// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
//
// Ice version 3.6.4
//
//
//
// Generated from file `XmdsManager.ice'
//
// Warning: do not edit this file.
//
//
//
using _System = global::System;
using _Microsoft = global::Microsoft;
#pragma warning disable 1591
namespace IceCompactId
{
}
namespace BattleIce
{
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class FinishPickItem : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public string itemIcon;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int quality;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int num;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public string instanceId;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int objectId;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public FinishPickItem()
{
itemIcon = "";
instanceId = "";
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public FinishPickItem(string itemIcon, int quality, int num, string instanceId, int objectId)
{
this.itemIcon = itemIcon;
this.quality = quality;
this.num = num;
this.instanceId = instanceId;
this.objectId = objectId;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::FinishPickItem",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeString(itemIcon);
os__.writeInt(quality);
os__.writeInt(num);
os__.writeString(instanceId);
os__.writeInt(objectId);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
itemIcon = is__.readString();
quality = is__.readInt();
num = is__.readInt();
instanceId = is__.readString();
objectId = is__.readInt();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class PlayerPKInfoData : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int pkMode;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int pkValue;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int pkLevel;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public PlayerPKInfoData()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public PlayerPKInfoData(int pkMode, int pkValue, int pkLevel)
{
this.pkMode = pkMode;
this.pkValue = pkValue;
this.pkLevel = pkLevel;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::PlayerPKInfoData",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeInt(pkMode);
os__.writeInt(pkValue);
os__.writeInt(pkLevel);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
pkMode = is__.readInt();
pkValue = is__.readInt();
pkLevel = is__.readInt();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class CanTalkWithNpc : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int templateId;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public bool canTalk;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public CanTalkWithNpc()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public CanTalkWithNpc(int templateId, bool canTalk)
{
this.templateId = templateId;
this.canTalk = canTalk;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::CanTalkWithNpc",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeInt(templateId);
os__.writeBool(canTalk);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
templateId = is__.readInt();
canTalk = is__.readBool();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class RefreshPlayerPropertyChange : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public string key;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int changeType;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int valueType;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int value;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int duration;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public long timestamp;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public RefreshPlayerPropertyChange()
{
key = "";
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public RefreshPlayerPropertyChange(string key, int changeType, int valueType, int value, int duration, long timestamp)
{
this.key = key;
this.changeType = changeType;
this.valueType = valueType;
this.value = value;
this.duration = duration;
this.timestamp = timestamp;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::RefreshPlayerPropertyChange",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeString(key);
os__.writeInt(changeType);
os__.writeInt(valueType);
os__.writeInt(value);
os__.writeInt(duration);
os__.writeLong(timestamp);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
key = is__.readString();
changeType = is__.readInt();
valueType = is__.readInt();
value = is__.readInt();
duration = is__.readInt();
timestamp = is__.readLong();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class SkillDataICE : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int skillId;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public long skillTime;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public SkillDataICE()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public SkillDataICE(int skillId, long skillTime)
{
this.skillId = skillId;
this.skillTime = skillTime;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::SkillDataICE",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeInt(skillId);
os__.writeLong(skillTime);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
skillId = is__.readInt();
skillTime = is__.readLong();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class GetPlayerData : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public float x;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public float y;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public float direction;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int hp;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int mp;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int pkMode;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int pkValue;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int pkLevel;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public BattleIce.SkillDataICE[] skillData;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int combatState;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public GetPlayerData()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public GetPlayerData(float x, float y, float direction, int hp, int mp, int pkMode, int pkValue, int pkLevel, BattleIce.SkillDataICE[] skillData, int combatState)
{
this.x = x;
this.y = y;
this.direction = direction;
this.hp = hp;
this.mp = mp;
this.pkMode = pkMode;
this.pkValue = pkValue;
this.pkLevel = pkLevel;
this.skillData = skillData;
this.combatState = combatState;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::GetPlayerData",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeFloat(x);
os__.writeFloat(y);
os__.writeFloat(direction);
os__.writeInt(hp);
os__.writeInt(mp);
os__.writeInt(pkMode);
os__.writeInt(pkValue);
os__.writeInt(pkLevel);
BattleIce.SkillDataSeqHelper.write(os__, skillData);
os__.writeInt(combatState);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
x = is__.readFloat();
y = is__.readFloat();
direction = is__.readFloat();
hp = is__.readInt();
mp = is__.readInt();
pkMode = is__.readInt();
pkValue = is__.readInt();
pkLevel = is__.readInt();
skillData = BattleIce.SkillDataSeqHelper.read(is__);
combatState = is__.readInt();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
#if !SILVERLIGHT
[_System.Serializable]
#endif
public partial class CanTalkWithNpcResult : Ice.Object
{
#region Slice data members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public int templateId;
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public bool canTalk;
#endregion
#region Constructors
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public CanTalkWithNpcResult()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public CanTalkWithNpcResult(int templateId, bool canTalk)
{
this.templateId = templateId;
this.canTalk = canTalk;
}
#endregion
#region Slice type-related members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static readonly string[] ids__ =
{
"::BattleIce::CanTalkWithNpcResult",
"::Ice::Object"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual bool ice_isA(string s, Ice.Current current__)
{
return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_ping(Ice.Current current__)
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids()
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string[] ice_ids(Ice.Current current__)
{
return ids__;
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id()
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual string ice_id(Ice.Current current__)
{
return ids__[0];
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public static string ice_staticId()
{
return ids__[0];
}
#endregion
#region Operation dispatch
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request, Ice.DispatchInterceptorAsyncCallback cb)
{
IceInternal.Incoming inc = (IceInternal.Incoming)request;
if(cb != null)
{
inc.push(cb);
}
try
{
inc.startOver();
return dispatch__(inc, inc.getCurrent());
}
finally
{
if(cb != null)
{
inc.pop();
}
}
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus ice_dispatch(Ice.Request request)
{
return ice_dispatch(request, null);
}
private static string[] all__ =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping"
};
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
{
int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
if(pos < 0)
{
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
switch(pos)
{
case 0:
{
return Ice.ObjectImpl.ice_id___(this, inS__, current__);
}
case 1:
{
return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
}
case 2:
{
return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
}
case 3:
{
return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
}
}
_System.Diagnostics.Debug.Assert(false);
throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
}
#endregion
#region Marshaling support
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_preMarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void ice_postUnmarshal()
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(IceInternal.BasicStream os__)
{
os__.startWriteObject(null);
writeImpl__(os__);
os__.endWriteObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(IceInternal.BasicStream is__)
{
is__.startReadObject();
readImpl__(is__);
is__.endReadObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void write__(Ice.OutputStream outS__)
{
outS__.startObject(null);
writeImpl__(outS__);
outS__.endObject();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public virtual void read__(Ice.InputStream inS__)
{
inS__.startObject();
readImpl__(inS__);
inS__.endObject(false);
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(IceInternal.BasicStream os__)
{
os__.startWriteSlice(ice_staticId(), -1, true);
os__.writeInt(templateId);
os__.writeBool(canTalk);
os__.endWriteSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(IceInternal.BasicStream is__)
{
is__.startReadSlice();
templateId = is__.readInt();
canTalk = is__.readBool();
is__.endReadSlice();
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void writeImpl__(Ice.OutputStream os__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
protected virtual void readImpl__(Ice.InputStream is__)
{
throw new Ice.MarshalException("class was not generated with stream support");
}
#endregion
#region ICloneable members
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public object Clone()
{
return MemberwiseClone();
}
#endregion
}
[_System.Runtime.InteropServices.ComVisible(false)]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
[_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
public partial interface XmdsManager : Ice.Object, XmdsManagerOperations_, XmdsManagerOperationsNC_
{
}
}
namespace BattleIce
{
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_notifyBattleServer();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getZoneStaticData(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getZoneRegions(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getBornPlace(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getAllUnitInfo(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getAllNpcInfo(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getAllPlayerUUID(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getPlayerData(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_onMonsterDiedDrops();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_helpRevivePlayer();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_revivePlayer();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshSummonMount();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerBasicData();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerTeamData();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerRemainBagCountData();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerRemainTeamBagCountData();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPetBaseInfoChange();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPetDataChange(int ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerBattleEffect();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_addPlayerAtt();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerSkill();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_playerChangeSkill();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerAvatar();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getPlayerPKInfoData(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getPlayerSkillCDTime(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_canTalkWithNpc(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPropertyChange();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPKMode(int ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPKValue();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPKLevel();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_onFinishPickItem();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPetSkillChange();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_canUseItem(bool ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_transferToPointPos(bool ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPetPropertyChange();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getPlayerPetData(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_triggrBattleFunction();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_addUnits(int ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshPlayerPetFollowModeChange();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_playerReady();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_refreshTeamData();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_autoBattle();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getPlayerStatistic(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_getInstanceStatistic(string ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_addUnit(int ret__);
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_removeUnit();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_removePointUnit();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_removeItem();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_changePlayerState();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_playerChuanGong();
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public delegate void Callback_XmdsManager_mountainKingRefreshNotify();
}
namespace BattleIce
{
///
/// onFinishPickItem
///
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface FinishPickItemPrx : Ice.ObjectPrx
{
}
///
/// getPlayerPKInfoData
///
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface PlayerPKInfoDataPrx : Ice.ObjectPrx
{
}
///
/// canTalkWithNpc
///
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface CanTalkWithNpcPrx : Ice.ObjectPrx
{
}
///
/// refreshPlayerPropertyChange
///
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface RefreshPlayerPropertyChangePrx : Ice.ObjectPrx
{
}
///
/// getPlayerData
///
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface SkillDataICEPrx : Ice.ObjectPrx
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface GetPlayerDataPrx : Ice.ObjectPrx
{
}
///
/// canTalkWithNpc
///
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface CanTalkWithNpcResultPrx : Ice.ObjectPrx
{
}
[_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
public interface XmdsManagerPrx : Ice.ObjectPrx
{
void notifyBattleServer(string instanceId, string name, string data);
void notifyBattleServer(string instanceId, string name, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_notifyBattleServer(string instanceId, string name, string data);
Ice.AsyncResult begin_notifyBattleServer(string instanceId, string name, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_notifyBattleServer(string instanceId, string name, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_notifyBattleServer(string instanceId, string name, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_notifyBattleServer(Ice.AsyncResult r__);
string getZoneStaticData(string instanceId);
string getZoneStaticData(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getZoneStaticData(string instanceId);
Ice.AsyncResult begin_getZoneStaticData(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getZoneStaticData(string instanceId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getZoneStaticData(string instanceId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getZoneStaticData(Ice.AsyncResult r__);
string getZoneRegions(string instanceId);
string getZoneRegions(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getZoneRegions(string instanceId);
Ice.AsyncResult begin_getZoneRegions(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getZoneRegions(string instanceId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getZoneRegions(string instanceId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getZoneRegions(Ice.AsyncResult r__);
string getBornPlace(string instanceId, int areaId, string pointId);
string getBornPlace(string instanceId, int areaId, string pointId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getBornPlace(string instanceId, int areaId, string pointId);
Ice.AsyncResult begin_getBornPlace(string instanceId, int areaId, string pointId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getBornPlace(string instanceId, int areaId, string pointId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getBornPlace(string instanceId, int areaId, string pointId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getBornPlace(Ice.AsyncResult r__);
string getAllUnitInfo(string instanceId);
string getAllUnitInfo(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getAllUnitInfo(string instanceId);
Ice.AsyncResult begin_getAllUnitInfo(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getAllUnitInfo(string instanceId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getAllUnitInfo(string instanceId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getAllUnitInfo(Ice.AsyncResult r__);
string getAllNpcInfo(string instanceId);
string getAllNpcInfo(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getAllNpcInfo(string instanceId);
Ice.AsyncResult begin_getAllNpcInfo(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getAllNpcInfo(string instanceId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getAllNpcInfo(string instanceId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getAllNpcInfo(Ice.AsyncResult r__);
string getAllPlayerUUID();
string getAllPlayerUUID(_System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getAllPlayerUUID();
Ice.AsyncResult begin_getAllPlayerUUID(_System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getAllPlayerUUID(Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getAllPlayerUUID(_System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getAllPlayerUUID(Ice.AsyncResult r__);
string getPlayerData(string playerId, bool changeArea);
string getPlayerData(string playerId, bool changeArea, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerData(string playerId, bool changeArea);
Ice.AsyncResult begin_getPlayerData(string playerId, bool changeArea, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerData(string playerId, bool changeArea, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getPlayerData(string playerId, bool changeArea, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getPlayerData(Ice.AsyncResult r__);
void onMonsterDiedDrops(string instanceId, string data);
void onMonsterDiedDrops(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_onMonsterDiedDrops(string instanceId, string data);
Ice.AsyncResult begin_onMonsterDiedDrops(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_onMonsterDiedDrops(string instanceId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_onMonsterDiedDrops(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_onMonsterDiedDrops(Ice.AsyncResult r__);
void helpRevivePlayer(string playerId, string revivePlayerId, int time);
void helpRevivePlayer(string playerId, string revivePlayerId, int time, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_helpRevivePlayer(string playerId, string revivePlayerId, int time);
Ice.AsyncResult begin_helpRevivePlayer(string playerId, string revivePlayerId, int time, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_helpRevivePlayer(string playerId, string revivePlayerId, int time, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_helpRevivePlayer(string playerId, string revivePlayerId, int time, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_helpRevivePlayer(Ice.AsyncResult r__);
void revivePlayer(string playerId, string data);
void revivePlayer(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_revivePlayer(string playerId, string data);
Ice.AsyncResult begin_revivePlayer(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_revivePlayer(string playerId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_revivePlayer(string playerId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_revivePlayer(Ice.AsyncResult r__);
void refreshSummonMount(string playerId, int time, int isUp);
void refreshSummonMount(string playerId, int time, int isUp, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshSummonMount(string playerId, int time, int isUp);
Ice.AsyncResult begin_refreshSummonMount(string playerId, int time, int isUp, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshSummonMount(string playerId, int time, int isUp, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshSummonMount(string playerId, int time, int isUp, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshSummonMount(Ice.AsyncResult r__);
void refreshPlayerBasicData(string playerId, string basic);
void refreshPlayerBasicData(string playerId, string basic, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerBasicData(string playerId, string basic);
Ice.AsyncResult begin_refreshPlayerBasicData(string playerId, string basic, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerBasicData(string playerId, string basic, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerBasicData(string playerId, string basic, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerBasicData(Ice.AsyncResult r__);
void refreshPlayerTeamData(string playerId, string uuidList);
void refreshPlayerTeamData(string playerId, string uuidList, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerTeamData(string playerId, string uuidList);
Ice.AsyncResult begin_refreshPlayerTeamData(string playerId, string uuidList, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerTeamData(string playerId, string uuidList, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerTeamData(string playerId, string uuidList, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerTeamData(Ice.AsyncResult r__);
void refreshPlayerRemainBagCountData(string playerId, int remainCount);
void refreshPlayerRemainBagCountData(string playerId, int remainCount, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerRemainBagCountData(string playerId, int remainCount);
Ice.AsyncResult begin_refreshPlayerRemainBagCountData(string playerId, int remainCount, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerRemainBagCountData(string playerId, int remainCount, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerRemainBagCountData(string playerId, int remainCount, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerRemainBagCountData(Ice.AsyncResult r__);
void refreshPlayerRemainTeamBagCountData(string playerId, int remainCount);
void refreshPlayerRemainTeamBagCountData(string playerId, int remainCount, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerRemainTeamBagCountData(string playerId, int remainCount);
Ice.AsyncResult begin_refreshPlayerRemainTeamBagCountData(string playerId, int remainCount, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerRemainTeamBagCountData(string playerId, int remainCount, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerRemainTeamBagCountData(string playerId, int remainCount, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerRemainTeamBagCountData(Ice.AsyncResult r__);
void refreshPlayerPetBaseInfoChange(string playerId, string data);
void refreshPlayerPetBaseInfoChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetBaseInfoChange(string playerId, string data);
Ice.AsyncResult begin_refreshPlayerPetBaseInfoChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetBaseInfoChange(string playerId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPetBaseInfoChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPetBaseInfoChange(Ice.AsyncResult r__);
int refreshPlayerPetDataChange(string playerId, int type, string data);
int refreshPlayerPetDataChange(string playerId, int type, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetDataChange(string playerId, int type, string data);
Ice.AsyncResult begin_refreshPlayerPetDataChange(string playerId, int type, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetDataChange(string playerId, int type, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPetDataChange(string playerId, int type, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
int end_refreshPlayerPetDataChange(Ice.AsyncResult r__);
void refreshPlayerBattleEffect(string playerId, string effects);
void refreshPlayerBattleEffect(string playerId, string effects, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerBattleEffect(string playerId, string effects);
Ice.AsyncResult begin_refreshPlayerBattleEffect(string playerId, string effects, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerBattleEffect(string playerId, string effects, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerBattleEffect(string playerId, string effects, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerBattleEffect(Ice.AsyncResult r__);
void addPlayerAtt(string playerId, string notifyPlayerIds, string key, int value);
void addPlayerAtt(string playerId, string notifyPlayerIds, string key, int value, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_addPlayerAtt(string playerId, string notifyPlayerIds, string key, int value);
Ice.AsyncResult begin_addPlayerAtt(string playerId, string notifyPlayerIds, string key, int value, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_addPlayerAtt(string playerId, string notifyPlayerIds, string key, int value, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_addPlayerAtt(string playerId, string notifyPlayerIds, string key, int value, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_addPlayerAtt(Ice.AsyncResult r__);
void refreshPlayerSkill(string playerId, int operateID, string skills);
void refreshPlayerSkill(string playerId, int operateID, string skills, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerSkill(string playerId, int operateID, string skills);
Ice.AsyncResult begin_refreshPlayerSkill(string playerId, int operateID, string skills, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerSkill(string playerId, int operateID, string skills, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerSkill(string playerId, int operateID, string skills, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerSkill(Ice.AsyncResult r__);
void playerChangeSkill(string playerId, int oldSkillID, int newSkillID, string data);
void playerChangeSkill(string playerId, int oldSkillID, int newSkillID, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_playerChangeSkill(string playerId, int oldSkillID, int newSkillID, string data);
Ice.AsyncResult begin_playerChangeSkill(string playerId, int oldSkillID, int newSkillID, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_playerChangeSkill(string playerId, int oldSkillID, int newSkillID, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_playerChangeSkill(string playerId, int oldSkillID, int newSkillID, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_playerChangeSkill(Ice.AsyncResult r__);
void refreshPlayerAvatar(string playerId, string avatars);
void refreshPlayerAvatar(string playerId, string avatars, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerAvatar(string playerId, string avatars);
Ice.AsyncResult begin_refreshPlayerAvatar(string playerId, string avatars, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerAvatar(string playerId, string avatars, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerAvatar(string playerId, string avatars, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerAvatar(Ice.AsyncResult r__);
string getPlayerPKInfoData(string playerId);
string getPlayerPKInfoData(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerPKInfoData(string playerId);
Ice.AsyncResult begin_getPlayerPKInfoData(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerPKInfoData(string playerId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getPlayerPKInfoData(string playerId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getPlayerPKInfoData(Ice.AsyncResult r__);
string getPlayerSkillCDTime(string playerId);
string getPlayerSkillCDTime(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerSkillCDTime(string playerId);
Ice.AsyncResult begin_getPlayerSkillCDTime(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerSkillCDTime(string playerId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getPlayerSkillCDTime(string playerId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getPlayerSkillCDTime(Ice.AsyncResult r__);
string canTalkWithNpc(string playerId, int npcId);
string canTalkWithNpc(string playerId, int npcId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_canTalkWithNpc(string playerId, int npcId);
Ice.AsyncResult begin_canTalkWithNpc(string playerId, int npcId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_canTalkWithNpc(string playerId, int npcId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_canTalkWithNpc(string playerId, int npcId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_canTalkWithNpc(Ice.AsyncResult r__);
void refreshPlayerPropertyChange(string playerId, string data);
void refreshPlayerPropertyChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPropertyChange(string playerId, string data);
Ice.AsyncResult begin_refreshPlayerPropertyChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPropertyChange(string playerId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPropertyChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPropertyChange(Ice.AsyncResult r__);
int refreshPlayerPKMode(string playerId, bool isLook, int mode);
int refreshPlayerPKMode(string playerId, bool isLook, int mode, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPKMode(string playerId, bool isLook, int mode);
Ice.AsyncResult begin_refreshPlayerPKMode(string playerId, bool isLook, int mode, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPKMode(string playerId, bool isLook, int mode, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPKMode(string playerId, bool isLook, int mode, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
int end_refreshPlayerPKMode(Ice.AsyncResult r__);
void refreshPlayerPKValue(string playerId, int value);
void refreshPlayerPKValue(string playerId, int value, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPKValue(string playerId, int value);
Ice.AsyncResult begin_refreshPlayerPKValue(string playerId, int value, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPKValue(string playerId, int value, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPKValue(string playerId, int value, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPKValue(Ice.AsyncResult r__);
void refreshPlayerPKLevel(string playerId, int level);
void refreshPlayerPKLevel(string playerId, int level, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPKLevel(string playerId, int level);
Ice.AsyncResult begin_refreshPlayerPKLevel(string playerId, int level, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPKLevel(string playerId, int level, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPKLevel(string playerId, int level, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPKLevel(Ice.AsyncResult r__);
void onFinishPickItem(string playerId, string data);
void onFinishPickItem(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_onFinishPickItem(string playerId, string data);
Ice.AsyncResult begin_onFinishPickItem(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_onFinishPickItem(string playerId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_onFinishPickItem(string playerId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_onFinishPickItem(Ice.AsyncResult r__);
void refreshPlayerPetSkillChange(string playerId, int operateID, string skills);
void refreshPlayerPetSkillChange(string playerId, int operateID, string skills, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetSkillChange(string playerId, int operateID, string skills);
Ice.AsyncResult begin_refreshPlayerPetSkillChange(string playerId, int operateID, string skills, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetSkillChange(string playerId, int operateID, string skills, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPetSkillChange(string playerId, int operateID, string skills, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPetSkillChange(Ice.AsyncResult r__);
bool canUseItem(string playerId);
bool canUseItem(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_canUseItem(string playerId);
Ice.AsyncResult begin_canUseItem(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_canUseItem(string playerId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_canUseItem(string playerId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
bool end_canUseItem(Ice.AsyncResult r__);
bool transferToPointPos(string instanceId, string playerId, string point, bool setDirection, float direction);
bool transferToPointPos(string instanceId, string playerId, string point, bool setDirection, float direction, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_transferToPointPos(string instanceId, string playerId, string point, bool setDirection, float direction);
Ice.AsyncResult begin_transferToPointPos(string instanceId, string playerId, string point, bool setDirection, float direction, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_transferToPointPos(string instanceId, string playerId, string point, bool setDirection, float direction, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_transferToPointPos(string instanceId, string playerId, string point, bool setDirection, float direction, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
bool end_transferToPointPos(Ice.AsyncResult r__);
void refreshPlayerPetPropertyChange(string playerId, string data);
void refreshPlayerPetPropertyChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetPropertyChange(string playerId, string data);
Ice.AsyncResult begin_refreshPlayerPetPropertyChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetPropertyChange(string playerId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPetPropertyChange(string playerId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPetPropertyChange(Ice.AsyncResult r__);
string getPlayerPetData(string playerId);
string getPlayerPetData(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerPetData(string playerId);
Ice.AsyncResult begin_getPlayerPetData(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerPetData(string playerId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getPlayerPetData(string playerId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getPlayerPetData(Ice.AsyncResult r__);
void triggrBattleFunction(string playerId, int eventId, int value1, int valu2, int valu3, int valu4, int value5, int value6);
void triggrBattleFunction(string playerId, int eventId, int value1, int valu2, int valu3, int valu4, int value5, int value6, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_triggrBattleFunction(string playerId, int eventId, int value1, int valu2, int valu3, int valu4, int value5, int value6);
Ice.AsyncResult begin_triggrBattleFunction(string playerId, int eventId, int value1, int valu2, int valu3, int valu4, int value5, int value6, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_triggrBattleFunction(string playerId, int eventId, int value1, int valu2, int valu3, int valu4, int value5, int value6, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_triggrBattleFunction(string playerId, int eventId, int value1, int valu2, int valu3, int valu4, int value5, int value6, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_triggrBattleFunction(Ice.AsyncResult r__);
int addUnits(string instanceId, string data);
int addUnits(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_addUnits(string instanceId, string data);
Ice.AsyncResult begin_addUnits(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_addUnits(string instanceId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_addUnits(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
int end_addUnits(Ice.AsyncResult r__);
void refreshPlayerPetFollowModeChange(string playerId, int mode);
void refreshPlayerPetFollowModeChange(string playerId, int mode, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetFollowModeChange(string playerId, int mode);
Ice.AsyncResult begin_refreshPlayerPetFollowModeChange(string playerId, int mode, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshPlayerPetFollowModeChange(string playerId, int mode, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshPlayerPetFollowModeChange(string playerId, int mode, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshPlayerPetFollowModeChange(Ice.AsyncResult r__);
void playerReady(string playerId);
void playerReady(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_playerReady(string playerId);
Ice.AsyncResult begin_playerReady(string playerId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_playerReady(string playerId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_playerReady(string playerId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_playerReady(Ice.AsyncResult r__);
void refreshTeamData(string playerId, string data);
void refreshTeamData(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshTeamData(string playerId, string data);
Ice.AsyncResult begin_refreshTeamData(string playerId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_refreshTeamData(string playerId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_refreshTeamData(string playerId, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_refreshTeamData(Ice.AsyncResult r__);
void autoBattle(string instanceId, string playerId, bool enable);
void autoBattle(string instanceId, string playerId, bool enable, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_autoBattle(string instanceId, string playerId, bool enable);
Ice.AsyncResult begin_autoBattle(string instanceId, string playerId, bool enable, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_autoBattle(string instanceId, string playerId, bool enable, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_autoBattle(string instanceId, string playerId, bool enable, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_autoBattle(Ice.AsyncResult r__);
string getPlayerStatistic(string instanceId, string playerId, int flag);
string getPlayerStatistic(string instanceId, string playerId, int flag, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerStatistic(string instanceId, string playerId, int flag);
Ice.AsyncResult begin_getPlayerStatistic(string instanceId, string playerId, int flag, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getPlayerStatistic(string instanceId, string playerId, int flag, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getPlayerStatistic(string instanceId, string playerId, int flag, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getPlayerStatistic(Ice.AsyncResult r__);
string getInstanceStatistic(string instanceId);
string getInstanceStatistic(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getInstanceStatistic(string instanceId);
Ice.AsyncResult begin_getInstanceStatistic(string instanceId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_getInstanceStatistic(string instanceId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_getInstanceStatistic(string instanceId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
string end_getInstanceStatistic(Ice.AsyncResult r__);
int addUnit(string instanceId, int unitTemplateID, string data);
int addUnit(string instanceId, int unitTemplateID, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_addUnit(string instanceId, int unitTemplateID, string data);
Ice.AsyncResult begin_addUnit(string instanceId, int unitTemplateID, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_addUnit(string instanceId, int unitTemplateID, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_addUnit(string instanceId, int unitTemplateID, string data, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
int end_addUnit(Ice.AsyncResult r__);
void removeUnit(string instanceId, int unitId);
void removeUnit(string instanceId, int unitId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_removeUnit(string instanceId, int unitId);
Ice.AsyncResult begin_removeUnit(string instanceId, int unitId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_removeUnit(string instanceId, int unitId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_removeUnit(string instanceId, int unitId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_removeUnit(Ice.AsyncResult r__);
void removePointUnit(string instanceId, int unitObjectId);
void removePointUnit(string instanceId, int unitObjectId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_removePointUnit(string instanceId, int unitObjectId);
Ice.AsyncResult begin_removePointUnit(string instanceId, int unitObjectId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_removePointUnit(string instanceId, int unitObjectId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_removePointUnit(string instanceId, int unitObjectId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_removePointUnit(Ice.AsyncResult r__);
void removeItem(string instanceId, int itemId);
void removeItem(string instanceId, int itemId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_removeItem(string instanceId, int itemId);
Ice.AsyncResult begin_removeItem(string instanceId, int itemId, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_removeItem(string instanceId, int itemId, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_removeItem(string instanceId, int itemId, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_removeItem(Ice.AsyncResult r__);
void changePlayerState(string instanceId, string playerId, byte status, int time);
void changePlayerState(string instanceId, string playerId, byte status, int time, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_changePlayerState(string instanceId, string playerId, byte status, int time);
Ice.AsyncResult begin_changePlayerState(string instanceId, string playerId, byte status, int time, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_changePlayerState(string instanceId, string playerId, byte status, int time, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_changePlayerState(string instanceId, string playerId, byte status, int time, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_changePlayerState(Ice.AsyncResult r__);
void playerChuanGong(string instanceId, string playerIdA, string playerIdB);
void playerChuanGong(string instanceId, string playerIdA, string playerIdB, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_playerChuanGong(string instanceId, string playerIdA, string playerIdB);
Ice.AsyncResult begin_playerChuanGong(string instanceId, string playerIdA, string playerIdB, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_playerChuanGong(string instanceId, string playerIdA, string playerIdB, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_playerChuanGong(string instanceId, string playerIdA, string playerIdB, _System.Collections.Generic.Dictionary ctx__, Ice.AsyncCallback cb__, object cookie__);
void end_playerChuanGong(Ice.AsyncResult r__);
void mountainKingRefreshNotify(string instanceId, string data);
void mountainKingRefreshNotify(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_mountainKingRefreshNotify(string instanceId, string data);
Ice.AsyncResult begin_mountainKingRefreshNotify(string instanceId, string data, _System.Collections.Generic.Dictionary ctx__);
Ice.AsyncResult begin_mountainKingRefreshNotify(string instanceId, string data, Ice.AsyncCallback cb__, object cookie__);
Ice.AsyncResult begin_mountainKingRefreshNotify(string instanceId, string data, _System.Collections.Generic.Dictionary