AssetImportWorker0.log 8.5 KB

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  1. Using pre-set license
  2. Built from 'HEAD' branch; Version is '2021.3.15f1c1 (080beb55ecda) revision 527339'; Using compiler version '192829333'; Build Type 'Release'
  3. OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32450 MB
  4. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
  5. COMMAND LINE ARGUMENTS:
  6. C:\Program Files\Unity\Hub\Editor\2021.3.15f1c1\Editor\Unity.exe
  7. -adb2
  8. -batchMode
  9. -noUpm
  10. -name
  11. AssetImportWorker0
  12. -projectPath
  13. C:/Users/87976/Desktop/StarEscortArts
  14. -logFile
  15. Logs/AssetImportWorker0.log
  16. -srvPort
  17. 52787
  18. Successfully changed project path to: C:/Users/87976/Desktop/StarEscortArts
  19. C:/Users/87976/Desktop/StarEscortArts
  20. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  21. "memorysetup-bucket-allocator-granularity=16"
  22. "memorysetup-bucket-allocator-bucket-count=8"
  23. "memorysetup-bucket-allocator-block-size=33554432"
  24. "memorysetup-bucket-allocator-block-count=8"
  25. "memorysetup-main-allocator-block-size=16777216"
  26. "memorysetup-thread-allocator-block-size=16777216"
  27. "memorysetup-gfx-main-allocator-block-size=16777216"
  28. "memorysetup-gfx-thread-allocator-block-size=16777216"
  29. "memorysetup-cache-allocator-block-size=4194304"
  30. "memorysetup-typetree-allocator-block-size=2097152"
  31. "memorysetup-profiler-bucket-allocator-granularity=16"
  32. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  33. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  34. "memorysetup-profiler-bucket-allocator-block-count=8"
  35. "memorysetup-profiler-allocator-block-size=16777216"
  36. "memorysetup-profiler-editor-allocator-block-size=1048576"
  37. "memorysetup-temp-allocator-size-main=16777216"
  38. "memorysetup-job-temp-allocator-block-size=2097152"
  39. "memorysetup-job-temp-allocator-block-size-background=1048576"
  40. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  41. "memorysetup-temp-allocator-size-background-worker=32768"
  42. "memorysetup-temp-allocator-size-job-worker=262144"
  43. "memorysetup-temp-allocator-size-preload-manager=33554432"
  44. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  45. "memorysetup-temp-allocator-size-audio-worker=65536"
  46. "memorysetup-temp-allocator-size-cloud-worker=32768"
  47. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  48. "memorysetup-temp-allocator-size-gfx=262144"
  49. Player connection [25664] Host "[IP] 192.168.43.66 [Port] 0 [Flags] 2 [Guid] 1849064406 [EditorId] 1849064406 [Version] 1048832 [Id] WindowsEditor(7,banlong) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
  50. Player connection [25664] Host "[IP] 192.168.43.66 [Port] 0 [Flags] 2 [Guid] 1849064406 [EditorId] 1849064406 [Version] 1048832 [Id] WindowsEditor(7,banlong) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
  51. AS: AutoStreaming module initializing.
  52. Refreshing native plugins compatible for Editor in 224.16 ms, found 3 plugins.
  53. Preloading 0 native plugins for Editor in 0.00 ms.
  54. Initialize engine version: 2021.3.15f1c1 (080beb55ecda)
  55. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/Resources/UnitySubsystems
  56. [Subsystems] Discovering subsystems at path C:/Users/87976/Desktop/StarEscortArts/Assets
  57. GfxDevice: creating device client; threaded=0; jobified=0
  58. Direct3D:
  59. Version: Direct3D 11.0 [level 11.1]
  60. Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a8)
  61. Vendor: Intel
  62. VRAM: 16225 MB
  63. Driver: 31.0.101.1999
  64. Initialize mono
  65. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/Managed'
  66. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  67. Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/MonoBleedingEdge/etc'
  68. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56180
  69. Begin MonoManager ReloadAssembly
  70. Registering precompiled unity dll's ...
  71. Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  72. Registered in 0.007945 seconds.
  73. Native extension for WindowsStandalone target not found
  74. Refreshing native plugins compatible for Editor in 188.47 ms, found 3 plugins.
  75. Preloading 0 native plugins for Editor in 0.00 ms.
  76. Mono: successfully reloaded assembly
  77. - Completed reload, in 1.353 seconds
  78. Domain Reload Profiling:
  79. ReloadAssembly (1354ms)
  80. BeginReloadAssembly (213ms)
  81. ExecutionOrderSort (0ms)
  82. DisableScriptedObjects (0ms)
  83. BackupInstance (0ms)
  84. ReleaseScriptingObjects (0ms)
  85. CreateAndSetChildDomain (1ms)
  86. EndReloadAssembly (874ms)
  87. LoadAssemblies (195ms)
  88. RebuildTransferFunctionScriptingTraits (0ms)
  89. SetupTypeCache (182ms)
  90. ReleaseScriptCaches (0ms)
  91. RebuildScriptCaches (61ms)
  92. SetupLoadedEditorAssemblies (522ms)
  93. LogAssemblyErrors (0ms)
  94. InitializePlatformSupportModulesInManaged (19ms)
  95. SetLoadedEditorAssemblies (0ms)
  96. RefreshPlugins (189ms)
  97. BeforeProcessingInitializeOnLoad (2ms)
  98. ProcessInitializeOnLoadAttributes (236ms)
  99. ProcessInitializeOnLoadMethodAttributes (76ms)
  100. AfterProcessingInitializeOnLoad (0ms)
  101. EditorAssembliesLoaded (0ms)
  102. ExecutionOrderSort2 (0ms)
  103. AwakeInstancesAfterBackupRestoration (0ms)
  104. Platform modules already initialized, skipping
  105. Registering precompiled user dll's ...
  106. Registered in 0.043132 seconds.
  107. Begin MonoManager ReloadAssembly
  108. Symbol file LoadedFromMemory doesn't match image C:\Users\87976\Desktop\StarEscortArts\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
  109. Symbol file LoadedFromMemory doesn't match image C:\Users\87976\Desktop\StarEscortArts\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
  110. Native extension for WindowsStandalone target not found
  111. Refreshing native plugins compatible for Editor in 93.19 ms, found 3 plugins.
  112. Preloading 0 native plugins for Editor in 0.00 ms.
  113. Mono: successfully reloaded assembly
  114. - Completed reload, in 1.165 seconds
  115. Domain Reload Profiling:
  116. ReloadAssembly (1166ms)
  117. BeginReloadAssembly (119ms)
  118. ExecutionOrderSort (0ms)
  119. DisableScriptedObjects (5ms)
  120. BackupInstance (0ms)
  121. ReleaseScriptingObjects (0ms)
  122. CreateAndSetChildDomain (23ms)
  123. EndReloadAssembly (933ms)
  124. LoadAssemblies (99ms)
  125. RebuildTransferFunctionScriptingTraits (0ms)
  126. SetupTypeCache (267ms)
  127. ReleaseScriptCaches (0ms)
  128. RebuildScriptCaches (53ms)
  129. SetupLoadedEditorAssemblies (463ms)
  130. LogAssemblyErrors (0ms)
  131. InitializePlatformSupportModulesInManaged (4ms)
  132. SetLoadedEditorAssemblies (0ms)
  133. RefreshPlugins (93ms)
  134. BeforeProcessingInitializeOnLoad (80ms)
  135. ProcessInitializeOnLoadAttributes (202ms)
  136. ProcessInitializeOnLoadMethodAttributes (71ms)
  137. AfterProcessingInitializeOnLoad (12ms)
  138. EditorAssembliesLoaded (0ms)
  139. ExecutionOrderSort2 (0ms)
  140. AwakeInstancesAfterBackupRestoration (5ms)
  141. Platform modules already initialized, skipping
  142. ========================================================================
  143. Worker process is ready to serve import requests
  144. Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
  145. Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
  146. Preloading 0 native plugins for Editor in 0.00 ms.
  147. Unloading 5031 Unused Serialized files (Serialized files now loaded: 0)
  148. Unloading 43 unused Assets / (1.1 MB). Loaded Objects now: 5478.
  149. Memory consumption went from 203.2 MB to 202.1 MB.
  150. Total: 4.028800 ms (FindLiveObjects: 0.357200 ms CreateObjectMapping: 0.140400 ms MarkObjects: 3.110600 ms DeleteObjects: 0.419200 ms)
  151. AssetImportParameters requested are different than current active one (requested -> active):
  152. custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
  153. custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
  154. custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
  155. custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
  156. custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
  157. custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
  158. custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
  159. custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
  160. custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->