10016.xml 1.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <BuffTemplate type="CommonAI.Zone.BuffTemplate">
  3. <BindingEffectList element_type="CommonAI.Zone.LaunchEffect" />
  4. <ClientVisible>True</ClientVisible>
  5. <ExclusiveCatgory>0</ExclusiveCatgory>
  6. <ExclusivePriority>0</ExclusivePriority>
  7. <FirstTimeEnable>True</FirstTimeEnable>
  8. <forceAdd>False</forceAdd>
  9. <HitIntervalMS>0</HitIntervalMS>
  10. <ID>10016</ID>
  11. <IgnoreControl>False</IgnoreControl>
  12. <IsCancelBySelf>False</IsCancelBySelf>
  13. <IsCanMove>True</IsCanMove>
  14. <IsDuplicating>False</IsDuplicating>
  15. <IsHarmful>False</IsHarmful>
  16. <IsInvincible>False</IsInvincible>
  17. <IsInvisible>False</IsInvisible>
  18. <IsOverlay>False</IsOverlay>
  19. <IsPassive>False</IsPassive>
  20. <IsRemoveOnDead>False</IsRemoveOnDead>
  21. <IsRemoveOnSenderRemoved>False</IsRemoveOnSenderRemoved>
  22. <IsSilent>False</IsSilent>
  23. <KeyFrames element_type="CommonAI.Zone.BuffTemplate+KeyFrame" />
  24. <LifeTimeMS>0</LifeTimeMS>
  25. <MakeAvatar>False</MakeAvatar>
  26. <MakeStun>False</MakeStun>
  27. <MaxOverlay>1</MaxOverlay>
  28. <Name>攻速</Name>
  29. <OverlayBindingEffect element_type="CommonAI.Zone.LaunchEffect" />
  30. <PlayType>All</PlayType>
  31. <Properties type="XmdsCommon.Plugin.XmdsBuffProperties">
  32. <BuffAbilityList element_type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
  33. <element type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
  34. <ability>PropChange</ability>
  35. </element>
  36. </BuffAbilityList>
  37. <Dispelled>True</Dispelled>
  38. <ShowBuffIcon>True</ShowBuffIcon>
  39. </Properties>
  40. <UnitChangeSkills>False</UnitChangeSkills>
  41. <UnitKeepSkillsID element_type="System.Int32" />
  42. <UnitSkills element_type="CommonAI.Zone.LaunchSkill" />
  43. <property.EditorPath>BUFF/事件Buff/攻速(10016)</property.EditorPath>
  44. </BuffTemplate>