TreeView.cs 14 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. namespace FairyGUI
  4. {
  5. /// <summary>
  6. ///
  7. /// </summary>
  8. [Obsolete("Use GTree and GTreeNode instead")]
  9. public class TreeView : EventDispatcher
  10. {
  11. /// <summary>
  12. /// TreeView使用的List对象
  13. /// </summary>
  14. public GList list { get; private set; }
  15. /// <summary>
  16. /// TreeView的顶层节点,这是个虚拟节点,也就是他不会显示出来。
  17. /// </summary>
  18. public TreeNode root { get; private set; }
  19. /// <summary>
  20. /// TreeView每级的缩进,单位像素。
  21. /// </summary>
  22. public int indent;
  23. public delegate GComponent TreeNodeCreateCellDelegate(TreeNode node);
  24. public delegate void TreeNodeRenderDelegate(TreeNode node);
  25. public delegate void TreeNodeWillExpandDelegate(TreeNode node, bool expand);
  26. /// <summary>
  27. /// 当TreeNode需要创建对象的显示对象时回调
  28. /// </summary>
  29. public TreeNodeCreateCellDelegate treeNodeCreateCell;
  30. /// <summary>
  31. /// 当TreeNode需要更新时回调
  32. /// </summary>
  33. public TreeNodeRenderDelegate treeNodeRender;
  34. /// <summary>
  35. /// 当TreeNode即将展开或者收缩时回调。可以在回调中动态增加子节点。
  36. /// </summary>
  37. public TreeNodeWillExpandDelegate treeNodeWillExpand;
  38. /// <summary>
  39. /// 点击任意TreeNode时触发
  40. /// </summary>
  41. public EventListener onClickNode { get; private set; }
  42. /// <summary>
  43. /// 右键点击任意TreeNode时触发
  44. /// </summary>
  45. public EventListener onRightClickNode { get; private set; }
  46. /// <summary>
  47. ///
  48. /// </summary>
  49. /// <param name="list"></param>
  50. public TreeView(GList list)
  51. {
  52. this.list = list;
  53. list.onClickItem.Add(__clickItem);
  54. list.onRightClickItem.Add(__clickItem);
  55. list.RemoveChildrenToPool();
  56. root = new TreeNode(true);
  57. root.SetTree(this);
  58. root.cell = list;
  59. root.expanded = true;
  60. indent = 30;
  61. onClickNode = new EventListener(this, "onClickNode");
  62. onRightClickNode = new EventListener(this, "onRightClickNode");
  63. }
  64. /// <summary>
  65. ///
  66. /// </summary>
  67. /// <returns></returns>
  68. public TreeNode GetSelectedNode()
  69. {
  70. if (list.selectedIndex != -1)
  71. return (TreeNode)list.GetChildAt(list.selectedIndex).data;
  72. else
  73. return null;
  74. }
  75. /// <summary>
  76. ///
  77. /// </summary>
  78. /// <returns></returns>
  79. public List<TreeNode> GetSelection()
  80. {
  81. List<int> sels = list.GetSelection();
  82. int cnt = sels.Count;
  83. List<TreeNode> ret = new List<TreeNode>();
  84. for (int i = 0; i < cnt; i++)
  85. {
  86. TreeNode node = (TreeNode)list.GetChildAt(sels[i]).data;
  87. ret.Add(node);
  88. }
  89. return ret;
  90. }
  91. /// <summary>
  92. ///
  93. /// </summary>
  94. /// <param name="node"></param>
  95. /// <param name="scrollItToView"></param>
  96. public void AddSelection(TreeNode node, bool scrollItToView = false)
  97. {
  98. TreeNode parentNode = node.parent;
  99. while (parentNode != null && parentNode != root)
  100. {
  101. parentNode.expanded = true;
  102. parentNode = parentNode.parent;
  103. }
  104. list.AddSelection(list.GetChildIndex(node.cell), scrollItToView);
  105. }
  106. /// <summary>
  107. ///
  108. /// </summary>
  109. /// <param name="node"></param>
  110. public void RemoveSelection(TreeNode node)
  111. {
  112. list.RemoveSelection(list.GetChildIndex(node.cell));
  113. }
  114. /// <summary>
  115. ///
  116. /// </summary>
  117. public void ClearSelection()
  118. {
  119. list.ClearSelection();
  120. }
  121. /// <summary>
  122. ///
  123. /// </summary>
  124. /// <param name="node"></param>
  125. /// <returns></returns>
  126. public int GetNodeIndex(TreeNode node)
  127. {
  128. return list.GetChildIndex(node.cell);
  129. }
  130. /// <summary>
  131. ///
  132. /// </summary>
  133. /// <param name="node"></param>
  134. public void UpdateNode(TreeNode node)
  135. {
  136. if (node.cell == null)
  137. return;
  138. if (treeNodeRender != null)
  139. treeNodeRender(node);
  140. }
  141. /// <summary>
  142. ///
  143. /// </summary>
  144. /// <param name="nodes"></param>
  145. public void UpdateNodes(List<TreeNode> nodes)
  146. {
  147. int cnt = nodes.Count;
  148. for (int i = 0; i < cnt; i++)
  149. {
  150. TreeNode node = nodes[i];
  151. if (node.cell == null)
  152. return;
  153. if (treeNodeRender != null)
  154. treeNodeRender(node);
  155. }
  156. }
  157. /// <summary>
  158. ///
  159. /// </summary>
  160. /// <param name="folderNode"></param>
  161. public void ExpandAll(TreeNode folderNode)
  162. {
  163. folderNode.expanded = true;
  164. int cnt = folderNode.numChildren;
  165. for (int i = 0; i < cnt; i++)
  166. {
  167. TreeNode node = folderNode.GetChildAt(i);
  168. if (node.isFolder)
  169. ExpandAll(node);
  170. }
  171. }
  172. /// <summary>
  173. ///
  174. /// </summary>
  175. /// <param name="folderNode"></param>
  176. public void CollapseAll(TreeNode folderNode)
  177. {
  178. if (folderNode != root)
  179. folderNode.expanded = false;
  180. int cnt = folderNode.numChildren;
  181. for (int i = 0; i < cnt; i++)
  182. {
  183. TreeNode node = folderNode.GetChildAt(i);
  184. if (node.isFolder)
  185. CollapseAll(node);
  186. }
  187. }
  188. /// <summary>
  189. ///
  190. /// </summary>
  191. /// <param name="node"></param>
  192. void CreateCell(TreeNode node)
  193. {
  194. if (treeNodeCreateCell != null)
  195. node.cell = treeNodeCreateCell(node);
  196. else
  197. node.cell = list.itemPool.GetObject(list.defaultItem) as GComponent;
  198. if (node.cell == null)
  199. throw new Exception("Unable to create tree cell");
  200. node.cell.data = node;
  201. GObject indentObj = node.cell.GetChild("indent");
  202. if (indentObj != null)
  203. indentObj.width = (node.level - 1) * indent;
  204. GButton expandButton = (GButton)node.cell.GetChild("expandButton");
  205. if (expandButton != null)
  206. {
  207. if (node.isFolder)
  208. {
  209. expandButton.visible = true;
  210. expandButton.onClick.Add(__clickExpandButton);
  211. expandButton.data = node;
  212. expandButton.selected = node.expanded;
  213. }
  214. else
  215. expandButton.visible = false;
  216. }
  217. if (treeNodeRender != null)
  218. treeNodeRender(node);
  219. }
  220. /// <summary>
  221. ///
  222. /// </summary>
  223. /// <param name="node"></param>
  224. internal void AfterInserted(TreeNode node)
  225. {
  226. CreateCell(node);
  227. int index = GetInsertIndexForNode(node);
  228. list.AddChildAt(node.cell, index);
  229. if (treeNodeRender != null)
  230. treeNodeRender(node);
  231. if (node.isFolder && node.expanded)
  232. CheckChildren(node, index);
  233. }
  234. /// <summary>
  235. ///
  236. /// </summary>
  237. /// <param name="node"></param>
  238. /// <returns></returns>
  239. int GetInsertIndexForNode(TreeNode node)
  240. {
  241. TreeNode prevNode = node.GetPrevSibling();
  242. if (prevNode == null)
  243. prevNode = node.parent;
  244. int insertIndex = list.GetChildIndex(prevNode.cell) + 1;
  245. int myLevel = node.level;
  246. int cnt = list.numChildren;
  247. for (int i = insertIndex; i < cnt; i++)
  248. {
  249. TreeNode testNode = (TreeNode)list.GetChildAt(i).data;
  250. if (testNode.level <= myLevel)
  251. break;
  252. insertIndex++;
  253. }
  254. return insertIndex;
  255. }
  256. /// <summary>
  257. ///
  258. /// </summary>
  259. /// <param name="node"></param>
  260. internal void AfterRemoved(TreeNode node)
  261. {
  262. RemoveNode(node);
  263. }
  264. /// <summary>
  265. ///
  266. /// </summary>
  267. /// <param name="node"></param>
  268. internal void AfterExpanded(TreeNode node)
  269. {
  270. if (node != root && treeNodeWillExpand != null)
  271. treeNodeWillExpand(node, true);
  272. if (node.cell == null)
  273. return;
  274. if (node != root)
  275. {
  276. if (treeNodeRender != null)
  277. treeNodeRender(node);
  278. GButton expandButton = (GButton)node.cell.GetChild("expandButton");
  279. if (expandButton != null)
  280. expandButton.selected = true;
  281. }
  282. if (node.cell.parent != null)
  283. CheckChildren(node, list.GetChildIndex(node.cell));
  284. }
  285. /// <summary>
  286. ///
  287. /// </summary>
  288. /// <param name="node"></param>
  289. internal void AfterCollapsed(TreeNode node)
  290. {
  291. if (node != root && treeNodeWillExpand != null)
  292. treeNodeWillExpand(node, false);
  293. if (node.cell == null)
  294. return;
  295. if (node != root)
  296. {
  297. if (treeNodeRender != null)
  298. treeNodeRender(node);
  299. GButton expandButton = (GButton)node.cell.GetChild("expandButton");
  300. if (expandButton != null)
  301. expandButton.selected = false;
  302. }
  303. if (node.cell.parent != null)
  304. HideFolderNode(node);
  305. }
  306. /// <summary>
  307. ///
  308. /// </summary>
  309. /// <param name="node"></param>
  310. internal void AfterMoved(TreeNode node)
  311. {
  312. if (!node.isFolder)
  313. list.RemoveChild(node.cell);
  314. else
  315. HideFolderNode(node);
  316. int index = GetInsertIndexForNode(node);
  317. list.AddChildAt(node.cell, index);
  318. if (node.isFolder && node.expanded)
  319. CheckChildren(node, index);
  320. }
  321. /// <summary>
  322. ///
  323. /// </summary>
  324. /// <param name="folderNode"></param>
  325. /// <param name="index"></param>
  326. /// <returns></returns>
  327. int CheckChildren(TreeNode folderNode, int index)
  328. {
  329. int cnt = folderNode.numChildren;
  330. for (int i = 0; i < cnt; i++)
  331. {
  332. index++;
  333. TreeNode node = folderNode.GetChildAt(i);
  334. if (node.cell == null)
  335. CreateCell(node);
  336. if (node.cell.parent == null)
  337. list.AddChildAt(node.cell, index);
  338. if (node.isFolder && node.expanded)
  339. index = CheckChildren(node, index);
  340. }
  341. return index;
  342. }
  343. /// <summary>
  344. ///
  345. /// </summary>
  346. /// <param name="folderNode"></param>
  347. void HideFolderNode(TreeNode folderNode)
  348. {
  349. int cnt = folderNode.numChildren;
  350. for (int i = 0; i < cnt; i++)
  351. {
  352. TreeNode node = folderNode.GetChildAt(i);
  353. if (node.cell != null)
  354. {
  355. if (node.cell.parent != null)
  356. list.RemoveChild(node.cell);
  357. list.itemPool.ReturnObject(node.cell);
  358. node.cell.data = null;
  359. node.cell = null;
  360. }
  361. if (node.isFolder && node.expanded)
  362. HideFolderNode(node);
  363. }
  364. }
  365. /// <summary>
  366. ///
  367. /// </summary>
  368. /// <param name="node"></param>
  369. void RemoveNode(TreeNode node)
  370. {
  371. if (node.cell != null)
  372. {
  373. if (node.cell.parent != null)
  374. list.RemoveChild(node.cell);
  375. list.itemPool.ReturnObject(node.cell);
  376. node.cell.data = null;
  377. node.cell = null;
  378. }
  379. if (node.isFolder)
  380. {
  381. int cnt = node.numChildren;
  382. for (int i = 0; i < cnt; i++)
  383. {
  384. TreeNode node2 = node.GetChildAt(i);
  385. RemoveNode(node2);
  386. }
  387. }
  388. }
  389. void __clickExpandButton(EventContext context)
  390. {
  391. context.StopPropagation();
  392. GButton expandButton = (GButton)context.sender;
  393. TreeNode node = (TreeNode)expandButton.parent.data;
  394. if (list.scrollPane != null)
  395. {
  396. float posY = list.scrollPane.posY;
  397. if (expandButton.selected)
  398. node.expanded = true;
  399. else
  400. node.expanded = false;
  401. list.scrollPane.posY = posY;
  402. list.scrollPane.ScrollToView(node.cell);
  403. }
  404. else
  405. {
  406. if (expandButton.selected)
  407. node.expanded = true;
  408. else
  409. node.expanded = false;
  410. }
  411. }
  412. void __clickItem(EventContext context)
  413. {
  414. float posY = 0;
  415. if (list.scrollPane != null)
  416. posY = list.scrollPane.posY;
  417. TreeNode node = (TreeNode)((GObject)context.data).data;
  418. if (context.type == list.onRightClickItem.type)
  419. onRightClickNode.Call(node);
  420. else
  421. onClickNode.Call(node);
  422. if (list.scrollPane != null)
  423. {
  424. list.scrollPane.posY = posY;
  425. list.scrollPane.ScrollToView(node.cell);
  426. }
  427. }
  428. }
  429. }