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- using System.Collections.Generic;
- namespace ET
- {
- [ComponentOf(typeof(Scene))]
- public class AIDispatcherComponent: Entity, IAwake, IDestroy, ILoad
- {
- [StaticField]
- public static AIDispatcherComponent Instance;
-
- public Dictionary<string, AAIHandler> AIHandlers = new Dictionary<string, AAIHandler>();
- }
- }
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