Browse Source

添加Hybrid工程配置

lixu 2 years ago
parent
commit
9d5d970c28
30 changed files with 681 additions and 134 deletions
  1. 5 0
      .gitignore
  2. 28 0
      Unity/Animancer.Examples.csproj
  3. 28 0
      Unity/Animancer.FSM.csproj
  4. 28 0
      Unity/Animancer.csproj
  5. 28 0
      Unity/Assembly-CSharp-Editor-firstpass.csproj
  6. 28 0
      Unity/Assembly-CSharp-Editor.csproj
  7. 2 3
      Unity/Assembly-CSharp-firstpass.csproj
  8. 8 0
      Unity/Assets/HybridCLRData.meta
  9. 63 27
      Unity/Assets/Plugins/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll.meta
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  15. 15 0
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      Unity/Assets/Plugins/Sirenix/Odin Inspector/Config/Editor/ImportSettingsConfig.asset.meta
  17. 1 2
      Unity/Assets/Scenes/Init.unity
  18. 6 1
      Unity/Assets/Scripts/Empty/Hotfix/Empty.cs
  19. 1 3
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  20. 1 3
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  21. 1 3
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  22. 1 3
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  23. 28 0
      Unity/AstarPathfindingProject.csproj
  24. 28 0
      Unity/AstarPathfindingProjectEditor.csproj
  25. 28 0
      Unity/HybridCLR.Editor.csproj
  26. 28 0
      Unity/HybridCLR.Runtime.csproj
  27. 28 0
      Unity/PackageToolsEditor.csproj
  28. 34 0
      Unity/ProjectSettings/HybridCLRSettings.asset
  29. 12 4
      Unity/ProjectSettings/ProjectSettings.asset
  30. 28 0
      Unity/Sirenix.OdinInspector.Modules.UnityMathematics.csproj

+ 5 - 0
.gitignore

@@ -84,3 +84,8 @@ Publish/
 /Unity/Unity.ModelView.Codes.csproj
 /Unity/Unity.GenerateClient.csproj
 /Unity/Unity.GenerateServer.csproj
+
+
+
+StarEscortout/
+HybridCLRData/

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Unity/Animancer.FSM.csproj


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   scriptingBackend:
-    Android: 0
+    Android: 1
     Server: 0
-    Standalone: 0
+    Standalone: 1
     iPhone: 1
   il2cppCompilerConfiguration: {}
   managedStrippingLevel: {}
@@ -865,6 +870,7 @@ PlayerSettings:
   allowUnsafeCode: 1
   useDeterministicCompilation: 1
   enableRoslynAnalyzers: 1
+  selectedPlatform: 0
   additionalIl2CppArgs: 
   scriptingRuntimeVersion: 1
   gcIncremental: 0
@@ -874,6 +880,7 @@ PlayerSettings:
     Android: 3
     Server: 3
     Standalone: 3
+    iPhone: 3
   m_RenderingPath: 1
   m_MobileRenderingPath: 1
   metroPackageName: Unity
@@ -954,6 +961,7 @@ PlayerSettings:
     m_VersionName: 
   apiCompatibilityLevel: 6
   activeInputHandler: 0
+  windowsGamepadBackendHint: 0
   cloudProjectId: 
   framebufferDepthMemorylessMode: 0
   qualitySettingsNames: []

File diff suppressed because it is too large
+ 28 - 0
Unity/Sirenix.OdinInspector.Modules.UnityMathematics.csproj


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