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- namespace ET
- {
- // 客户端挂在ClientScene上,服务端挂在Unit上
- [ComponentOf(typeof(Scene))]
- public class AIComponent: Entity, IAwake<int>, IDestroy
- {
- public int AIConfigId;
-
- public ETCancellationToken CancellationToken;
- public long Timer;
- public int Current;
- }
- }
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