10040.xml 2.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <BuffTemplate type="CommonAI.Zone.BuffTemplate">
  3. <BindingEffectList element_type="CommonAI.Zone.LaunchEffect" />
  4. <ClientVisible>True</ClientVisible>
  5. <ExclusiveCatgory>0</ExclusiveCatgory>
  6. <ExclusivePriority>0</ExclusivePriority>
  7. <FirstTimeEnable>True</FirstTimeEnable>
  8. <forceAdd>False</forceAdd>
  9. <HitIntervalMS>1000</HitIntervalMS>
  10. <HitKeyFrame type="CommonAI.Zone.BuffTemplate+KeyFrame">
  11. <Attack type="CommonAI.Zone.AttackProp">
  12. <Attack>0</Attack>
  13. <CrushPercent>0.00</CrushPercent>
  14. <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
  15. <HitMoveMType>BySenderPosition</HitMoveMType>
  16. <IsDamageProtect>False</IsDamageProtect>
  17. <KnockOutTimeMS>0</KnockOutTimeMS>
  18. <MaskDamage>False</MaskDamage>
  19. <MaskHitFly>False</MaskHitFly>
  20. <MaskKnockDown>False</MaskKnockDown>
  21. <MaskMustCritical>False</MaskMustCritical>
  22. <MaskMustHit>False</MaskMustHit>
  23. <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
  24. <DamageModiferID>0</DamageModiferID>
  25. <DamagePerID>0</DamagePerID>
  26. <SkillTemplateID>0</SkillTemplateID>
  27. </Properties>
  28. <StopFrameMS>0</StopFrameMS>
  29. <Weight>1</Weight>
  30. <property.SerialNumber>14539658</property.SerialNumber>
  31. </Attack>
  32. <FrameMS>0</FrameMS>
  33. </HitKeyFrame>
  34. <ID>10040</ID>
  35. <IgnoreControl>False</IgnoreControl>
  36. <IsCancelBySelf>False</IsCancelBySelf>
  37. <IsCanMove>True</IsCanMove>
  38. <IsDuplicating>False</IsDuplicating>
  39. <IsHarmful>False</IsHarmful>
  40. <IsInvincible>False</IsInvincible>
  41. <IsInvisible>False</IsInvisible>
  42. <IsOverlay>False</IsOverlay>
  43. <IsPassive>False</IsPassive>
  44. <IsRemoveOnDead>False</IsRemoveOnDead>
  45. <IsRemoveOnSenderRemoved>True</IsRemoveOnSenderRemoved>
  46. <IsSilent>False</IsSilent>
  47. <KeyFrames element_type="CommonAI.Zone.BuffTemplate+KeyFrame" />
  48. <LifeTimeMS>0</LifeTimeMS>
  49. <MakeAvatar>False</MakeAvatar>
  50. <MakeStun>False</MakeStun>
  51. <MaxOverlay>1</MaxOverlay>
  52. <Name>鸩羽千潭毒buff</Name>
  53. <OverlayBindingEffect element_type="CommonAI.Zone.LaunchEffect" />
  54. <PlayType>All</PlayType>
  55. <Properties type="XmdsCommon.Plugin.XmdsBuffProperties">
  56. <BuffAbilityList element_type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
  57. <element type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
  58. <ability>Bleed</ability>
  59. </element>
  60. </BuffAbilityList>
  61. <Dispelled>True</Dispelled>
  62. <ShowBuffIcon>True</ShowBuffIcon>
  63. </Properties>
  64. <UnitChangeSkills>False</UnitChangeSkills>
  65. <UnitKeepSkillsID element_type="System.Int32" />
  66. <UnitSkills element_type="CommonAI.Zone.LaunchSkill" />
  67. <property.EditorPath>BUFF/副本/鸩羽千潭/鸩羽千潭毒buff(10040)</property.EditorPath>
  68. </BuffTemplate>