123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437 |
- public class AOTGenericReferences : UnityEngine.MonoBehaviour
- {
- // {{ constraint implement type
- // }}
- // {{ AOT generic type
- //Animancer.AnimancerTransition`1<System.Object>
- //Cysharp.Threading.Tasks.UniTask`1<System.Object>
- //Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>
- //DG.Tweening.Core.DOSetter`1<System.Single>
- //ET.ATimer`1<System.Object>
- //ET.AwakeSystem`1<System.Object>
- //ET.AwakeSystem`2<System.Object,System.Object>
- //ET.AwakeSystem`2<System.Object,System.Int32>
- //ET.AwakeSystem`3<System.Object,System.Net.Sockets.AddressFamily,ET.NetworkProtocol>
- //ET.AwakeSystem`3<System.Object,System.Object,System.Int32>
- //ET.BEvent`1<System.Object>
- //ET.ConfigSingleton`1<System.Object>
- //ET.DestroySystem`1<System.Object>
- //ET.ETAsyncTaskMethodBuilder`1<System.UInt32>
- //ET.ETAsyncTaskMethodBuilder`1<System.Object>
- //ET.ETAsyncTaskMethodBuilder`1<System.Int32>
- //ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>
- //ET.ETTask`1<System.Object>
- //ET.ETTask`1<System.ValueTuple`2<System.UInt32,System.Object>>
- //ET.ETTask`1<System.UInt32>
- //ET.ETTask`1<System.Int32>
- //ET.IAwake`1<System.Object>
- //ET.IAwake`1<System.Int32>
- //ET.IAwake`2<System.Object,System.Int32>
- //ET.IAwake`2<System.Net.Sockets.AddressFamily,ET.NetworkProtocol>
- //ET.LateUpdateSystem`1<System.Object>
- //ET.ListComponent`1<System.Object>
- //ET.LoadSystem`1<System.Object>
- //ET.Singleton`1<System.Object>
- //ET.UpdateSystem`1<System.Object>
- //System.Action`1<System.Single>
- //System.Action`1<System.Object>
- //System.Action`1<CommonAI.Zone.Instance.ZoneArea/OnceEvent>
- //System.Action`1<UnityEngine.Vector3>
- //System.Action`1<CommonAI.Zone.Instance.ZoneRegion/OnceEvent>
- //System.Action`2<System.Int64,System.Int32>
- //System.Action`2<System.Int32,System.Object>
- //System.Action`3<System.Int64,System.Int64,System.Object>
- //System.Action`3<System.Single,System.Single,CommonAI.Zone.Helper.UnitActionStatus>
- //System.Action`5<System.Object,System.Byte,System.Byte,System.Int32,System.Int32>
- //System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Vector3>
- //System.Collections.Generic.Dictionary`2<System.UInt32,System.Int32>
- //System.Collections.Generic.Dictionary`2<System.UInt16,System.Object>
- //System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
- //System.Collections.Generic.Dictionary`2<System.Object,System.Byte>
- //System.Collections.Generic.Dictionary`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>
- //System.Collections.Generic.Dictionary`2<System.Object,CommonLang.Property.FieldAttributeValue>
- //System.Collections.Generic.Dictionary`2<System.Object,System.Int16>
- //System.Collections.Generic.Dictionary`2<System.Object,System.Object>
- //System.Collections.Generic.Dictionary`2<System.Int32,ET.RpcInfo>
- //System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
- //System.Collections.Generic.Dictionary`2<System.Int32,System.Int32>
- //System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>
- //System.Collections.Generic.Dictionary`2<System.Object,SceneDataLoader/FileOffset>
- //System.Collections.Generic.Dictionary`2<System.Object,System.UInt32>
- //System.Collections.Generic.Dictionary`2<CommonAI.Zone.UnitInfo/UnitType,System.Int32>
- //System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Vector3>
- //System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
- //System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>
- //System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Byte>
- //System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>
- //System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Int32>
- //System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>
- //System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>
- //System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Int32>
- //System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
- //System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>
- //System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>
- //System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>
- //System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
- //System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>
- //System.Collections.Generic.EqualityComparer`1<System.Int32>
- //System.Collections.Generic.HashSet`1<System.UInt16>
- //System.Collections.Generic.HashSet`1<System.Object>
- //System.Collections.Generic.HashSet`1/Enumerator<System.Object>
- //System.Collections.Generic.ICollection`1<System.Object>
- //System.Collections.Generic.ICollection`1<System.Byte>
- //System.Collections.Generic.ICollection`1<System.Int32>
- //System.Collections.Generic.ICollection`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
- //System.Collections.Generic.IComparer`1<System.Object>
- //System.Collections.Generic.IEnumerable`1<CommonLang.Geometry.Vector3>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Byte>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
- //System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>
- //System.Collections.Generic.IEnumerable`1<System.Object>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>>
- //System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>>
- //System.Collections.Generic.IEnumerator`1<CommonLang.Geometry.Vector3>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>>
- //System.Collections.Generic.IEnumerator`1<System.Object>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Byte>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>
- //System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>
- //System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>
- //System.Collections.Generic.IList`1<System.Int32>
- //System.Collections.Generic.IList`1<System.Byte>
- //System.Collections.Generic.IList`1<System.Object>
- //System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>
- //System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>
- //System.Collections.Generic.KeyValuePair`2<CommonAI.Zone.Helper.UnitActionStatus,System.Object>
- //System.Collections.Generic.KeyValuePair`2<System.Object,System.UInt32>
- //System.Collections.Generic.KeyValuePair`2<System.Object,System.Int16>
- //System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
- //System.Collections.Generic.KeyValuePair`2<System.Object,CommonLang.Property.FieldAttributeValue>
- //System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Int32>
- //System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>
- //System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Vector3>
- //System.Collections.Generic.KeyValuePair`2<System.Object,System.Byte>
- //System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>
- //System.Collections.Generic.LinkedList`1<System.Object>
- //System.Collections.Generic.LinkedList`1/Enumerator<System.Object>
- //System.Collections.Generic.LinkedListNode`1<System.Object>
- //System.Collections.Generic.List`1<System.SByte>
- //System.Collections.Generic.List`1<System.Int16>
- //System.Collections.Generic.List`1<CommonAI.Zone.PlayerSkillActiveChangedEvent/State>
- //System.Collections.Generic.List`1<System.Int64>
- //System.Collections.Generic.List`1<System.UInt64>
- //System.Collections.Generic.List`1<System.Single>
- //System.Collections.Generic.List`1<CommonAI.Zone.Instance.ZoneRegion/OnceEvent>
- //System.Collections.Generic.List`1<System.Decimal>
- //System.Collections.Generic.List`1<CommonAI.Data.CardType>
- //System.Collections.Generic.List`1<CommonAI.Zone.Instance.ZoneArea/OnceEvent>
- //System.Collections.Generic.List`1<System.Int32>
- //System.Collections.Generic.List`1<UnityEngine.Vector2>
- //System.Collections.Generic.List`1<UnityEngine.Vector3>
- //System.Collections.Generic.List`1<System.UInt32>
- //System.Collections.Generic.List`1<System.Object>
- //System.Collections.Generic.List`1<System.Double>
- //System.Collections.Generic.List`1<CommonLang.Geometry.Line2>
- //System.Collections.Generic.List`1<System.UInt16>
- //System.Collections.Generic.List`1<CommonAI.ZoneClient.ClientStruct/UnitBuffStatus>
- //System.Collections.Generic.List`1<CommonLang.Geometry.Vector2>
- //System.Collections.Generic.List`1<System.Byte>
- //System.Collections.Generic.List`1<CommonLang.Property.FieldAttributeValue>
- //System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>
- //System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>
- //System.Collections.Generic.List`1<CommonAI.Zone.SyncPosEvent/UnitState>
- //System.Collections.Generic.List`1<CommonAI.Zone.SyncPosEvent/UnitPos>
- //System.Collections.Generic.List`1<CommonAI.Zone.Instance.SpawnUnitTrigger/SpawnUnitInfo>
- //System.Collections.Generic.List`1<CommonAI.Zone.Instance.SpawnItemTrigger/SpawnItemInfo>
- //System.Collections.Generic.List`1/Enumerator<System.UInt64>
- //System.Collections.Generic.List`1/Enumerator<System.Single>
- //System.Collections.Generic.List`1/Enumerator<System.Double>
- //System.Collections.Generic.List`1/Enumerator<System.Decimal>
- //System.Collections.Generic.List`1/Enumerator<CommonAI.Zone.Instance.ZoneArea/OnceEvent>
- //System.Collections.Generic.List`1/Enumerator<CommonLang.Property.FieldAttributeValue>
- //System.Collections.Generic.List`1/Enumerator<System.Int64>
- //System.Collections.Generic.List`1/Enumerator<System.Int32>
- //System.Collections.Generic.List`1/Enumerator<System.UInt16>
- //System.Collections.Generic.List`1/Enumerator<System.Int16>
- //System.Collections.Generic.List`1/Enumerator<System.Byte>
- //System.Collections.Generic.List`1/Enumerator<System.SByte>
- //System.Collections.Generic.List`1/Enumerator<System.UInt32>
- //System.Collections.Generic.List`1/Enumerator<System.Object>
- //System.Collections.Generic.List`1/Enumerator<CommonAI.Zone.Instance.ZoneRegion/OnceEvent>
- //System.Collections.Generic.Queue`1<System.Object>
- //System.Collections.Generic.Queue`1/Enumerator<System.Object>
- //System.Collections.Generic.Stack`1<System.Object>
- //System.Comparison`1<UnityEngine.Vector3>
- //System.Comparison`1<System.Object>
- //System.Func`1<System.Single>
- //System.IComparable`1<System.Object>
- //System.IEquatable`1<CommonLang.Geometry.BoundingBox>
- //System.IEquatable`1<System.Object>
- //System.IEquatable`1<CommonLang.Geometry.Rectangle>
- //System.IEquatable`1<CommonLang.Geometry.Ray>
- //System.IEquatable`1<CommonLang.Geometry.Quaternion>
- //System.IEquatable`1<CommonLang.Geometry.Point>
- //System.IEquatable`1<CommonLang.Geometry.Vector2>
- //System.IEquatable`1<CommonLang.Geometry.Plane>
- //System.IEquatable`1<CommonLang.Geometry.Vector3>
- //System.IEquatable`1<CommonLang.Geometry.Matrix>
- //System.IEquatable`1<CommonLang.Geometry.Line2>
- //System.IEquatable`1<CommonLang.Geometry.BoundingSphere>
- //System.IEquatable`1<CommonLang.Geometry.Vector4>
- //System.Nullable`1<System.Single>
- //System.Nullable`1<Mono.AnimationData/AnimationType>
- //System.Nullable`1<CommonLang.Geometry.Vector3>
- //System.Predicate`1<System.Object>
- //System.Predicate`1<System.Int32>
- //System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>
- //System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>
- //System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>
- //System.Threading.Tasks.Task`1<System.ValueTuple`2<System.UInt32,System.UInt32>>
- //System.Threading.Tasks.Task`1<System.Object>
- //System.ValueTuple`2<System.UInt32,System.Object>
- //System.ValueTuple`2<System.UInt32,System.UInt32>
- // }}
- public void RefMethods()
- {
- // System.Void BattleResourceMgr::LoadTemplates<System.Object>(CommonAI.Zone.ZoneEditor.EditorTemplates,System.IO.Stream)
- // System.Object DG.Tweening.TweenSettingsExtensions::OnComplete<System.Object>(System.Object,DG.Tweening.TweenCallback)
- // System.Object DG.Tweening.TweenSettingsExtensions::OnKill<System.Object>(System.Object,DG.Tweening.TweenCallback)
- // System.Object DG.Tweening.TweenSettingsExtensions::SetDelay<System.Object>(System.Object,System.Single)
- // System.Object DG.Tweening.TweenSettingsExtensions::SetEase<System.Object>(System.Object,DG.Tweening.Ease)
- // System.Object DG.Tweening.TweenSettingsExtensions::SetId<System.Object>(System.Object,System.Object)
- // System.Object DG.Tweening.TweenSettingsExtensions::SetLoops<System.Object>(System.Object,System.Int32)
- // System.Object DG.Tweening.TweenSettingsExtensions::SetLoops<System.Object>(System.Object,System.Int32,DG.Tweening.LoopType)
- // System.Object ET.Entity::AddChildWithId<System.Object,System.Int32>(System.Int64,System.Int32,System.Boolean)
- // System.Object ET.Entity::AddChildWithId<System.Object,System.Object>(System.Int64,System.Object,System.Boolean)
- // System.Object ET.Entity::AddComponent<System.Object>(System.Boolean)
- // System.Object ET.Entity::AddComponent<System.Object,System.Object,System.Int32>(System.Object,System.Int32,System.Boolean)
- // System.Object ET.Entity::AddComponent<System.Object,System.Net.Sockets.AddressFamily,ET.NetworkProtocol>(System.Net.Sockets.AddressFamily,ET.NetworkProtocol,System.Boolean)
- // System.Object ET.Entity::GetChild<System.Object>(System.Int64)
- // System.Object ET.Entity::GetComponent<System.Object>()
- // System.Object ET.Entity::GetParent<System.Object>()
- // System.Void ET.Entity::RemoveComponent<System.Object>()
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.EnterMapHelper/<SceneChangeTo>d__1>(ET.ETTaskCompleted&,ET.Client.EnterMapHelper/<SceneChangeTo>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(System.Object&,ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.EntryEvent2_InitClient/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.EntryEvent2_InitClient/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.TiktokGiftPushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.TiktokGiftPushHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0>(ET.ETTaskCompleted&,BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.TiktokLikePushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.TiktokLikePushHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.RankNotifyHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.RankNotifyHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5>(System.Object&,ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.BattlePushHandler/<Run>d__0>(ET.ETTaskCompleted&,ET.Client.BattlePushHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,ET.EntryLoadCfg_Client/<OnEvent>d__0>(System.Runtime.CompilerServices.TaskAwaiter&,ET.EntryLoadCfg_Client/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.EntryLoadCfg_Client/<OnEvent>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.EntryLoadCfg_Client/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<PlayUISound>d__13>(System.Object&,SoundManager/<PlayUISound>d__13&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.GameoverEventHandler/<LoadHeadIcon>d__4>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.GameoverEventHandler/<LoadHeadIcon>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.GameoverEventHandler/<OnEvent>d__2>(System.Object&,ET.GameoverEventHandler/<OnEvent>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.RankEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.RankEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.EntryEvent1_InitShare/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.EntryEvent1_InitShare/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,BattleResourceMgr/<InitAsync>d__3>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,BattleResourceMgr/<InitAsync>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,LaunchSkillEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,LaunchSkillEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Test2EventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Test2EventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Test1EventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Test1EventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,PlayBGMHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,PlayBGMHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ChangeModelEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ChangeModelEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,NetClosedEventHandler/<OnEvent>d__0>(System.Object&,NetClosedEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<Play3DSound>d__14>(System.Object&,SoundManager/<Play3DSound>d__14&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,SoundManager/<PlayBgm>d__11>(System.Object&,SoundManager/<PlayBgm>d__11&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.ReOpenGame/<OnEvent>d__0>(System.Object&,ET.ReOpenGame/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(System.Object&,ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(System.Object&,ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(System.Object&,ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowHUDEventHandler/<OnEvent>d__0>(System.Object&,ET.Client.ShowHUDEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.HPRefreshEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.HPRefreshEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.RankEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.RankEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.RankEventHandler/<LoadHeadIcon>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.RankEventHandler/<LoadHeadIcon>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowUIAnimationHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowUIAnimationHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.TiktokGiftEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.TiktokGiftEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.TiktokGiftEventHandler/<LoadHeadIcon>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.TiktokGiftEventHandler/<LoadHeadIcon>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SoundMuteEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.SoundMuteEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<OnEvent>d__9>(System.Object&,ET.Client.ShowLoginUIEventHandle/<OnEvent>d__9&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<FakeUpdate>d__13>(System.Object&,ET.Client.ShowLoginUIEventHandle/<FakeUpdate>d__13&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.GameObjectPool/<CacheSceneObject>d__4>(System.Object&,ET.Client.GameObjectPool/<CacheSceneObject>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4>(System.Object&,ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<CachePrefab>d__3>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<CachePrefab>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0>(System.Object&,ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Object&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(System.Runtime.CompilerServices.TaskAwaiter`1<System.ValueTuple`2<System.UInt32,System.UInt32>>&,ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.CameraMgr/<PlayTimeline>d__10>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.CameraMgr/<PlayTimeline>d__10&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.ShowVipNameEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.ShowVipNameEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.CameraMgr/<PlayStartAnimation>d__11>(System.Object&,ET.Client.CameraMgr/<PlayStartAnimation>d__11&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterAddressComponentSystem/<Init>d__1>(System.Object&,ET.Client.RouterAddressComponentSystem/<Init>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.CameraEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.CameraEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AnimatorEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.AnimatorEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.BuffChangeEventHandler/<AddBuff>d__1>(System.Object&,ET.Client.BuffChangeEventHandler/<AddBuff>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.PlayEffectEventHandler/<OnEvent>d__1>(ET.ETTaskCompleted&,ET.Client.PlayEffectEventHandler/<OnEvent>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2>(System.Object&,ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.EntryEvent3_InitClient/<OnEvent>d__0>(System.Object&,ET.Client.EntryEvent3_InitClient/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.GlobalViewMgr/<CreateHeadBar>d__15>(System.Object&,ET.Client.GlobalViewMgr/<CreateHeadBar>d__15&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.BuffChangeEventHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.BuffChangeEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.BattleFuncHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.BattleFuncHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0>(ET.ETTaskCompleted&,ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Entry/<StartAsync>d__2>(System.Object&,ET.Entry/<StartAsync>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4>(ET.Client.OnNewZoneObjectHandler/<CreateHeadbar>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<SceneChangeTo>d__1>(ET.Client.EnterMapHelper/<SceneChangeTo>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<SoundManager/<PlayBgm>d__11>(SoundManager/<PlayBgm>d__11&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<PlayBGMHandler/<OnEvent>d__0>(PlayBGMHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<LaunchSkillEventHandler/<OnEvent>d__0>(LaunchSkillEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<BattleResourceMgr/<InitAsync>d__3>(BattleResourceMgr/<InitAsync>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<Init>d__1>(ET.Client.RouterAddressComponentSystem/<Init>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2>(ET.Client.RouterAddressComponentSystem/<GetAllRouter>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3>(ET.Client.RouterAddressComponentSystem/<WaitTenMinGetAllRouter>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1>(ET.Client.RouterCheckComponentAwakeSystem/<CheckAsync>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<NetClosedEventHandler/<OnEvent>d__0>(NetClosedEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0>(ET.Client.NetClientComponentOnReadEvent/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/<PlayTimeline>d__10>(ET.Client.CameraMgr/<PlayTimeline>d__10&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/<PlayStartAnimation>d__11>(ET.Client.CameraMgr/<PlayStartAnimation>d__11&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EnterMapHelper/<EnterMapAsync>d__0>(ET.Client.EnterMapHelper/<EnterMapAsync>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraEventHandler/<OnEvent>d__0>(ET.Client.CameraEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0>(ET.Client.CameraMgr/CameraPlaybleEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent2_InitClient/<OnEvent>d__0>(ET.Client.EntryEvent2_InitClient/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ChangeModelEventHandler/<OnEvent>d__0>(ChangeModelEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.BattleFuncHandler/<OnEvent>d__0>(ET.BattleFuncHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Test1EventHandler/<OnEvent>d__0>(ET.Test1EventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Test2EventHandler/<OnEvent>d__0>(ET.Test2EventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.ReOpenGame/<OnEvent>d__0>(ET.ReOpenGame/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryEvent1_InitShare/<OnEvent>d__0>(ET.EntryEvent1_InitShare/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<SoundManager/<PlayUISound>d__13>(SoundManager/<PlayUISound>d__13&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.RankEventHandler/<OnEvent>d__0>(ET.RankEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.GameoverEventHandler/<LoadHeadIcon>d__4>(ET.GameoverEventHandler/<LoadHeadIcon>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.EntryLoadCfg_Client/<OnEvent>d__0>(ET.EntryLoadCfg_Client/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.BattlePushHandler/<Run>d__0>(ET.Client.BattlePushHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RankNotifyHandler/<Run>d__0>(ET.Client.RankNotifyHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokLikePushHandler/<Run>d__0>(ET.Client.TiktokLikePushHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokGiftPushHandler/<Run>d__0>(ET.Client.TiktokGiftPushHandler/<Run>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.GameoverEventHandler/<OnEvent>d__2>(ET.GameoverEventHandler/<OnEvent>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<OnEvent>d__0>(ET.Client.BuffChangeEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<SoundManager/<Play3DSound>d__14>(SoundManager/<Play3DSound>d__14&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PlayEffectEventHandler/<OnEvent>d__1>(ET.Client.PlayEffectEventHandler/<OnEvent>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RankEventHandler/<LoadHeadIcon>d__1>(ET.Client.RankEventHandler/<LoadHeadIcon>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0>(ET.Client.OnNewZoneObjectHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2>(ET.Client.OnNewZoneObjectHandler/<CreatUnitModel>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<AddBuff>d__1>(ET.Client.BuffChangeEventHandler/<AddBuff>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0>(BattleObject/AfterCreateCurrentScene_Battle/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowUIAnimationHandler/<OnEvent>d__0>(ET.Client.ShowUIAnimationHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.RankEventHandler/<OnEvent>d__0>(ET.Client.RankEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokGiftEventHandler/<OnEvent>d__0>(ET.Client.TiktokGiftEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5>(ET.Client.UnitRenerSystem/<SyncHeadBarHP>d__5&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0>(ET.Client.SyncUnitHpEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0>(ET.Client.SyncUnitPosEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowVipNameEventHandler/<OnEvent>d__0>(ET.Client.ShowVipNameEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AnimatorEventHandler/<OnEvent>d__0>(ET.Client.AnimatorEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0>(ET.Client.ShowOrHideHeadBarHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.TiktokGiftEventHandler/<LoadHeadIcon>d__1>(ET.Client.TiktokGiftEventHandler/<LoadHeadIcon>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.SoundMuteEventHandler/<OnEvent>d__0>(ET.Client.SoundMuteEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.HPRefreshEventHandler/<OnEvent>d__0>(ET.Client.HPRefreshEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoadSceneEventHandle/<OnEvent>d__0>(ET.Client.LoadSceneEventHandle/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2>(ET.Client.PlayEffectEventHandler/<ProcessLauncheffectTag>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.EntryEvent3_InitClient/<OnEvent>d__0>(ET.Client.EntryEvent3_InitClient/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GlobalViewMgr/<CreateHeadBar>d__15>(ET.Client.GlobalViewMgr/<CreateHeadBar>d__15&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0>(ET.Client.AfterCreateCurrentScene_AddComponent/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GameObjectPool/<CachePrefab>d__3>(ET.Client.GameObjectPool/<CachePrefab>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowHUDEventHandler/<OnEvent>d__0>(ET.Client.ShowHUDEventHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3>(ET.Client.OnNewZoneObjectHandler/<CreateSpellModel>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0>(ET.Client.LoginFinish_RemoveLoginUI/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowLoginUIEventHandle/<OnEvent>d__9>(ET.Client.ShowLoginUIEventHandle/<OnEvent>d__9&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.ShowLoginUIEventHandle/<FakeUpdate>d__13>(ET.Client.ShowLoginUIEventHandle/<FakeUpdate>d__13&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0>(ET.Client.OnDestroyZoneObjectHandler/<OnEvent>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Entry/<StartAsync>d__2>(ET.Entry/<StartAsync>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder::Start<ET.Client.GameObjectPool/<CacheSceneObject>d__4>(ET.Client.GameObjectPool/<CacheSceneObject>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<AcquireSound>d__10>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<AcquireSound>d__10&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.GameObjectPool/<AcquireHeadBar>d__11>(System.Object&,ET.Client.GameObjectPool/<AcquireHeadBar>d__11&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.EffectMgr/<PlayEffect>d__4>(System.Object&,ET.Client.EffectMgr/<PlayEffect>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.GameObjectPool/<Acquire>d__9>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.GameObjectPool/<Acquire>d__9&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<ET.ETTaskCompleted,ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.ETTaskCompleted&,ET.Client.SceneFactory/<CreateClientScene>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<GetRouterAddress>d__1>(System.Object&,ET.Client.RouterHelper/<GetRouterAddress>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<CreateRouterSession>d__0>(System.Object&,ET.Client.RouterHelper/<CreateRouterSession>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>,ET.Client.HttpClientHelper/<Get>d__0>(System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>&,ET.Client.HttpClientHelper/<Get>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.LoginHelper/<Login>d__0>(System.Object&,ET.Client.LoginHelper/<Login>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__4>(System.Object&,ET.SessionSystem/<Call>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.SessionSystem/<Call>d__3>(System.Object&,ET.SessionSystem/<Call>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,ET.Client.UICommonDialog1/<Show>d__0>(System.Object&,ET.Client.UICommonDialog1/<Show>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::AwaitUnsafeOnCompleted<System.Object,ET.Client.RouterHelper/<Connect>d__2>(System.Object&,ET.Client.RouterHelper/<Connect>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<Create>d__0>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<Create>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__3>(ET.SessionSystem/<Call>d__3&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.SessionSystem/<Call>d__4>(ET.SessionSystem/<Call>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UICommonDialog1/<Show>d__0>(ET.Client.UICommonDialog1/<Show>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Int32>::Start<ET.Client.LoginHelper/<Login>d__0>(ET.Client.LoginHelper/<Login>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<AcquireHeadBar>d__11>(ET.Client.GameObjectPool/<AcquireHeadBar>d__11&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<AcquireSound>d__10>(ET.Client.GameObjectPool/<AcquireSound>d__10&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.GameObjectPool/<Acquire>d__9>(ET.Client.GameObjectPool/<Acquire>d__9&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.EffectMgr/<PlayEffect>d__4>(ET.Client.EffectMgr/<PlayEffect>d__4&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.UInt32>::Start<ET.Client.RouterHelper/<Connect>d__2>(ET.Client.RouterHelper/<Connect>d__2&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.ValueTuple`2<System.UInt32,System.Object>>::Start<ET.Client.RouterHelper/<GetRouterAddress>d__1>(ET.Client.RouterHelper/<GetRouterAddress>d__1&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.SceneFactory/<CreateClientScene>d__0>(ET.Client.SceneFactory/<CreateClientScene>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.UIHelper/<Create>d__0>(ET.Client.UIHelper/<Create>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.HttpClientHelper/<Get>d__0>(ET.Client.HttpClientHelper/<Get>d__0&)
- // System.Void ET.ETAsyncTaskMethodBuilder`1<System.Object>::Start<ET.Client.RouterHelper/<CreateRouterSession>d__0>(ET.Client.RouterHelper/<CreateRouterSession>d__0&)
- // System.Void ET.EventSystem::Publish<System.Object>(System.Object)
- // ET.ETTask ET.EventSystem::PublishWait<System.Object>(System.Object)
- // System.Object ET.Game::AddSingleton<System.Object>()
- // System.Object ET.JsonHelper::FromJson<System.Object>(System.String)
- // System.Object ET.ObjectPool::Fetch<System.Object>()
- // System.Void ET.RandomGenerator::BreakRank<System.Object>(System.Collections.Generic.List`1<System.Object>)
- // System.Object ET.YooAssetProxy::GetAsset<System.Object>(YooAsset.AssetOperationHandle)
- // Cysharp.Threading.Tasks.UniTask`1<YooAsset.AssetOperationHandle> ET.YooAssetProxy::LoadAssetAsync<System.Object>(System.String)
- // System.Object System.Activator::CreateInstance<System.Object>()
- // System.Object[] System.Array::Empty<System.Object>()
- // System.Void System.Array::Resize<System.Byte>(System.Byte[]&,System.Int32)
- // System.Void System.Array::Sort<System.Object>(System.Object[],System.Collections.Generic.IComparer`1<System.Object>)
- // System.Boolean System.Linq.Enumerable::Contains<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>,System.Object)
- // System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object> System.Linq.Enumerable::First<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>)
- // System.Int32[] System.Linq.Enumerable::ToArray<System.Int32>(System.Collections.Generic.IEnumerable`1<System.Int32>)
- // ET.RpcInfo[] System.Linq.Enumerable::ToArray<ET.RpcInfo>(System.Collections.Generic.IEnumerable`1<ET.RpcInfo>)
- // System.Object[] System.Linq.Enumerable::ToArray<System.Object>(System.Collections.Generic.IEnumerable`1<System.Object>)
- // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,ET.UrlImageLoader/<LoadImage>d__3>(System.Runtime.CompilerServices.TaskAwaiter&,ET.UrlImageLoader/<LoadImage>d__3&)
- // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<ET.UrlImageLoader/<LoadImage>d__3>(ET.UrlImageLoader/<LoadImage>d__3&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass14_0/<<InitLogin>b__0>d>(System.Object&,ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass14_0/<<InitLogin>b__0>d&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d>(System.Object&,ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.UIHelper/<ShowLoadingUI>d__6>(System.Object&,ET.Client.UIHelper/<ShowLoadingUI>d__6&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(Cysharp.Threading.Tasks.UniTask`1/Awaiter<System.Object>&,ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.Client.OnNewZoneObjectHandler/<TryShowName>d__5>(System.Object&,ET.Client.OnNewZoneObjectHandler/<TryShowName>d__5&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::AwaitUnsafeOnCompleted<System.Object,ET.GameoverEventHandler/<>c__DisplayClass2_0/<<OnEvent>b__0>d>(System.Object&,ET.GameoverEventHandler/<>c__DisplayClass2_0/<<OnEvent>b__0>d&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<ShowLoadingUI>d__6>(ET.Client.UIHelper/<ShowLoadingUI>d__6&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.UIHelper/<LoadPackageInternalAsync>d__1>(ET.Client.UIHelper/<LoadPackageInternalAsync>d__1&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass14_0/<<InitLogin>b__0>d>(ET.Client.ShowLoginUIEventHandle/<>c__DisplayClass14_0/<<InitLogin>b__0>d&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.OnNewZoneObjectHandler/<TryShowName>d__5>(ET.Client.OnNewZoneObjectHandler/<TryShowName>d__5&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d>(ET.Client.BuffChangeEventHandler/<>c__DisplayClass1_0/<<AddBuff>b__0>d&)
- // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder::Start<ET.GameoverEventHandler/<>c__DisplayClass2_0/<<OnEvent>b__0>d>(ET.GameoverEventHandler/<>c__DisplayClass2_0/<<OnEvent>b__0>d&)
- // System.Object System.Threading.Interlocked::CompareExchange<System.Object>(System.Object&,System.Object,System.Object)
- // System.Object UnityEngine.Component::GetComponent<System.Object>()
- // System.Object UnityEngine.Component::GetComponentInChildren<System.Object>()
- // System.Object UnityEngine.Component::GetComponentInParent<System.Object>()
- // System.Object[] UnityEngine.Component::GetComponentsInChildren<System.Object>()
- // System.Object UnityEngine.GameObject::GetComponent<System.Object>()
- // System.Object[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean)
- // System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object)
- // System.Object UnityEngine.Object::Instantiate<System.Object>(System.Object,UnityEngine.Transform,System.Boolean)
- // System.Object YooAsset.AssetOperationHandle::GetAssetObject<System.Object>()
- }
- }
|