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- <?xml version="1.0" encoding="utf-8"?>
- <SceneData type="CommonAI.Zone.ZoneEditor.SceneData">
- <Abilities element_type="CommonAI.Zone.ZoneEditor.SceneAbilityData" />
- <Areas element_type="CommonAI.Zone.ZoneEditor.AreaData" />
- <BlockSeekCritical>5.00</BlockSeekCritical>
- <canRiding>True</canRiding>
- <ClientSyncRange>20.00</ClientSyncRange>
- <Decorations element_type="CommonAI.Zone.ZoneEditor.DecorationData" />
- <DefaultUnitLevel>0</DefaultUnitLevel>
- <EnvironmentVars element_type="CommonAI.ZoneEditor.ZoneVar" />
- <Events element_type="CommonAI.Zone.ZoneEditor.ZoneEvent" />
- <ID>1</ID>
- <isTeam>False</isTeam>
- <Items element_type="CommonAI.Zone.ZoneEditor.ItemData" />
- <killInterval>0</killInterval>
- <killMax>0</killMax>
- <killMaxCoolTime>0</killMaxCoolTime>
- <MaxPlayer>10</MaxPlayer>
- <MaxUnit>500</MaxUnit>
- <MonsterAddPropPercentWithFloor>0.00</MonsterAddPropPercentWithFloor>
- <MonsterAddPropRatioWithLv>0.00</MonsterAddPropRatioWithLv>
- <Name>stage1</Name>
- <Points element_type="CommonAI.Zone.ZoneEditor.PointData" />
- <Properties type="XmdsCommon.Plugin.XmdsSceneProperties">
- <AOIMaxRange>-1</AOIMaxRange>
- <AOIMinRange>-1</AOIMinRange>
- <BotTestTemplate>False</BotTestTemplate>
- <SavePlayerStatus>False</SavePlayerStatus>
- <ServerSceneData type="XmdsCommon.Plugin.XmdsServerSceneData">
- <AllowAutoGuard>0</AllowAutoGuard>
- <CalPKValue>True</CalPKValue>
- <CurAreaType>None</CurAreaType>
- <SceneHard>Normal-World</SceneHard>
- <UsespaceDiv>False</UsespaceDiv>
- </ServerSceneData>
- </Properties>
- <Regions element_type="CommonAI.Zone.ZoneEditor.RegionData" />
- <RemoveUnitOnDisconnect>False</RemoveUnitOnDisconnect>
- <sceneType>Normal</sceneType>
- <Terrain type="CommonAI.Zone.ZoneEditor.TerrainData">
- <GridCellH>32</GridCellH>
- <GridCellW>32</GridCellW>
- <XCount>100</XCount>
- <YCount>100</YCount>
- </Terrain>
- <TotalTimeLimitSEC>0</TotalTimeLimitSEC>
- <Units element_type="CommonAI.Zone.ZoneEditor.UnitData" />
- <property.EditorPath>场景/stage1(1)</property.EditorPath>
- </SceneData>
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