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【GameEditor】修改几个怪物单位,标识为SpecialBoss,会展示血量

大爷 1 年之前
父節點
當前提交
9b5d3fcdea

+ 1 - 1
GameEditor/data/units/104.xml

@@ -44,7 +44,7 @@
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
-    <GameStatusType>Normal</GameStatusType>
+    <GameStatusType>SpecialBoss</GameStatusType>
     <HeadIcon>没脸见人</HeadIcon>
     <IsStaticUnit>False</IsStaticUnit>
     <IsUseCombatTimeCount>True</IsUseCombatTimeCount>

二進制
GameEditor/data/units/104.xml.bin


+ 1 - 1
GameEditor/data/units/116.xml

@@ -44,7 +44,7 @@
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
-    <GameStatusType>Normal</GameStatusType>
+    <GameStatusType>SpecialBoss</GameStatusType>
     <HeadIcon>没脸见人</HeadIcon>
     <IsStaticUnit>False</IsStaticUnit>
     <IsUseCombatTimeCount>True</IsUseCombatTimeCount>

二進制
GameEditor/data/units/116.xml.bin


+ 2 - 2
GameEditor/data/units/122.xml

@@ -44,7 +44,7 @@
   <Properties type="XmdsCommon.Plugin.XmdsUnitProperties">
     <BotTestTemplate>False</BotTestTemplate>
     <FaceToInteractiveUnit>True</FaceToInteractiveUnit>
-    <GameStatusType>Normal</GameStatusType>
+    <GameStatusType>SpecialBoss</GameStatusType>
     <HeadIcon>没脸见人</HeadIcon>
     <IsStaticUnit>False</IsStaticUnit>
     <IsUseCombatTimeCount>True</IsUseCombatTimeCount>
@@ -149,7 +149,7 @@
           <element>0</element>
           <element>0</element>
         </MonsterRestraint>
-        <MoveSpeed>1.00</MoveSpeed>
+        <MoveSpeed>6.00</MoveSpeed>
         <NormalAtkCriteRate>0</NormalAtkCriteRate>
         <NormalAtkLeech>0</NormalAtkLeech>
         <pickupRange>0</pickupRange>

二進制
GameEditor/data/units/122.xml.bin


二進制
GameEditor/data/units/125.xml.bin