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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- namespace YooAsset.Editor
- {
- public class EditorHelper
- {
- #if UNITY_2019_4_OR_NEWER
- private readonly static Dictionary<System.Type, string> _uxmlDic = new Dictionary<System.Type, string>();
- static EditorHelper()
- {
- // 资源包收集
- _uxmlDic.Add(typeof(AssetBundleCollectorWindow), "355c4ac5cdebddc4c8362bed6f17a79e");
- // 资源包构建
- _uxmlDic.Add(typeof(AssetBundleBuilderWindow), "28ba29adb4949284e8c48893218b0d9a");
- // 资源包调试
- _uxmlDic.Add(typeof(AssetBundleDebuggerWindow), "790db12999afd334e8fb6ba70ef0a947");
- _uxmlDic.Add(typeof(DebuggerAssetListViewer), "31c6096c1cb29b4469096b7b4942a322");
- _uxmlDic.Add(typeof(DebuggerBundleListViewer), "932a25ffd05c13c47994d66e9d73bc37");
- // 构建报告
- _uxmlDic.Add(typeof(AssetBundleReporterWindow), "9052b72c383e95043a0c7e7f369b1ad7");
- _uxmlDic.Add(typeof(ReporterSummaryViewer), "f8929271050855e42a1ccc6b14993a04");
- _uxmlDic.Add(typeof(ReporterAssetListViewer), "5f81bc15a55ee0a49a266f9d71e2372b");
- _uxmlDic.Add(typeof(ReporterBundleListViewer), "56d6dbe0d65ce334a8996beb19612989");
- }
- /// <summary>
- /// 加载窗口的布局文件
- /// </summary>
- public static UnityEngine.UIElements.VisualTreeAsset LoadWindowUXML<TWindow>() where TWindow : class
- {
- var windowType = typeof(TWindow);
- if (_uxmlDic.TryGetValue(windowType, out string uxmlGUID))
- {
- string assetPath = AssetDatabase.GUIDToAssetPath(uxmlGUID);
- if (string.IsNullOrEmpty(assetPath))
- throw new System.Exception($"Invalid YooAsset uxml guid : {uxmlGUID}");
- var visualTreeAsset = AssetDatabase.LoadAssetAtPath<UnityEngine.UIElements.VisualTreeAsset>(assetPath);
- if (visualTreeAsset == null)
- throw new System.Exception($"Failed to load {windowType}.uxml");
- return visualTreeAsset;
- }
- else
- {
- throw new System.Exception($"Invalid YooAsset window type : {windowType}");
- }
- }
- #endif
- /// <summary>
- /// 加载相关的配置文件
- /// </summary>
- public static TSetting LoadSettingData<TSetting>() where TSetting : ScriptableObject
- {
- var settingType = typeof(TSetting);
- var guids = AssetDatabase.FindAssets($"t:{settingType.Name}");
- if (guids.Length == 0)
- {
- Debug.LogWarning($"Create new {settingType.Name}.asset");
- var setting = ScriptableObject.CreateInstance<TSetting>();
- string filePath = $"Assets/{settingType.Name}.asset";
- AssetDatabase.CreateAsset(setting, filePath);
- AssetDatabase.SaveAssets();
- AssetDatabase.Refresh();
- return setting;
- }
- else
- {
- if (guids.Length != 1)
- {
- foreach (var guid in guids)
- {
- string path = AssetDatabase.GUIDToAssetPath(guid);
- Debug.LogWarning($"Found multiple file : {path}");
- }
- throw new System.Exception($"Found multiple {settingType.Name} files !");
- }
- string filePath = AssetDatabase.GUIDToAssetPath(guids[0]);
- var setting = AssetDatabase.LoadAssetAtPath<TSetting>(filePath);
- return setting;
- }
- }
- }
- }
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