Kaynağa Gözat

修改特效BindPart名称统一为:chest, foot, headInfo

大爷 1 yıl önce
ebeveyn
işleme
a2fa718358
100 değiştirilmiş dosya ile 112 ekleme ve 112 silme
  1. 62 62
      GameEditor/data/buffs/.md5
  2. 1 1
      GameEditor/data/buffs/10033.xml
  3. BIN
      GameEditor/data/buffs/10033.xml.bin
  4. 1 1
      GameEditor/data/buffs/10044.xml
  5. BIN
      GameEditor/data/buffs/10044.xml.bin
  6. 1 1
      GameEditor/data/buffs/10045.xml
  7. BIN
      GameEditor/data/buffs/10045.xml.bin
  8. 1 1
      GameEditor/data/buffs/10059.xml
  9. BIN
      GameEditor/data/buffs/10059.xml.bin
  10. 1 1
      GameEditor/data/buffs/10060.xml
  11. BIN
      GameEditor/data/buffs/10060.xml.bin
  12. 1 1
      GameEditor/data/buffs/10062.xml
  13. BIN
      GameEditor/data/buffs/10062.xml.bin
  14. 1 1
      GameEditor/data/buffs/10084.xml
  15. BIN
      GameEditor/data/buffs/10084.xml.bin
  16. 1 1
      GameEditor/data/buffs/101010.xml
  17. BIN
      GameEditor/data/buffs/101010.xml.bin
  18. 1 1
      GameEditor/data/buffs/101020.xml
  19. BIN
      GameEditor/data/buffs/101020.xml.bin
  20. 1 1
      GameEditor/data/buffs/10112.xml
  21. BIN
      GameEditor/data/buffs/10112.xml.bin
  22. 1 1
      GameEditor/data/buffs/10114.xml
  23. BIN
      GameEditor/data/buffs/10114.xml.bin
  24. 1 1
      GameEditor/data/buffs/10123.xml
  25. BIN
      GameEditor/data/buffs/10123.xml.bin
  26. 1 1
      GameEditor/data/buffs/102020.xml
  27. BIN
      GameEditor/data/buffs/102020.xml.bin
  28. 1 1
      GameEditor/data/buffs/102030.xml
  29. BIN
      GameEditor/data/buffs/102030.xml.bin
  30. 1 1
      GameEditor/data/buffs/102050.xml
  31. BIN
      GameEditor/data/buffs/102050.xml.bin
  32. 1 1
      GameEditor/data/buffs/1030.xml
  33. BIN
      GameEditor/data/buffs/1030.xml.bin
  34. 1 1
      GameEditor/data/buffs/1032.xml
  35. BIN
      GameEditor/data/buffs/1032.xml.bin
  36. 1 1
      GameEditor/data/buffs/1033.xml
  37. BIN
      GameEditor/data/buffs/1033.xml.bin
  38. 1 1
      GameEditor/data/buffs/1034.xml
  39. BIN
      GameEditor/data/buffs/1034.xml.bin
  40. 1 1
      GameEditor/data/buffs/1035.xml
  41. BIN
      GameEditor/data/buffs/1035.xml.bin
  42. 1 1
      GameEditor/data/buffs/1036.xml
  43. BIN
      GameEditor/data/buffs/1036.xml.bin
  44. 1 1
      GameEditor/data/buffs/1037.xml
  45. BIN
      GameEditor/data/buffs/1037.xml.bin
  46. 1 1
      GameEditor/data/buffs/1040.xml
  47. BIN
      GameEditor/data/buffs/1040.xml.bin
  48. 1 1
      GameEditor/data/buffs/1080.xml
  49. BIN
      GameEditor/data/buffs/1080.xml.bin
  50. 1 1
      GameEditor/data/buffs/110160.xml
  51. BIN
      GameEditor/data/buffs/110160.xml.bin
  52. 1 1
      GameEditor/data/buffs/110330.xml
  53. BIN
      GameEditor/data/buffs/110330.xml.bin
  54. 1 1
      GameEditor/data/buffs/1110.xml
  55. BIN
      GameEditor/data/buffs/1110.xml.bin
  56. 1 1
      GameEditor/data/buffs/1130.xml
  57. BIN
      GameEditor/data/buffs/1130.xml.bin
  58. 1 1
      GameEditor/data/buffs/1150.xml
  59. BIN
      GameEditor/data/buffs/1150.xml.bin
  60. 1 1
      GameEditor/data/buffs/1160.xml
  61. BIN
      GameEditor/data/buffs/1160.xml.bin
  62. 1 1
      GameEditor/data/buffs/1270.xml
  63. BIN
      GameEditor/data/buffs/1270.xml.bin
  64. 1 1
      GameEditor/data/buffs/200020.xml
  65. BIN
      GameEditor/data/buffs/200020.xml.bin
  66. 1 1
      GameEditor/data/buffs/201010.xml
  67. BIN
      GameEditor/data/buffs/201010.xml.bin
  68. 1 1
      GameEditor/data/buffs/201060.xml
  69. BIN
      GameEditor/data/buffs/201060.xml.bin
  70. 1 1
      GameEditor/data/buffs/202020.xml
  71. BIN
      GameEditor/data/buffs/202020.xml.bin
  72. 1 1
      GameEditor/data/buffs/300010.xml
  73. BIN
      GameEditor/data/buffs/300010.xml.bin
  74. 1 1
      GameEditor/data/buffs/300030.xml
  75. BIN
      GameEditor/data/buffs/300030.xml.bin
  76. 1 1
      GameEditor/data/buffs/301070.xml
  77. BIN
      GameEditor/data/buffs/301070.xml.bin
  78. 1 1
      GameEditor/data/buffs/302030.xml
  79. BIN
      GameEditor/data/buffs/302030.xml.bin
  80. 1 1
      GameEditor/data/buffs/302040.xml
  81. BIN
      GameEditor/data/buffs/302040.xml.bin
  82. 1 1
      GameEditor/data/buffs/302060.xml
  83. BIN
      GameEditor/data/buffs/302060.xml.bin
  84. 1 1
      GameEditor/data/buffs/302070.xml
  85. BIN
      GameEditor/data/buffs/302070.xml.bin
  86. 1 1
      GameEditor/data/buffs/302090.xml
  87. BIN
      GameEditor/data/buffs/302090.xml.bin
  88. 1 1
      GameEditor/data/buffs/400060.xml
  89. BIN
      GameEditor/data/buffs/400060.xml.bin
  90. 1 1
      GameEditor/data/buffs/402040.xml
  91. BIN
      GameEditor/data/buffs/402040.xml.bin
  92. 1 1
      GameEditor/data/buffs/500033.xml
  93. BIN
      GameEditor/data/buffs/500033.xml.bin
  94. 1 1
      GameEditor/data/buffs/500050.xml
  95. BIN
      GameEditor/data/buffs/500050.xml.bin
  96. 1 1
      GameEditor/data/buffs/501010.xml
  97. BIN
      GameEditor/data/buffs/501010.xml.bin
  98. 1 1
      GameEditor/data/buffs/501050.xml
  99. BIN
      GameEditor/data/buffs/501050.xml.bin
  100. 1 1
      GameEditor/data/buffs/501060.xml

+ 62 - 62
GameEditor/data/buffs/.md5

@@ -7,7 +7,7 @@ f4a11210de8bf037abc0a049756889af :         2313 : 910205.xml
 c12e4f3fb3ac82a9446ee557bb124e93 :         1721 : 910207.xml
 407ea4d03ff7db2e2c49d7325bb51bab :         1709 : 910208.xml
 76a11a551376b86fa1e94a242eaddae9 :         1694 : 910209.xml
-97ad2b94592cf10597bf39e721b077b6 :         4084 : 910210.xml
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 452f0316f5aff1cd219fe3e52b07a1cb :         1692 : 920000.xml
 479882eace630ad5389edb41e185a305 :         1721 : 920001.xml
 0922da7554b700519dfdc3c8336c739a :         2652 : 910000.xml
@@ -31,7 +31,7 @@ f62e02cf5fbf3257ebaf2e4c67e46a7b :         3074 : 8200201.xml
 215141db58b2d51d64c2d7f3606d6d52 :         1873 : 8200204.xml
 1589cc8108c9f7b9116b954151855db2 :         2022 : 8300102.xml
 0c9ef99681a632199a111c66742acf25 :         1873 : 8300103.xml
-e975ee31d5f86929eb61b35fbb3eadd2 :         2573 : 8300202.xml
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 09f1c891ca0c85d352128418eb79de9c :         2013 : 8300402.xml
 5c7ce5b55720db48afb35b81264daf99 :         2011 : 8300502.xml
 c10b5e08f084acb9e8faeff8b1341086 :         1879 : 12027.xml
@@ -66,14 +66,14 @@ efe527ed7274b354b4d0002944acfb86 :         2720 : 910111.xml
 a13a90ac2e2e048b0df176fff833529e :         2556 : 910112.xml
 2648be9a61569589dadb18ba23175ea3 :         1718 : 1010.xml
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 f573f99582757c3e69e4c2aa83cd4cff :         2558 : 1031.xml
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 644058ce83e35945ae461c5c547dbbdc :         1713 : 1250.xml
 4ee35b32b09d7ede6f8a2cdc1b17b582 :         1874 : 1280.xml
 b5b511c0460253c091337078b3a3d68d :         3662 : 12001.xml
@@ -142,7 +142,7 @@ ff965cd3ce9e5b9f868f8d78c01194b8 :         2844 : 12045.xml
 b560caec9f1b79d0898152ab3d09846e :         1866 : 12046.xml
 17c3db21b6bc30453ea396133b2b7497 :         1866 : 12047.xml
 6abb99243e80f049b988f1378ce28ab9 :         2491 : 10031.xml
-f40441915ce97578bde96f37438957d0 :         3498 : 10033.xml
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 c98f6b4c0f17bc45b2d65c96c3190612 :         3372 : 30000.xml
 4a3afee6520344ae63811af716be5c72 :         2779 : 10098.xml
 e17254bc9ed7daa2aa4985841d002066 :         3478 : 10101.xml
@@ -177,7 +177,7 @@ dda9cac13fe47635dbc722cf0667f053 :         2527 : 10080.xml
 297bb88431424991381e8c13bede0335 :         2651 : 10081.xml
 68232e6a0f9044a3bb96ce765a932ae7 :         3288 : 10082.xml
 9d46142de94e3dcffd704913bc080165 :         3276 : 10083.xml
-203ab52603562571e3a89b2b9d2852c1 :         3318 : 10084.xml
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 ad6269d9a61ce9ec8bbd0a2a80309f78 :         2645 : 10085.xml
 60c8d38cf21c694a332b78bea3d0fbe0 :        24100 : 10086.xml
 24f6ce7972a313849cfd565a2b3365b0 :         2853 : 10087.xml
@@ -191,7 +191,7 @@ e5f2f8e96b6077f0948520101266f321 :         1867 : 10100.xml
 63f6f6d115f5af5061658b43ccc23097 :         1883 : 10104.xml
 c950fd5eb76a3a1776cac41bbb22f428 :         2523 : 10119.xml
 9328f33550dad3a54024eb8ed7ee81ec :         2529 : 10122.xml
-1e31fb66a44264659f93de79745be8d5 :         3520 : 10123.xml
+77f174b8fd28b3202d9f38424e41d778 :         3515 : 10123.xml
 d2d30f8fb57caa0bb50a0a2359b40bc7 :         1848 : 10124.xml
 e80dee83f9d20392b0b93f0419f11f3f :         4005 : 10131.xml
 da1c2446a4508e613c04f4c38c104e23 :         2521 : 12051.xml
@@ -200,7 +200,7 @@ da1c2446a4508e613c04f4c38c104e23 :         2521 : 12051.xml
 5bd03b7ab3391c5d096c327241a36700 :         2537 : 10074.xml
 700b4b4739736df886df93eda7c4a85d :         1854 : 10105.xml
 cec0a33e4a61b44ea1f2710a069d4cd0 :         1854 : 10111.xml
-663e5ce2d915852cb75bc981d3298e69 :         3510 : 10112.xml
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 2e404d6c1dff6b2679e247973c504ca9 :         2523 : 10126.xml
 a2fd2be4224d380454e28038aae23fc3 :         1852 : 10127.xml
 98a957d3c21ac9dece823cee71211440 :         1838 : 10048.xml
@@ -218,16 +218,16 @@ b6b3b8cc0ba92073aceb012617ef5815 :         7451 : 10129.xml
 6a7a3a2c9689f61865c99c1f3f601d77 :         2849 : 10038.xml
 ae92630ca45403022b9a0349df1d9c74 :         2849 : 10039.xml
 0ed3570c72f2d8ed309af412620de4bc :         2849 : 10040.xml
-e5e23f3f5585408bfa6b1c8e517023db :         3596 : 10044.xml
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 261f9bb3d941d14f3091aab9b65f173b :         2513 : 10047.xml
 8a68c3b35c73fed03f119ccf891a6a6b :         3460 : 10028.xml
 a4c87b2f139a6c0a589851f3e481484f :         1671 : 10035.xml
 6672b9701eefde096ff46498a87b91ad :         3460 : 10043.xml
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 a07df72aeab7086120f046f5490f8c12 :         2362 : 10061.xml
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 f5d70488258eb81f6a3e27d8404eae96 :         3462 : 12012.xml
 3c85e8058e719853c7de9fc9fb8ce088 :         1692 : 1999000.xml
 590890f9d8837c529534bdf25a39a625 :         1680 : 1000000.xml
@@ -266,7 +266,7 @@ db72eb0ba36db5938498e8b6646b1452 :         1862 : 10055.xml
 8721131332ec1c7e12f50ff86968c428 :         2497 : 10109.xml
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@@ -305,25 +305,25 @@ a7d872cacdfa91a32d2b0ebe435d8bd9 :         3847 : 10141.xml
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@@ -333,7 +333,7 @@ bbfa614a284bb8d7e94f327bf65769f8 :         1845 : 1281.xml
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@@ -344,7 +344,7 @@ b222ddb56253e93d008bcb220247d3c8 :         2550 : 110300.xml
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GameEditor/data/buffs/10033.xml

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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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     <BindBody>True</BindBody>
-    <BindPartName>chest_buff</BindPartName>
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BIN
GameEditor/data/buffs/10033.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10044.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10045.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10059.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10060.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10062.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10084.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/101010.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/101020.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10112.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/10114.xml.bin


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BIN
GameEditor/data/buffs/10123.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/102020.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/102030.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/102050.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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     <BindBody>True</BindBody>
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BIN
GameEditor/data/buffs/1030.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1032.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1033.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1034.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1035.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1036.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1037.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1040.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1080.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/110160.xml.bin


+ 1 - 1
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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/110330.xml.bin


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 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
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BIN
GameEditor/data/buffs/1110.xml.bin


+ 1 - 1
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   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/1130.xml.bin


+ 1 - 1
GameEditor/data/buffs/1150.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/1150.xml.bin


+ 1 - 1
GameEditor/data/buffs/1160.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/1160.xml.bin


+ 1 - 1
GameEditor/data/buffs/1270.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/1270.xml.bin


+ 1 - 1
GameEditor/data/buffs/200020.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/200020.xml.bin


+ 1 - 1
GameEditor/data/buffs/201010.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/201010.xml.bin


+ 1 - 1
GameEditor/data/buffs/201060.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/201060.xml.bin


+ 1 - 1
GameEditor/data/buffs/202020.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_Buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/202020.xml.bin


+ 1 - 1
GameEditor/data/buffs/300010.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/300010.xml.bin


+ 1 - 1
GameEditor/data/buffs/300030.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/300030.xml.bin


+ 1 - 1
GameEditor/data/buffs/301070.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/301070.xml.bin


+ 1 - 1
GameEditor/data/buffs/302030.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/302030.xml.bin


+ 1 - 1
GameEditor/data/buffs/302040.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/302040.xml.bin


+ 1 - 1
GameEditor/data/buffs/302060.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_Buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/302060.xml.bin


+ 1 - 1
GameEditor/data/buffs/302070.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/302070.xml.bin


+ 1 - 1
GameEditor/data/buffs/302090.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/302090.xml.bin


+ 1 - 1
GameEditor/data/buffs/400060.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/400060.xml.bin


+ 1 - 1
GameEditor/data/buffs/402040.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/402040.xml.bin


+ 1 - 1
GameEditor/data/buffs/500033.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>foot_buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/500033.xml.bin


+ 1 - 1
GameEditor/data/buffs/500050.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_Buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/500050.xml.bin


+ 1 - 1
GameEditor/data/buffs/501010.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_Buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/501010.xml.bin


+ 1 - 1
GameEditor/data/buffs/501050.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Foot_Buff</BindPartName>
+    <BindPartName>foot</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

BIN
GameEditor/data/buffs/501050.xml.bin


+ 1 - 1
GameEditor/data/buffs/501060.xml

@@ -2,7 +2,7 @@
 <BuffTemplate type="CommonAI.Zone.BuffTemplate">
   <BindingEffect type="CommonAI.Zone.LaunchEffect">
     <BindBody>True</BindBody>
-    <BindPartName>Chest_buff</BindPartName>
+    <BindPartName>chest</BindPartName>
     <EarthQuakeMS>0</EarthQuakeMS>
     <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
     <EffectAddSpeed>1.00</EffectAddSpeed>

Bu fark içinde çok fazla dosya değişikliği olduğu için bazı dosyalar gösterilmiyor