@@ -217,9 +217,8 @@ namespace ET.Server
{
effects = new
- MaxHP = 99999,
- HPPer = 1,
- HP = 88888,
+ MaxHP = 8888,
+ HPPer = 0.6,
Attack = 20,
AttackPer = 100,
MoveSpeed = 5,
@@ -230,18 +229,19 @@ namespace ET.Server
new SkillInfo
- id = 90210,
+ id = 510200,
level = 1,
- type = 3,
+ type = 1,
skillTime = 0,
cdTime = 0,
- flag = 0
+ flag = 0,
+ autoLaunch = false,
},
id = 90203,
- type = 1,
+ type = 3,
flag = 0
@@ -277,10 +277,10 @@ namespace ET.Server
//x = this.getPlayerAreaData().bornX,
//y = this.getPlayerAreaData().bornY,
- x = 225,
- y = 127,
+ x = 230,
+ y = 100,
direction = System.MathF.PI / 2,
- hp = 100000,
+ hp = 666,
mp = 0,
pkInfo = new { mode = 0, value = 0, level = 1, },
@@ -568,13 +568,25 @@ namespace ET
public int RpcId { get; set; }
[ProtoMember(2)]
- public int EffectID { get; set; }
+ public int TriggerID { get; set; }
[ProtoMember(3)]
- public int Value { get; set; }
+ public int Value1 { get; set; }
[ProtoMember(4)]
- public int Time { get; set; }
+ public int Value2 { get; set; }
+
+ [ProtoMember(5)]
+ public int Value3 { get; set; }
+ [ProtoMember(6)]
+ public int Value4 { get; set; }
+ [ProtoMember(7)]
+ public int Value5 { get; set; }
+ [ProtoMember(8)]
+ public int Value6 { get; set; }
}
@@ -41,7 +41,7 @@
<MIN_HOLD_TIMEMS>3000</MIN_HOLD_TIMEMS>
<MIN_MOVE_TIMEMS>1000</MIN_MOVE_TIMEMS>
<monster_Defence>0,100,500,1500,4000,8000,15000,20000,25000,30000,35000,40000,45000</monster_Defence>
- <NORMALSCENE_AUTO_GUARD_RANGE>500</NORMALSCENE_AUTO_GUARD_RANGE>
+ <NORMALSCENE_AUTO_GUARD_RANGE>1</NORMALSCENE_AUTO_GUARD_RANGE>
<OUTOF_BATTLE_MONSTER>9000</OUTOF_BATTLE_MONSTER>
<OUTOF_BATTLE_PLAYER>6000</OUTOF_BATTLE_PLAYER>
<PET_HEALD_RATIO>0.30</PET_HEALD_RATIO>
@@ -23,5 +23,6 @@
public long skillTime; // 技能到期时间戳
public int cdTime; // 技能cd变更,万分比
public int flag;
+ public bool autoLaunch;
};