using System.Net; namespace ET.Server { public class NetServerComponentOnRead { public Session Session; public object Message; public static NetServerComponentOnRead Static = new(); public static NetServerComponentOnRead Clone(Session s, object o) { Static.Session = s; Static.Message = o; return Static; } } [ComponentOf(typeof(Scene))] public class NetServerComponent: Entity, IAwake, IDestroy { public int ServiceId; } }