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- Shader "YXJ/Particles/AlphaBlended"
- {
- Properties
- {
- _MainTex("Particle Texture", 2D) = "white" {}
- }
- Category
- {
- Tags { "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" "PreviewType" = "Plane" }
- Blend SrcAlpha OneMinusSrcAlpha
- Cull Off Lighting Off ZWrite Off Fog { Mode Off }
- BindChannels
- {
- Bind "Color", color
- Bind "Vertex", vertex
- Bind "TexCoord", texcoord
- }
- SubShader
- {
- Pass
- {
- SetTexture[_MainTex]
- {
- combine texture * primary
- }
- }
- }
- }
- }
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