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@@ -419,6 +419,14 @@
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<Value>2000</Value>
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</DelayTimeMS>
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</element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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+ </DelayAction>
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+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>7000</Value>
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+ </DelayTimeMS>
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+ </element>
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</Datas>
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</Actions>
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<Active>True</Active>
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@@ -615,7 +623,7 @@
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<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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</Value1>
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<Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>5000</Value>
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+ <Value>6000</Value>
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</Value2>
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</Value>
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</element>
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@@ -696,7 +704,7 @@
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<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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</Value1>
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<Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>5000</Value>
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+ <Value>10000</Value>
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</Value2>
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</Value>
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</element>
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@@ -777,7 +785,7 @@
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<Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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</Value1>
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<Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>5000</Value>
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+ <Value>12000</Value>
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</Value2>
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</Value>
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</element>
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@@ -1684,6 +1692,137 @@
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</Datas>
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</Triggers>
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</element>
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+ <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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+ <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
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+ <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>200</Value>
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+ </AddHP>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1001</templateIOd>
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+ </Unit>
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+ </DelayAction>
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+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1000</Value>
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+ </DelayTimeMS>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
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+ <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>200</Value>
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+ </AddHP>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1002</templateIOd>
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+ </Unit>
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+ </DelayAction>
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+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1000</Value>
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+ </DelayTimeMS>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
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+ <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>200</Value>
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+ </AddHP>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1003</templateIOd>
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+ </Unit>
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+ </DelayAction>
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+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1000</Value>
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+ </DelayTimeMS>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
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+ <Effect type="CommonAI.Zone.LaunchEffect">
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+ <BindBody>True</BindBody>
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+ <BindPartName>foot</BindPartName>
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+ <EarthQuakeMS>0</EarthQuakeMS>
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+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
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+ <EffectAddSpeed>1.00</EffectAddSpeed>
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+ <EffectHight>15.00</EffectHight>
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+ <EffectOffsetX>2.00</EffectOffsetX>
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+ <EffectOffsetY>2.00</EffectOffsetY>
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+ <EffectTimeMS>1500</EffectTimeMS>
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+ <IsLoop>False</IsLoop>
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+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
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+ <Name>huixue01</Name>
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+ <RType>None</RType>
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+ <ScaleToBodySize>0.00</ScaleToBodySize>
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+ <property.SerialNumber>30691997</property.SerialNumber>
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+ </Effect>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1001</templateIOd>
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+ </Unit>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
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+ <Effect type="CommonAI.Zone.LaunchEffect">
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+ <BindBody>True</BindBody>
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+ <BindPartName>foot</BindPartName>
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+ <EarthQuakeMS>0</EarthQuakeMS>
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+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
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+ <EffectAddSpeed>1.00</EffectAddSpeed>
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+ <EffectHight>15.00</EffectHight>
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+ <EffectOffsetX>-2.00</EffectOffsetX>
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+ <EffectOffsetY>-2.00</EffectOffsetY>
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+ <EffectTimeMS>1000</EffectTimeMS>
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+ <IsLoop>False</IsLoop>
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+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
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+ <Name>huixue01</Name>
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+ <RType>None</RType>
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+ <ScaleToBodySize>0.00</ScaleToBodySize>
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+ <property.SerialNumber>30692001</property.SerialNumber>
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+ </Effect>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1002</templateIOd>
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+ </Unit>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
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+ <Effect type="CommonAI.Zone.LaunchEffect">
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+ <BindBody>True</BindBody>
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+ <BindPartName>foot</BindPartName>
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+ <EarthQuakeMS>0</EarthQuakeMS>
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+ <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
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+ <EffectAddSpeed>1.00</EffectAddSpeed>
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+ <EffectHight>15.00</EffectHight>
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+ <EffectOffsetX>-2.00</EffectOffsetX>
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+ <EffectOffsetY>-2.00</EffectOffsetY>
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+ <EffectTimeMS>1000</EffectTimeMS>
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+ <IsLoop>False</IsLoop>
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+ <IsSyncSenderRotation>False</IsSyncSenderRotation>
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+ <Name>huixue01</Name>
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+ <RType>None</RType>
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+ <ScaleToBodySize>0.00</ScaleToBodySize>
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+ <property.SerialNumber>30692003</property.SerialNumber>
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+ </Effect>
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1003</templateIOd>
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+ </Unit>
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+ </element>
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+ </Datas>
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+ </Actions>
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+ <Active>True</Active>
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+ <Comment></Comment>
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+ <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
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+ </Datas>
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+ </Conditions>
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+ <DelayTimeMS>0</DelayTimeMS>
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+ <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
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+ </LocalVars>
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+ <Name>点赞--每满100</Name>
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+ <SavePath>礼物事件</SavePath>
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+ <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
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+ <Message>TiktokLike_100</Message>
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+ </element>
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+ </Datas>
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+ </Triggers>
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+ </element>
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<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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@@ -1863,7 +2002,7 @@
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<UnitTemplateID>223</UnitTemplateID>
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</DelayAction>
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<DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>3000</Value>
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+ <Value>6000</Value>
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</DelayTimeMS>
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</element>
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
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@@ -1871,11 +2010,6 @@
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<EditorName>怪1-1出生地</EditorName>
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</Flag>
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</element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪1-2出生地</EditorName>
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- </Flag>
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- </element>
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</Datas>
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</Actions>
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<Active>True</Active>
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@@ -1899,6 +2033,97 @@
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</Datas>
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</Triggers>
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</element>
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+ <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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+ <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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+ <EditorName>怪1-2出生地</EditorName>
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+ </Flag>
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+ </element>
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+ </Datas>
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+ </Actions>
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+ <Active>True</Active>
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+ <Comment></Comment>
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+ <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
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+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
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+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
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+ <templateIOd>1001</templateIOd>
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+ </Unit>
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+ </Condition1>
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+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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+ <Value>True</Value>
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+ </Condition2>
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+ <Op>EQUAL</Op>
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+ </Value>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
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+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
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+ <Op>EQUAL</Op>
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+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
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+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
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+ </Value1>
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+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1</Value>
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+ </Value2>
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+ </Value>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
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+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
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+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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+ <EditorName>怪1-1出生地</EditorName>
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+ </Flag>
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+ </Condition1>
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+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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+ <Value>True</Value>
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+ </Condition2>
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+ <Op>EQUAL</Op>
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+ </Value>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
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+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
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+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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+ <EditorName>怪1-2出生地</EditorName>
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+ </Flag>
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+ </Condition1>
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+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
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+ <Value>False</Value>
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+ </Condition2>
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+ <Op>EQUAL</Op>
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+ </Value>
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+ </element>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
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+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
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+ <Op>GREATER_THAN</Op>
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+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
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+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1</Value>
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+ </SelectForce>
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+ </Value1>
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+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>30</Value>
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+ </Value2>
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+ </Value>
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+ </element>
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+ </Datas>
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+ </Conditions>
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+ <DelayTimeMS>0</DelayTimeMS>
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+ <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
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+ </LocalVars>
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+ <Name>B1刷怪2</Name>
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+ <SavePath>第一战场</SavePath>
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+ <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
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+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
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+ </Datas>
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+ </Triggers>
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+ </element>
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<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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@@ -1982,7 +2207,7 @@
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</Condition>
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</DelayAction>
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<DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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- <Value>30000</Value>
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+ <Value>60000</Value>
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</DelayTimeMS>
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</element>
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<element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
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@@ -2051,10 +2276,23 @@
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<EditorName>怪2-1出生地</EditorName>
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</Flag>
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</element>
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- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
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- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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- <EditorName>怪2-2出生地</EditorName>
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- </Flag>
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+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
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+ <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
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+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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+ <EditorName>怪2-2出生地</EditorName>
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+ </Flag>
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+ </Action>
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|
+ <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
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|
+ <Op>GREATER_THAN</Op>
|
|
|
+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
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|
+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>1</Value>
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+ </SelectForce>
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|
+ </Value1>
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|
+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
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+ <Value>30</Value>
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+ </Value2>
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+ </Condition>
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</element>
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</Datas>
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</Actions>
|
|
@@ -2079,6 +2317,110 @@
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</Datas>
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</Triggers>
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</element>
|
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+ <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
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|
+ <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
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|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
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|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
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|
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+ <EditorName>怪2-2出生地</EditorName>
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|
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+ </Flag>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Actions>
|
|
|
+ <Active>True</Active>
|
|
|
+ <Comment></Comment>
|
|
|
+ <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1001</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>False</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1002</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>True</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
+ </Value1>
|
|
|
+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </Value2>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪2-1出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>True</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪2-2出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>False</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
+ <Op>GREATER_THAN</Op>
|
|
|
+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </SelectForce>
|
|
|
+ </Value1>
|
|
|
+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>30</Value>
|
|
|
+ </Value2>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Conditions>
|
|
|
+ <DelayTimeMS>0</DelayTimeMS>
|
|
|
+ <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
+ </LocalVars>
|
|
|
+ <Name>B2刷怪2</Name>
|
|
|
+ <SavePath>第二战场</SavePath>
|
|
|
+ <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
+ </Datas>
|
|
|
+ </Triggers>
|
|
|
+ </element>
|
|
|
<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
@@ -2346,10 +2688,23 @@
|
|
|
<EditorName>怪3-1出生地</EditorName>
|
|
|
</Flag>
|
|
|
</element>
|
|
|
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
- <EditorName>怪3-2出生地</EditorName>
|
|
|
- </Flag>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
|
|
|
+ <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪3-2出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </Action>
|
|
|
+ <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
+ <Op>GREATER_THAN</Op>
|
|
|
+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </SelectForce>
|
|
|
+ </Value1>
|
|
|
+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>30</Value>
|
|
|
+ </Value2>
|
|
|
+ </Condition>
|
|
|
</element>
|
|
|
</Datas>
|
|
|
</Actions>
|
|
@@ -2374,6 +2729,123 @@
|
|
|
</Datas>
|
|
|
</Triggers>
|
|
|
</element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
+ <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪3-2出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Actions>
|
|
|
+ <Active>True</Active>
|
|
|
+ <Comment></Comment>
|
|
|
+ <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1001</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>False</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1002</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>False</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
|
|
|
+ <templateIOd>1003</templateIOd>
|
|
|
+ </Unit>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>True</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
|
|
|
+ <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
|
|
|
+ </Value1>
|
|
|
+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </Value2>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪3-1出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>True</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
|
|
|
+ <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪3-2出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </Condition1>
|
|
|
+ <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
|
|
|
+ <Value>False</Value>
|
|
|
+ </Condition2>
|
|
|
+ <Op>EQUAL</Op>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
|
|
|
+ <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
|
|
|
+ <Op>GREATER_THAN</Op>
|
|
|
+ <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
|
|
|
+ <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>1</Value>
|
|
|
+ </SelectForce>
|
|
|
+ </Value1>
|
|
|
+ <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>30</Value>
|
|
|
+ </Value2>
|
|
|
+ </Value>
|
|
|
+ </element>
|
|
|
+ </Datas>
|
|
|
+ </Conditions>
|
|
|
+ <DelayTimeMS>0</DelayTimeMS>
|
|
|
+ <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
|
|
|
+ </LocalVars>
|
|
|
+ <Name>B3刷怪2</Name>
|
|
|
+ <SavePath>第三战场</SavePath>
|
|
|
+ <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
|
|
|
+ <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
|
|
|
+ </Datas>
|
|
|
+ </Triggers>
|
|
|
+ </element>
|
|
|
<element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
|
|
|
<Actions type="CommonAI.Zone.ZoneEditor.EventActions">
|
|
|
<Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
|
|
@@ -2482,7 +2954,17 @@
|
|
|
<UnitTemplateID>203</UnitTemplateID>
|
|
|
</DelayAction>
|
|
|
<DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
- <Value>7000</Value>
|
|
|
+ <Value>8000</Value>
|
|
|
+ </DelayTimeMS>
|
|
|
+ </element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
|
|
|
+ <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
|
|
|
+ <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
|
|
|
+ <EditorName>怪3-3出生地</EditorName>
|
|
|
+ </Flag>
|
|
|
+ </DelayAction>
|
|
|
+ <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
|
|
|
+ <Value>60000</Value>
|
|
|
</DelayTimeMS>
|
|
|
</element>
|
|
|
</Datas>
|
|
@@ -2564,7 +3046,7 @@
|
|
|
<element type="CommonAI.Zone.ZoneEditor.RegionData">
|
|
|
<Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
|
|
|
<element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
|
|
|
- <AliveLimit>48</AliveLimit>
|
|
|
+ <AliveLimit>30</AliveLimit>
|
|
|
<Force>3</Force>
|
|
|
<forceMax>0</forceMax>
|
|
|
<forceMin>0</forceMin>
|
|
@@ -2732,13 +3214,13 @@
|
|
|
<element type="CommonAI.Zone.ZoneEditor.RegionData">
|
|
|
<Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
|
|
|
<element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
|
|
|
- <AliveLimit>60</AliveLimit>
|
|
|
+ <AliveLimit>40</AliveLimit>
|
|
|
<Force>3</Force>
|
|
|
<forceMax>0</forceMax>
|
|
|
<forceMin>0</forceMin>
|
|
|
- <IntervalMS>7000</IntervalMS>
|
|
|
+ <IntervalMS>15000</IntervalMS>
|
|
|
<Name>YYDS</Name>
|
|
|
- <OnceCount>6</OnceCount>
|
|
|
+ <OnceCount>8</OnceCount>
|
|
|
<PeaceTime>0</PeaceTime>
|
|
|
<ResetOnWithoutAlive>False</ResetOnWithoutAlive>
|
|
|
<StartDirection>0.00</StartDirection>
|
|
@@ -2751,7 +3233,7 @@
|
|
|
<SquareEachRowCount>0</SquareEachRowCount>
|
|
|
<TFormation>Beehive</TFormation>
|
|
|
</TFormation>
|
|
|
- <TotalLimit>0</TotalLimit>
|
|
|
+ <TotalLimit>120</TotalLimit>
|
|
|
<UnitLevel>1</UnitLevel>
|
|
|
<UnitName>XXX</UnitName>
|
|
|
<UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
|
|
@@ -2807,7 +3289,7 @@
|
|
|
<SquareEachRowCount>0</SquareEachRowCount>
|
|
|
<TFormation>Beehive</TFormation>
|
|
|
</TFormation>
|
|
|
- <TotalLimit>0</TotalLimit>
|
|
|
+ <TotalLimit>80</TotalLimit>
|
|
|
<UnitLevel>1</UnitLevel>
|
|
|
<UnitName>XXX</UnitName>
|
|
|
<UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
|
|
@@ -2904,7 +3386,7 @@
|
|
|
<Force>3</Force>
|
|
|
<forceMax>0</forceMax>
|
|
|
<forceMin>0</forceMin>
|
|
|
- <IntervalMS>7000</IntervalMS>
|
|
|
+ <IntervalMS>10000</IntervalMS>
|
|
|
<Name>YYDS</Name>
|
|
|
<OnceCount>6</OnceCount>
|
|
|
<PeaceTime>0</PeaceTime>
|
|
@@ -2919,7 +3401,7 @@
|
|
|
<SquareEachRowCount>0</SquareEachRowCount>
|
|
|
<TFormation>Beehive</TFormation>
|
|
|
</TFormation>
|
|
|
- <TotalLimit>0</TotalLimit>
|
|
|
+ <TotalLimit>120</TotalLimit>
|
|
|
<UnitLevel>1</UnitLevel>
|
|
|
<UnitName>XXX</UnitName>
|
|
|
<UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
|
|
@@ -2960,9 +3442,9 @@
|
|
|
<Force>3</Force>
|
|
|
<forceMax>0</forceMax>
|
|
|
<forceMin>0</forceMin>
|
|
|
- <IntervalMS>8000</IntervalMS>
|
|
|
+ <IntervalMS>10000</IntervalMS>
|
|
|
<Name>YYDS</Name>
|
|
|
- <OnceCount>4</OnceCount>
|
|
|
+ <OnceCount>6</OnceCount>
|
|
|
<PeaceTime>0</PeaceTime>
|
|
|
<ResetOnWithoutAlive>False</ResetOnWithoutAlive>
|
|
|
<StartDirection>3.14</StartDirection>
|
|
@@ -2975,7 +3457,7 @@
|
|
|
<SquareEachRowCount>0</SquareEachRowCount>
|
|
|
<TFormation>Beehive</TFormation>
|
|
|
</TFormation>
|
|
|
- <TotalLimit>0</TotalLimit>
|
|
|
+ <TotalLimit>120</TotalLimit>
|
|
|
<UnitLevel>1</UnitLevel>
|
|
|
<UnitName>XXX</UnitName>
|
|
|
<UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
|
|
@@ -3009,6 +3491,62 @@
|
|
|
<X>69.78</X>
|
|
|
<Y>114.34</Y>
|
|
|
</element>
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.RegionData">
|
|
|
+ <Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
|
|
|
+ <element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
|
|
|
+ <AliveLimit>40</AliveLimit>
|
|
|
+ <Force>3</Force>
|
|
|
+ <forceMax>0</forceMax>
|
|
|
+ <forceMin>0</forceMin>
|
|
|
+ <IntervalMS>20000</IntervalMS>
|
|
|
+ <Name>YYDS</Name>
|
|
|
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+ <UnitLevel>1</UnitLevel>
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+ <UnitName>XXX</UnitName>
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+ <UnitTemplatesID element_type="System.Int32">
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+ <element>202</element>
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+ </UnitTemplatesID>
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+ </element>
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+ </Abilities>
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+ <Color>-65536</Color>
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+ <Enable>False</Enable>
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+ <LableOffsetY>15.00</LableOffsetY>
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+ <LableOutline>False</LableOutline>
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+ <LableSize>20</LableSize>
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+ <MapShow>False</MapShow>
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+ <Name>怪3-3出生地</Name>
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+ <RegionType>STRIP</RegionType>
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+ <SavePath></SavePath>
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+ <StripDirection>0.00</StripDirection>
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+ <UnitIcon></UnitIcon>
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+ <UnitName>TTest</UnitName>
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+ </element>
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</Regions>
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<RemoveUnitOnDisconnect>True</RemoveUnitOnDisconnect>
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<sceneType>Normal</sceneType>
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@@ -3059,28 +3597,28 @@
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@@ -3122,22 +3660,22 @@
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