Browse Source

增加ommcn.com服务器,并设为默认;同步资源

大爷 1 year ago
parent
commit
f93b1a1e71

+ 3 - 3
Unity/Assets/AssetBundleBuilderSetting.asset

@@ -12,10 +12,10 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 09788b4733bab2d4792fdd5d28e7653c, type: 3}
   m_Name: AssetBundleBuilderSetting
   m_EditorClassIdentifier: 
-  BuildVersion: 1
+  BuildVersion: 5
   BuildPipeline: 0
   BuildMode: 0
   BuildTags: 
-  CompressOption: 2
-  OutputNameStyle: 4
+  CompressOption: 1
+  OutputNameStyle: 1
   EncyptionClassName: EncryptionNone

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Unity/Assets/Res/CodeDll/Hotfix.dll.bytes


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Unity/Assets/Res/CodeDll/Hotfix.pdb.bytes


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Unity/Assets/Res/CodeDll/Model.dll.bytes


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Unity/Assets/Res/CodeDll/Model.pdb.bytes


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Unity/Assets/Res/CodeDll/Unity.Mono.dll.bytes


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Unity/Assets/Res/FGUI/HUD_atlas0.png


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Unity/Assets/Res/FGUI/HUD_fui.bytes


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Unity/Assets/Res/GameEditor/e1.bin


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Unity/Assets/Res/GameEditor/ex.bin


+ 5 - 0
Unity/Assets/Scripts/Codes/Model/Client/Login/ServerInfo.cs

@@ -14,6 +14,11 @@ namespace ET.Client
         static ServerInfo()
         {
             ServerList = new(){
+                new ServerInfo{
+                    ShowName = "ommcn.com",
+                    Ip = "ommcn.com",
+                    Port = 30300
+                },
                 new ServerInfo{
                     ShowName = "git 1",
                     Ip = "47.122.5.112",