AIDispatcherComponent.cs 350 B

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  1. using System.Collections.Generic;
  2. namespace ET
  3. {
  4. [ComponentOf(typeof(Scene))]
  5. public class AIDispatcherComponent: Entity, IAwake, IDestroy, ILoad
  6. {
  7. [StaticField]
  8. public static AIDispatcherComponent Instance;
  9. public Dictionary<string, AAIHandler> AIHandlers = new Dictionary<string, AAIHandler>();
  10. }
  11. }