90210.xml 4.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SpellTemplate type="CommonAI.Zone.SpellTemplate">
  3. <AOEMType>Linear</AOEMType>
  4. <BodyHeight>0.00</BodyHeight>
  5. <BodyShape>Round</BodyShape>
  6. <BodySize>0.30</BodySize>
  7. <BoomerangFlyTime>1000</BoomerangFlyTime>
  8. <BoomerangHangtime>1000</BoomerangHangtime>
  9. <ClientVisible>True</ClientVisible>
  10. <Distance>10.00</Distance>
  11. <EffectAddSpeed>1.00</EffectAddSpeed>
  12. <ExpectTarget>Enemy</ExpectTarget>
  13. <FanAngle>0.00</FanAngle>
  14. <FileBodyScale>0.60</FileBodyScale>
  15. <FileName>normal1</FileName>
  16. <HeightUpdate>False</HeightUpdate>
  17. <HitIntervalMS>0</HitIntervalMS>
  18. <HitOnExplosion>True</HitOnExplosion>
  19. <HitOnExplosionKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
  20. <Attack type="CommonAI.Zone.AttackProp">
  21. <Attack>0</Attack>
  22. <CrushPercent>0.00</CrushPercent>
  23. <Effect type="CommonAI.Zone.LaunchEffect">
  24. <BindBody>True</BindBody>
  25. <EarthQuakeMS>0</EarthQuakeMS>
  26. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  27. <EffectAddSpeed>1.00</EffectAddSpeed>
  28. <EffectHight>0.00</EffectHight>
  29. <EffectOffsetX>0.00</EffectOffsetX>
  30. <EffectOffsetY>0.00</EffectOffsetY>
  31. <EffectTimeMS>0</EffectTimeMS>
  32. <IsLoop>False</IsLoop>
  33. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  34. <RType>None</RType>
  35. <ScaleToBodySize>0.00</ScaleToBodySize>
  36. <SoundName>/res/sound/dynamic/monster/monster_atk/monster_rangedatk_shejian_hit.assetbundles</SoundName>
  37. <property.SerialNumber>5265978</property.SerialNumber>
  38. </Effect>
  39. <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
  40. <HitMoveMType>BySenderPosition</HitMoveMType>
  41. <IsDamageProtect>False</IsDamageProtect>
  42. <KnockOutTimeMS>0</KnockOutTimeMS>
  43. <MaskDamage>False</MaskDamage>
  44. <MaskHitFly>False</MaskHitFly>
  45. <MaskKnockDown>False</MaskKnockDown>
  46. <MaskMustCritical>False</MaskMustCritical>
  47. <MaskMustHit>False</MaskMustHit>
  48. <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
  49. <DamageModiferID>1</DamageModiferID>
  50. <DamagePerID>1</DamagePerID>
  51. <SkillTemplateID>90210</SkillTemplateID>
  52. </Properties>
  53. <StopFrameMS>0</StopFrameMS>
  54. <Weight>1</Weight>
  55. <property.SerialNumber>4999257</property.SerialNumber>
  56. </Attack>
  57. <Effect type="CommonAI.Zone.LaunchEffect">
  58. <BindBody>True</BindBody>
  59. <EarthQuakeMS>0</EarthQuakeMS>
  60. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  61. <EffectAddSpeed>1.00</EffectAddSpeed>
  62. <EffectHight>0.00</EffectHight>
  63. <EffectOffsetX>0.00</EffectOffsetX>
  64. <EffectOffsetY>0.00</EffectOffsetY>
  65. <EffectTimeMS>0</EffectTimeMS>
  66. <IsLoop>False</IsLoop>
  67. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  68. <RType>None</RType>
  69. <ScaleToBodySize>0.00</ScaleToBodySize>
  70. <SoundName>/res/sound/dynamic/monster/monster_atk/monster_rangedatk_shejian.assetbundles</SoundName>
  71. <property.SerialNumber>4999258</property.SerialNumber>
  72. </Effect>
  73. <FrameMS>0</FrameMS>
  74. </HitOnExplosionKeyFrame>
  75. <ID>90210</ID>
  76. <IsAudioLoop>False</IsAudioLoop>
  77. <IsBindingDirection>False</IsBindingDirection>
  78. <IsBindingOrbit>False</IsBindingOrbit>
  79. <IsCycAnim>True</IsCycAnim>
  80. <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
  81. <LifeTimeMS>1000</LifeTimeMS>
  82. <MaxAffectUnit>1</MaxAffectUnit>
  83. <MaxMoveDistance>0.00</MaxMoveDistance>
  84. <MSpeed_MAX>100.00</MSpeed_MAX>
  85. <MSpeed_MIN>-100.00</MSpeed_MIN>
  86. <MSpeedAcc>0.00</MSpeedAcc>
  87. <MSpeedAdd>0.00</MSpeedAdd>
  88. <MSpeedSEC>15.00</MSpeedSEC>
  89. <MType>Missile</MType>
  90. <Name>远程普攻弓箭</Name>
  91. <OrbitDistance>0.00</OrbitDistance>
  92. <ParabolaHeight>0.00</ParabolaHeight>
  93. <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
  94. <FileBodyScale_X>1.00</FileBodyScale_X>
  95. <FileBodyScale_Y>1.00</FileBodyScale_Y>
  96. <FileBodyScale_Z>1.00</FileBodyScale_Z>
  97. <IsRefineSoul>False</IsRefineSoul>
  98. <NeedTargetType>ALL</NeedTargetType>
  99. </Properties>
  100. <RectWide>1.00</RectWide>
  101. <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
  102. <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
  103. <RotateSpeedSEC>0.00</RotateSpeedSEC>
  104. <SeekingCooldownMS>1000</SeekingCooldownMS>
  105. <SeekingExpectTarget>Random</SeekingExpectTarget>
  106. <SeekingRange>10.00</SeekingRange>
  107. <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
  108. <SpecialEffect>None</SpecialEffect>
  109. <SpecialEffectParam>0.00</SpecialEffectParam>
  110. <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
  111. <property.EditorPath>法术/斩妖修仙传/BOSS法术/远程普攻/远程普攻弓箭(90210)</property.EditorPath>
  112. </SpellTemplate>