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@@ -1,15 +1,15 @@
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-using UnityEngine;
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+using UnityEngine;
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namespace ET.Client
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{
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[ComponentOf(typeof(Scene))]
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- public class GlobalComponent: Entity, IAwake
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+ public class GlobalViewComponent: Entity, IAwake
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{
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[StaticField]
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- public static GlobalComponent Instance;
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+ public static GlobalViewComponent Instance;
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public Transform Global;
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public Transform Unit { get; set; }
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//public Transform UI;
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}
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-}
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+}
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