public class AOTGenericReferences : UnityEngine.MonoBehaviour { // {{ constraint implement type // }} // {{ AOT generic type //Animancer.AnimancerTransition`1 //Cysharp.Threading.Tasks.UniTask`1 //Cysharp.Threading.Tasks.UniTask`1/Awaiter //DG.Tweening.Core.DOSetter`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.AEvent`1 //ET.ATimer`1 //ET.AwakeSystem`1 //ET.AwakeSystem`2 //ET.AwakeSystem`2 //ET.AwakeSystem`2 //ET.AwakeSystem`3 //ET.AwakeSystem`3 //ET.BEvent`1 //ET.ConfigSingleton`1 //ET.DestroySystem`1 //ET.ETAsyncTaskMethodBuilder`1> //ET.ETAsyncTaskMethodBuilder`1 //ET.ETAsyncTaskMethodBuilder`1 //ET.ETAsyncTaskMethodBuilder`1 //ET.ETAsyncTaskMethodBuilder`1 //ET.ETTask`1> //ET.ETTask`1 //ET.ETTask`1 //ET.ETTask`1 //ET.ETTask`1 //ET.ETTask`1 //ET.IAwake`1 //ET.IAwake`1 //ET.IAwake`1 //ET.IAwake`2 //ET.IAwake`2 //ET.LateUpdateSystem`1 //ET.ListComponent`1 //ET.LoadSystem`1 //ET.Singleton`1 //ET.UpdateSystem`1 //System.Action`1 //System.Action`1 //System.Action`1 //System.Action`1 //System.Action`1 //System.Action`2 //System.Action`2 //System.Action`3 //System.Action`3 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2 //System.Collections.Generic.Dictionary`2/Enumerator //System.Collections.Generic.Dictionary`2/Enumerator //System.Collections.Generic.Dictionary`2/Enumerator //System.Collections.Generic.Dictionary`2/Enumerator //System.Collections.Generic.Dictionary`2/Enumerator //System.Collections.Generic.Dictionary`2/KeyCollection //System.Collections.Generic.Dictionary`2/KeyCollection //System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator //System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator //System.Collections.Generic.Dictionary`2/ValueCollection //System.Collections.Generic.Dictionary`2/ValueCollection //System.Collections.Generic.Dictionary`2/ValueCollection //System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator //System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator //System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator //System.Collections.Generic.EqualityComparer`1 //System.Collections.Generic.HashSet`1 //System.Collections.Generic.HashSet`1 //System.Collections.Generic.HashSet`1/Enumerator //System.Collections.Generic.ICollection`1 //System.Collections.Generic.ICollection`1 //System.Collections.Generic.ICollection`1> //System.Collections.Generic.ICollection`1 //System.Collections.Generic.IComparer`1 //System.Collections.Generic.IEnumerable`1 //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1 //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerable`1> //System.Collections.Generic.IEnumerator`1 //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1 //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IEnumerator`1> //System.Collections.Generic.IList`1 //System.Collections.Generic.IList`1 //System.Collections.Generic.IList`1 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.KeyValuePair`2 //System.Collections.Generic.LinkedList`1 //System.Collections.Generic.LinkedList`1/Enumerator //System.Collections.Generic.LinkedListNode`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1> //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1> //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1 //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.List`1/Enumerator //System.Collections.Generic.Queue`1 //System.Collections.Generic.Queue`1/Enumerator //System.Collections.Generic.SortedDictionary`2 //System.Collections.Generic.SortedDictionary`2/ValueCollection //System.Collections.Generic.SortedDictionary`2/ValueCollection/Enumerator //System.Collections.Generic.Stack`1 //System.Comparison`1 //System.Comparison`1 //System.Func`1 //System.Func`1 //System.Func`2,System.Int32> //System.Func`2,System.Object> //System.IComparable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.IEquatable`1 //System.Nullable`1 //System.Nullable`1 //System.Nullable`1 //System.Predicate`1 //System.Predicate`1 //System.Runtime.CompilerServices.TaskAwaiter`1 //System.Runtime.CompilerServices.TaskAwaiter`1> //System.Threading.Tasks.Task`1 //System.Threading.Tasks.Task`1> //System.ValueTuple`2 //System.ValueTuple`2 // }} public void RefMethods() { // System.Void BattleResourceMgr::LoadTemplates(CommonAI.Zone.ZoneEditor.EditorTemplates,System.IO.Stream) // System.Object DG.Tweening.TweenSettingsExtensions::OnComplete(System.Object,DG.Tweening.TweenCallback) // System.Object DG.Tweening.TweenSettingsExtensions::OnKill(System.Object,DG.Tweening.TweenCallback) // System.Object DG.Tweening.TweenSettingsExtensions::SetDelay(System.Object,System.Single) // System.Object DG.Tweening.TweenSettingsExtensions::SetEase(System.Object,DG.Tweening.Ease) // System.Object DG.Tweening.TweenSettingsExtensions::SetId(System.Object,System.Object) // System.Object DG.Tweening.TweenSettingsExtensions::SetLoops(System.Object,System.Int32) // System.Object DG.Tweening.TweenSettingsExtensions::SetLoops(System.Object,System.Int32,DG.Tweening.LoopType) // System.Object ET.Entity::AddChild(System.Object,System.Object,System.Boolean) // System.Object ET.Entity::AddChildWithId(System.Int64,System.Object,System.Boolean) // System.Object ET.Entity::AddChildWithId(System.Int64,System.Int32,System.Boolean) // System.Object ET.Entity::AddComponent(System.Object,System.Int32,System.Boolean) // System.Object ET.Entity::AddComponent(System.Net.Sockets.AddressFamily,System.Boolean) // System.Object ET.Entity::AddComponent(System.Boolean) // System.Object ET.Entity::GetChild(System.Int64) // System.Object ET.Entity::GetComponent() // System.Object ET.Entity::GetParent() // System.Void ET.Entity::RemoveComponent() // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.RouterAddressComponentSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.EnterMapHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.PingComponentAwakeSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.EntryEvent2_InitClient/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__2>(System.Object&,ET.Client.RouterAddressComponentSystem/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Runtime.CompilerServices.TaskAwaiter&,ET.EntryLoadCfg_Client/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted,ET.EntryLoadCfg_Client/d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,ET.EntryLoadCfg_Client/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.ReloadDllConsoleHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.ReloadConfigConsoleHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__3>(System.Object&,ET.ConsoleComponentSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted,ET.ConsoleComponentSystem/d__3>(System.Runtime.CompilerServices.TaskAwaiter`1&,ET.ConsoleComponentSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.EntryEvent1_InitShare/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__11>(ET.ETTaskCompleted&,SoundManager/d__11&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted,BattleResourceMgr/d__3>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,BattleResourceMgr/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.BattlePushHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__3>(System.Object&,ET.Client.RouterAddressComponentSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.SceneChangeHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.SceneChangeStart_AddComponent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__2>(System.Object&,ET.Client.OnNewZoneObjectHandler/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.OnNewZoneObjectHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.OnDestroyZoneObjectHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.LoginFinish_RemoveLoginUI/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__2>(System.Object&,ET.Entry/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.AppStartInitFinish_CreateLoginUI/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.LoginFinish_CreateLobbyUI/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.SceneChangeFinishEvent_CreateUIHelp/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.RouterCheckComponentAwakeSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__3>(System.Object&,ET.Client.OnNewZoneObjectHandler/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted,ET.Client.SceneChangeStart_AddComponent/d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,ET.Client.SceneChangeStart_AddComponent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__7>(System.Object&,ET.Client.ResourcesComponentSystem/d__7&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__13>(System.Object&,ET.Client.ResourcesComponentSystem/d__13&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.EntryEvent3_InitClient/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__15>(System.Object&,ET.Client.ResourcesComponentSystem/d__15&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.ResourcesLoaderComponentSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedc__DisplayClass13_0/<g__LoadDependency|0>d>(System.Object&,ET.Client.ResourcesComponentSystem/<>c__DisplayClass13_0/<g__LoadDependency|0>d&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.NetClientComponentOnReadEvent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedc__DisplayClass0_0/<g__UnLoadAsync|0>d>(System.Object&,ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<g__UnLoadAsync|0>d&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted>,ET.Client.RouterCheckComponentAwakeSystem/d__1>(System.Runtime.CompilerServices.TaskAwaiter`1>&,ET.Client.RouterCheckComponentAwakeSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted,ET.Client.GameObjectPool/d__2>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,ET.Client.GameObjectPool/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,BattleObject/AfterCreateCurrentScene_Battle/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.LoginFinish_CreateLobbyUI/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.SceneChangeStart_AddComponent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__1>(ET.Client.SceneChangeFinishEvent_CreateUIHelp/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.AppStartInitFinish_CreateLoginUI/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__2>(ET.Entry/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.OnDestroyZoneObjectHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.OnNewZoneObjectHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__2>(ET.Client.OnNewZoneObjectHandler/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(BattleObject/AfterCreateCurrentScene_Battle/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__2>(ET.Client.GameObjectPool/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.LoginFinish_RemoveLoginUI/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.AfterCreateCurrentScene_AddComponent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__3>(ET.Client.OnNewZoneObjectHandler/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::Startc__DisplayClass0_0/<g__UnLoadAsync|0>d>(ET.Client.ResourcesLoaderComponentSystem/ResourcesLoaderComponentDestroySystem/<>c__DisplayClass0_0/<g__UnLoadAsync|0>d&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__3>(BattleResourceMgr/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__11>(SoundManager/d__11&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.EntryEvent1_InitShare/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__3>(ET.ConsoleComponentSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.ReloadConfigConsoleHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.ReloadDllConsoleHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.EntryLoadCfg_Client/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.BattlePushHandler/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.EntryEvent2_InitClient/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.EnterMapHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startc__DisplayClass13_0/<g__LoadDependency|0>d>(ET.Client.ResourcesComponentSystem/<>c__DisplayClass13_0/<g__LoadDependency|0>d&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__1>(ET.Client.RouterAddressComponentSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__2>(ET.Client.RouterAddressComponentSystem/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__3>(ET.Client.RouterAddressComponentSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__1>(ET.Client.PingComponentAwakeSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__7>(ET.Client.ResourcesComponentSystem/d__7&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__1>(ET.Client.ResourcesLoaderComponentSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.EntryEvent3_InitClient/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.SceneChangeHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__15>(ET.Client.ResourcesComponentSystem/d__15&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__0>(ET.Client.NetClientComponentOnReadEvent/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__13>(ET.Client.ResourcesComponentSystem/d__13&) // System.Void ET.ETAsyncTaskMethodBuilder::Startd__1>(ET.Client.RouterCheckComponentAwakeSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__2>(System.Object&,ET.Client.RouterHelper/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__0>(ET.ETTaskCompleted&,ET.Client.SceneFactory/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__4>(System.Object&,ET.Client.EffectMgr/d__4&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompleted,ET.Client.HttpClientHelper/d__0>(System.Runtime.CompilerServices.TaskAwaiter`1&,ET.Client.HttpClientHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__14>(System.Object&,ET.Client.ResourcesComponentSystem/d__14&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.LoginHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompleted,ET.Client.GameObjectPool/d__6>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,ET.Client.GameObjectPool/d__6&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.UIComponentSystem/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.UIEventComponentSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder`1>::AwaitUnsafeOnCompletedd__1>(System.Object&,ET.Client.RouterHelper/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompleted,ET.Client.UIHelper/d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,ET.Client.UIHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__4>(System.Object&,ET.SessionSystem/d__4&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__3>(System.Object&,ET.SessionSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder`1::AwaitUnsafeOnCompletedd__0>(System.Object&,ET.Client.RouterHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__4>(ET.SessionSystem/d__4&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__3>(ET.SessionSystem/d__3&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__1>(ET.Client.UIEventComponentSystem/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__4`1>(ET.ObjectWaitSystem/d__4`1&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__14>(ET.Client.ResourcesComponentSystem/d__14&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__0>(ET.Client.UIComponentSystem/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__0>(ET.Client.LoginHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__2>(ET.Client.RouterHelper/d__2&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__0>(ET.Client.HttpClientHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__0>(ET.Client.SceneFactory/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__0>(ET.Client.RouterHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__4>(ET.Client.EffectMgr/d__4&) // System.Void ET.ETAsyncTaskMethodBuilder`1>::Startd__1>(ET.Client.RouterHelper/d__1&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__0>(ET.Client.UIHelper/d__0&) // System.Void ET.ETAsyncTaskMethodBuilder`1::Startd__6>(ET.Client.GameObjectPool/d__6&) // System.Void ET.EventSystem::Publish(ET.Scene,ET.EventType.AfterCreateCurrentScene) // System.Void ET.EventSystem::Publish(ET.Scene,ET.Client.NetClientComponentOnRead) // System.Void ET.EventSystem::Publish(ET.Scene,ET.EventType.OnNewZoneObject) // System.Void ET.EventSystem::Publish(ET.Scene,ET.EventType.SceneChangeStart) // System.Void ET.EventSystem::Publish(ET.Scene,ET.EventType.OnDestroyZoneObject) // System.Void ET.EventSystem::Publish(System.Object) // ET.ETTask ET.EventSystem::PublishAsync(ET.Scene,ET.EventType.EntryEvent1) // ET.ETTask ET.EventSystem::PublishAsync(ET.Scene,ET.EventType.EntryEvent2) // ET.ETTask ET.EventSystem::PublishAsync(ET.Scene,ET.EventType.EntryEvent3) // ET.ETTask ET.EventSystem::PublishAsync(ET.Scene,ET.EventType.EntryLoadCfg) // ET.ETTask ET.EventSystem::PublishAsync(ET.Scene,ET.EventType.AppStartInitFinish) // ET.ETTask ET.EventSystem::PublishAsync(ET.Scene,ET.EventType.LoginFinish) // System.Object ET.Game::AddSingleton() // System.Object ET.JsonHelper::FromJson(System.String) // System.Object ET.ObjectPool::Fetch() // System.Void ET.RandomGenerator::BreakRank(System.Collections.Generic.List`1) // System.Object ET.YooAssetProxy::GetAsset(YooAsset.AssetOperationHandle) // Cysharp.Threading.Tasks.UniTask`1 ET.YooAssetProxy::LoadAssetAsync(System.String) // System.Object ReferenceCollector::Get(System.String) // ET.Client.Wait_SceneChangeFinish System.Activator::CreateInstance() // System.Object System.Activator::CreateInstance() // System.Object[] System.Array::Empty() // System.Void System.Array::Resize(System.Byte[]&,System.Int32) // System.Void System.Array::Sort(System.Object[],System.Collections.Generic.IComparer`1) // System.Collections.Generic.KeyValuePair`2 System.Linq.Enumerable::First>(System.Collections.Generic.IEnumerable`1>) // System.Linq.IOrderedEnumerable`1> System.Linq.Enumerable::OrderBy,System.Int32>(System.Collections.Generic.IEnumerable`1>,System.Func`2,System.Int32>) // System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable::Select,System.Object>(System.Collections.Generic.IEnumerable`1>,System.Func`2,System.Object>) // ET.RpcInfo[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) // System.Object[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) // System.Int32[] System.Linq.Enumerable::ToArray(System.Collections.Generic.IEnumerable`1) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompletedc__DisplayClass1_0/<b__0>d>(System.Object&,ET.Client.AppStartInitFinish_CreateLoginUI/<>c__DisplayClass1_0/<b__0>d&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted,ET.Client.UIHelper/d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter&,ET.Client.UIHelper/d__1&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Startd__1>(ET.Client.UIHelper/d__1&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Startc__DisplayClass1_0/<b__0>d>(ET.Client.AppStartInitFinish_CreateLoginUI/<>c__DisplayClass1_0/<b__0>d&) // System.Object System.Threading.Interlocked::CompareExchange(System.Object&,System.Object,System.Object) // System.Threading.Tasks.Task`1 System.Threading.Tasks.TaskFactory::StartNew(System.Func`1,System.Threading.CancellationToken) // System.Object UnityEngine.Component::GetComponent() // System.Object UnityEngine.Component::GetComponentInChildren() // System.Object UnityEngine.Component::GetComponentInParent() // System.Object[] UnityEngine.Component::GetComponentsInChildren() // System.Object UnityEngine.GameObject::GetComponent() // System.Object[] UnityEngine.GameObject::GetComponentsInChildren(System.Boolean) // System.Object UnityEngine.Object::Instantiate(System.Object) // System.Object UnityEngine.Object::Instantiate(System.Object,UnityEngine.Transform,System.Boolean) // System.Object YooAsset.AssetOperationHandle::GetAssetObject() } }