xml
  13. BIN
      GameEditor/data/units/101.xml.bin
  14. 1 1
      GameEditor/data/units/102.xml
  15. BIN
      GameEditor/data/units/102.xml.bin
  16. 1 1
      GameEditor/data/units/103.xml
  17. BIN
      GameEditor/data/units/103.xml.bin
  18. 1 1
      GameEditor/data/units/111.xml
  19. BIN
      GameEditor/data/units/111.xml.bin
  20. 1 1
      GameEditor/data/units/113.xml
  21. BIN
      GameEditor/data/units/113.xml.bin
  22. 1 1
      GameEditor/data/units/121.xml
  23. BIN
      GameEditor/data/units/121.xml.bin
  24. 1 1
      GameEditor/data/units/122.xml
  25. BIN
      GameEditor/data/units/122.xml.bin
  26. 1 1
      GameEditor/data/units/123.xml
  27. BIN
      GameEditor/data/units/123.xml.bin
  28. 1 1
      GameEditor/data/units/131.xml
  29. BIN
      GameEditor/data/units/131.xml.bin
  30. 1 1
      GameEditor/data/units/132.xml
  31. BIN
      GameEditor/data/units/132.xml.bin
  32. 1 1
      GameEditor/data/units/133.xml
  33. BIN
      GameEditor/data/units/133.xml.bin
  34. 2 2
      GameEditor/data/units/2.xml
  35. BIN
      GameEditor/data/units/2.xml.bin
  36. 1 1
      GameEditor/data/units/201.xml
  37. BIN
      GameEditor/data/units/201.xml.bin
  38. 1 1
      GameEditor/data/units/202.xml
  39. BIN
      GameEditor/data/units/202.xml.bin
  40. 1 1
      GameEditor/data/units/203.xml
  41. BIN
      GameEditor/data/units/203.xml.bin
  42. 1 1
      GameEditor/data/units/211.xml
  43. BIN
      GameEditor/data/units/211.xml.bin
  44. 1 1
      GameEditor/data/units/212.xml
  45. BIN
      GameEditor/data/units/212.xml.bin
  46. 1 1
      GameEditor/data/units/213.xml
  47. BIN
      GameEditor/data/units/213.xml.bin
  48. 1 1
      GameEditor/data/units/221.xml
  49. BIN
      GameEditor/data/units/221.xml.bin
  50. 1 1
      GameEditor/data/units/222.xml
  51. BIN
      GameEditor/data/units/222.xml.bin
  52. 1 1
      GameEditor/data/units/223.xml
  53. BIN
      GameEditor/data/units/223.xml.bin
  54. 1 1
      GameEditor/data/units/231.xml
  55. BIN
      GameEditor/data/units/231.xml.bin
  56. 1 1
      GameEditor/data/units/232.xml
  57. BIN
      GameEditor/data/units/232.xml.bin
  58. 1 1
      GameEditor/data/units/233.xml
  59. BIN
      GameEditor/data/units/233.xml.bin
  60. 2 2
      GameEditor/data/units/3.xml
  61. BIN
      GameEditor/data/units/3.xml.bin
  62. 2 2
      GameEditor/data/units/4.xml
  63. BIN
      GameEditor/data/units/4.xml.bin
  64. 3 3
      GameEditor/data/ver.md5

+ 6 - 4
GameEditor/.setting/units/.tree

@@ -1,5 +1,11 @@
 <?xml version="1.0" encoding="utf-16"?>
 <node Name="单位" IsExpanded="True">
+  <node Name="工具人" IsExpanded="True">
+    <node Name="1" IsExpanded="False" />
+    <node Name="2" IsExpanded="False" />
+    <node Name="3" IsExpanded="False" />
+    <node Name="4" IsExpanded="False" />
+  </node>
   <node Name="怪兽" IsExpanded="True">
     <node Name="201" IsExpanded="False" />
     <node Name="202" IsExpanded="False" />
@@ -32,9 +38,5 @@
     <node Name="131" IsExpanded="False" />
     <node Name="132" IsExpanded="False" />
     <node Name="133" IsExpanded="False" />
-    <node Name="2" IsExpanded="False" />
-    <node Name="3" IsExpanded="False" />
-    <node Name="4" IsExpanded="False" />
   </node>
-  <node Name="1" IsExpanded="False" />
 </node>

+ 4 - 4
GameEditor/data/units/.list

@@ -1,3 +1,7 @@
+工具人;1
+工具人;2
+工具人;3
+工具人;4
 怪兽;201
 怪兽;202
 怪兽;203
@@ -25,7 +29,3 @@
 玩家;131
 玩家;132
 玩家;133
-玩家;2
-玩家;3
-玩家;4
-;1

+ 30 - 30
GameEditor/data/units/.md5

@@ -1,31 +1,31 @@
-cade3fa4a413b6fd88da616dbf7dbef8 :         7845 : 201.xml
-07ff76c5529c182cf05c587a15d27ba4 :         8072 : 202.xml
-b7719d2c39bd0c538d90d7e467a4312d :         8079 : 203.xml
-369dfbe3dc1a63419be3a8543aff2449 :         7851 : 211.xml
-3e5ba821099cf63814196c5d1f45f738 :         8078 : 212.xml
-b4f4e1390512dd136e6ff810e91fd608 :         8089 : 213.xml
-12ba292383b8356cc8d6fe112508748b :         7851 : 221.xml
-b19120aeec69b159fdbaf23237f8a0e2 :         8078 : 222.xml
-9c938be1a786f4c0f9303e03c3b7e09f :         8085 : 223.xml
-8eddeaa25e0813f7f66748e0ade71977 :         7861 : 231.xml
-2adbe46ff584b67aec7f1da1f3d5d706 :         8083 : 232.xml
-661ce87790a8b02fc2dd4c403de26bba :         8312 : 233.xml
-be45549e11d11f65cd15b0cf9189c988 :         9066 : 1001.xml
-c0306e91d91526821321e20474a970e2 :         9065 : 1002.xml
-dca7af62102763543b76f3282d02d276 :         9068 : 1003.xml
-791399829c2ae68731468bbb4c5de274 :         9149 : 101.xml
-7eaaac359caa34f486a12146529a29ba :         9315 : 102.xml
-7ce106b715b86d2121990294800fc389 :         9536 : 103.xml
-3eb10905e7e205ac8a1d280c6f4c75bc :         9154 : 111.xml
+fb47e135fb94c495619189665798ff54 :         7615 : 1.xml
+2a48e89d6739de174afb0b14eb4ac97b :         8100 : 2.xml
+90d7ad9314ef6ca2e91f77ccaad0a5e5 :         7651 : 3.xml
+c2728a7b8b889deea9df1ec84860cb09 :         7645 : 4.xml
+307265d1492b143e3db3e5e478e45cc3 :         7841 : 201.xml
+26a358c68c87c8e35edaabc88236e746 :         8068 : 202.xml
+36b521177a431d2b1dad0d55843c2db1 :         8075 : 203.xml
+c513f051f41545a50aabd80302a40747 :         7847 : 211.xml
+2d28fc920697a56d3fc69af390934d63 :         8074 : 212.xml
+d88453dfa8acfc6b85c1212687e96865 :         8085 : 213.xml
+927185c78d25ca3c358a7c35240ec8a3 :         7847 : 221.xml
+f3cd6a585423750d0173e48cf89c88fe :         8074 : 222.xml
+9ce33d078fb55dcdb690fb2f524665a8 :         8081 : 223.xml
+388725945abbc30ea3eaa59c890cbe4a :         7857 : 231.xml
+6944ddb7472f333427dbe8aeaa9b8d00 :         8079 : 232.xml
+ccea0604521ca125ec467d1c1d60c9d0 :         8308 : 233.xml
+37bf7ad97cb83362e089d638100496e1 :         9062 : 1001.xml
+9d1a462981de549faeb369deb5135f09 :         9061 : 1002.xml
+bd5f525fed6bc5d21b58c92f51cb9db1 :         9064 : 1003.xml
+605681d6d1d8fd6bbb0c16ce2a653f0d :         9145 : 101.xml
+8e6f680a3f3803e481a3c2bd0048168e :         9311 : 102.xml
+07ddb9f249c875d4bdc5352b6d2a7b63 :         9532 : 103.xml
+555be51f6cf3d612b737727ce1b913ce :         9150 : 111.xml
 5eb40343420503734ea35b1daa78c0fd :         9318 : 112.xml
-9fe3930cbb55c8d5e8b47928e000edcf :         9539 : 113.xml
-81b7dc8686a1cfeee24620c062ccd1e8 :         9164 : 121.xml
-7c961ac7808507bdcc574177604332be :         9324 : 122.xml
-6e9e051329cd62c331084a3f9321cbc5 :         9551 : 123.xml
-8a60cdec56be7237cdf7b93a88ff62b7 :         9174 : 131.xml
-67f3edce56502ee5168eee0b78a718f8 :         9330 : 132.xml
-b9485f61106ed095b09a8e007ac611b2 :         9563 : 133.xml
-f83d2b8744595b94c681f6f7d3c5f676 :         8109 : 2.xml
-c81b735b6f1d6d80cf3ce8911e048382 :         7642 : 3.xml
-cca76e5aa15f23b59ee728d1b78138bb :         7642 : 4.xml
-9fec7ee94c7d9ad40e6753de496ff127 :         7605 : 1.xml
+79c0670ebcad5388694316b7d1c141f2 :         9535 : 113.xml
+8f893280b7b7875f48d87f265272c1c3 :         9160 : 121.xml
+2bff33e82fbeec542a16cb25b8d3adac :         9320 : 122.xml
+6d5166f40220e2906b0b186d57dfaa6b :         9547 : 123.xml
+a2bda58f4f17cf552fe03fb29aeb329b :         9170 : 131.xml
+a2e1ceee9874df212ec1e27ea811a5f6 :         9326 : 132.xml
+d39789208fb44c9fb072cbb2f86a57a3 :         9559 : 133.xml

+ 1 - 1
GameEditor/data/units/1.xml

@@ -188,5 +188,5 @@
   <TurnSpeedSEC>1.00</TurnSpeedSEC>
   <UType>TYPE_PLAYER</UType>
   <Weight>1</Weight>
-  <property.EditorPath>单位/主播(1)</property.EditorPath>
+  <property.EditorPath>单位/工具人/主播(1)</property.EditorPath>
 </UnitInfo>

BIN
GameEditor/data/units/1.xml.bin


+ 1 - 1
GameEditor/data/units/1001.xml

@@ -214,7 +214,7 @@
     <ShowHPBanner>False</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill" />
   <SpawnTimeMS>0</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>

BIN
GameEditor/data/units/1001.xml.bin


+ 1 - 1
GameEditor/data/units/1002.xml

@@ -214,7 +214,7 @@
     <ShowHPBanner>False</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill" />
   <SpawnTimeMS>0</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>

BIN
GameEditor/data/units/1002.xml.bin


+ 1 - 1
GameEditor/data/units/1003.xml

@@ -214,7 +214,7 @@
     <ShowHPBanner>False</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill" />
   <SpawnTimeMS>0</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>

BIN
GameEditor/data/units/1003.xml.bin


+ 1 - 1
GameEditor/data/units/101.xml

@@ -196,7 +196,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/101.xml.bin


+ 1 - 1
GameEditor/data/units/102.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/102.xml.bin


+ 1 - 1
GameEditor/data/units/103.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>15000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/103.xml.bin


+ 1 - 1
GameEditor/data/units/111.xml

@@ -196,7 +196,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/111.xml.bin


+ 1 - 1
GameEditor/data/units/113.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>15000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/113.xml.bin


+ 1 - 1
GameEditor/data/units/121.xml

@@ -196,7 +196,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/121.xml.bin


+ 1 - 1
GameEditor/data/units/122.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/122.xml.bin


+ 1 - 1
GameEditor/data/units/123.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>15000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/123.xml.bin


+ 1 - 1
GameEditor/data/units/131.xml

@@ -196,7 +196,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/131.xml.bin


+ 1 - 1
GameEditor/data/units/132.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>8000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/132.xml.bin


+ 1 - 1
GameEditor/data/units/133.xml

@@ -195,7 +195,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>15000</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/133.xml.bin


+ 2 - 2
GameEditor/data/units/2.xml

@@ -40,7 +40,7 @@
   <ManaPoint>100</ManaPoint>
   <ManaRecoveryPoint>0</ManaRecoveryPoint>
   <MoveSpeedSEC>30.00</MoveSpeedSEC>
-  <Name>二号工具人</Name>
+  <Name>炸弹人</Name>
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
@@ -201,5 +201,5 @@
   <TurnSpeedSEC>999.00</TurnSpeedSEC>
   <UType>TYPE_MONSTER</UType>
   <Weight>999</Weight>
-  <property.EditorPath>单位/玩家/二号工具人(2)</property.EditorPath>
+  <property.EditorPath>单位/工具人/炸弹人(2)</property.EditorPath>
 </UnitInfo>

BIN
GameEditor/data/units/2.xml.bin


+ 1 - 1
GameEditor/data/units/201.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/201.xml.bin


+ 1 - 1
GameEditor/data/units/202.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/202.xml.bin


+ 1 - 1
GameEditor/data/units/203.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/203.xml.bin


+ 1 - 1
GameEditor/data/units/211.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/211.xml.bin


+ 1 - 1
GameEditor/data/units/212.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/212.xml.bin


+ 1 - 1
GameEditor/data/units/213.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/213.xml.bin


+ 1 - 1
GameEditor/data/units/221.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/221.xml.bin


+ 1 - 1
GameEditor/data/units/222.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/222.xml.bin


+ 1 - 1
GameEditor/data/units/223.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/223.xml.bin


+ 1 - 1
GameEditor/data/units/231.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/231.xml.bin


+ 1 - 1
GameEditor/data/units/232.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/232.xml.bin


+ 1 - 1
GameEditor/data/units/233.xml

@@ -179,7 +179,7 @@
     <ShowHPBanner>True</ShowHPBanner>
   </Properties>
   <RebirthTimeMS>0</RebirthTimeMS>
-  <RecoveryIntervalMS>10000</RecoveryIntervalMS>
+  <RecoveryIntervalMS>0</RecoveryIntervalMS>
   <Skills element_type="CommonAI.Zone.LaunchSkill">
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/233.xml.bin


+ 2 - 2
GameEditor/data/units/3.xml

@@ -40,7 +40,7 @@
   <ManaPoint>100</ManaPoint>
   <ManaRecoveryPoint>0</ManaRecoveryPoint>
   <MoveSpeedSEC>30.00</MoveSpeedSEC>
-  <Name>三号工具人</Name>
+  <Name>塔位置特效人</Name>
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
@@ -188,5 +188,5 @@
   <TurnSpeedSEC>999.00</TurnSpeedSEC>
   <UType>TYPE_MONSTER</UType>
   <Weight>999</Weight>
-  <property.EditorPath>单位/玩家/三号工具人(3)</property.EditorPath>
+  <property.EditorPath>单位/工具人/塔位置特效人(3)</property.EditorPath>
 </UnitInfo>

BIN
GameEditor/data/units/3.xml.bin


+ 2 - 2
GameEditor/data/units/4.xml

@@ -40,7 +40,7 @@
   <ManaPoint>100</ManaPoint>
   <ManaRecoveryPoint>0</ManaRecoveryPoint>
   <MoveSpeedSEC>30.00</MoveSpeedSEC>
-  <Name>四号工具人</Name>
+  <Name>礼物特效人</Name>
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
@@ -188,5 +188,5 @@
   <TurnSpeedSEC>999.00</TurnSpeedSEC>
   <UType>TYPE_MONSTER</UType>
   <Weight>999</Weight>
-  <property.EditorPath>单位/玩家/四号工具人(4)</property.EditorPath>
+  <property.EditorPath>单位/工具人/礼物特效人(4)</property.EditorPath>
 </UnitInfo>

BIN
GameEditor/data/units/4.xml.bin


+ 3 - 3
GameEditor/data/ver.md5

@@ -1,12 +1,12 @@
-787e4d5bb2ad39045b4448e7e2023187
+30619bb407f63699d0f815646dc9702b
 df42af314a1e0b2fdc2fef25681cdbcf :         2032 : \config.xml
 acebfcece868f667026375da7c123dcc :         2411 : \config_ext.xml
 0581a6b6b04394a594541167bc7fdeef :         1486 : \terrain_definition.xml
-173e034e28b1226a30431c233069ef49 :         1824 : \units\.md5
+27cdd0a90b7d14a74c055ce0fce57768 :         1824 : \units\.md5
 370f80b97c51c91355a4011f2fad0b75 :         2351 : \skills\.md5
 89ef4449b5ac38e08d637b961dfc5efe :         2605 : \spells\.md5
 948fd9cdf63aeb707d2987ff5268f831 :        30095 : \buffs\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \items\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \unit_triggers\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \unit_events\.md5
-a99b1140fa90c73df7abd3b4d5f14721 :           61 : \scenes\.md5
+dd04c7ac8478051cb022623d33cd8108 :           61 : \scenes\.md5