Browse Source

Merge branch 'master' of 47.122.5.112:mojito/UnityArts

lixu 1 year ago
parent
commit
08a2d0a872
73 changed files with 3650 additions and 118 deletions
  1. 2 2
      .gitignore
  2. 136 0
      Assets/Material/Bat1_ice.mat
  3. 8 0
      Assets/Material/Bat1_ice.mat.meta
  4. 136 0
      Assets/Material/Bat2_ice.mat
  5. 8 0
      Assets/Material/Bat2_ice.mat.meta
  6. 136 0
      Assets/Material/Bat3_ice.mat
  7. 8 0
      Assets/Material/Bat3_ice.mat.meta
  8. 136 0
      Assets/Material/Bee1_ice.mat
  9. 8 0
      Assets/Material/Bee1_ice.mat.meta
  10. 136 0
      Assets/Material/Bee2_ice.mat
  11. 8 0
      Assets/Material/Bee2_ice.mat.meta
  12. 14 4
      Assets/Material/Bee3_ice.mat
  13. 136 0
      Assets/Material/Bird1_ice.mat
  14. 8 0
      Assets/Material/Bird1_ice.mat.meta
  15. 136 0
      Assets/Material/Bird2_ice.mat
  16. 8 0
      Assets/Material/Bird2_ice.mat.meta
  17. 136 0
      Assets/Material/Bird3_ice.mat
  18. 8 0
      Assets/Material/Bird3_ice.mat.meta
  19. 136 0
      Assets/Material/Flower1_ice.mat
  20. 8 0
      Assets/Material/Flower1_ice.mat.meta
  21. 136 0
      Assets/Material/Flower2_ice.mat
  22. 8 0
      Assets/Material/Flower2_ice.mat.meta
  23. 136 0
      Assets/Material/Flower3_ice.mat
  24. 8 0
      Assets/Material/Flower3_ice.mat.meta
  25. 136 0
      Assets/Material/Ghost1_ice.mat
  26. 8 0
      Assets/Material/Ghost1_ice.mat.meta
  27. 136 0
      Assets/Material/Ghost2_ice.mat
  28. 8 0
      Assets/Material/Ghost2_ice.mat.meta
  29. 136 0
      Assets/Material/Ghost3_ice.mat
  30. 8 0
      Assets/Material/Ghost3_ice.mat.meta
  31. 136 0
      Assets/Material/Mushroom1_ice.mat
  32. 8 0
      Assets/Material/Mushroom1_ice.mat.meta
  33. 136 0
      Assets/Material/Mushroom2_ice.mat
  34. 8 0
      Assets/Material/Mushroom2_ice.mat.meta
  35. 136 0
      Assets/Material/Mushroom3_ice.mat
  36. 8 0
      Assets/Material/Mushroom3_ice.mat.meta
  37. 136 0
      Assets/Material/Shade1_ice.mat
  38. 8 0
      Assets/Material/Shade1_ice.mat.meta
  39. 136 0
      Assets/Material/Shade2_ice.mat
  40. 8 0
      Assets/Material/Shade2_ice.mat.meta
  41. 136 0
      Assets/Material/Shade3_ice.mat
  42. 8 0
      Assets/Material/Shade3_ice.mat.meta
  43. 136 0
      Assets/Material/Spider1_ice.mat
  44. 8 0
      Assets/Material/Spider1_ice.mat.meta
  45. 136 0
      Assets/Material/Spider2_ice.mat
  46. 8 0
      Assets/Material/Spider2_ice.mat.meta
  47. 136 0
      Assets/Material/Spider3_ice.mat
  48. 8 0
      Assets/Material/Spider3_ice.mat.meta
  49. 14 0
      Assets/Prefabs/Unit/Bat1.prefab
  50. 14 0
      Assets/Prefabs/Unit/Bat2.prefab
  51. 14 0
      Assets/Prefabs/Unit/Bat3.prefab
  52. 14 0
      Assets/Prefabs/Unit/Bee1.prefab
  53. 14 0
      Assets/Prefabs/Unit/Bee2.prefab
  54. 14 0
      Assets/Prefabs/Unit/Bird1.prefab
  55. 14 0
      Assets/Prefabs/Unit/Bird2.prefab
  56. 14 0
      Assets/Prefabs/Unit/Bird3.prefab
  57. 14 0
      Assets/Prefabs/Unit/Flower1.prefab
  58. 14 0
      Assets/Prefabs/Unit/Flower2.prefab
  59. 14 0
      Assets/Prefabs/Unit/Flower3.prefab
  60. 14 0
      Assets/Prefabs/Unit/Ghost1.prefab
  61. 14 0
      Assets/Prefabs/Unit/Ghost2.prefab
  62. 14 0
      Assets/Prefabs/Unit/Ghost3.prefab
  63. 14 0
      Assets/Prefabs/Unit/Mushroom1.prefab
  64. 14 0
      Assets/Prefabs/Unit/Mushroom2.prefab
  65. 14 0
      Assets/Prefabs/Unit/Mushroom3.prefab
  66. 14 0
      Assets/Prefabs/Unit/Shade1.prefab
  67. 14 0
      Assets/Prefabs/Unit/Shade2.prefab
  68. 14 0
      Assets/Prefabs/Unit/Shade3.prefab
  69. 14 0
      Assets/Prefabs/Unit/Spider1.prefab
  70. 14 0
      Assets/Prefabs/Unit/Spider2.prefab
  71. 14 0
      Assets/Prefabs/Unit/Spider3.prefab
  72. 0 103
      Assets/Shader/CharactorShaderCullOff.shader
  73. 0 9
      Assets/Shader/CharactorShaderCullOff.shader.meta

+ 2 - 2
.gitignore

@@ -3,5 +3,5 @@
 /Temp
 /*.csproj
 /UnityArts.sln
-/.vs/UnityArts/v17/*.suo
-obj
+/.vs
+/obj

+ 136 - 0
Assets/Material/Bat1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bat1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: a7281256ef5516c4986e26ad76d65cf3, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bat1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 833059078bd47614b97eb4c8e8904584
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Bat2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bat2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 080b7e8ceabe9484a844905fc1d97099, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bat2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3c8dd6b82f5890a46a11702e2bc053ed
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Bat3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bat3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 28b4a0edc91c77645999f13c3fca7dc5, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bat3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2dfdc0f846bf1b64d82e5c2227e8b79e
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Bee1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bee1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 1653e9b3ae619fb47b0e7d8a40b601c8, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bee1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a7222a8d465aa6e46a6ceb92c2c19afe
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Bee2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bee2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 78e3f1a75f6e8df4b95c23853b2f7461, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bee2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a4eeb842194c87a479b6aa3351564c8a
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 14 - 4
Assets/Material/Bee3_ice.mat

@@ -8,19 +8,22 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: Bee3_ice
-  m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
   m_ValidKeywords: []
   m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
   m_CustomRenderQueue: -1
-  stringTagMap:
-    RenderType: Opaque
+  stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
     serializedVersion: 3
     m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _BaseMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -46,7 +49,7 @@ Material:
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 0}
+        m_Texture: {fileID: 2800000, guid: 261466ff7ad5a5848bb78378a1566843, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
@@ -61,6 +64,10 @@ Material:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     - _SpecGlossMap:
         m_Texture: {fileID: 0}
         m_Scale: {x: 1, y: 1}
@@ -90,6 +97,7 @@ Material:
     - _DetailNormalMapScale: 1
     - _DstBlend: 0
     - _EnvironmentReflections: 1
+    - _Frezz: 0
     - _GlossMapScale: 0
     - _Glossiness: 0
     - _GlossyReflections: 0
@@ -97,6 +105,7 @@ Material:
     - _OcclusionStrength: 1
     - _Parallax: 0.005
     - _QueueOffset: 0
+    - _Rampage: 0
     - _ReceiveShadows: 1
     - _Smoothness: 0.5
     - _SmoothnessTextureChannel: 0
@@ -109,6 +118,7 @@ Material:
     - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
     - _Color: {r: 1, g: 1, b: 1, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
     - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
   m_BuildTextureStacks: []
 --- !u!114 &7762963780523591459

+ 136 - 0
Assets/Material/Bird1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bird1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 88ebfe282c0a5404298c3a08d1ecd405, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bird1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3eea61ecd6cc2e74f9d225ad148ade22
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Bird2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bird2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: dcec060c274616a41b5c39e9d5b71c31, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bird2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a80bc55a00d5e004ea1464fd6f4d9b0f
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Bird3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Bird3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: bcd3ee11a5cc4614ca51f5e4f13e4877, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Bird3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a45b1542f32e6604aa18fdbf2da91286
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Flower1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Flower1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: bfb6e06cf16849b42967966b81619e81, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Flower1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0f09d583d32439d409ee9251ca94bf77
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Flower2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Flower2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 82573e3f073aac44ebcee88692a3ec3e, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Flower2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3d94f13909e1abb4daa79cb6cc7fe862
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Flower3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Flower3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 3350e2c1dc63a5243866fb6e5aed0d11, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Flower3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d776afbee08a66a40b6971d4ad106a3f
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Ghost1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Ghost1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: a47d39168e071eb4bb0209715450f201, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Ghost1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9fb19c8a89449184db948e0c506f82d1
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Ghost2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Ghost2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: c515220921e5f2e42ae9b8b517902def, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Ghost2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7533b33deb1519a43bc8d2dbccd4cef3
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Ghost3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Ghost3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 09803a43dcc5f0142b58834e6257d885, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Ghost3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 91c1bcb0a3807a04ba6c96d1a8031215
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Mushroom1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Mushroom1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: b4e145b08128a8e4fa9d9a5e2593afd2, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Mushroom1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e73630873c6439146accf69230462c26
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Mushroom2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Mushroom2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 9cee5ded6b2b6134ea6c80acb391ec19, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Mushroom2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 887735cf437823741a1249bae05149f6
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Mushroom3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Mushroom3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 7423c07b008d3104d9b6ac7d88f0ffef, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Mushroom3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e4e78e5ac05076341b12cf964dd3dcd1
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Shade1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Shade1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: abad94343ad783440bdc3eb2a8c021f4, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Shade1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 4096a844a2aaf3740a0a689f7c175d46
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Shade2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Shade2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 8b81a3ed9d6318447ac49685c3e89939, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Shade2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6b52ac2425311314b95b5c00edfdc391
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Shade3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Shade3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: ff2f7d0d1f5426941a1fcccdbdc31de6, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Shade3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6cbde50b9ca5b224282f7e2529336778
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Spider1_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Spider1_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: c01e82c22942d9b4c884ae4ae16ba095, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Spider1_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0e2bd5c1e3817304c9b9eb4012c605a0
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Spider2_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Spider2_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 8631d5165b8c5b344aac575c627e2fbd, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Spider2_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7c32d75c1b89d1446ab13333a2b30c0f
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 136 - 0
Assets/Material/Spider3_ice.mat

@@ -0,0 +1,136 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+  serializedVersion: 8
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Spider3_ice
+  m_Shader: {fileID: 4800000, guid: 044189b18bb54a94ab7b3e7f50d743b5, type: 3}
+  m_ValidKeywords: []
+  m_InvalidKeywords: []
+  m_LightmapFlags: 4
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
+  m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
+  m_SavedProperties:
+    serializedVersion: 3
+    m_TexEnvs:
+    - _AlphaTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BaseMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: 80ea1b9129ca7004991fbd453ddf9325, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MetallicGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _RandomTex:
+        m_Texture: {fileID: 2800000, guid: b9d91d35e0b37514baa9773142b52f28, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_Lightmaps:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_LightmapsInd:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - unity_ShadowMasks:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    m_Ints: []
+    m_Floats:
+    - _AlphaClip: 0
+    - _Blend: 0
+    - _BumpScale: 1
+    - _ClearCoatMask: 0
+    - _ClearCoatSmoothness: 0
+    - _Cull: 2
+    - _Cutoff: 0.5
+    - _DetailAlbedoMapScale: 1
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EnvironmentReflections: 1
+    - _Frezz: 0
+    - _GlossMapScale: 0
+    - _Glossiness: 0
+    - _GlossyReflections: 0
+    - _Metallic: 0
+    - _OcclusionStrength: 1
+    - _Parallax: 0.005
+    - _QueueOffset: 0
+    - _Rampage: 0
+    - _ReceiveShadows: 1
+    - _Smoothness: 0.5
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _Surface: 0
+    - _WorkflowMode: 1
+    - _ZWrite: 1
+    m_Colors:
+    - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+    - _RimColor: {r: 1, g: 0, b: 0, a: 1}
+    - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
+  m_BuildTextureStacks: []
+--- !u!114 &7762963780523591459
+MonoBehaviour:
+  m_ObjectHideFlags: 11
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  version: 5

+ 8 - 0
Assets/Material/Spider3_ice.mat.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d5263e75cc76317429a11ec9bd8cba3f
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 2100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 14 - 0
Assets/Prefabs/Unit/Bat1.prefab

@@ -41,6 +41,7 @@ GameObject:
   m_Component:
   - component: {fileID: 5528104257653719366}
   - component: {fileID: 3265437229263569886}
+  - component: {fileID: 765929785686471301}
   m_Layer: 0
   m_Name: Bat1
   m_TagString: Untagged
@@ -189,6 +190,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 1e1e58c81c4563f4680d28381f4225d1, type: 2}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &765929785686471301
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3912096461703415496}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 833059078bd47614b97eb4c8e8904584, type: 2}
 --- !u!1 &6666035130330857588
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bat2.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 5561760123533694828}
+  - component: {fileID: 8261979295500068511}
   m_Layer: 0
   m_Name: Bat2
   m_TagString: Untagged
@@ -287,6 +288,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 604a9f8ad6c6c2e4ba14de7feef8c673, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &8261979295500068511
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 3c8dd6b82f5890a46a11702e2bc053ed, type: 2}
 --- !u!1001 &3472933062253259789
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bat3.prefab

@@ -106,6 +106,7 @@ GameObject:
   m_Component:
   - component: {fileID: 8364076087552146732}
   - component: {fileID: 7876339438562492853}
+  - component: {fileID: 8003928433991351921}
   m_Layer: 0
   m_Name: Bat3
   m_TagString: Untagged
@@ -258,6 +259,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: b559786ee7b2e47469961b412a934b8b, type: 2}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &8003928433991351921
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7434843907420107036}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 2dfdc0f846bf1b64d82e5c2227e8b79e, type: 2}
 --- !u!1 &8532959126697614577
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bee1.prefab

@@ -44,6 +44,7 @@ GameObject:
   m_Component:
   - component: {fileID: 4255180794321139215}
   - component: {fileID: -2319011507197561022}
+  - component: {fileID: 8602357639296582537}
   m_Layer: 0
   m_Name: Bee1
   m_TagString: Untagged
@@ -192,6 +193,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 26a49be47d4c1b8419ce526729a6e6f5, type: 2}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &8602357639296582537
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2231538145879413193}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: a7222a8d465aa6e46a6ceb92c2c19afe, type: 2}
 --- !u!1 &4696133041046862617
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bee2.prefab

@@ -72,6 +72,7 @@ GameObject:
   m_Component:
   - component: {fileID: 3829130348041335994}
   - component: {fileID: 7937216484104635041}
+  - component: {fileID: 3152822021910966930}
   m_Layer: 0
   m_Name: Bee2
   m_TagString: Untagged
@@ -221,6 +222,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 0f21b4422d53ac841acf3d44064cb4af, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &3152822021910966930
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1012256379187516399}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: a4eeb842194c87a479b6aa3351564c8a, type: 2}
 --- !u!1 &5542926214779863915
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bird1.prefab

@@ -72,6 +72,7 @@ GameObject:
   m_Component:
   - component: {fileID: 4174553274562854419}
   - component: {fileID: 410678099775686639}
+  - component: {fileID: 2608555015411596120}
   m_Layer: 0
   m_Name: Bird1
   m_TagString: Untagged
@@ -220,6 +221,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 2f2dccf3edd90e94bbb865c74ac36d30, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &2608555015411596120
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7585639722286049137}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 3eea61ecd6cc2e74f9d225ad148ade22, type: 2}
 --- !u!1 &8157039988760703337
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bird2.prefab

@@ -72,6 +72,7 @@ GameObject:
   m_Component:
   - component: {fileID: 1629427172244265562}
   - component: {fileID: 5827786999402624519}
+  - component: {fileID: 7392940150469473941}
   m_Layer: 0
   m_Name: Bird2
   m_TagString: Untagged
@@ -221,6 +222,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: df6d2979c975e9445b813d653a46c8b6, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &7392940150469473941
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4324028764977445843}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: a80bc55a00d5e004ea1464fd6f4d9b0f, type: 2}
 --- !u!1 &5690280796799982967
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Bird3.prefab

@@ -106,6 +106,7 @@ GameObject:
   m_Component:
   - component: {fileID: 1570491239616574517}
   - component: {fileID: 2588230139873755455}
+  - component: {fileID: 3772229291297358187}
   m_Layer: 0
   m_Name: Bird3
   m_TagString: Untagged
@@ -255,6 +256,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: f9ad628be622c054691ffecb19310fe3, type: 2}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &3772229291297358187
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5316566966092076337}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: a45b1542f32e6604aa18fdbf2da91286, type: 2}
 --- !u!1 &6405478133004243462
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Flower1.prefab

@@ -10,6 +10,7 @@ GameObject:
   m_Component:
   - component: {fileID: 1710605390594484142}
   - component: {fileID: 726475056398367477}
+  - component: {fileID: 2475406322455218345}
   m_Layer: 0
   m_Name: Flower1
   m_TagString: Untagged
@@ -158,6 +159,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: beec9c3d740270944a560a96f86a1059, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &2475406322455218345
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 299846490924060422}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 0f09d583d32439d409ee9251ca94bf77, type: 2}
 --- !u!1 &1835545357587807503
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Flower2.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 3819624657668331509}
+  - component: {fileID: 3087548473051386628}
   m_Layer: 0
   m_Name: Flower2
   m_TagString: Untagged
@@ -286,6 +287,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 283dc2864a038354094046b66300f65a, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &3087548473051386628
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 3d94f13909e1abb4daa79cb6cc7fe862, type: 2}
 --- !u!1001 &2079885536078297852
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Flower3.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 6538636924844622566}
   - component: {fileID: 6052593045663027844}
+  - component: {fileID: 7634238477474601329}
   m_Layer: 0
   m_Name: Flower3
   m_TagString: Untagged
@@ -286,6 +287,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: d3078131e994c0d43bfbc1ef6eef9ca3, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &7634238477474601329
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7955946789520793103}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: d776afbee08a66a40b6971d4ad106a3f, type: 2}
 --- !u!1001 &8925173616866387158
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Ghost1.prefab

@@ -106,6 +106,7 @@ GameObject:
   m_Component:
   - component: {fileID: 6342766373909998906}
   - component: {fileID: 3069328359479213086}
+  - component: {fileID: 5499518469606094783}
   m_Layer: 0
   m_Name: Ghost1
   m_TagString: Untagged
@@ -254,6 +255,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: f50b2a74065e11f4e80f030809aa1560, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &5499518469606094783
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6226245090682773351}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 9fb19c8a89449184db948e0c506f82d1, type: 2}
 --- !u!1 &6226500660813855204
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Ghost2.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 2589735095383339642}
+  - component: {fileID: 2563103247339400675}
   m_Layer: 0
   m_Name: Ghost2
   m_TagString: Untagged
@@ -287,6 +288,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: f8ed19d3addf83b4ebd8c21046bd8e72, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &2563103247339400675
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 7533b33deb1519a43bc8d2dbccd4cef3, type: 2}
 --- !u!1001 &8610441714120118724
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Ghost3.prefab

@@ -106,6 +106,7 @@ GameObject:
   m_Component:
   - component: {fileID: 8799624197099671049}
   - component: {fileID: 6983037727003101241}
+  - component: {fileID: 8988157789084031382}
   m_Layer: 0
   m_Name: Ghost3
   m_TagString: Untagged
@@ -258,6 +259,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 3cae62ccd4b6de14eba3ec3f7bdc9cf7, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &8988157789084031382
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7152481743314340773}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 91c1bcb0a3807a04ba6c96d1a8031215, type: 2}
 --- !u!1 &8184073767133674498
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Mushroom1.prefab

@@ -41,6 +41,7 @@ GameObject:
   m_Component:
   - component: {fileID: 4609339929508811730}
   - component: {fileID: 1971749013060882410}
+  - component: {fileID: 530096670519180815}
   m_Layer: 0
   m_Name: Mushroom1
   m_TagString: Untagged
@@ -199,6 +200,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 6861e263dc9409143ae8945692b491e5, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &530096670519180815
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 2442935100474159618}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: e73630873c6439146accf69230462c26, type: 2}
 --- !u!1 &3104726984944355651
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Mushroom2.prefab

@@ -106,6 +106,7 @@ GameObject:
   m_Component:
   - component: {fileID: 198873765953378814}
   - component: {fileID: 4044435918692589711}
+  - component: {fileID: 1329806818802289020}
   m_Layer: 0
   m_Name: Mushroom2
   m_TagString: Untagged
@@ -255,6 +256,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 3a617ed109f741340bf40180c2e66739, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &1329806818802289020
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5810196317750188506}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 887735cf437823741a1249bae05149f6, type: 2}
 --- !u!1 &7912725308387797963
 GameObject:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Mushroom3.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 8046785080590701343}
+  - component: {fileID: 6058468611273917478}
   m_Layer: 0
   m_Name: Mushroom3
   m_TagString: Untagged
@@ -286,6 +287,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 91674f7c689899b45bd7fdc41b198705, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &6058468611273917478
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: e4e78e5ac05076341b12cf964dd3dcd1, type: 2}
 --- !u!1001 &8760884384324416582
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Shade1.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 5602221714543618301}
   - component: {fileID: 1823152719274655298}
+  - component: {fileID: 6151120793416670993}
   m_Layer: 0
   m_Name: Shade1
   m_TagString: Untagged
@@ -285,6 +286,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 76b2f3cafa41d854eb2862ba8ad0710f, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &6151120793416670993
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6270239348909804287}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 4096a844a2aaf3740a0a689f7c175d46, type: 2}
 --- !u!1001 &983255190524658771
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Shade2.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 7609060225186194856}
+  - component: {fileID: 8352429653090423701}
   m_Layer: 0
   m_Name: Shade2
   m_TagString: Untagged
@@ -287,6 +288,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: a3a8ebaf70790d343a46204511740335, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &8352429653090423701
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 6b52ac2425311314b95b5c00edfdc391, type: 2}
 --- !u!1001 &5425909618083083153
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Shade3.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 633598023113665297}
+  - component: {fileID: 1212991902562216502}
   m_Layer: 0
   m_Name: Shade3
   m_TagString: Untagged
@@ -289,6 +290,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: e6ccfd1e1bd66c24387f86e8d8e1954c, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &1212991902562216502
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 6cbde50b9ca5b224282f7e2529336778, type: 2}
 --- !u!1001 &4912063082394874370
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Spider1.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 4686247317352902640}
+  - component: {fileID: 6242101950818563873}
   m_Layer: 0
   m_Name: Spider1
   m_TagString: Untagged
@@ -285,6 +286,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 40c8f04fea9a43448a0c320575ec08be, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &6242101950818563873
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 0e2bd5c1e3817304c9b9eb4012c605a0, type: 2}
 --- !u!1001 &2521319236805824249
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Spider2.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 6634917427171258683}
+  - component: {fileID: 4401719091368564953}
   m_Layer: 0
   m_Name: Spider2
   m_TagString: Untagged
@@ -287,6 +288,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: 8c98d3bcd8ada00418a8ae572e3a0415, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &4401719091368564953
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: 7c32d75c1b89d1446ab13333a2b30c0f, type: 2}
 --- !u!1001 &7498191397687636183
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 14 - 0
Assets/Prefabs/Unit/Spider3.prefab

@@ -137,6 +137,7 @@ GameObject:
   m_Component:
   - component: {fileID: 7322206709290822141}
   - component: {fileID: 8279198056644351416}
+  - component: {fileID: 5849902194748012023}
   m_Layer: 0
   m_Name: Spider3
   m_TagString: Untagged
@@ -289,6 +290,19 @@ MonoBehaviour:
       _Clip: {fileID: 7400000, guid: e61d9abb02842744ba74cd5eed7b1a90, type: 3}
       _Speed: 1
       _NormalizedStartTime: NaN
+--- !u!114 &5849902194748012023
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 7059921768780736673}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 00763eba6777c5e41b5a49b5e7acad6c, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  IceMaterial: {fileID: 2100000, guid: d5263e75cc76317429a11ec9bd8cba3f, type: 2}
 --- !u!1001 &9106438458855736437
 PrefabInstance:
   m_ObjectHideFlags: 0

+ 0 - 103
Assets/Shader/CharactorShaderCullOff.shader

@@ -1,103 +0,0 @@
-
-Shader "Custom/CharactorShaderCullOff"
-{
-    Properties
-    {
-        _MainTex ("Base (RGB)", 2D) = "white" {}
-        _AlphaTex ("Base (RGB)", 2D) = "white" {}
-        _RandomTex ("Base (RGB)", 2D) = "white" {}
-        _RimColor ("Rim Color", Color) = (1, 0, 0, 1)
-        _Color("_Color", Color) = (0.5,0.5,0.5,1)
-        _Rampage("_Rampage", Float) = 0
-        _Frezz("_Frezz", Range(0, 1)) = 0
-    }
-
-    SubShader
-    {
-        Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} 
-        Pass
-        {
-            cull off
-            Blend SrcAlpha OneMinusSrcAlpha
-            CGPROGRAM
-            // Upgrade NOTE: excluded shader from DX11 and Xbox360; has structs without semantics (struct v2f members pos1) 
-         //   #pragma exclude_renderers d3d11 xbox360
-            #pragma target 2.0
-            #pragma vertex vert
-            #pragma fragment frag
-            #include "UnityCG.cginc"
-
-            struct appdata
-            {
-                float4 vertex : POSITION;
-                float3 normal : NORMAL;
-                float2 texcoord : TEXCOORD0;
-            };
-
-            struct v2f
-            {
-                half4 pos : SV_POSITION;
-                half2 uv : TEXCOORD0;
-                fixed3 color : COLOR;
-            };
-
-            uniform fixed4 _RimColor;
-            uniform fixed _Rampage;
-            uniform fixed _Frezz;
-
-            v2f vert(appdata_base v)
-            {
-                v2f o;
-                o.pos = UnityObjectToClipPos(v.vertex);
-                if (_Rampage == 1)
-                {
-                    fixed3 viewDir = normalize(ObjSpaceViewDir(v.vertex));
-                    fixed dotProduct = 1 - dot(v.normal, viewDir);
-                    o.color = smoothstep(0, 1, dotProduct);
-                    o.color *= _RimColor;
-                }
-                float3 normal = mul(SCALED_NORMAL, (float3x3)unity_WorldToObject);
-                fixed dotProduct = dot(normal, fixed3(0, 1, 0)) / 2;
-                if (dotProduct <= 0)
-                {
-                    dotProduct = 0;
-                }
-                o.color += dotProduct.xxx;
-                o.uv = v.texcoord.xy;
-                return o;
-            }
-
-            uniform sampler2D _MainTex;
-            uniform sampler2D _AlphaTex;
-            uniform sampler2D _RandomTex;
-            uniform fixed4 _Color;
-            fixed4 frag(v2f i) : COLOR
-            {
-                fixed4 texcol = tex2D(_MainTex, i.uv);
-                fixed4 alpha = tex2D(_AlphaTex, i.uv);
-                float ClipTex = tex2D(_RandomTex, i.uv).r;
-                float ClipAmount = (_Frezz - ClipTex) / 2 + 0.5;
-                if (ClipAmount < 0)
-                {
-                    ClipAmount = 0;
-                }
-                if (ClipAmount > 1)
-                {
-                    ClipAmount = 1;
-                }
-                if (_Rampage == 1)
-                {
-                    texcol.rgb += i.color;
-                }
-                texcol = texcol * ClipAmount + alpha * (1 - ClipAmount);
-                texcol.a = alpha.a;
-                clip(texcol.a - 0.5);
-                texcol *= _Color;
-                return texcol;
-            }
-            ENDCG
-        }
-
-    }
-    FallBack "Legacy Shaders/Transparent/Cutout/VertexLit"
-}

+ 0 - 9
Assets/Shader/CharactorShaderCullOff.shader.meta

@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 044189b18bb54a94ab7b3e7f50d743b5
-ShaderImporter:
-  externalObjects: {}
-  defaultTextures: []
-  nonModifiableTextures: []
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: