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【优化】屏蔽 评论0的处理

johnclot69 1 年之前
父节点
当前提交
a7f25b2d35
共有 2 个文件被更改,包括 5 次插入5 次删除
  1. 4 4
      DotNet/Hotfix/Scenes/Game/Handler/R2G_LiveCommentHandler.cs
  2. 1 1
      DotNet/Model/DotNet.Model.csproj

+ 4 - 4
DotNet/Hotfix/Scenes/Game/Handler/R2G_LiveCommentHandler.cs

@@ -33,10 +33,10 @@ namespace ET.Server
 
             switch (request.Content)
             {
-                case "0":
-                    // 随机
-                    templateId = RandomGenerator.RandomArray(units);
-                    break;
+                // case "0":
+                //     // 随机
+                //     templateId = RandomGenerator.RandomArray(units);
+                //     break;
                 case "1":
                     // 蜜蜂
                     templateId = units[0];

+ 1 - 1
DotNet/Model/DotNet.Model.csproj

@@ -25,7 +25,7 @@
     </PropertyGroup>
     <ItemGroup>
         <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Client\Message\NetClientComponent.cs">
-          <Link>Client\Module\Message\NetClientComponent.cs</Link>
+          <Link>Client\Message\NetClientComponent.cs</Link>
         </Compile>
         <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Client\Session\SessionComponent.cs">
           <Link>Client\Session\SessionComponent.cs</Link>