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- Using pre-set license
- Built from 'HEAD' branch; Version is '2021.3.15f1c1 (080beb55ecda) revision 527339'; Using compiler version '192829333'; Build Type 'Release'
- OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32450 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\2021.3.15f1c1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker0
- -projectPath
- C:/Users/87976/Desktop/StarEscortArts
- -logFile
- Logs/AssetImportWorker0.log
- -srvPort
- 52787
- Successfully changed project path to: C:/Users/87976/Desktop/StarEscortArts
- C:/Users/87976/Desktop/StarEscortArts
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
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- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
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- Player connection [25664] Host "[IP] 192.168.43.66 [Port] 0 [Flags] 2 [Guid] 1849064406 [EditorId] 1849064406 [Version] 1048832 [Id] WindowsEditor(7,banlong) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
- Player connection [25664] Host "[IP] 192.168.43.66 [Port] 0 [Flags] 2 [Guid] 1849064406 [EditorId] 1849064406 [Version] 1048832 [Id] WindowsEditor(7,banlong) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
- AS: AutoStreaming module initializing.
- Refreshing native plugins compatible for Editor in 224.16 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 2021.3.15f1c1 (080beb55ecda)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/87976/Desktop/StarEscortArts/Assets
- GfxDevice: creating device client; threaded=0; jobified=0
- Direct3D:
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- Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a8)
- Vendor: Intel
- VRAM: 16225 MB
- Driver: 31.0.101.1999
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56180
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
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- Registered in 0.007945 seconds.
- Native extension for WindowsStandalone target not found
- Refreshing native plugins compatible for Editor in 188.47 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
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- Domain Reload Profiling:
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- LoadAssemblies (195ms)
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- SetupLoadedEditorAssemblies (522ms)
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- InitializePlatformSupportModulesInManaged (19ms)
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- AwakeInstancesAfterBackupRestoration (0ms)
- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
- Registered in 0.043132 seconds.
- Begin MonoManager ReloadAssembly
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- Symbol file LoadedFromMemory doesn't match image C:\Users\87976\Desktop\StarEscortArts\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Native extension for WindowsStandalone target not found
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
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- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (5ms)
- Platform modules already initialized, skipping
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- Worker process is ready to serve import requests
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
- Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 5031 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 43 unused Assets / (1.1 MB). Loaded Objects now: 5478.
- Memory consumption went from 203.2 MB to 202.1 MB.
- Total: 4.028800 ms (FindLiveObjects: 0.357200 ms CreateObjectMapping: 0.140400 ms MarkObjects: 3.110600 ms DeleteObjects: 0.419200 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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