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8.14草资源蒙皮渲染改为默认渲染

banlong 1 рік тому
батько
коміт
134e91e192

+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass01_green.prefab

@@ -9,7 +9,8 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 4286760192139988680}
-  - component: {fileID: 4286760192128655336}
+  - component: {fileID: 1975659410086817518}
+  - component: {fileID: 7865825703028571876}
   m_Layer: 11
   m_Name: Grass01_green
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
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   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &4286760192128655336
-SkinnedMeshRenderer:
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+MeshFilter:
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+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 4286760192140219112}
+  m_Mesh: {fileID: 4300000, guid: 2c4f3a10f8ab38f4283ef9ee880ceb09, type: 3}
+--- !u!23 &7865825703028571876
+MeshRenderer:
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   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
   m_CastShadows: 1
   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
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   m_RendererPriority: 0
   m_Materials:
@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
-  m_StitchLightmapSeams: 0
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   m_MinimumChartSize: 4
   m_AutoUVMaxDistance: 0.5
@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
-  serializedVersion: 2
-  m_Quality: 0
-  m_UpdateWhenOffscreen: 1
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-  m_Mesh: {fileID: 4300000, guid: 2c4f3a10f8ab38f4283ef9ee880ceb09, type: 3}
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-    m_Extent: {x: 0.5340152, y: 0.76132256, z: 0.6365711}
-  m_DirtyAABB: 0
+  m_AdditionalVertexStreams: {fileID: 0}

+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass01_green2.prefab

@@ -9,7 +9,8 @@ GameObject:
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   m_Component:
   - component: {fileID: 3202935296900587313}
-  - component: {fileID: 3202935296904056337}
+  - component: {fileID: 803580982768383305}
+  - component: {fileID: 2444554939282885556}
   m_Layer: 11
   m_Name: Grass01_green2
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &3202935296904056337
-SkinnedMeshRenderer:
+--- !u!33 &803580982768383305
+MeshFilter:
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+  m_CorrespondingSourceObject: {fileID: 0}
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+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3202935296900875025}
+  m_Mesh: {fileID: 4300000, guid: bc77cb95c5a54ef44abeaf772cf0f17c, type: 3}
+--- !u!23 &2444554939282885556
+MeshRenderer:
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   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
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   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
-  m_StitchLightmapSeams: 0
+  m_StitchLightmapSeams: 1
   m_SelectedEditorRenderState: 3
   m_MinimumChartSize: 4
   m_AutoUVMaxDistance: 0.5
@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
-  serializedVersion: 2
-  m_Quality: 0
-  m_UpdateWhenOffscreen: 1
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-  m_Mesh: {fileID: 4300000, guid: bc77cb95c5a54ef44abeaf772cf0f17c, type: 3}
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-    m_Extent: {x: 0.58002067, y: 0.6066149, z: 0.60569525}
-  m_DirtyAABB: 0
+  m_AdditionalVertexStreams: {fileID: 0}

+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass02_green.prefab

@@ -9,7 +9,8 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 8480923220939757590}
-  - component: {fileID: 8480923220943227190}
+  - component: {fileID: 3960737670250552711}
+  - component: {fileID: 2185513351654414908}
   m_Layer: 11
   m_Name: Grass02_green
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &8480923220943227190
-SkinnedMeshRenderer:
+--- !u!33 &3960737670250552711
+MeshFilter:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8480923220940047414}
+  m_Mesh: {fileID: 4300000, guid: 806c32c85f0159b479a5e6ab91a97073, type: 3}
+--- !u!23 &2185513351654414908
+MeshRenderer:
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   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
   m_CastShadows: 1
   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
-  m_StitchLightmapSeams: 0
+  m_StitchLightmapSeams: 1
   m_SelectedEditorRenderState: 3
   m_MinimumChartSize: 4
   m_AutoUVMaxDistance: 0.5
@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
-  serializedVersion: 2
-  m_Quality: 0
-  m_UpdateWhenOffscreen: 1
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-  m_Mesh: {fileID: 4300000, guid: 806c32c85f0159b479a5e6ab91a97073, type: 3}
-  m_Bones: []
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-  m_AABB:
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-    m_Extent: {x: 0.41176778, y: 0.6664745, z: 0.5634029}
-  m_DirtyAABB: 0
+  m_AdditionalVertexStreams: {fileID: 0}

+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass02_green2.prefab

@@ -9,7 +9,8 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 1969095567819964807}
-  - component: {fileID: 1969095567814660263}
+  - component: {fileID: 3545661044656050012}
+  - component: {fileID: 7321013464410752961}
   m_Layer: 11
   m_Name: Grass02_green2
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &1969095567814660263
-SkinnedMeshRenderer:
+--- !u!33 &3545661044656050012
+MeshFilter:
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+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1969095567819873703}
+  m_Mesh: {fileID: 4300000, guid: e0e379c05737c8344a0a84affa3cdfb8, type: 3}
+--- !u!23 &7321013464410752961
+MeshRenderer:
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   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
   m_CastShadows: 1
   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
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   m_RendererPriority: 0
   m_Materials:
@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
-  m_StitchLightmapSeams: 0
+  m_StitchLightmapSeams: 1
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   m_AutoUVMaxDistance: 0.5
@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
   m_SortingLayerID: 0
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-  serializedVersion: 2
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-  m_Mesh: {fileID: 4300000, guid: e0e379c05737c8344a0a84affa3cdfb8, type: 3}
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-    m_Extent: {x: 0.41176778, y: 0.6664745, z: 0.5634029}
-  m_DirtyAABB: 0
+  m_AdditionalVertexStreams: {fileID: 0}

+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass03_green.prefab

@@ -9,7 +9,8 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 7938996884520297886}
-  - component: {fileID: 7938996884508832958}
+  - component: {fileID: 1664959990696103776}
+  - component: {fileID: 7122501324745117132}
   m_Layer: 11
   m_Name: Grass03_green
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &7938996884508832958
-SkinnedMeshRenderer:
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+  m_GameObject: {fileID: 7938996884520335806}
+  m_Mesh: {fileID: 4300000, guid: 3c3ea697b76e94540aa432d58e047db0, type: 3}
+--- !u!23 &7122501324745117132
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   m_PrefabInstance: {fileID: 0}
@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
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   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
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   m_RendererPriority: 0
   m_Materials:
@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
-  m_StitchLightmapSeams: 0
+  m_StitchLightmapSeams: 1
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   m_AutoUVMaxDistance: 0.5
@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
   m_SortingLayerID: 0
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-  serializedVersion: 2
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-  m_Mesh: {fileID: 4300000, guid: 3c3ea697b76e94540aa432d58e047db0, type: 3}
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-    m_Extent: {x: 0.39349517, y: 0.5893068, z: 0.3967712}
-  m_DirtyAABB: 0
+  m_AdditionalVertexStreams: {fileID: 0}

+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass03_green2.prefab

@@ -9,7 +9,8 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 8063954461058955672}
-  - component: {fileID: 8063954461062555832}
+  - component: {fileID: 9214602424540769399}
+  - component: {fileID: 6181637159394045888}
   m_Layer: 11
   m_Name: Grass03_green2
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
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   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &8063954461062555832
-SkinnedMeshRenderer:
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+  m_Mesh: {fileID: 4300000, guid: 6ee574af60ec50e49ba338bbae7bbc1a, type: 3}
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+MeshRenderer:
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   m_PrefabInstance: {fileID: 0}
@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
   m_CastShadows: 1
   m_ReceiveShadows: 1
   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
+  m_RayTraceProcedural: 0
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   m_RendererPriority: 0
   m_Materials:
@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
   m_PreserveUVs: 0
   m_IgnoreNormalsForChartDetection: 0
   m_ImportantGI: 0
-  m_StitchLightmapSeams: 0
+  m_StitchLightmapSeams: 1
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@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
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+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass04_green.prefab

@@ -9,7 +9,8 @@ GameObject:
   serializedVersion: 6
   m_Component:
   - component: {fileID: 7665132218849540159}
-  - component: {fileID: 7665132218837805343}
+  - component: {fileID: 4504989643555632665}
+  - component: {fileID: 7426445721843093855}
   m_Layer: 11
   m_Name: Grass04_green
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
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   m_LocalPosition: {x: -0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
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   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!137 &7665132218837805343
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@@ -42,10 +52,12 @@ SkinnedMeshRenderer:
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   m_DynamicOccludee: 1
+  m_StaticShadowCaster: 0
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   m_LightProbeUsage: 1
   m_ReflectionProbeUsage: 1
-  m_RayTracingMode: 0
+  m_RayTracingMode: 2
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@@ -61,7 +73,7 @@ SkinnedMeshRenderer:
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@@ -70,15 +82,4 @@ SkinnedMeshRenderer:
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+ 18 - 17
Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass04_green2.prefab

@@ -9,7 +9,8 @@ GameObject:
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   m_Component:
   - component: {fileID: 5530181365595957062}
-  - component: {fileID: 5530181365582263910}
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   m_Name: Grass04_green2
   m_TagString: Grass
@@ -27,12 +28,21 @@ Transform:
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---- !u!137 &5530181365582263910
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Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass05_green.prefab

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Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass05_green2.prefab

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Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass06_green.prefab

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Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass06_green2.prefab

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Assets/BuyAssets/POLYPACK Nature Pack/Prefabs/Grass/Grass07_green.prefab

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