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|
- using _System = global::System;
- using _Microsoft = global::Microsoft;
- #pragma warning disable 1591
- namespace IceCompactId
- {
- }
- namespace BattleIce
- {
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
- public partial interface ZoneManagerCallback : Ice.Object, ZoneManagerCallbackOperations_, ZoneManagerCallbackOperationsNC_
- {
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1709")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1710")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1711")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1715")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1716")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1720")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1722")]
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1724")]
- public partial interface ZoneManager : Ice.Object, ZoneManagerOperations_, ZoneManagerOperationsNC_
- {
- }
- }
- namespace BattleIce
- {
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManagerCallback_eventNotify();
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_setCallback(int ret__);
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_createZoneRequest(int ret__);
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_destroyZoneRequest();
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_clearAllPlayersRequest();
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_getAllPlayerCountRequest(int ret__);
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_playerEnterRequest();
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_playerLeaveRequest();
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_playerNetStateChanged();
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_getServerState(string ret__);
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_registerGameServer(string ret__);
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public delegate void Callback_ZoneManager_getUnitHP(int ret__);
- }
- namespace BattleIce
- {
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface ZoneManagerCallbackPrx : Ice.ObjectPrx
- {
- void eventNotify(string eventType, string msg);
- void eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManagerCallback_eventNotify> begin_eventNotify(string eventType, string msg);
- Ice.AsyncResult<BattleIce.Callback_ZoneManagerCallback_eventNotify> begin_eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_eventNotify(string eventType, string msg, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- void end_eventNotify(Ice.AsyncResult r__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface ZoneManagerPrx : Ice.ObjectPrx
- {
-
-
-
-
- int setCallback(Ice.Identity ident, string srvUUID);
-
-
-
-
-
- int setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__);
-
-
-
-
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_setCallback> begin_setCallback(Ice.Identity ident, string srvUUID);
-
-
-
-
-
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_setCallback> begin_setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__);
-
-
-
-
-
-
- Ice.AsyncResult begin_setCallback(Ice.Identity ident, string srvUUID, Ice.AsyncCallback cb__, object cookie__);
-
-
-
-
-
-
-
- Ice.AsyncResult begin_setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
-
-
-
-
- int end_setCallback(Ice.AsyncResult r__);
-
-
-
-
- int createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data);
-
-
-
-
-
- int createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__);
-
-
-
-
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_createZoneRequest> begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data);
-
-
-
-
-
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_createZoneRequest> begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__);
-
-
-
-
-
-
- Ice.AsyncResult begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, Ice.AsyncCallback cb__, object cookie__);
-
-
-
-
-
-
-
- Ice.AsyncResult begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
-
-
-
-
- int end_createZoneRequest(Ice.AsyncResult r__);
- void destroyZoneRequest(string instanceId);
- void destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_destroyZoneRequest> begin_destroyZoneRequest(string instanceId);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_destroyZoneRequest> begin_destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_destroyZoneRequest(string instanceId, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- void end_destroyZoneRequest(Ice.AsyncResult r__);
-
-
-
-
- void clearAllPlayersRequest();
-
-
-
-
-
- void clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__);
-
-
-
-
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_clearAllPlayersRequest> begin_clearAllPlayersRequest();
-
-
-
-
-
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_clearAllPlayersRequest> begin_clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__);
-
-
-
-
-
-
- Ice.AsyncResult begin_clearAllPlayersRequest(Ice.AsyncCallback cb__, object cookie__);
-
-
-
-
-
-
-
- Ice.AsyncResult begin_clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
-
-
-
-
- void end_clearAllPlayersRequest(Ice.AsyncResult r__);
- int getAllPlayerCountRequest();
- int getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest> begin_getAllPlayerCountRequest();
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest> begin_getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_getAllPlayerCountRequest(Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- int end_getAllPlayerCountRequest(Ice.AsyncResult r__);
- void playerEnterRequest(string playerId, string instanceId, string data);
- void playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerEnterRequest> begin_playerEnterRequest(string playerId, string instanceId, string data);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerEnterRequest> begin_playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_playerEnterRequest(string playerId, string instanceId, string data, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- void end_playerEnterRequest(Ice.AsyncResult r__);
- void playerLeaveRequest(string playerId, string instanceId, bool keepObject);
- void playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerLeaveRequest> begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerLeaveRequest> begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- void end_playerLeaveRequest(Ice.AsyncResult r__);
- void playerNetStateChanged(string playerId, string state);
- void playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerNetStateChanged> begin_playerNetStateChanged(string playerId, string state);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerNetStateChanged> begin_playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_playerNetStateChanged(string playerId, string state, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- void end_playerNetStateChanged(Ice.AsyncResult r__);
- string getServerState(string serverId);
- string getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_getServerState> begin_getServerState(string serverId);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_getServerState> begin_getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_getServerState(string serverId, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- string end_getServerState(Ice.AsyncResult r__);
- string registerGameServer(int serverid, int crossid);
- string registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_registerGameServer> begin_registerGameServer(int serverid, int crossid);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_registerGameServer> begin_registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_registerGameServer(int serverid, int crossid, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- string end_registerGameServer(Ice.AsyncResult r__);
- int getUnitHP(string instanceId, int objectId);
- int getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_getUnitHP> begin_getUnitHP(string instanceId, int objectId);
- Ice.AsyncResult<BattleIce.Callback_ZoneManager_getUnitHP> begin_getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__);
- Ice.AsyncResult begin_getUnitHP(string instanceId, int objectId, Ice.AsyncCallback cb__, object cookie__);
- Ice.AsyncResult begin_getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__);
- int end_getUnitHP(Ice.AsyncResult r__);
- }
- }
- namespace BattleIce
- {
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface ZoneManagerCallbackOperations_
- {
- void eventNotify(string eventType, string msg, Ice.Current current__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface ZoneManagerCallbackOperationsNC_
- {
- void eventNotify(string eventType, string msg);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface ZoneManagerOperations_
- {
-
-
-
-
-
- int setCallback(Ice.Identity ident, string srvUUID, Ice.Current current__);
-
-
-
-
-
- void createZoneRequest_async(BattleIce.AMD_ZoneManager_createZoneRequest cb__, string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, Ice.Current current__);
- void destroyZoneRequest_async(BattleIce.AMD_ZoneManager_destroyZoneRequest cb__, string instanceId, Ice.Current current__);
-
-
-
-
-
- void clearAllPlayersRequest_async(BattleIce.AMD_ZoneManager_clearAllPlayersRequest cb__, Ice.Current current__);
- void getAllPlayerCountRequest_async(BattleIce.AMD_ZoneManager_getAllPlayerCountRequest cb__, Ice.Current current__);
- void playerEnterRequest_async(BattleIce.AMD_ZoneManager_playerEnterRequest cb__, string playerId, string instanceId, string data, Ice.Current current__);
- void playerLeaveRequest_async(BattleIce.AMD_ZoneManager_playerLeaveRequest cb__, string playerId, string instanceId, bool keepObject, Ice.Current current__);
- void playerNetStateChanged_async(BattleIce.AMD_ZoneManager_playerNetStateChanged cb__, string playerId, string state, Ice.Current current__);
- void getServerState_async(BattleIce.AMD_ZoneManager_getServerState cb__, string serverId, Ice.Current current__);
- void registerGameServer_async(BattleIce.AMD_ZoneManager_registerGameServer cb__, int serverid, int crossid, Ice.Current current__);
- void getUnitHP_async(BattleIce.AMD_ZoneManager_getUnitHP cb__, string instanceId, int objectId, Ice.Current current__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface ZoneManagerOperationsNC_
- {
-
-
-
-
- int setCallback(Ice.Identity ident, string srvUUID);
-
-
-
-
- void createZoneRequest_async(BattleIce.AMD_ZoneManager_createZoneRequest cb__, string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data);
- void destroyZoneRequest_async(BattleIce.AMD_ZoneManager_destroyZoneRequest cb__, string instanceId);
-
-
-
-
- void clearAllPlayersRequest_async(BattleIce.AMD_ZoneManager_clearAllPlayersRequest cb__);
- void getAllPlayerCountRequest_async(BattleIce.AMD_ZoneManager_getAllPlayerCountRequest cb__);
- void playerEnterRequest_async(BattleIce.AMD_ZoneManager_playerEnterRequest cb__, string playerId, string instanceId, string data);
- void playerLeaveRequest_async(BattleIce.AMD_ZoneManager_playerLeaveRequest cb__, string playerId, string instanceId, bool keepObject);
- void playerNetStateChanged_async(BattleIce.AMD_ZoneManager_playerNetStateChanged cb__, string playerId, string state);
- void getServerState_async(BattleIce.AMD_ZoneManager_getServerState cb__, string serverId);
- void registerGameServer_async(BattleIce.AMD_ZoneManager_registerGameServer cb__, int serverid, int crossid);
- void getUnitHP_async(BattleIce.AMD_ZoneManager_getUnitHP cb__, string instanceId, int objectId);
- }
- }
- namespace BattleIce
- {
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public sealed class ZoneManagerCallbackPrxHelper : Ice.ObjectPrxHelperBase, ZoneManagerCallbackPrx
- {
- #region Synchronous operations
- public void eventNotify(string eventType, string msg)
- {
- this.eventNotify(eventType, msg, null, false);
- }
- public void eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- this.eventNotify(eventType, msg, ctx__, true);
- }
- private void eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- end_eventNotify(begin_eventNotify(eventType, msg, context__, explicitCtx__, true, null, null));
- }
- #endregion
- #region Asynchronous operations
- public Ice.AsyncResult<BattleIce.Callback_ZoneManagerCallback_eventNotify> begin_eventNotify(string eventType, string msg)
- {
- return begin_eventNotify(eventType, msg, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManagerCallback_eventNotify> begin_eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_eventNotify(eventType, msg, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_eventNotify(string eventType, string msg, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_eventNotify(eventType, msg, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_eventNotify(eventType, msg, ctx__, true, false, cb__, cookie__);
- }
- private const string __eventNotify_name = "eventNotify";
- public void end_eventNotify(Ice.AsyncResult r__)
- {
- end__(r__, __eventNotify_name);
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManagerCallback_eventNotify> begin_eventNotify(string eventType, string msg, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- IceInternal.OnewayOutgoingAsync<BattleIce.Callback_ZoneManagerCallback_eventNotify> result__ = getOnewayOutgoingAsync<BattleIce.Callback_ZoneManagerCallback_eventNotify>(__eventNotify_name, eventNotify_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__eventNotify_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(eventType);
- os__.writeString(msg);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void eventNotify_completed__(BattleIce.Callback_ZoneManagerCallback_eventNotify cb__)
- {
- if(cb__ != null)
- {
- cb__();
- }
- }
- #endregion
- #region Checked and unchecked cast operations
- public static ZoneManagerCallbackPrx checkedCast(Ice.ObjectPrx b)
- {
- if(b == null)
- {
- return null;
- }
- ZoneManagerCallbackPrx r = b as ZoneManagerCallbackPrx;
- if((r == null) && b.ice_isA(ice_staticId()))
- {
- ZoneManagerCallbackPrxHelper h = new ZoneManagerCallbackPrxHelper();
- h.copyFrom__(b);
- r = h;
- }
- return r;
- }
- public static ZoneManagerCallbackPrx checkedCast(Ice.ObjectPrx b, _System.Collections.Generic.Dictionary<string, string> ctx)
- {
- if(b == null)
- {
- return null;
- }
- ZoneManagerCallbackPrx r = b as ZoneManagerCallbackPrx;
- if((r == null) && b.ice_isA(ice_staticId(), ctx))
- {
- ZoneManagerCallbackPrxHelper h = new ZoneManagerCallbackPrxHelper();
- h.copyFrom__(b);
- r = h;
- }
- return r;
- }
- public static ZoneManagerCallbackPrx checkedCast(Ice.ObjectPrx b, string f)
- {
- if(b == null)
- {
- return null;
- }
- Ice.ObjectPrx bb = b.ice_facet(f);
- try
- {
- if(bb.ice_isA(ice_staticId()))
- {
- ZoneManagerCallbackPrxHelper h = new ZoneManagerCallbackPrxHelper();
- h.copyFrom__(bb);
- return h;
- }
- }
- catch(Ice.FacetNotExistException)
- {
- }
- return null;
- }
- public static ZoneManagerCallbackPrx checkedCast(Ice.ObjectPrx b, string f, _System.Collections.Generic.Dictionary<string, string> ctx)
- {
- if(b == null)
- {
- return null;
- }
- Ice.ObjectPrx bb = b.ice_facet(f);
- try
- {
- if(bb.ice_isA(ice_staticId(), ctx))
- {
- ZoneManagerCallbackPrxHelper h = new ZoneManagerCallbackPrxHelper();
- h.copyFrom__(bb);
- return h;
- }
- }
- catch(Ice.FacetNotExistException)
- {
- }
- return null;
- }
- public static ZoneManagerCallbackPrx uncheckedCast(Ice.ObjectPrx b)
- {
- if(b == null)
- {
- return null;
- }
- ZoneManagerCallbackPrx r = b as ZoneManagerCallbackPrx;
- if(r == null)
- {
- ZoneManagerCallbackPrxHelper h = new ZoneManagerCallbackPrxHelper();
- h.copyFrom__(b);
- r = h;
- }
- return r;
- }
- public static ZoneManagerCallbackPrx uncheckedCast(Ice.ObjectPrx b, string f)
- {
- if(b == null)
- {
- return null;
- }
- Ice.ObjectPrx bb = b.ice_facet(f);
- ZoneManagerCallbackPrxHelper h = new ZoneManagerCallbackPrxHelper();
- h.copyFrom__(bb);
- return h;
- }
- public static readonly string[] ids__ =
- {
- "::BattleIce::ZoneManagerCallback",
- "::Ice::Object"
- };
- public static string ice_staticId()
- {
- return ids__[0];
- }
- #endregion
- #region Marshaling support
- public static void write__(IceInternal.BasicStream os__, ZoneManagerCallbackPrx v__)
- {
- os__.writeProxy(v__);
- }
- public static ZoneManagerCallbackPrx read__(IceInternal.BasicStream is__)
- {
- Ice.ObjectPrx proxy = is__.readProxy();
- if(proxy != null)
- {
- ZoneManagerCallbackPrxHelper result = new ZoneManagerCallbackPrxHelper();
- result.copyFrom__(proxy);
- return result;
- }
- return null;
- }
- #endregion
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public sealed class ZoneManagerPrxHelper : Ice.ObjectPrxHelperBase, ZoneManagerPrx
- {
- #region Synchronous operations
- public void clearAllPlayersRequest()
- {
- this.clearAllPlayersRequest(null, false);
- }
- public void clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- this.clearAllPlayersRequest(ctx__, true);
- }
- private void clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- end_clearAllPlayersRequest(begin_clearAllPlayersRequest(context__, explicitCtx__, true, null, null));
- }
- public int createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data)
- {
- return this.createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, null, false);
- }
- public int createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return this.createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, ctx__, true);
- }
- private int createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- checkTwowayOnly__(__createZoneRequest_name);
- return end_createZoneRequest(begin_createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, context__, explicitCtx__, true, null, null));
- }
- public void destroyZoneRequest(string instanceId)
- {
- this.destroyZoneRequest(instanceId, null, false);
- }
- public void destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- this.destroyZoneRequest(instanceId, ctx__, true);
- }
- private void destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- end_destroyZoneRequest(begin_destroyZoneRequest(instanceId, context__, explicitCtx__, true, null, null));
- }
- public int getAllPlayerCountRequest()
- {
- return this.getAllPlayerCountRequest(null, false);
- }
- public int getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return this.getAllPlayerCountRequest(ctx__, true);
- }
- private int getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- checkTwowayOnly__(__getAllPlayerCountRequest_name);
- return end_getAllPlayerCountRequest(begin_getAllPlayerCountRequest(context__, explicitCtx__, true, null, null));
- }
- public string getServerState(string serverId)
- {
- return this.getServerState(serverId, null, false);
- }
- public string getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return this.getServerState(serverId, ctx__, true);
- }
- private string getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- checkTwowayOnly__(__getServerState_name);
- return end_getServerState(begin_getServerState(serverId, context__, explicitCtx__, true, null, null));
- }
- public int getUnitHP(string instanceId, int objectId)
- {
- return this.getUnitHP(instanceId, objectId, null, false);
- }
- public int getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return this.getUnitHP(instanceId, objectId, ctx__, true);
- }
- private int getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- checkTwowayOnly__(__getUnitHP_name);
- return end_getUnitHP(begin_getUnitHP(instanceId, objectId, context__, explicitCtx__, true, null, null));
- }
- public void playerEnterRequest(string playerId, string instanceId, string data)
- {
- this.playerEnterRequest(playerId, instanceId, data, null, false);
- }
- public void playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- this.playerEnterRequest(playerId, instanceId, data, ctx__, true);
- }
- private void playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- end_playerEnterRequest(begin_playerEnterRequest(playerId, instanceId, data, context__, explicitCtx__, true, null, null));
- }
- public void playerLeaveRequest(string playerId, string instanceId, bool keepObject)
- {
- this.playerLeaveRequest(playerId, instanceId, keepObject, null, false);
- }
- public void playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- this.playerLeaveRequest(playerId, instanceId, keepObject, ctx__, true);
- }
- private void playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- end_playerLeaveRequest(begin_playerLeaveRequest(playerId, instanceId, keepObject, context__, explicitCtx__, true, null, null));
- }
- public void playerNetStateChanged(string playerId, string state)
- {
- this.playerNetStateChanged(playerId, state, null, false);
- }
- public void playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- this.playerNetStateChanged(playerId, state, ctx__, true);
- }
- private void playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- end_playerNetStateChanged(begin_playerNetStateChanged(playerId, state, context__, explicitCtx__, true, null, null));
- }
- public string registerGameServer(int serverid, int crossid)
- {
- return this.registerGameServer(serverid, crossid, null, false);
- }
- public string registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return this.registerGameServer(serverid, crossid, ctx__, true);
- }
- private string registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- checkTwowayOnly__(__registerGameServer_name);
- return end_registerGameServer(begin_registerGameServer(serverid, crossid, context__, explicitCtx__, true, null, null));
- }
- public int setCallback(Ice.Identity ident, string srvUUID)
- {
- return this.setCallback(ident, srvUUID, null, false);
- }
- public int setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return this.setCallback(ident, srvUUID, ctx__, true);
- }
- private int setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> context__, bool explicitCtx__)
- {
- checkTwowayOnly__(__setCallback_name);
- return end_setCallback(begin_setCallback(ident, srvUUID, context__, explicitCtx__, true, null, null));
- }
- #endregion
- #region Asynchronous operations
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_clearAllPlayersRequest> begin_clearAllPlayersRequest()
- {
- return begin_clearAllPlayersRequest(null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_clearAllPlayersRequest> begin_clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_clearAllPlayersRequest(ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_clearAllPlayersRequest(Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_clearAllPlayersRequest(null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_clearAllPlayersRequest(ctx__, true, false, cb__, cookie__);
- }
- private const string __clearAllPlayersRequest_name = "clearAllPlayersRequest";
- public void end_clearAllPlayersRequest(Ice.AsyncResult r__)
- {
- end__(r__, __clearAllPlayersRequest_name);
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_clearAllPlayersRequest> begin_clearAllPlayersRequest(_System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- IceInternal.OnewayOutgoingAsync<BattleIce.Callback_ZoneManager_clearAllPlayersRequest> result__ = getOnewayOutgoingAsync<BattleIce.Callback_ZoneManager_clearAllPlayersRequest>(__clearAllPlayersRequest_name, clearAllPlayersRequest_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__clearAllPlayersRequest_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- result__.writeEmptyParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void clearAllPlayersRequest_completed__(BattleIce.Callback_ZoneManager_clearAllPlayersRequest cb__)
- {
- if(cb__ != null)
- {
- cb__();
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_createZoneRequest> begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data)
- {
- return begin_createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_createZoneRequest> begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_createZoneRequest(playerId, gameServerId, mapTemplateId, instanceId, force, data, ctx__, true, false, cb__, cookie__);
- }
- private const string __createZoneRequest_name = "createZoneRequest";
- public int end_createZoneRequest(Ice.AsyncResult r__)
- {
- IceInternal.OutgoingAsync outAsync__ = IceInternal.OutgoingAsync.check(r__, this, __createZoneRequest_name);
- try
- {
- if(!outAsync__.wait())
- {
- try
- {
- outAsync__.throwUserException();
- }
- catch(Ice.UserException ex__)
- {
- throw new Ice.UnknownUserException(ex__.ice_name(), ex__);
- }
- }
- int ret__;
- IceInternal.BasicStream is__ = outAsync__.startReadParams();
- ret__ = is__.readInt();
- outAsync__.endReadParams();
- return ret__;
- }
- finally
- {
- outAsync__.cacheMessageBuffers();
- }
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_createZoneRequest> begin_createZoneRequest(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- checkAsyncTwowayOnly__(__createZoneRequest_name);
- IceInternal.TwowayOutgoingAsync<BattleIce.Callback_ZoneManager_createZoneRequest> result__ = getTwowayOutgoingAsync<BattleIce.Callback_ZoneManager_createZoneRequest>(__createZoneRequest_name, createZoneRequest_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__createZoneRequest_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(playerId);
- os__.writeString(gameServerId);
- os__.writeInt(mapTemplateId);
- os__.writeString(instanceId);
- os__.writeBool(force);
- os__.writeString(data);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void createZoneRequest_completed__(Ice.AsyncResult r__, BattleIce.Callback_ZoneManager_createZoneRequest cb__, Ice.ExceptionCallback excb__)
- {
- int ret__;
- try
- {
- ret__ = end_createZoneRequest(r__);
- }
- catch(Ice.Exception ex__)
- {
- if(excb__ != null)
- {
- excb__(ex__);
- }
- return;
- }
- if(cb__ != null)
- {
- cb__(ret__);
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_destroyZoneRequest> begin_destroyZoneRequest(string instanceId)
- {
- return begin_destroyZoneRequest(instanceId, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_destroyZoneRequest> begin_destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_destroyZoneRequest(instanceId, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_destroyZoneRequest(string instanceId, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_destroyZoneRequest(instanceId, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_destroyZoneRequest(instanceId, ctx__, true, false, cb__, cookie__);
- }
- private const string __destroyZoneRequest_name = "destroyZoneRequest";
- public void end_destroyZoneRequest(Ice.AsyncResult r__)
- {
- end__(r__, __destroyZoneRequest_name);
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_destroyZoneRequest> begin_destroyZoneRequest(string instanceId, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- IceInternal.OnewayOutgoingAsync<BattleIce.Callback_ZoneManager_destroyZoneRequest> result__ = getOnewayOutgoingAsync<BattleIce.Callback_ZoneManager_destroyZoneRequest>(__destroyZoneRequest_name, destroyZoneRequest_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__destroyZoneRequest_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(instanceId);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void destroyZoneRequest_completed__(BattleIce.Callback_ZoneManager_destroyZoneRequest cb__)
- {
- if(cb__ != null)
- {
- cb__();
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest> begin_getAllPlayerCountRequest()
- {
- return begin_getAllPlayerCountRequest(null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest> begin_getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_getAllPlayerCountRequest(ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_getAllPlayerCountRequest(Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_getAllPlayerCountRequest(null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_getAllPlayerCountRequest(ctx__, true, false, cb__, cookie__);
- }
- private const string __getAllPlayerCountRequest_name = "getAllPlayerCountRequest";
- public int end_getAllPlayerCountRequest(Ice.AsyncResult r__)
- {
- IceInternal.OutgoingAsync outAsync__ = IceInternal.OutgoingAsync.check(r__, this, __getAllPlayerCountRequest_name);
- try
- {
- if(!outAsync__.wait())
- {
- try
- {
- outAsync__.throwUserException();
- }
- catch(Ice.UserException ex__)
- {
- throw new Ice.UnknownUserException(ex__.ice_name(), ex__);
- }
- }
- int ret__;
- IceInternal.BasicStream is__ = outAsync__.startReadParams();
- ret__ = is__.readInt();
- outAsync__.endReadParams();
- return ret__;
- }
- finally
- {
- outAsync__.cacheMessageBuffers();
- }
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest> begin_getAllPlayerCountRequest(_System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- checkAsyncTwowayOnly__(__getAllPlayerCountRequest_name);
- IceInternal.TwowayOutgoingAsync<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest> result__ = getTwowayOutgoingAsync<BattleIce.Callback_ZoneManager_getAllPlayerCountRequest>(__getAllPlayerCountRequest_name, getAllPlayerCountRequest_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__getAllPlayerCountRequest_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- result__.writeEmptyParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void getAllPlayerCountRequest_completed__(Ice.AsyncResult r__, BattleIce.Callback_ZoneManager_getAllPlayerCountRequest cb__, Ice.ExceptionCallback excb__)
- {
- int ret__;
- try
- {
- ret__ = end_getAllPlayerCountRequest(r__);
- }
- catch(Ice.Exception ex__)
- {
- if(excb__ != null)
- {
- excb__(ex__);
- }
- return;
- }
- if(cb__ != null)
- {
- cb__(ret__);
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_getServerState> begin_getServerState(string serverId)
- {
- return begin_getServerState(serverId, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_getServerState> begin_getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_getServerState(serverId, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_getServerState(string serverId, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_getServerState(serverId, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_getServerState(serverId, ctx__, true, false, cb__, cookie__);
- }
- private const string __getServerState_name = "getServerState";
- public string end_getServerState(Ice.AsyncResult r__)
- {
- IceInternal.OutgoingAsync outAsync__ = IceInternal.OutgoingAsync.check(r__, this, __getServerState_name);
- try
- {
- if(!outAsync__.wait())
- {
- try
- {
- outAsync__.throwUserException();
- }
- catch(Ice.UserException ex__)
- {
- throw new Ice.UnknownUserException(ex__.ice_name(), ex__);
- }
- }
- string ret__;
- IceInternal.BasicStream is__ = outAsync__.startReadParams();
- ret__ = is__.readString();
- outAsync__.endReadParams();
- return ret__;
- }
- finally
- {
- outAsync__.cacheMessageBuffers();
- }
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_getServerState> begin_getServerState(string serverId, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- checkAsyncTwowayOnly__(__getServerState_name);
- IceInternal.TwowayOutgoingAsync<BattleIce.Callback_ZoneManager_getServerState> result__ = getTwowayOutgoingAsync<BattleIce.Callback_ZoneManager_getServerState>(__getServerState_name, getServerState_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__getServerState_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(serverId);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void getServerState_completed__(Ice.AsyncResult r__, BattleIce.Callback_ZoneManager_getServerState cb__, Ice.ExceptionCallback excb__)
- {
- string ret__;
- try
- {
- ret__ = end_getServerState(r__);
- }
- catch(Ice.Exception ex__)
- {
- if(excb__ != null)
- {
- excb__(ex__);
- }
- return;
- }
- if(cb__ != null)
- {
- cb__(ret__);
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_getUnitHP> begin_getUnitHP(string instanceId, int objectId)
- {
- return begin_getUnitHP(instanceId, objectId, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_getUnitHP> begin_getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_getUnitHP(instanceId, objectId, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_getUnitHP(string instanceId, int objectId, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_getUnitHP(instanceId, objectId, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_getUnitHP(instanceId, objectId, ctx__, true, false, cb__, cookie__);
- }
- private const string __getUnitHP_name = "getUnitHP";
- public int end_getUnitHP(Ice.AsyncResult r__)
- {
- IceInternal.OutgoingAsync outAsync__ = IceInternal.OutgoingAsync.check(r__, this, __getUnitHP_name);
- try
- {
- if(!outAsync__.wait())
- {
- try
- {
- outAsync__.throwUserException();
- }
- catch(Ice.UserException ex__)
- {
- throw new Ice.UnknownUserException(ex__.ice_name(), ex__);
- }
- }
- int ret__;
- IceInternal.BasicStream is__ = outAsync__.startReadParams();
- ret__ = is__.readInt();
- outAsync__.endReadParams();
- return ret__;
- }
- finally
- {
- outAsync__.cacheMessageBuffers();
- }
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_getUnitHP> begin_getUnitHP(string instanceId, int objectId, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- checkAsyncTwowayOnly__(__getUnitHP_name);
- IceInternal.TwowayOutgoingAsync<BattleIce.Callback_ZoneManager_getUnitHP> result__ = getTwowayOutgoingAsync<BattleIce.Callback_ZoneManager_getUnitHP>(__getUnitHP_name, getUnitHP_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__getUnitHP_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(instanceId);
- os__.writeInt(objectId);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void getUnitHP_completed__(Ice.AsyncResult r__, BattleIce.Callback_ZoneManager_getUnitHP cb__, Ice.ExceptionCallback excb__)
- {
- int ret__;
- try
- {
- ret__ = end_getUnitHP(r__);
- }
- catch(Ice.Exception ex__)
- {
- if(excb__ != null)
- {
- excb__(ex__);
- }
- return;
- }
- if(cb__ != null)
- {
- cb__(ret__);
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerEnterRequest> begin_playerEnterRequest(string playerId, string instanceId, string data)
- {
- return begin_playerEnterRequest(playerId, instanceId, data, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerEnterRequest> begin_playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_playerEnterRequest(playerId, instanceId, data, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_playerEnterRequest(string playerId, string instanceId, string data, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_playerEnterRequest(playerId, instanceId, data, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_playerEnterRequest(playerId, instanceId, data, ctx__, true, false, cb__, cookie__);
- }
- private const string __playerEnterRequest_name = "playerEnterRequest";
- public void end_playerEnterRequest(Ice.AsyncResult r__)
- {
- end__(r__, __playerEnterRequest_name);
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerEnterRequest> begin_playerEnterRequest(string playerId, string instanceId, string data, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- IceInternal.OnewayOutgoingAsync<BattleIce.Callback_ZoneManager_playerEnterRequest> result__ = getOnewayOutgoingAsync<BattleIce.Callback_ZoneManager_playerEnterRequest>(__playerEnterRequest_name, playerEnterRequest_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__playerEnterRequest_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(playerId);
- os__.writeString(instanceId);
- os__.writeString(data);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void playerEnterRequest_completed__(BattleIce.Callback_ZoneManager_playerEnterRequest cb__)
- {
- if(cb__ != null)
- {
- cb__();
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerLeaveRequest> begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject)
- {
- return begin_playerLeaveRequest(playerId, instanceId, keepObject, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerLeaveRequest> begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_playerLeaveRequest(playerId, instanceId, keepObject, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_playerLeaveRequest(playerId, instanceId, keepObject, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_playerLeaveRequest(playerId, instanceId, keepObject, ctx__, true, false, cb__, cookie__);
- }
- private const string __playerLeaveRequest_name = "playerLeaveRequest";
- public void end_playerLeaveRequest(Ice.AsyncResult r__)
- {
- end__(r__, __playerLeaveRequest_name);
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerLeaveRequest> begin_playerLeaveRequest(string playerId, string instanceId, bool keepObject, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- IceInternal.OnewayOutgoingAsync<BattleIce.Callback_ZoneManager_playerLeaveRequest> result__ = getOnewayOutgoingAsync<BattleIce.Callback_ZoneManager_playerLeaveRequest>(__playerLeaveRequest_name, playerLeaveRequest_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__playerLeaveRequest_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(playerId);
- os__.writeString(instanceId);
- os__.writeBool(keepObject);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void playerLeaveRequest_completed__(BattleIce.Callback_ZoneManager_playerLeaveRequest cb__)
- {
- if(cb__ != null)
- {
- cb__();
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerNetStateChanged> begin_playerNetStateChanged(string playerId, string state)
- {
- return begin_playerNetStateChanged(playerId, state, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerNetStateChanged> begin_playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_playerNetStateChanged(playerId, state, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_playerNetStateChanged(string playerId, string state, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_playerNetStateChanged(playerId, state, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_playerNetStateChanged(playerId, state, ctx__, true, false, cb__, cookie__);
- }
- private const string __playerNetStateChanged_name = "playerNetStateChanged";
- public void end_playerNetStateChanged(Ice.AsyncResult r__)
- {
- end__(r__, __playerNetStateChanged_name);
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_playerNetStateChanged> begin_playerNetStateChanged(string playerId, string state, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- IceInternal.OnewayOutgoingAsync<BattleIce.Callback_ZoneManager_playerNetStateChanged> result__ = getOnewayOutgoingAsync<BattleIce.Callback_ZoneManager_playerNetStateChanged>(__playerNetStateChanged_name, playerNetStateChanged_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__playerNetStateChanged_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeString(playerId);
- os__.writeString(state);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void playerNetStateChanged_completed__(BattleIce.Callback_ZoneManager_playerNetStateChanged cb__)
- {
- if(cb__ != null)
- {
- cb__();
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_registerGameServer> begin_registerGameServer(int serverid, int crossid)
- {
- return begin_registerGameServer(serverid, crossid, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_registerGameServer> begin_registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_registerGameServer(serverid, crossid, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_registerGameServer(int serverid, int crossid, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_registerGameServer(serverid, crossid, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_registerGameServer(serverid, crossid, ctx__, true, false, cb__, cookie__);
- }
- private const string __registerGameServer_name = "registerGameServer";
- public string end_registerGameServer(Ice.AsyncResult r__)
- {
- IceInternal.OutgoingAsync outAsync__ = IceInternal.OutgoingAsync.check(r__, this, __registerGameServer_name);
- try
- {
- if(!outAsync__.wait())
- {
- try
- {
- outAsync__.throwUserException();
- }
- catch(Ice.UserException ex__)
- {
- throw new Ice.UnknownUserException(ex__.ice_name(), ex__);
- }
- }
- string ret__;
- IceInternal.BasicStream is__ = outAsync__.startReadParams();
- ret__ = is__.readString();
- outAsync__.endReadParams();
- return ret__;
- }
- finally
- {
- outAsync__.cacheMessageBuffers();
- }
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_registerGameServer> begin_registerGameServer(int serverid, int crossid, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- checkAsyncTwowayOnly__(__registerGameServer_name);
- IceInternal.TwowayOutgoingAsync<BattleIce.Callback_ZoneManager_registerGameServer> result__ = getTwowayOutgoingAsync<BattleIce.Callback_ZoneManager_registerGameServer>(__registerGameServer_name, registerGameServer_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__registerGameServer_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- os__.writeInt(serverid);
- os__.writeInt(crossid);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void registerGameServer_completed__(Ice.AsyncResult r__, BattleIce.Callback_ZoneManager_registerGameServer cb__, Ice.ExceptionCallback excb__)
- {
- string ret__;
- try
- {
- ret__ = end_registerGameServer(r__);
- }
- catch(Ice.Exception ex__)
- {
- if(excb__ != null)
- {
- excb__(ex__);
- }
- return;
- }
- if(cb__ != null)
- {
- cb__(ret__);
- }
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_setCallback> begin_setCallback(Ice.Identity ident, string srvUUID)
- {
- return begin_setCallback(ident, srvUUID, null, false, false, null, null);
- }
- public Ice.AsyncResult<BattleIce.Callback_ZoneManager_setCallback> begin_setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__)
- {
- return begin_setCallback(ident, srvUUID, ctx__, true, false, null, null);
- }
- public Ice.AsyncResult begin_setCallback(Ice.Identity ident, string srvUUID, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_setCallback(ident, srvUUID, null, false, false, cb__, cookie__);
- }
- public Ice.AsyncResult begin_setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__, Ice.AsyncCallback cb__, object cookie__)
- {
- return begin_setCallback(ident, srvUUID, ctx__, true, false, cb__, cookie__);
- }
- private const string __setCallback_name = "setCallback";
- public int end_setCallback(Ice.AsyncResult r__)
- {
- IceInternal.OutgoingAsync outAsync__ = IceInternal.OutgoingAsync.check(r__, this, __setCallback_name);
- try
- {
- if(!outAsync__.wait())
- {
- try
- {
- outAsync__.throwUserException();
- }
- catch(Ice.UserException ex__)
- {
- throw new Ice.UnknownUserException(ex__.ice_name(), ex__);
- }
- }
- int ret__;
- IceInternal.BasicStream is__ = outAsync__.startReadParams();
- ret__ = is__.readInt();
- outAsync__.endReadParams();
- return ret__;
- }
- finally
- {
- outAsync__.cacheMessageBuffers();
- }
- }
- private Ice.AsyncResult<BattleIce.Callback_ZoneManager_setCallback> begin_setCallback(Ice.Identity ident, string srvUUID, _System.Collections.Generic.Dictionary<string, string> ctx__, bool explicitContext__, bool synchronous__, Ice.AsyncCallback cb__, object cookie__)
- {
- checkAsyncTwowayOnly__(__setCallback_name);
- IceInternal.TwowayOutgoingAsync<BattleIce.Callback_ZoneManager_setCallback> result__ = getTwowayOutgoingAsync<BattleIce.Callback_ZoneManager_setCallback>(__setCallback_name, setCallback_completed__, cookie__);
- if(cb__ != null)
- {
- result__.whenCompletedWithAsyncCallback(cb__);
- }
- try
- {
- result__.prepare(__setCallback_name, Ice.OperationMode.Normal, ctx__, explicitContext__, synchronous__);
- IceInternal.BasicStream os__ = result__.startWriteParams(Ice.FormatType.DefaultFormat);
- Ice.Identity.write__(os__, ident);
- os__.writeString(srvUUID);
- result__.endWriteParams();
- result__.invoke();
- }
- catch(Ice.Exception ex__)
- {
- result__.abort(ex__);
- }
- return result__;
- }
- private void setCallback_completed__(Ice.AsyncResult r__, BattleIce.Callback_ZoneManager_setCallback cb__, Ice.ExceptionCallback excb__)
- {
- int ret__;
- try
- {
- ret__ = end_setCallback(r__);
- }
- catch(Ice.Exception ex__)
- {
- if(excb__ != null)
- {
- excb__(ex__);
- }
- return;
- }
- if(cb__ != null)
- {
- cb__(ret__);
- }
- }
- #endregion
- #region Checked and unchecked cast operations
- public static ZoneManagerPrx checkedCast(Ice.ObjectPrx b)
- {
- if(b == null)
- {
- return null;
- }
- ZoneManagerPrx r = b as ZoneManagerPrx;
- if((r == null) && b.ice_isA(ice_staticId()))
- {
- ZoneManagerPrxHelper h = new ZoneManagerPrxHelper();
- h.copyFrom__(b);
- r = h;
- }
- return r;
- }
- public static ZoneManagerPrx checkedCast(Ice.ObjectPrx b, _System.Collections.Generic.Dictionary<string, string> ctx)
- {
- if(b == null)
- {
- return null;
- }
- ZoneManagerPrx r = b as ZoneManagerPrx;
- if((r == null) && b.ice_isA(ice_staticId(), ctx))
- {
- ZoneManagerPrxHelper h = new ZoneManagerPrxHelper();
- h.copyFrom__(b);
- r = h;
- }
- return r;
- }
- public static ZoneManagerPrx checkedCast(Ice.ObjectPrx b, string f)
- {
- if(b == null)
- {
- return null;
- }
- Ice.ObjectPrx bb = b.ice_facet(f);
- try
- {
- if(bb.ice_isA(ice_staticId()))
- {
- ZoneManagerPrxHelper h = new ZoneManagerPrxHelper();
- h.copyFrom__(bb);
- return h;
- }
- }
- catch(Ice.FacetNotExistException)
- {
- }
- return null;
- }
- public static ZoneManagerPrx checkedCast(Ice.ObjectPrx b, string f, _System.Collections.Generic.Dictionary<string, string> ctx)
- {
- if(b == null)
- {
- return null;
- }
- Ice.ObjectPrx bb = b.ice_facet(f);
- try
- {
- if(bb.ice_isA(ice_staticId(), ctx))
- {
- ZoneManagerPrxHelper h = new ZoneManagerPrxHelper();
- h.copyFrom__(bb);
- return h;
- }
- }
- catch(Ice.FacetNotExistException)
- {
- }
- return null;
- }
- public static ZoneManagerPrx uncheckedCast(Ice.ObjectPrx b)
- {
- if(b == null)
- {
- return null;
- }
- ZoneManagerPrx r = b as ZoneManagerPrx;
- if(r == null)
- {
- ZoneManagerPrxHelper h = new ZoneManagerPrxHelper();
- h.copyFrom__(b);
- r = h;
- }
- return r;
- }
- public static ZoneManagerPrx uncheckedCast(Ice.ObjectPrx b, string f)
- {
- if(b == null)
- {
- return null;
- }
- Ice.ObjectPrx bb = b.ice_facet(f);
- ZoneManagerPrxHelper h = new ZoneManagerPrxHelper();
- h.copyFrom__(bb);
- return h;
- }
- public static readonly string[] ids__ =
- {
- "::BattleIce::ZoneManager",
- "::Ice::Object"
- };
- public static string ice_staticId()
- {
- return ids__[0];
- }
- #endregion
- #region Marshaling support
- public static void write__(IceInternal.BasicStream os__, ZoneManagerPrx v__)
- {
- os__.writeProxy(v__);
- }
- public static ZoneManagerPrx read__(IceInternal.BasicStream is__)
- {
- Ice.ObjectPrx proxy = is__.readProxy();
- if(proxy != null)
- {
- ZoneManagerPrxHelper result = new ZoneManagerPrxHelper();
- result.copyFrom__(proxy);
- return result;
- }
- return null;
- }
- #endregion
- }
- }
- namespace BattleIce
- {
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public abstract class ZoneManagerCallbackDisp_ : Ice.ObjectImpl, ZoneManagerCallback
- {
- #region Slice operations
- public void eventNotify(string eventType, string msg)
- {
- eventNotify(eventType, msg, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void eventNotify(string eventType, string msg, Ice.Current current__);
- #endregion
- #region Slice type-related members
- public static new readonly string[] ids__ =
- {
- "::BattleIce::ZoneManagerCallback",
- "::Ice::Object"
- };
- public override bool ice_isA(string s)
- {
- return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
- }
- public override bool ice_isA(string s, Ice.Current current__)
- {
- return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
- }
- public override string[] ice_ids()
- {
- return ids__;
- }
- public override string[] ice_ids(Ice.Current current__)
- {
- return ids__;
- }
- public override string ice_id()
- {
- return ids__[0];
- }
- public override string ice_id(Ice.Current current__)
- {
- return ids__[0];
- }
- public static new string ice_staticId()
- {
- return ids__[0];
- }
- #endregion
- #region Operation dispatch
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus eventNotify___(ZoneManagerCallback obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string eventType;
- string msg;
- eventType = is__.readString();
- msg = is__.readString();
- inS__.endReadParams();
- obj__.eventNotify(eventType, msg, current__);
- inS__.writeEmptyParams__();
- return Ice.DispatchStatus.DispatchOK;
- }
- private static string[] all__ =
- {
- "eventNotify",
- "ice_id",
- "ice_ids",
- "ice_isA",
- "ice_ping"
- };
- public override Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
- {
- int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
- if(pos < 0)
- {
- throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
- }
- switch(pos)
- {
- case 0:
- {
- return eventNotify___(this, inS__, current__);
- }
- case 1:
- {
- return Ice.ObjectImpl.ice_id___(this, inS__, current__);
- }
- case 2:
- {
- return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
- }
- case 3:
- {
- return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
- }
- case 4:
- {
- return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
- }
- }
- _System.Diagnostics.Debug.Assert(false);
- throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
- }
- #endregion
- #region Marshaling support
- protected override void writeImpl__(IceInternal.BasicStream os__)
- {
- os__.startWriteSlice(ice_staticId(), -1, true);
- os__.endWriteSlice();
- }
- protected override void readImpl__(IceInternal.BasicStream is__)
- {
- is__.startReadSlice();
- is__.endReadSlice();
- }
- #endregion
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public abstract class ZoneManagerDisp_ : Ice.ObjectImpl, ZoneManager
- {
- #region Slice operations
- public int setCallback(Ice.Identity ident, string srvUUID)
- {
- return setCallback(ident, srvUUID, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract int setCallback(Ice.Identity ident, string srvUUID, Ice.Current current__);
- public void createZoneRequest_async(BattleIce.AMD_ZoneManager_createZoneRequest cb__, string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data)
- {
- createZoneRequest_async(cb__, playerId, gameServerId, mapTemplateId, instanceId, force, data, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void createZoneRequest_async(BattleIce.AMD_ZoneManager_createZoneRequest cb__, string playerId, string gameServerId, int mapTemplateId, string instanceId, bool force, string data, Ice.Current current__);
- public void destroyZoneRequest_async(BattleIce.AMD_ZoneManager_destroyZoneRequest cb__, string instanceId)
- {
- destroyZoneRequest_async(cb__, instanceId, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void destroyZoneRequest_async(BattleIce.AMD_ZoneManager_destroyZoneRequest cb__, string instanceId, Ice.Current current__);
- public void clearAllPlayersRequest_async(BattleIce.AMD_ZoneManager_clearAllPlayersRequest cb__)
- {
- clearAllPlayersRequest_async(cb__, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void clearAllPlayersRequest_async(BattleIce.AMD_ZoneManager_clearAllPlayersRequest cb__, Ice.Current current__);
- public void getAllPlayerCountRequest_async(BattleIce.AMD_ZoneManager_getAllPlayerCountRequest cb__)
- {
- getAllPlayerCountRequest_async(cb__, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void getAllPlayerCountRequest_async(BattleIce.AMD_ZoneManager_getAllPlayerCountRequest cb__, Ice.Current current__);
- public void playerEnterRequest_async(BattleIce.AMD_ZoneManager_playerEnterRequest cb__, string playerId, string instanceId, string data)
- {
- playerEnterRequest_async(cb__, playerId, instanceId, data, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void playerEnterRequest_async(BattleIce.AMD_ZoneManager_playerEnterRequest cb__, string playerId, string instanceId, string data, Ice.Current current__);
- public void playerLeaveRequest_async(BattleIce.AMD_ZoneManager_playerLeaveRequest cb__, string playerId, string instanceId, bool keepObject)
- {
- playerLeaveRequest_async(cb__, playerId, instanceId, keepObject, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void playerLeaveRequest_async(BattleIce.AMD_ZoneManager_playerLeaveRequest cb__, string playerId, string instanceId, bool keepObject, Ice.Current current__);
- public void playerNetStateChanged_async(BattleIce.AMD_ZoneManager_playerNetStateChanged cb__, string playerId, string state)
- {
- playerNetStateChanged_async(cb__, playerId, state, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void playerNetStateChanged_async(BattleIce.AMD_ZoneManager_playerNetStateChanged cb__, string playerId, string state, Ice.Current current__);
- public void getServerState_async(BattleIce.AMD_ZoneManager_getServerState cb__, string serverId)
- {
- getServerState_async(cb__, serverId, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void getServerState_async(BattleIce.AMD_ZoneManager_getServerState cb__, string serverId, Ice.Current current__);
- public void registerGameServer_async(BattleIce.AMD_ZoneManager_registerGameServer cb__, int serverid, int crossid)
- {
- registerGameServer_async(cb__, serverid, crossid, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void registerGameServer_async(BattleIce.AMD_ZoneManager_registerGameServer cb__, int serverid, int crossid, Ice.Current current__);
- public void getUnitHP_async(BattleIce.AMD_ZoneManager_getUnitHP cb__, string instanceId, int objectId)
- {
- getUnitHP_async(cb__, instanceId, objectId, Ice.ObjectImpl.defaultCurrent);
- }
- public abstract void getUnitHP_async(BattleIce.AMD_ZoneManager_getUnitHP cb__, string instanceId, int objectId, Ice.Current current__);
- #endregion
- #region Slice type-related members
- public static new readonly string[] ids__ =
- {
- "::BattleIce::ZoneManager",
- "::Ice::Object"
- };
- public override bool ice_isA(string s)
- {
- return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
- }
- public override bool ice_isA(string s, Ice.Current current__)
- {
- return _System.Array.BinarySearch(ids__, s, IceUtilInternal.StringUtil.OrdinalStringComparer) >= 0;
- }
- public override string[] ice_ids()
- {
- return ids__;
- }
- public override string[] ice_ids(Ice.Current current__)
- {
- return ids__;
- }
- public override string ice_id()
- {
- return ids__[0];
- }
- public override string ice_id(Ice.Current current__)
- {
- return ids__[0];
- }
- public static new string ice_staticId()
- {
- return ids__[0];
- }
- #endregion
- #region Operation dispatch
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus setCallback___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- Ice.Identity ident;
- ident = null;
- string srvUUID;
- ident = Ice.Identity.read__(is__, ident);
- srvUUID = is__.readString();
- inS__.endReadParams();
- int ret__ = obj__.setCallback(ident, srvUUID, current__);
- IceInternal.BasicStream os__ = inS__.startWriteParams__(Ice.FormatType.DefaultFormat);
- os__.writeInt(ret__);
- inS__.endWriteParams__(true);
- return Ice.DispatchStatus.DispatchOK;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus createZoneRequest___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string playerId;
- string gameServerId;
- int mapTemplateId;
- string instanceId;
- bool force;
- string data;
- playerId = is__.readString();
- gameServerId = is__.readString();
- mapTemplateId = is__.readInt();
- instanceId = is__.readString();
- force = is__.readBool();
- data = is__.readString();
- inS__.endReadParams();
- AMD_ZoneManager_createZoneRequest cb__ = new _AMD_ZoneManager_createZoneRequest(inS__);
- try
- {
- obj__.createZoneRequest_async(cb__, playerId, gameServerId, mapTemplateId, instanceId, force, data, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus destroyZoneRequest___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string instanceId;
- instanceId = is__.readString();
- inS__.endReadParams();
- AMD_ZoneManager_destroyZoneRequest cb__ = new _AMD_ZoneManager_destroyZoneRequest(inS__);
- try
- {
- obj__.destroyZoneRequest_async(cb__, instanceId, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus clearAllPlayersRequest___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- inS__.readEmptyParams();
- AMD_ZoneManager_clearAllPlayersRequest cb__ = new _AMD_ZoneManager_clearAllPlayersRequest(inS__);
- try
- {
- obj__.clearAllPlayersRequest_async(cb__, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus getAllPlayerCountRequest___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- inS__.readEmptyParams();
- AMD_ZoneManager_getAllPlayerCountRequest cb__ = new _AMD_ZoneManager_getAllPlayerCountRequest(inS__);
- try
- {
- obj__.getAllPlayerCountRequest_async(cb__, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus playerEnterRequest___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string playerId;
- string instanceId;
- string data;
- playerId = is__.readString();
- instanceId = is__.readString();
- data = is__.readString();
- inS__.endReadParams();
- AMD_ZoneManager_playerEnterRequest cb__ = new _AMD_ZoneManager_playerEnterRequest(inS__);
- try
- {
- obj__.playerEnterRequest_async(cb__, playerId, instanceId, data, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus playerLeaveRequest___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string playerId;
- string instanceId;
- bool keepObject;
- playerId = is__.readString();
- instanceId = is__.readString();
- keepObject = is__.readBool();
- inS__.endReadParams();
- AMD_ZoneManager_playerLeaveRequest cb__ = new _AMD_ZoneManager_playerLeaveRequest(inS__);
- try
- {
- obj__.playerLeaveRequest_async(cb__, playerId, instanceId, keepObject, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus playerNetStateChanged___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string playerId;
- string state;
- playerId = is__.readString();
- state = is__.readString();
- inS__.endReadParams();
- AMD_ZoneManager_playerNetStateChanged cb__ = new _AMD_ZoneManager_playerNetStateChanged(inS__);
- try
- {
- obj__.playerNetStateChanged_async(cb__, playerId, state, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus getServerState___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string serverId;
- serverId = is__.readString();
- inS__.endReadParams();
- AMD_ZoneManager_getServerState cb__ = new _AMD_ZoneManager_getServerState(inS__);
- try
- {
- obj__.getServerState_async(cb__, serverId, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus registerGameServer___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- int serverid;
- int crossid;
- serverid = is__.readInt();
- crossid = is__.readInt();
- inS__.endReadParams();
- AMD_ZoneManager_registerGameServer cb__ = new _AMD_ZoneManager_registerGameServer(inS__);
- try
- {
- obj__.registerGameServer_async(cb__, serverid, crossid, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- [_System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1011")]
- public static Ice.DispatchStatus getUnitHP___(ZoneManager obj__, IceInternal.Incoming inS__, Ice.Current current__)
- {
- Ice.ObjectImpl.checkMode__(Ice.OperationMode.Normal, current__.mode);
- IceInternal.BasicStream is__ = inS__.startReadParams();
- string instanceId;
- int objectId;
- instanceId = is__.readString();
- objectId = is__.readInt();
- inS__.endReadParams();
- AMD_ZoneManager_getUnitHP cb__ = new _AMD_ZoneManager_getUnitHP(inS__);
- try
- {
- obj__.getUnitHP_async(cb__, instanceId, objectId, current__);
- }
- catch(_System.Exception ex__)
- {
- cb__.ice_exception(ex__);
- }
- return Ice.DispatchStatus.DispatchAsync;
- }
- private static string[] all__ =
- {
- "clearAllPlayersRequest",
- "createZoneRequest",
- "destroyZoneRequest",
- "getAllPlayerCountRequest",
- "getServerState",
- "getUnitHP",
- "ice_id",
- "ice_ids",
- "ice_isA",
- "ice_ping",
- "playerEnterRequest",
- "playerLeaveRequest",
- "playerNetStateChanged",
- "registerGameServer",
- "setCallback"
- };
- public override Ice.DispatchStatus dispatch__(IceInternal.Incoming inS__, Ice.Current current__)
- {
- int pos = _System.Array.BinarySearch(all__, current__.operation, IceUtilInternal.StringUtil.OrdinalStringComparer);
- if(pos < 0)
- {
- throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
- }
- switch(pos)
- {
- case 0:
- {
- return clearAllPlayersRequest___(this, inS__, current__);
- }
- case 1:
- {
- return createZoneRequest___(this, inS__, current__);
- }
- case 2:
- {
- return destroyZoneRequest___(this, inS__, current__);
- }
- case 3:
- {
- return getAllPlayerCountRequest___(this, inS__, current__);
- }
- case 4:
- {
- return getServerState___(this, inS__, current__);
- }
- case 5:
- {
- return getUnitHP___(this, inS__, current__);
- }
- case 6:
- {
- return Ice.ObjectImpl.ice_id___(this, inS__, current__);
- }
- case 7:
- {
- return Ice.ObjectImpl.ice_ids___(this, inS__, current__);
- }
- case 8:
- {
- return Ice.ObjectImpl.ice_isA___(this, inS__, current__);
- }
- case 9:
- {
- return Ice.ObjectImpl.ice_ping___(this, inS__, current__);
- }
- case 10:
- {
- return playerEnterRequest___(this, inS__, current__);
- }
- case 11:
- {
- return playerLeaveRequest___(this, inS__, current__);
- }
- case 12:
- {
- return playerNetStateChanged___(this, inS__, current__);
- }
- case 13:
- {
- return registerGameServer___(this, inS__, current__);
- }
- case 14:
- {
- return setCallback___(this, inS__, current__);
- }
- }
- _System.Diagnostics.Debug.Assert(false);
- throw new Ice.OperationNotExistException(current__.id, current__.facet, current__.operation);
- }
- #endregion
- #region Marshaling support
- protected override void writeImpl__(IceInternal.BasicStream os__)
- {
- os__.startWriteSlice(ice_staticId(), -1, true);
- os__.endWriteSlice();
- }
- protected override void readImpl__(IceInternal.BasicStream is__)
- {
- is__.startReadSlice();
- is__.endReadSlice();
- }
- #endregion
- }
- }
- namespace BattleIce
- {
-
-
-
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_createZoneRequest : Ice.AMDCallback
- {
-
-
-
-
- void ice_response(int ret__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_createZoneRequest : IceInternal.IncomingAsync, AMD_ZoneManager_createZoneRequest
- {
- public _AMD_ZoneManager_createZoneRequest(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response(int ret__)
- {
- if(validateResponse__(true))
- {
- try
- {
- IceInternal.BasicStream os__ = startWriteParams__(Ice.FormatType.DefaultFormat);
- os__.writeInt(ret__);
- endWriteParams__(true);
- }
- catch(Ice.LocalException ex__)
- {
- exception__(ex__);
- return;
- }
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_destroyZoneRequest : Ice.AMDCallback
- {
- void ice_response();
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_destroyZoneRequest : IceInternal.IncomingAsync, AMD_ZoneManager_destroyZoneRequest
- {
- public _AMD_ZoneManager_destroyZoneRequest(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response()
- {
- if(validateResponse__(true))
- {
- writeEmptyParams__();
- response__();
- }
- }
- }
-
-
-
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_clearAllPlayersRequest : Ice.AMDCallback
- {
-
-
-
-
- void ice_response();
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_clearAllPlayersRequest : IceInternal.IncomingAsync, AMD_ZoneManager_clearAllPlayersRequest
- {
- public _AMD_ZoneManager_clearAllPlayersRequest(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response()
- {
- if(validateResponse__(true))
- {
- writeEmptyParams__();
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_getAllPlayerCountRequest : Ice.AMDCallback
- {
- void ice_response(int ret__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_getAllPlayerCountRequest : IceInternal.IncomingAsync, AMD_ZoneManager_getAllPlayerCountRequest
- {
- public _AMD_ZoneManager_getAllPlayerCountRequest(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response(int ret__)
- {
- if(validateResponse__(true))
- {
- try
- {
- IceInternal.BasicStream os__ = startWriteParams__(Ice.FormatType.DefaultFormat);
- os__.writeInt(ret__);
- endWriteParams__(true);
- }
- catch(Ice.LocalException ex__)
- {
- exception__(ex__);
- return;
- }
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_playerEnterRequest : Ice.AMDCallback
- {
- void ice_response();
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_playerEnterRequest : IceInternal.IncomingAsync, AMD_ZoneManager_playerEnterRequest
- {
- public _AMD_ZoneManager_playerEnterRequest(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response()
- {
- if(validateResponse__(true))
- {
- writeEmptyParams__();
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_playerLeaveRequest : Ice.AMDCallback
- {
- void ice_response();
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_playerLeaveRequest : IceInternal.IncomingAsync, AMD_ZoneManager_playerLeaveRequest
- {
- public _AMD_ZoneManager_playerLeaveRequest(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response()
- {
- if(validateResponse__(true))
- {
- writeEmptyParams__();
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_playerNetStateChanged : Ice.AMDCallback
- {
- void ice_response();
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_playerNetStateChanged : IceInternal.IncomingAsync, AMD_ZoneManager_playerNetStateChanged
- {
- public _AMD_ZoneManager_playerNetStateChanged(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response()
- {
- if(validateResponse__(true))
- {
- writeEmptyParams__();
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_getServerState : Ice.AMDCallback
- {
- void ice_response(string ret__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_getServerState : IceInternal.IncomingAsync, AMD_ZoneManager_getServerState
- {
- public _AMD_ZoneManager_getServerState(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response(string ret__)
- {
- if(validateResponse__(true))
- {
- try
- {
- IceInternal.BasicStream os__ = startWriteParams__(Ice.FormatType.DefaultFormat);
- os__.writeString(ret__);
- endWriteParams__(true);
- }
- catch(Ice.LocalException ex__)
- {
- exception__(ex__);
- return;
- }
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_registerGameServer : Ice.AMDCallback
- {
- void ice_response(string ret__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_registerGameServer : IceInternal.IncomingAsync, AMD_ZoneManager_registerGameServer
- {
- public _AMD_ZoneManager_registerGameServer(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response(string ret__)
- {
- if(validateResponse__(true))
- {
- try
- {
- IceInternal.BasicStream os__ = startWriteParams__(Ice.FormatType.DefaultFormat);
- os__.writeString(ret__);
- endWriteParams__(true);
- }
- catch(Ice.LocalException ex__)
- {
- exception__(ex__);
- return;
- }
- response__();
- }
- }
- }
- [_System.Runtime.InteropServices.ComVisible(false)]
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- public interface AMD_ZoneManager_getUnitHP : Ice.AMDCallback
- {
- void ice_response(int ret__);
- }
- [_System.CodeDom.Compiler.GeneratedCodeAttribute("slice2cs", "3.6.4")]
- class _AMD_ZoneManager_getUnitHP : IceInternal.IncomingAsync, AMD_ZoneManager_getUnitHP
- {
- public _AMD_ZoneManager_getUnitHP(IceInternal.Incoming inc) : base(inc)
- {
- }
- public void ice_response(int ret__)
- {
- if(validateResponse__(true))
- {
- try
- {
- IceInternal.BasicStream os__ = startWriteParams__(Ice.FormatType.DefaultFormat);
- os__.writeInt(ret__);
- endWriteParams__(true);
- }
- catch(Ice.LocalException ex__)
- {
- exception__(ex__);
- return;
- }
- response__();
- }
- }
- }
- }
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