10108.xml 2.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <BuffTemplate type="CommonAI.Zone.BuffTemplate">
  3. <BindingEffect type="CommonAI.Zone.LaunchEffect">
  4. <BindBody>True</BindBody>
  5. <EarthQuakeMS>0</EarthQuakeMS>
  6. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  7. <EffectAddSpeed>1.00</EffectAddSpeed>
  8. <EffectHight>0.00</EffectHight>
  9. <EffectOffsetX>0.00</EffectOffsetX>
  10. <EffectOffsetY>0.00</EffectOffsetY>
  11. <EffectTimeMS>0</EffectTimeMS>
  12. <IsLoop>False</IsLoop>
  13. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  14. <Name>vfx_com_wudi</Name>
  15. <RType>None</RType>
  16. <ScaleToBodySize>2.50</ScaleToBodySize>
  17. <property.SerialNumber>13980097</property.SerialNumber>
  18. </BindingEffect>
  19. <BindingEffectList element_type="CommonAI.Zone.LaunchEffect" />
  20. <ClientVisible>True</ClientVisible>
  21. <ExclusiveCatgory>0</ExclusiveCatgory>
  22. <ExclusivePriority>0</ExclusivePriority>
  23. <FirstTimeEnable>True</FirstTimeEnable>
  24. <forceAdd>False</forceAdd>
  25. <HitIntervalMS>0</HitIntervalMS>
  26. <ID>10108</ID>
  27. <IgnoreControl>False</IgnoreControl>
  28. <IsCancelBySelf>False</IsCancelBySelf>
  29. <IsCanMove>True</IsCanMove>
  30. <IsDuplicating>False</IsDuplicating>
  31. <IsHarmful>False</IsHarmful>
  32. <IsInvincible>False</IsInvincible>
  33. <IsInvisible>False</IsInvisible>
  34. <IsOverlay>False</IsOverlay>
  35. <IsPassive>False</IsPassive>
  36. <IsRemoveOnDead>False</IsRemoveOnDead>
  37. <IsRemoveOnSenderRemoved>True</IsRemoveOnSenderRemoved>
  38. <IsSilent>False</IsSilent>
  39. <KeyFrames element_type="CommonAI.Zone.BuffTemplate+KeyFrame" />
  40. <LifeTimeMS>0</LifeTimeMS>
  41. <MakeAvatar>False</MakeAvatar>
  42. <MakeStun>False</MakeStun>
  43. <MaxOverlay>1</MaxOverlay>
  44. <Name>奇柱无敌</Name>
  45. <OverlayBindingEffect element_type="CommonAI.Zone.LaunchEffect" />
  46. <PlayType>All</PlayType>
  47. <Properties type="XmdsCommon.Plugin.XmdsBuffProperties">
  48. <BuffAbilityList element_type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
  49. <element type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
  50. <ability>Invincible</ability>
  51. </element>
  52. </BuffAbilityList>
  53. <Dispelled>True</Dispelled>
  54. <ShowBuffIcon>True</ShowBuffIcon>
  55. </Properties>
  56. <UnitChangeSkills>False</UnitChangeSkills>
  57. <UnitKeepSkillsID element_type="System.Int32" />
  58. <UnitSkills element_type="CommonAI.Zone.LaunchSkill" />
  59. <property.EditorPath>BUFF/事件Buff/北冥山/奇柱无敌(10108)</property.EditorPath>
  60. </BuffTemplate>