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- Using pre-set license
- Built from 'HEAD' branch; Version is '2021.3.15f1c1 (080beb55ecda) revision 527339'; Using compiler version '192829333'; Build Type 'Release'
- OS: 'Windows 11 (10.0.22621) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32450 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\2021.3.15f1c1\Editor\Unity.exe
- -adb2
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- AssetImportWorker1
- -projectPath
- C:/Users/87976/Desktop/StarEscortArts
- -logFile
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- -srvPort
- 52787
- Successfully changed project path to: C:/Users/87976/Desktop/StarEscortArts
- C:/Users/87976/Desktop/StarEscortArts
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
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- Player connection [20076] Host "[IP] 192.168.43.66 [Port] 0 [Flags] 2 [Guid] 927146483 [EditorId] 927146483 [Version] 1048832 [Id] WindowsEditor(7,banlong) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
- Player connection [20076] Host "[IP] 192.168.43.66 [Port] 0 [Flags] 2 [Guid] 927146483 [EditorId] 927146483 [Version] 1048832 [Id] WindowsEditor(7,banlong) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
- AS: AutoStreaming module initializing.
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- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.15f1c1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/87976/Desktop/StarEscortArts/Assets
- GfxDevice: creating device client; threaded=0; jobified=0
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- Vendor: Intel
- VRAM: 16225 MB
- Driver: 31.0.101.1999
- Initialize mono
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- Begin MonoManager ReloadAssembly
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- Platform modules already initialized, skipping
- Registering precompiled user dll's ...
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- ========================================================================
- Worker process is ready to serve import requests
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 5031 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 43 unused Assets / (1.1 MB). Loaded Objects now: 5478.
- Memory consumption went from 203.2 MB to 202.1 MB.
- Total: 4.410300 ms (FindLiveObjects: 0.309900 ms CreateObjectMapping: 0.182500 ms MarkObjects: 3.484200 ms DeleteObjects: 0.432600 ms)
- AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- ========================================================================
- Received Import Request.
- Time since last request: 347468.436586 seconds.
- path: Assets/Scenes/StorEscort.unity
- artifactKey: Guid(8f1324d5de05b374fb8967c460f80585) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Scenes/StorEscort.unity using Guid(8f1324d5de05b374fb8967c460f80585) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7a50d1191e606399413ac505f48645f8') in 0.012255 seconds
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