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@@ -0,0 +1,45 @@
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+using UnityEngine;
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+using UnityEditor;
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+using System.IO;
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+using System.Text.RegularExpressions;
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+
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+public class RenameSoundTool
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+{
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+ [MenuItem("Tools/Rename Sounds to lowercase", false)]
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+ static void NotGetFiltered()
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+ {
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+ string targetPath = Application.dataPath + "/Res/Sounds";
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+
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+ var count = 0;
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+ RenameDir(targetPath, ref count);
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+ Debug.Log($"Rename sound files count :{count}");
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+
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+ AssetDatabase.Refresh();
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+ }
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+
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+ static void RenameDir(string dir, ref int count)
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+ {
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+ DirectoryInfo di = new DirectoryInfo(dir);
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+ var files = di.GetFiles();
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+ // 遍历这个目录
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+ foreach (var f in files)
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+ {
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+ //绕过mate文件
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+ if (f.Extension != ".meta")
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+ {
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+ var m = Regex.Match(f.Name, ".*[A-Z]+.*");
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+ if (m.Success)
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+ {
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+ File.Delete(Path.Combine(f.Directory.FullName, f.Name + ".meta"));
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+ f.MoveTo(Path.Combine(f.Directory.FullName, f.Name.ToLower()));
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+ ++count;
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+ }
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+ }
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+ }
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+
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+ foreach(var dd in di.GetDirectories())
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+ {
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+ RenameDir(dd.FullName, ref count);
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+ }
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+ }
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+}
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