@@ -54,7 +54,10 @@ namespace ET.Client
}
//Log.Debug($"unitRender({zu.ObjectID}),pos({zu.X},{zu.Y},{zu.Z}) ok.");
- EventSystem.Instance.Publish(BuffChangeEvent.Static.Clone(zu.ObjectID, null, BuffChangeType.Reload));
+ if(zu.GetBuffStatusCount() > 0)
+ {
+ EventSystem.Instance.Publish(BuffChangeEvent.Static.Clone(zu.ObjectID, null, BuffChangeType.Reload));
+ }
//TODO: 同步ZoneUnit status
@@ -88,7 +88,7 @@ namespace ET.Client
else
{
- Log.Debug($"Not exist unitRender: {args.Id}");
+ //Log.Debug($"Not exist unitRender: {args.Id}");
//_actor.SendUnitMove(dx, dy, true);
//(_actor.ZUnit as ZoneActor).SendUnitStopMove();