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- using System.Collections.Generic;
- namespace ET.Server
- {
- [ComponentOf(typeof (Session))]
- public class SessionPlayerComponent: Entity, IAwake, IDestroy
- {
- /** 直播间id **/
- public string RoomId { get; set; }
- /** 角色id **/
- public long PlayerId { get; set; }
- /** 主播角色信息 **/
- public PlayerInfo PlayerInfo { get; set; }
- }
- }
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