92010211.xml 4.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SkillTemplate type="CommonAI.Zone.SkillTemplate">
  3. <ActionPriority>0</ActionPriority>
  4. <ActionQueue element_type="CommonAI.Zone.UnitActionData">
  5. <element type="CommonAI.Zone.UnitActionData">
  6. <ActionSpeedRate>0.00</ActionSpeedRate>
  7. <BodyBlockOnAttackRange>False</BodyBlockOnAttackRange>
  8. <BodyHitNextAction>False</BodyHitNextAction>
  9. <BodyHitSize>0.00</BodyHitSize>
  10. <IsAddSkillBtnBlock>False</IsAddSkillBtnBlock>
  11. <IsAudioLoop>False</IsAudioLoop>
  12. <IsCancelable>False</IsCancelable>
  13. <IsCancelableBySkill>False</IsCancelableBySkill>
  14. <IsCancelBySkillNext>False</IsCancelBySkillNext>
  15. <IsChangeIcon>False</IsChangeIcon>
  16. <IsControlFaceable>False</IsControlFaceable>
  17. <IsControlMoveable>False</IsControlMoveable>
  18. <IsCycAction>False</IsCycAction>
  19. <IsFaceToTarget>True</IsFaceToTarget>
  20. <IsInvisible>False</IsInvisible>
  21. <IsJumpToTarget>False</IsJumpToTarget>
  22. <IsMoveToTarget>False</IsMoveToTarget>
  23. <IsNoneBlock>False</IsNoneBlock>
  24. <IsNoneTouch>False</IsNoneTouch>
  25. <IsShowSkillGuide>False</IsShowSkillGuide>
  26. <JumpToTargetHeightZ>1.00</JumpToTargetHeightZ>
  27. <KeyFrames element_type="CommonAI.Zone.UnitActionData+KeyFrame">
  28. <element type="CommonAI.Zone.UnitActionData+KeyFrame">
  29. <FrameMS>0</FrameMS>
  30. <hitTargetMoveEnable>True</hitTargetMoveEnable>
  31. <Spell type="CommonAI.Zone.LaunchSpell">
  32. <Angle>0.00</Angle>
  33. <ChainLevel>0</ChainLevel>
  34. <Count>1</Count>
  35. <FromUnitBody>True</FromUnitBody>
  36. <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
  37. <LaunchPercent>100.00</LaunchPercent>
  38. <LaunchSpellHeight>0.00</LaunchSpellHeight>
  39. <LaunchSpellRadius>0.00</LaunchSpellRadius>
  40. <PType>POS_TYPE_DEFAULT_SINGLE</PType>
  41. <SeekingTargetExpect>Random</SeekingTargetExpect>
  42. <SeekingTargetRange>10.00</SeekingTargetRange>
  43. <SenderUnit>Sender</SenderUnit>
  44. <SpellID>920102111</SpellID>
  45. <SpellRange>1</SpellRange>
  46. <StartAngle>0.00</StartAngle>
  47. <xModify>0.00</xModify>
  48. <xyModifyType>Relative</xyModifyType>
  49. <yModify>0.00</yModify>
  50. <property.SerialNumber>13307887</property.SerialNumber>
  51. </Spell>
  52. </element>
  53. </KeyFrames>
  54. <MoveToTargetSpeedSEC>10.00</MoveToTargetSpeedSEC>
  55. <ShowChargeTimeMS>0</ShowChargeTimeMS>
  56. <SigleActionType>None</SigleActionType>
  57. <TotalTimeMS>0</TotalTimeMS>
  58. </element>
  59. </ActionQueue>
  60. <ActionSpeedRate>1.00</ActionSpeedRate>
  61. <AttackAngle>0.00</AttackAngle>
  62. <AttackKeepRange>0.00</AttackKeepRange>
  63. <AttackMustBeInRange>True</AttackMustBeInRange>
  64. <AttackRange>60.00</AttackRange>
  65. <AutoFightFollower>False</AutoFightFollower>
  66. <BodyScale>1.00</BodyScale>
  67. <ChantTimeMS>0</ChantTimeMS>
  68. <CoolDownMS>10000</CoolDownMS>
  69. <CostHP>0</CostHP>
  70. <CostMP>0</CostMP>
  71. <CurUseTimes>-1</CurUseTimes>
  72. <ExpectTarget>Enemy</ExpectTarget>
  73. <ID>92010211</ID>
  74. <IgnoreMyUncancelable>False</IgnoreMyUncancelable>
  75. <IsCoolDownWithAction>False</IsCoolDownWithAction>
  76. <IsCounter>False</IsCounter>
  77. <IsLaunchBody>True</IsLaunchBody>
  78. <IsManuallyCancelable>False</IsManuallyCancelable>
  79. <IsSelectRange>False</IsSelectRange>
  80. <IsSingleAction>False</IsSingleAction>
  81. <Name>摊面柱·伤</Name>
  82. <Properties type="XmdsCommon.Plugin.XmdsSkillProperties">
  83. <AddUseTimesIntervalMS>3000</AddUseTimesIntervalMS>
  84. <IsRandomNormalAttack>False</IsRandomNormalAttack>
  85. <LaunchCondition>IgnoreTarget</LaunchCondition>
  86. <LaunchModeData type="XmdsCommon.Plugin.XmdsSkillLaunchModeData">
  87. <Mode>Mode_None</Mode>
  88. <Shape_Angle>0</Shape_Angle>
  89. <Shape_LaunchCenterOffset>0.00</Shape_LaunchCenterOffset>
  90. <Shape_Radius>0.00</Shape_Radius>
  91. <Shape_Width>0.00</Shape_Width>
  92. <ShowLaunchGuide>False</ShowLaunchGuide>
  93. <TwineCircleScale>0.00</TwineCircleScale>
  94. <TwineNotCircleLength>0.00</TwineNotCircleLength>
  95. <TwineNotCircleWidth>0.00</TwineNotCircleWidth>
  96. </LaunchModeData>
  97. <LaunchType>None</LaunchType>
  98. <NeedTarget>True</NeedTarget>
  99. <NeedTargetType>ALL</NeedTargetType>
  100. <SkillIndex>0</SkillIndex>
  101. <SkillType>active</SkillType>
  102. <TargetType>Enemy</TargetType>
  103. <UseTimes>1</UseTimes>
  104. </Properties>
  105. <SelectRangeSize>0.00</SelectRangeSize>
  106. <SelectRangeType>NA</SelectRangeType>
  107. <SingleActionCoolDownMS>500</SingleActionCoolDownMS>
  108. <property.EditorPath>技能/斩妖修仙传技能/boss技能/各阶野外单独技能/1阶野外/B迷津渡/摊面柱·伤(92010211)</property.EditorPath>
  109. </SkillTemplate>