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【GameEditor】调整技能特效细节;修改单位名称;单位出生特效;尸体保持时间等等

大爷 1 년 전
부모
커밋
d970ef8869
51개의 변경된 파일260개의 추가작업 그리고 68개의 파일을 삭제
  1. 2 2
      GameEditor/data/spells/.md5
  2. 3 3
      GameEditor/data/spells/90207.xml
  3. BIN
      GameEditor/data/spells/90207.xml.bin
  4. 3 3
      GameEditor/data/spells/90208.xml
  5. BIN
      GameEditor/data/spells/90208.xml.bin
  6. 21 21
      GameEditor/data/units/.md5
  7. 1 1
      GameEditor/data/units/1001.xml
  8. BIN
      GameEditor/data/units/1001.xml.bin
  9. 1 1
      GameEditor/data/units/1002.xml
  10. BIN
      GameEditor/data/units/1002.xml.bin
  11. 1 1
      GameEditor/data/units/1003.xml
  12. BIN
      GameEditor/data/units/1003.xml.bin
  13. 17 1
      GameEditor/data/units/101.xml
  14. BIN
      GameEditor/data/units/101.xml.bin
  15. 17 1
      GameEditor/data/units/102.xml
  16. BIN
      GameEditor/data/units/102.xml.bin
  17. 18 2
      GameEditor/data/units/103.xml
  18. BIN
      GameEditor/data/units/103.xml.bin
  19. 17 1
      GameEditor/data/units/111.xml
  20. BIN
      GameEditor/data/units/111.xml.bin
  21. 17 1
      GameEditor/data/units/112.xml
  22. BIN
      GameEditor/data/units/112.xml.bin
  23. 18 2
      GameEditor/data/units/113.xml
  24. BIN
      GameEditor/data/units/113.xml.bin
  25. 17 1
      GameEditor/data/units/121.xml
  26. BIN
      GameEditor/data/units/121.xml.bin
  27. 17 1
      GameEditor/data/units/122.xml
  28. BIN
      GameEditor/data/units/122.xml.bin
  29. 18 2
      GameEditor/data/units/123.xml
  30. BIN
      GameEditor/data/units/123.xml.bin
  31. 17 1
      GameEditor/data/units/131.xml
  32. BIN
      GameEditor/data/units/131.xml.bin
  33. 17 1
      GameEditor/data/units/132.xml
  34. BIN
      GameEditor/data/units/132.xml.bin
  35. 18 2
      GameEditor/data/units/133.xml
  36. BIN
      GameEditor/data/units/133.xml.bin
  37. 4 4
      GameEditor/data/units/203.xml
  38. BIN
      GameEditor/data/units/203.xml.bin
  39. 4 4
      GameEditor/data/units/213.xml
  40. BIN
      GameEditor/data/units/213.xml.bin
  41. 2 2
      GameEditor/data/units/222.xml
  42. BIN
      GameEditor/data/units/222.xml.bin
  43. 2 2
      GameEditor/data/units/223.xml
  44. BIN
      GameEditor/data/units/223.xml.bin
  45. 2 2
      GameEditor/data/units/232.xml
  46. BIN
      GameEditor/data/units/232.xml.bin
  47. 2 2
      GameEditor/data/units/233.xml
  48. BIN
      GameEditor/data/units/233.xml.bin
  49. 4 4
      GameEditor/data/ver.md5
  50. BIN
      Unity/Assets/Res/GameEditor/e1.bin
  51. BIN
      Unity/Assets/Res/GameEditor/ex.bin

+ 2 - 2
GameEditor/data/spells/.md5

@@ -9,8 +9,8 @@ bedc261be105903eb39c10e2e71d15c8 :         3327 : 900114.xml
 109cf445574ffbd0d3c4c83175477d04 :         3327 : 900115.xml
 ffcbcff9f8ce11c0763b67e6873b4cb7 :         2653 : 91290501.xml
 6d42b641c0675a425b42a5503323fdf1 :         3314 : 510200.xml
-b370db6d0acd0db74ccb9d14314deb37 :         4913 : 90207.xml
-5930c161064b41329816bdfe230d6181 :         4918 : 90208.xml
+df267a9eed3e6102b2a5d4080c299ef8 :         4914 : 90207.xml
+012371ebff3f4a4661fca8d5788e2d74 :         4919 : 90208.xml
 13c647f66feeda1c1de6870371bfd035 :         4918 : 90209.xml
 38193e11fe3cc0b2836640fd2a5ca6ff :         4919 : 90210.xml
 5958d8ef3173701ca3b19280b1426d63 :         3930 : 101.xml

+ 3 - 3
GameEditor/data/spells/90207.xml

@@ -58,8 +58,8 @@
     </Attack>
     <Effect type="CommonAI.Zone.LaunchEffect">
       <BindBody>False</BindBody>
-      <EarthQuakeMS>50</EarthQuakeMS>
-      <EarthQuakeXYZ>0.20</EarthQuakeXYZ>
+      <EarthQuakeMS>0</EarthQuakeMS>
+      <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
       <EffectAddSpeed>1.00</EffectAddSpeed>
       <EffectHight>0.00</EffectHight>
       <EffectOffsetX>0.00</EffectOffsetX>
@@ -67,7 +67,7 @@
       <EffectTimeMS>2000</EffectTimeMS>
       <IsLoop>False</IsLoop>
       <IsSyncSenderRotation>False</IsSyncSenderRotation>
-      <Name>shouji_baozha</Name>
+      <Name>shouji_baozha01</Name>
       <RType>None</RType>
       <ScaleToBodySize>0.00</ScaleToBodySize>
       <SoundName>/res/sound/dynamic/monster/monster_atk/monster_rangedatk_guangqiu.assetbundles</SoundName>

BIN
GameEditor/data/spells/90207.xml.bin


+ 3 - 3
GameEditor/data/spells/90208.xml

@@ -58,8 +58,8 @@
     </Attack>
     <Effect type="CommonAI.Zone.LaunchEffect">
       <BindBody>False</BindBody>
-      <EarthQuakeMS>50</EarthQuakeMS>
-      <EarthQuakeXYZ>0.20</EarthQuakeXYZ>
+      <EarthQuakeMS>0</EarthQuakeMS>
+      <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
       <EffectAddSpeed>1.00</EffectAddSpeed>
       <EffectHight>0.00</EffectHight>
       <EffectOffsetX>0.00</EffectOffsetX>
@@ -67,7 +67,7 @@
       <EffectTimeMS>2000</EffectTimeMS>
       <IsLoop>False</IsLoop>
       <IsSyncSenderRotation>False</IsSyncSenderRotation>
-      <Name>shouji_baozha</Name>
+      <Name>shouji_baozha01</Name>
       <RType>None</RType>
       <ScaleToBodySize>0.00</ScaleToBodySize>
       <SoundName>/res/sound/dynamic/monster/monster_atk/monster_rangedatk_guangqiu.assetbundles</SoundName>

BIN
GameEditor/data/spells/90208.xml.bin


+ 21 - 21
GameEditor/data/units/.md5

@@ -1,28 +1,28 @@
 8bd36080d0146dccf92a558a3f71cf13 :         7858 : 201.xml
 d9318013b0143a5f667a89aa16fd09bd :         8084 : 202.xml
-669059a5309cfc1a2585899fcf2bb656 :         8088 : 203.xml
+ce5cbc5ad5b1b8f8c8146225efcaacbf :         8091 : 203.xml
 e1ca40b095365a40a4f9962542262a14 :         7864 : 211.xml
 d5aa33a0d5a074edcbe7a94e1dca6c96 :         8090 : 212.xml
-c01753e4ffce95f4200d26dd2d18a418 :         8093 : 213.xml
+7d3527f9283874edbd11f80713639c26 :         8093 : 213.xml
 85ff91b0ae6b9c3c2b3964878d55e809 :         7864 : 221.xml
-beb35b5f37008c77faf1682d6cc4697b :         8090 : 222.xml
-ca6e7a60ea8c2def48e2c42de0c04a90 :         8094 : 223.xml
+42a50274d88bca64268a29505e55a405 :         8090 : 222.xml
+23cf4cb15f669b995ef7fe4c8f849df8 :         8097 : 223.xml
 64bf4f9bc6b6cf60d848ffa4792a975a :         7874 : 231.xml
-6b33c0e703d5dee4e776106c1a7a608d :         8095 : 232.xml
-47f0b40f7ee58950a95f40173d6b775b :         8320 : 233.xml
-689aa4ec51274f7433b8b67ea4d6fb12 :         9051 : 1001.xml
-da4cac47f81f1f785e6000e8241266ad :         9051 : 1002.xml
-120605a079faa2ee03163e5e1d8b7ca3 :         9051 : 1003.xml
+077cdaf3d9f328499edf4355eb7e8200 :         8095 : 232.xml
+d69b8a06b7654381a8a596f47085e13b :         8329 : 233.xml
+c3141e16382d78922a822f9ae56b66fa :         9066 : 1001.xml
+191022fb67a3f0cfa5beca78b987b36a :         9066 : 1002.xml
+b2e07aff23b942827ad1299ce9291ddc :         9066 : 1003.xml
 5422f77608fe3d470103cbb06cae78c9 :         7614 : 1.xml
-9daf292bd45a373e751f7cc8388551c4 :         7858 : 101.xml
-e52b63923da45a074598189b536521be :         8084 : 102.xml
-2125abdc090b85bd2fcecda633055e26 :         8309 : 103.xml
-3de5ef691cea0c002de8bc41edca4af1 :         7861 : 111.xml
-c3cd93d73baf074f674c0d71d70c1baa :         8087 : 112.xml
-c93d46e0ffb941964da2bb0a09fad2ce :         8312 : 113.xml
-eb257ca57c00e54199661372ab345cb0 :         7867 : 121.xml
-384529556b381e59320fff69d0ca6761 :         8093 : 122.xml
-f9f60744fc06f6c034ff4bf6f8963424 :         8318 : 123.xml
-677c3e329b5b6b8b787420fa8796bc42 :         7873 : 131.xml
-eb4997085a9652a6305f48896a30c379 :         8099 : 132.xml
-e2acc48b2454cecc999e9b14d5f7618c :         8324 : 133.xml
+760a53e63b0589d0e498b79e7a4cbafb :         8480 : 101.xml
+ad9ef57476d3c1eaf65825f953da7d1e :         8706 : 102.xml
+51b03d1e7953517483df6cc2ba4aacfe :         8927 : 103.xml
+cff69fd5ed0a9f94ec556e1c3a5dda0d :         8483 : 111.xml
+7b054d9a26ee3ddc0d9625ea337d288e :         8709 : 112.xml
+67f2da6f70b777d76302e2687e4ff06f :         8930 : 113.xml
+558ea241b407feb633ce9fbe1d3aea64 :         8489 : 121.xml
+612347419a0fa4bf981865a289e60d4c :         8715 : 122.xml
+92c02249edf65840006d8827769277a2 :         8942 : 123.xml
+d60e4b6a57221a0d1fc7646cae3823c8 :         8495 : 131.xml
+10afd640bff54fffef9c9d42ea38714b :         8721 : 132.xml
+dcc4e54887cc82928d04edf32e61326b :         8954 : 133.xml

+ 1 - 1
GameEditor/data/units/1001.xml

@@ -90,7 +90,7 @@
         <alliesForce>0</alliesForce>
         <force>0</force>
         <logicServerId>0</logicServerId>
-        <name></name>
+        <name>宝宝初见塔</name>
         <potionAddition>0.00</potionAddition>
         <ProType>None</ProType>
         <ServerID>0</ServerID>

BIN
GameEditor/data/units/1001.xml.bin


+ 1 - 1
GameEditor/data/units/1002.xml

@@ -90,7 +90,7 @@
         <alliesForce>0</alliesForce>
         <force>0</force>
         <logicServerId>0</logicServerId>
-        <name></name>
+        <name>宝宝回见塔</name>
         <potionAddition>0.00</potionAddition>
         <ProType>None</ProType>
         <ServerID>0</ServerID>

BIN
GameEditor/data/units/1002.xml.bin


+ 1 - 1
GameEditor/data/units/1003.xml

@@ -90,7 +90,7 @@
         <alliesForce>0</alliesForce>
         <force>0</force>
         <logicServerId>0</logicServerId>
-        <name></name>
+        <name>宝宝大家园</name>
         <potionAddition>0.00</potionAddition>
         <ProType>None</ProType>
         <ServerID>0</ServerID>

BIN
GameEditor/data/units/1003.xml.bin


+ 17 - 1
GameEditor/data/units/101.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -188,6 +188,22 @@
       <property.SerialNumber>30673310</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>0.00</ScaleToBodySize>
+    <property.SerialNumber>30682176</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/101.xml.bin


+ 17 - 1
GameEditor/data/units/102.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -194,6 +194,22 @@
       <property.SerialNumber>30675304</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>2.00</ScaleToBodySize>
+    <property.SerialNumber>30682181</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/102.xml.bin


+ 18 - 2
GameEditor/data/units/103.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>蜂蜂侠</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>
@@ -200,6 +200,22 @@
       <property.SerialNumber>30680740</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>3.00</ScaleToBodySize>
+    <property.SerialNumber>30682187</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/103.xml.bin


+ 17 - 1
GameEditor/data/units/111.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -188,6 +188,22 @@
       <property.SerialNumber>30674001</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>0.00</ScaleToBodySize>
+    <property.SerialNumber>30682178</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/111.xml.bin


+ 17 - 1
GameEditor/data/units/112.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -194,6 +194,22 @@
       <property.SerialNumber>30675305</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>2.00</ScaleToBodySize>
+    <property.SerialNumber>30682184</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/112.xml.bin


+ 18 - 2
GameEditor/data/units/113.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>太美侠</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>
@@ -200,6 +200,22 @@
       <property.SerialNumber>30681456</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>3.00</ScaleToBodySize>
+    <property.SerialNumber>30682188</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/113.xml.bin


+ 17 - 1
GameEditor/data/units/121.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -188,6 +188,22 @@
       <property.SerialNumber>30666505</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>0.00</ScaleToBodySize>
+    <property.SerialNumber>30682179</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/121.xml.bin


+ 17 - 1
GameEditor/data/units/122.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -194,6 +194,22 @@
       <property.SerialNumber>30675306</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>2.00</ScaleToBodySize>
+    <property.SerialNumber>30682185</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/122.xml.bin


+ 18 - 2
GameEditor/data/units/123.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>花花大大侠</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>
@@ -200,6 +200,22 @@
       <property.SerialNumber>30681463</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>3.00</ScaleToBodySize>
+    <property.SerialNumber>30682189</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/123.xml.bin


+ 17 - 1
GameEditor/data/units/131.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -188,6 +188,22 @@
       <property.SerialNumber>30666529</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>0.00</ScaleToBodySize>
+    <property.SerialNumber>30682180</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/131.xml.bin


+ 17 - 1
GameEditor/data/units/132.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -194,6 +194,22 @@
       <property.SerialNumber>30675307</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>2.00</ScaleToBodySize>
+    <property.SerialNumber>30682186</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/132.xml.bin


+ 18 - 2
GameEditor/data/units/133.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>5000</DeadTimeMS>
+  <DeadTimeMS>15000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>蘑蘑爱吃蘑菇啊</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>
@@ -200,6 +200,22 @@
       <property.SerialNumber>30681464</property.SerialNumber>
     </element>
   </Skills>
+  <SpawnEffect type="CommonAI.Zone.LaunchEffect">
+    <BindBody>False</BindBody>
+    <EarthQuakeMS>0</EarthQuakeMS>
+    <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
+    <EffectAddSpeed>1.00</EffectAddSpeed>
+    <EffectHight>0.00</EffectHight>
+    <EffectOffsetX>0.00</EffectOffsetX>
+    <EffectOffsetY>0.00</EffectOffsetY>
+    <EffectTimeMS>500</EffectTimeMS>
+    <IsLoop>False</IsLoop>
+    <IsSyncSenderRotation>False</IsSyncSenderRotation>
+    <Name>fuhuo_lv1</Name>
+    <RType>None</RType>
+    <ScaleToBodySize>3.00</ScaleToBodySize>
+    <property.SerialNumber>30682190</property.SerialNumber>
+  </SpawnEffect>
   <SpawnTimeMS>600</SpawnTimeMS>
   <StaminaPoint>100</StaminaPoint>
   <SumType>none</SumType>

BIN
GameEditor/data/units/133.xml.bin


+ 4 - 4
GameEditor/data/units/203.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>8000</DeadTimeMS>
+  <DeadTimeMS>10000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>蝙蝠大魔王</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>
@@ -184,8 +184,8 @@
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>
       <Priority>0</Priority>
-      <SkillID>90207</SkillID>
-      <property.SerialNumber>30666478</property.SerialNumber>
+      <SkillID>90209</SkillID>
+      <property.SerialNumber>30682172</property.SerialNumber>
     </element>
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/203.xml.bin


+ 4 - 4
GameEditor/data/units/213.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>8000</DeadTimeMS>
+  <DeadTimeMS>10000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>冰雪美人</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>
@@ -184,8 +184,8 @@
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>
       <Priority>0</Priority>
-      <SkillID>90208</SkillID>
-      <property.SerialNumber>30666526</property.SerialNumber>
+      <SkillID>90210</SkillID>
+      <property.SerialNumber>30682173</property.SerialNumber>
     </element>
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>

BIN
GameEditor/data/units/213.xml.bin


+ 2 - 2
GameEditor/data/units/222.xml

@@ -190,8 +190,8 @@
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>
       <Priority>0</Priority>
-      <SkillID>90209</SkillID>
-      <property.SerialNumber>30678694</property.SerialNumber>
+      <SkillID>90207</SkillID>
+      <property.SerialNumber>30682174</property.SerialNumber>
     </element>
   </Skills>
   <SpawnTimeMS>600</SpawnTimeMS>

BIN
GameEditor/data/units/222.xml.bin


+ 2 - 2
GameEditor/data/units/223.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>8000</DeadTimeMS>
+  <DeadTimeMS>10000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>火焰大领主</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>

BIN
GameEditor/data/units/223.xml.bin


+ 2 - 2
GameEditor/data/units/232.xml

@@ -190,8 +190,8 @@
     <element type="CommonAI.Zone.LaunchSkill">
       <AutoLaunch>True</AutoLaunch>
       <Priority>0</Priority>
-      <SkillID>90210</SkillID>
-      <property.SerialNumber>30678695</property.SerialNumber>
+      <SkillID>90208</SkillID>
+      <property.SerialNumber>30682175</property.SerialNumber>
     </element>
   </Skills>
   <SpawnTimeMS>600</SpawnTimeMS>

BIN
GameEditor/data/units/232.xml.bin


+ 2 - 2
GameEditor/data/units/233.xml

@@ -14,7 +14,7 @@
   <DeadDelaySpellIntervalMS>0</DeadDelaySpellIntervalMS>
   <DeadDelaySpellNumber>0</DeadDelaySpellNumber>
   <DeadDelayTimeMS>0</DeadDelayTimeMS>
-  <DeadTimeMS>8000</DeadTimeMS>
+  <DeadTimeMS>10000</DeadTimeMS>
   <DropItemsSet element_type="CommonAI.Zone.DropItemList" />
   <DropMoney>0</DropMoney>
   <Events element_type="System.Int32" />
@@ -55,7 +55,7 @@
         <alliesForce>0</alliesForce>
         <force>3</force>
         <logicServerId>0</logicServerId>
-        <name>俺是大boss</name>
+        <name>毒液蜘蛛大魔王</name>
         <potionAddition>0.00</potionAddition>
         <ProType>Magic</ProType>
         <ServerID>0</ServerID>

BIN
GameEditor/data/units/233.xml.bin


+ 4 - 4
GameEditor/data/ver.md5

@@ -1,12 +1,12 @@
-00740ab27ba811db9c434041b5a3ba66
+04b39bbf6bf17dd8298c33c1f19adaf9
 df42af314a1e0b2fdc2fef25681cdbcf :         2032 : \config.xml
 acebfcece868f667026375da7c123dcc :         2411 : \config_ext.xml
 0581a6b6b04394a594541167bc7fdeef :         1486 : \terrain_definition.xml
-094a948497e53b1a29995c7ee37c557f :         1653 : \units\.md5
+461365f080b215275c8484ebae4cb809 :         1653 : \units\.md5
 ead4e981ec60ad0f197264e1e1306e0f :         2105 : \skills\.md5
-6eccafbc4fba328f5da354a236cf9ff6 :         2235 : \spells\.md5
+1dea9a631ed9aacbdeae2d8851094020 :         2235 : \spells\.md5
 a072a82412107205021f2fd7e2607a38 :        29973 : \buffs\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \items\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \unit_triggers\.md5
 d41d8cd98f00b204e9800998ecf8427e :            0 : \unit_events\.md5
-b9dd147b735927b0901df1fa3c60cb96 :           61 : \scenes\.md5
+931ba800ec4b1b3a149b2d963b70f9e4 :           61 : \scenes\.md5

BIN
Unity/Assets/Res/GameEditor/e1.bin


BIN
Unity/Assets/Res/GameEditor/ex.bin