123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114 |
- using ET;
- using ProtoBuf;
- using System.Collections.Generic;
- namespace ET
- {
- [Message(PlayerProto.PlayerBasic)]
- [ProtoContract]
- public partial class PlayerBasic: ProtoObject
- {
- [ProtoMember(1)]
- public long id { get; set; }
- [ProtoMember(2)]
- public string roomId { get; set; }
- [ProtoMember(3)]
- public string name { get; set; }
- [ProtoMember(4)]
- public int level { get; set; }
- [ProtoMember(5)]
- public long exp { get; set; }
- }
- [Message(PlayerProto.Player)]
- [ProtoContract]
- public partial class Player: ProtoObject
- {
- [ProtoMember(1)]
- public long id { get; set; }
- [ProtoMember(2)]
- public string roomId { get; set; }
- [ProtoMember(3)]
- public string name { get; set; }
- [ProtoMember(4)]
- public int level { get; set; }
- [ProtoMember(5)]
- public long exp { get; set; }
- [ProtoMember(6)]
- public int vip { get; set; }
- [ProtoMember(7)]
- public int hp { get; set; }
- [ProtoMember(8)]
- public int mp { get; set; }
- [ProtoMember(9)]
- public long fightPower { get; set; }
- [ProtoMember(10)]
- public long gold { get; set; }
- [ProtoMember(11)]
- public long diamond { get; set; }
- [ProtoMember(12)]
- public int energy { get; set; }
- [ProtoMember(13)]
- public int areaId { get; set; }
- [ProtoMember(14)]
- public long instanceId { get; set; }
- [ProtoMember(15)]
- public int mapId { get; set; }
- }
- [Message(PlayerProto.SkillKeyStruct)]
- [ProtoContract]
- public partial class SkillKeyStruct: ProtoObject
- {
- [ProtoMember(1)]
- public int keyPos { get; set; }
- [ProtoMember(2)]
- public int baseSkillId { get; set; }
- [ProtoMember(3)]
- public int advancedSkillId { get; set; }
- [ProtoMember(4)]
- public string icon { get; set; }
- [ProtoMember(5)]
- public int flag { get; set; }
- [ProtoMember(6)]
- public int unlockLevel { get; set; }
- [ProtoMember(7)]
- public string name { get; set; }
- [ProtoMember(8)]
- public string baseSkillIcon { get; set; }
- }
- public static class PlayerProto
- {
- public const ushort PlayerBasic = 30002;
- public const ushort Player = 30003;
- public const ushort SkillKeyStruct = 30004;
- }
- }
|