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- namespace ET.Server
- {
- [ComponentOf(typeof (Scene))]
- public class GameDouyinComponent: Entity, IAwake<bool>, IDestroy, IUpdate
- {
- /** 抖音接口全局唯一调用凭据 **/
- public string AccessToken { get; set; }
- /** 有效时间 (时间戳) **/
- public long AccessTokenTime { get; set; }
- /** Token标记 **/
- public bool TokenIsNull { get; set; }
- }
- }
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