|
@@ -10,8 +10,8 @@ namespace ET.Client
|
|
|
public static void Init()
|
|
|
{
|
|
|
var camera = GlobalViewComponent.Instance.BattleCamera;
|
|
|
- camera.transform.position = new Vector3(30, 45, -60);
|
|
|
- camera.fieldOfView = 70;
|
|
|
+ camera.transform.SetPositionAndRotation(new Vector3(30, 45, -3.16f), Quaternion.Euler(35, 0, 0));
|
|
|
+ camera.fieldOfView = 60;
|
|
|
}
|
|
|
|
|
|
//相机跟随主角
|