ClearUnusedCacheFilesOperation.cs 2.5 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using UnityEngine;
  5. namespace YooAsset
  6. {
  7. /// <summary>
  8. /// 清理未使用的缓存资源操作类
  9. /// </summary>
  10. public abstract class ClearUnusedCacheFilesOperation : AsyncOperationBase
  11. {
  12. }
  13. /// <summary>
  14. /// 编辑器模式
  15. /// </summary>
  16. internal sealed class EditorPlayModeClearUnusedCacheFilesOperation : ClearUnusedCacheFilesOperation
  17. {
  18. internal override void Start()
  19. {
  20. Status = EOperationStatus.Succeed;
  21. }
  22. internal override void Update()
  23. {
  24. }
  25. }
  26. /// <summary>
  27. /// 离线模式
  28. /// </summary>
  29. internal sealed class OfflinePlayModeClearUnusedCacheFilesOperation : ClearUnusedCacheFilesOperation
  30. {
  31. internal override void Start()
  32. {
  33. Status = EOperationStatus.Succeed;
  34. }
  35. internal override void Update()
  36. {
  37. }
  38. }
  39. /// <summary>
  40. /// 联机模式
  41. /// </summary>
  42. internal sealed class HostPlayModeClearUnusedCacheFilesOperation : ClearUnusedCacheFilesOperation
  43. {
  44. private enum ESteps
  45. {
  46. None,
  47. GetUnusedCacheFiles,
  48. ClearUnusedCacheFiles,
  49. Done,
  50. }
  51. private ESteps _steps = ESteps.None;
  52. private List<string> _unusedCacheFilePaths;
  53. private int _unusedFileTotalCount = 0;
  54. private HostPlayModeImpl _impl;
  55. internal HostPlayModeClearUnusedCacheFilesOperation(HostPlayModeImpl impl)
  56. {
  57. _impl = impl;
  58. }
  59. internal override void Start()
  60. {
  61. _steps = ESteps.GetUnusedCacheFiles;
  62. }
  63. internal override void Update()
  64. {
  65. if (_steps == ESteps.None || _steps == ESteps.Done)
  66. return;
  67. if (_steps == ESteps.GetUnusedCacheFiles)
  68. {
  69. _unusedCacheFilePaths = _impl.ClearUnusedCacheFilePaths();
  70. _unusedFileTotalCount = _unusedCacheFilePaths.Count;
  71. YooLogger.Log($"Found unused cache file count : {_unusedFileTotalCount}");
  72. _steps = ESteps.ClearUnusedCacheFiles;
  73. }
  74. if (_steps == ESteps.ClearUnusedCacheFiles)
  75. {
  76. for (int i = _unusedCacheFilePaths.Count - 1; i >= 0; i--)
  77. {
  78. string filePath = _unusedCacheFilePaths[i];
  79. if (File.Exists(filePath))
  80. {
  81. YooLogger.Log($"Delete unused cache file : {filePath}");
  82. File.Delete(filePath);
  83. }
  84. _unusedCacheFilePaths.RemoveAt(i);
  85. if (OperationSystem.IsBusy)
  86. break;
  87. }
  88. if (_unusedFileTotalCount == 0)
  89. Progress = 1.0f;
  90. else
  91. Progress = 1.0f - (_unusedCacheFilePaths.Count / _unusedFileTotalCount);
  92. if (_unusedCacheFilePaths.Count == 0)
  93. {
  94. _steps = ESteps.Done;
  95. Status = EOperationStatus.Succeed;
  96. }
  97. }
  98. }
  99. }
  100. }