Dynamic Layers.unity 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.1, g: 0.1, b: 0.1, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 4
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &123716601
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 123716602}
  133. - component: {fileID: 123716605}
  134. - component: {fileID: 123716604}
  135. - component: {fileID: 123716603}
  136. m_Layer: 0
  137. m_Name: Ground
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 1
  143. --- !u!4 &123716602
  144. Transform:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 123716601}
  150. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  151. m_LocalPosition: {x: 0, y: 0, z: 0}
  152. m_LocalScale: {x: 1, y: 1, z: 1}
  153. m_Children: []
  154. m_Father: {fileID: 0}
  155. m_RootOrder: 2
  156. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  157. --- !u!64 &123716603
  158. MeshCollider:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 123716601}
  164. m_Material: {fileID: 0}
  165. m_IsTrigger: 0
  166. m_Enabled: 1
  167. serializedVersion: 4
  168. m_Convex: 0
  169. m_CookingOptions: 30
  170. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  171. --- !u!23 &123716604
  172. MeshRenderer:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 123716601}
  178. m_Enabled: 1
  179. m_CastShadows: 1
  180. m_ReceiveShadows: 1
  181. m_DynamicOccludee: 1
  182. m_MotionVectors: 1
  183. m_LightProbeUsage: 1
  184. m_ReflectionProbeUsage: 1
  185. m_RayTracingMode: 2
  186. m_RenderingLayerMask: 4294967295
  187. m_RendererPriority: 0
  188. m_Materials:
  189. - {fileID: 2100000, guid: bc28db22991ead048a61c46b6d7d7bc5, type: 2}
  190. m_StaticBatchInfo:
  191. firstSubMesh: 0
  192. subMeshCount: 0
  193. m_StaticBatchRoot: {fileID: 0}
  194. m_ProbeAnchor: {fileID: 0}
  195. m_LightProbeVolumeOverride: {fileID: 0}
  196. m_ScaleInLightmap: 1
  197. m_ReceiveGI: 1
  198. m_PreserveUVs: 0
  199. m_IgnoreNormalsForChartDetection: 0
  200. m_ImportantGI: 0
  201. m_StitchLightmapSeams: 0
  202. m_SelectedEditorRenderState: 3
  203. m_MinimumChartSize: 4
  204. m_AutoUVMaxDistance: 0.5
  205. m_AutoUVMaxAngle: 89
  206. m_LightmapParameters: {fileID: 0}
  207. m_SortingLayerID: 0
  208. m_SortingLayer: 0
  209. m_SortingOrder: 0
  210. --- !u!33 &123716605
  211. MeshFilter:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 123716601}
  217. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  218. --- !u!1 &576739955
  219. GameObject:
  220. m_ObjectHideFlags: 0
  221. m_CorrespondingSourceObject: {fileID: 0}
  222. m_PrefabInstance: {fileID: 0}
  223. m_PrefabAsset: {fileID: 0}
  224. serializedVersion: 6
  225. m_Component:
  226. - component: {fileID: 576739956}
  227. - component: {fileID: 576739958}
  228. - component: {fileID: 576739957}
  229. m_Layer: 5
  230. m_Name: Text
  231. m_TagString: Untagged
  232. m_Icon: {fileID: 0}
  233. m_NavMeshLayer: 0
  234. m_StaticEditorFlags: 0
  235. m_IsActive: 1
  236. --- !u!224 &576739956
  237. RectTransform:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. m_GameObject: {fileID: 576739955}
  243. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  244. m_LocalPosition: {x: 0, y: 0, z: 0}
  245. m_LocalScale: {x: 1, y: 1, z: 1}
  246. m_Children: []
  247. m_Father: {fileID: 2118702887}
  248. m_RootOrder: 0
  249. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  250. m_AnchorMin: {x: 0, y: 0}
  251. m_AnchorMax: {x: 1, y: 1}
  252. m_AnchoredPosition: {x: 0, y: 0}
  253. m_SizeDelta: {x: -10, y: -10}
  254. m_Pivot: {x: 0.5, y: 0.5}
  255. --- !u!114 &576739957
  256. MonoBehaviour:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 576739955}
  262. m_Enabled: 1
  263. m_EditorHideFlags: 0
  264. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  265. m_Name:
  266. m_EditorClassIdentifier:
  267. m_Material: {fileID: 0}
  268. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  269. m_RaycastTarget: 1
  270. m_Maskable: 1
  271. m_OnCullStateChanged:
  272. m_PersistentCalls:
  273. m_Calls: []
  274. m_FontData:
  275. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  276. m_FontSize: 30
  277. m_FontStyle: 0
  278. m_BestFit: 0
  279. m_MinSize: 2
  280. m_MaxSize: 40
  281. m_Alignment: 0
  282. m_AlignByGeometry: 0
  283. m_RichText: 1
  284. m_HorizontalOverflow: 1
  285. m_VerticalOverflow: 1
  286. m_LineSpacing: 1
  287. m_Text: 'W = Walk
  288. Left Click = Shoot'
  289. --- !u!222 &576739958
  290. CanvasRenderer:
  291. m_ObjectHideFlags: 0
  292. m_CorrespondingSourceObject: {fileID: 0}
  293. m_PrefabInstance: {fileID: 0}
  294. m_PrefabAsset: {fileID: 0}
  295. m_GameObject: {fileID: 576739955}
  296. m_CullTransparentMesh: 0
  297. --- !u!1001 &848857295
  298. PrefabInstance:
  299. m_ObjectHideFlags: 0
  300. serializedVersion: 2
  301. m_Modification:
  302. m_TransformParent: {fileID: 0}
  303. m_Modifications:
  304. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  305. type: 3}
  306. propertyPath: m_LocalPosition.x
  307. value: 1
  308. objectReference: {fileID: 0}
  309. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  310. type: 3}
  311. propertyPath: m_LocalPosition.y
  312. value: 2
  313. objectReference: {fileID: 0}
  314. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  315. type: 3}
  316. propertyPath: m_LocalPosition.z
  317. value: 3
  318. objectReference: {fileID: 0}
  319. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  320. type: 3}
  321. propertyPath: m_LocalRotation.x
  322. value: -0.024434336
  323. objectReference: {fileID: 0}
  324. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  325. type: 3}
  326. propertyPath: m_LocalRotation.y
  327. value: 0.97553575
  328. objectReference: {fileID: 0}
  329. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  330. type: 3}
  331. propertyPath: m_LocalRotation.z
  332. value: -0.15057115
  333. objectReference: {fileID: 0}
  334. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  335. type: 3}
  336. propertyPath: m_LocalRotation.w
  337. value: -0.15830767
  338. objectReference: {fileID: 0}
  339. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  340. type: 3}
  341. propertyPath: m_RootOrder
  342. value: 0
  343. objectReference: {fileID: 0}
  344. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  345. type: 3}
  346. propertyPath: m_LocalEulerAnglesHint.x
  347. value: 0
  348. objectReference: {fileID: 0}
  349. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  350. type: 3}
  351. propertyPath: m_LocalEulerAnglesHint.y
  352. value: 0
  353. objectReference: {fileID: 0}
  354. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  355. type: 3}
  356. propertyPath: m_LocalEulerAnglesHint.z
  357. value: 0
  358. objectReference: {fileID: 0}
  359. - target: {fileID: 1950737954701862584, guid: 9aa688c12da05294ab008f9441fee36f,
  360. type: 3}
  361. propertyPath: m_Name
  362. value: Main Camera
  363. objectReference: {fileID: 0}
  364. m_RemovedComponents: []
  365. m_SourcePrefab: {fileID: 100100000, guid: 9aa688c12da05294ab008f9441fee36f, type: 3}
  366. --- !u!1001 &1198718796
  367. PrefabInstance:
  368. m_ObjectHideFlags: 0
  369. serializedVersion: 2
  370. m_Modification:
  371. m_TransformParent: {fileID: 1430436410}
  372. m_Modifications:
  373. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  374. type: 3}
  375. propertyPath: m_LocalPosition.x
  376. value: -0
  377. objectReference: {fileID: 0}
  378. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  379. type: 3}
  380. propertyPath: m_LocalPosition.y
  381. value: 0
  382. objectReference: {fileID: 0}
  383. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  384. type: 3}
  385. propertyPath: m_LocalPosition.z
  386. value: 0
  387. objectReference: {fileID: 0}
  388. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  389. type: 3}
  390. propertyPath: m_LocalRotation.x
  391. value: 0
  392. objectReference: {fileID: 0}
  393. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  394. type: 3}
  395. propertyPath: m_LocalRotation.y
  396. value: -0
  397. objectReference: {fileID: 0}
  398. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  399. type: 3}
  400. propertyPath: m_LocalRotation.z
  401. value: -0
  402. objectReference: {fileID: 0}
  403. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  404. type: 3}
  405. propertyPath: m_LocalRotation.w
  406. value: 1
  407. objectReference: {fileID: 0}
  408. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  409. type: 3}
  410. propertyPath: m_RootOrder
  411. value: 0
  412. objectReference: {fileID: 0}
  413. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  414. type: 3}
  415. propertyPath: m_LocalEulerAnglesHint.x
  416. value: 0
  417. objectReference: {fileID: 0}
  418. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  419. type: 3}
  420. propertyPath: m_LocalEulerAnglesHint.y
  421. value: 0
  422. objectReference: {fileID: 0}
  423. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  424. type: 3}
  425. propertyPath: m_LocalEulerAnglesHint.z
  426. value: 0
  427. objectReference: {fileID: 0}
  428. - target: {fileID: 919132149155446097, guid: 61d3d22bb12572140a9061532fc58092,
  429. type: 3}
  430. propertyPath: m_Name
  431. value: Pistol
  432. objectReference: {fileID: 0}
  433. m_RemovedComponents: []
  434. m_SourcePrefab: {fileID: 100100000, guid: 61d3d22bb12572140a9061532fc58092, type: 3}
  435. --- !u!1001 &1430436407
  436. PrefabInstance:
  437. m_ObjectHideFlags: 0
  438. serializedVersion: 2
  439. m_Modification:
  440. m_TransformParent: {fileID: 0}
  441. m_Modifications:
  442. - target: {fileID: 100006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  443. propertyPath: m_Name
  444. value: DefaultHumanoid
  445. objectReference: {fileID: 0}
  446. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  447. propertyPath: m_LocalPosition.x
  448. value: 0
  449. objectReference: {fileID: 0}
  450. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  451. propertyPath: m_LocalPosition.y
  452. value: 0
  453. objectReference: {fileID: 0}
  454. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  455. propertyPath: m_LocalPosition.z
  456. value: 0
  457. objectReference: {fileID: 0}
  458. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  459. propertyPath: m_LocalRotation.x
  460. value: 0
  461. objectReference: {fileID: 0}
  462. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  463. propertyPath: m_LocalRotation.y
  464. value: 0
  465. objectReference: {fileID: 0}
  466. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  467. propertyPath: m_LocalRotation.z
  468. value: 0
  469. objectReference: {fileID: 0}
  470. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  471. propertyPath: m_LocalRotation.w
  472. value: 1
  473. objectReference: {fileID: 0}
  474. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  475. propertyPath: m_RootOrder
  476. value: 3
  477. objectReference: {fileID: 0}
  478. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  479. propertyPath: m_LocalEulerAnglesHint.x
  480. value: 0
  481. objectReference: {fileID: 0}
  482. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  483. propertyPath: m_LocalEulerAnglesHint.y
  484. value: 0
  485. objectReference: {fileID: 0}
  486. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  487. propertyPath: m_LocalEulerAnglesHint.z
  488. value: 0
  489. objectReference: {fileID: 0}
  490. - target: {fileID: 9500000, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  491. propertyPath: m_ApplyRootMotion
  492. value: 0
  493. objectReference: {fileID: 0}
  494. m_RemovedComponents: []
  495. m_SourcePrefab: {fileID: 100100000, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  496. --- !u!1 &1430436408 stripped
  497. GameObject:
  498. m_CorrespondingSourceObject: {fileID: 100006, guid: c9f3e1113795a054c939de9883b31fed,
  499. type: 3}
  500. m_PrefabInstance: {fileID: 1430436407}
  501. m_PrefabAsset: {fileID: 0}
  502. --- !u!95 &1430436409 stripped
  503. Animator:
  504. m_CorrespondingSourceObject: {fileID: 9500000, guid: c9f3e1113795a054c939de9883b31fed,
  505. type: 3}
  506. m_PrefabInstance: {fileID: 1430436407}
  507. m_PrefabAsset: {fileID: 0}
  508. --- !u!4 &1430436410 stripped
  509. Transform:
  510. m_CorrespondingSourceObject: {fileID: 400110, guid: c9f3e1113795a054c939de9883b31fed,
  511. type: 3}
  512. m_PrefabInstance: {fileID: 1430436407}
  513. m_PrefabAsset: {fileID: 0}
  514. --- !u!114 &1430436411
  515. MonoBehaviour:
  516. m_ObjectHideFlags: 0
  517. m_CorrespondingSourceObject: {fileID: 0}
  518. m_PrefabInstance: {fileID: 0}
  519. m_PrefabAsset: {fileID: 0}
  520. m_GameObject: {fileID: 1430436408}
  521. m_Enabled: 1
  522. m_EditorHideFlags: 0
  523. m_Script: {fileID: 11500000, guid: 79011fb8ac1c9cf448dce57988346603, type: 3}
  524. m_Name:
  525. m_EditorClassIdentifier:
  526. _AnimationManager: {fileID: 1430436413}
  527. _Idle:
  528. _FadeDuration: 0.25
  529. _Events:
  530. _NormalizedTimes: []
  531. _Callbacks: []
  532. _Names: []
  533. _Clip: {fileID: 7400000, guid: c2ecee9424461bf4e864486b30ec0e9e, type: 2}
  534. _Speed: 1
  535. _NormalizedStartTime: NaN
  536. _Move:
  537. _FadeDuration: 0.25
  538. _Events:
  539. _NormalizedTimes: []
  540. _Callbacks: []
  541. _Names: []
  542. _Clip: {fileID: 7400000, guid: fd6e0d48a65905843a5f784b7acb18f0, type: 2}
  543. _Speed: 1
  544. _NormalizedStartTime: NaN
  545. _Action:
  546. _FadeDuration: 0.25
  547. _Events:
  548. _NormalizedTimes: []
  549. _Callbacks: []
  550. _Names: []
  551. _Clip: {fileID: 7400000, guid: c9ffd254c8ebfae4fbe97ac489238d8d, type: 2}
  552. _Speed: 1
  553. _NormalizedStartTime: NaN
  554. --- !u!114 &1430436412
  555. MonoBehaviour:
  556. m_ObjectHideFlags: 0
  557. m_CorrespondingSourceObject: {fileID: 0}
  558. m_PrefabInstance: {fileID: 0}
  559. m_PrefabAsset: {fileID: 0}
  560. m_GameObject: {fileID: 1430436408}
  561. m_Enabled: 1
  562. m_EditorHideFlags: 0
  563. m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
  564. m_Name:
  565. m_EditorClassIdentifier:
  566. _Animator: {fileID: 1430436409}
  567. _ActionOnDisable: 0
  568. --- !u!114 &1430436413
  569. MonoBehaviour:
  570. m_ObjectHideFlags: 0
  571. m_CorrespondingSourceObject: {fileID: 0}
  572. m_PrefabInstance: {fileID: 0}
  573. m_PrefabAsset: {fileID: 0}
  574. m_GameObject: {fileID: 1430436408}
  575. m_Enabled: 1
  576. m_EditorHideFlags: 0
  577. m_Script: {fileID: 11500000, guid: 5a9b6d986304a094795a7483562a7989, type: 3}
  578. m_Name:
  579. m_EditorClassIdentifier:
  580. _Animancer: {fileID: 1430436412}
  581. _ActionMask: {fileID: 31900000, guid: 2ee86d3a5e2d3cf4fa965c906da1eb50, type: 2}
  582. _ActionFadeDuration: 0.25
  583. --- !u!1 &2118702883
  584. GameObject:
  585. m_ObjectHideFlags: 0
  586. m_CorrespondingSourceObject: {fileID: 0}
  587. m_PrefabInstance: {fileID: 0}
  588. m_PrefabAsset: {fileID: 0}
  589. serializedVersion: 6
  590. m_Component:
  591. - component: {fileID: 2118702887}
  592. - component: {fileID: 2118702886}
  593. - component: {fileID: 2118702885}
  594. - component: {fileID: 2118702884}
  595. m_Layer: 5
  596. m_Name: Canvas
  597. m_TagString: Untagged
  598. m_Icon: {fileID: 0}
  599. m_NavMeshLayer: 0
  600. m_StaticEditorFlags: 0
  601. m_IsActive: 1
  602. --- !u!114 &2118702884
  603. MonoBehaviour:
  604. m_ObjectHideFlags: 0
  605. m_CorrespondingSourceObject: {fileID: 0}
  606. m_PrefabInstance: {fileID: 0}
  607. m_PrefabAsset: {fileID: 0}
  608. m_GameObject: {fileID: 2118702883}
  609. m_Enabled: 1
  610. m_EditorHideFlags: 0
  611. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  612. m_Name:
  613. m_EditorClassIdentifier:
  614. m_IgnoreReversedGraphics: 1
  615. m_BlockingObjects: 0
  616. m_BlockingMask:
  617. serializedVersion: 2
  618. m_Bits: 4294967295
  619. --- !u!114 &2118702885
  620. MonoBehaviour:
  621. m_ObjectHideFlags: 0
  622. m_CorrespondingSourceObject: {fileID: 0}
  623. m_PrefabInstance: {fileID: 0}
  624. m_PrefabAsset: {fileID: 0}
  625. m_GameObject: {fileID: 2118702883}
  626. m_Enabled: 1
  627. m_EditorHideFlags: 0
  628. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  629. m_Name:
  630. m_EditorClassIdentifier:
  631. m_UiScaleMode: 0
  632. m_ReferencePixelsPerUnit: 100
  633. m_ScaleFactor: 1
  634. m_ReferenceResolution: {x: 800, y: 600}
  635. m_ScreenMatchMode: 0
  636. m_MatchWidthOrHeight: 0
  637. m_PhysicalUnit: 3
  638. m_FallbackScreenDPI: 96
  639. m_DefaultSpriteDPI: 96
  640. m_DynamicPixelsPerUnit: 1
  641. --- !u!223 &2118702886
  642. Canvas:
  643. m_ObjectHideFlags: 0
  644. m_CorrespondingSourceObject: {fileID: 0}
  645. m_PrefabInstance: {fileID: 0}
  646. m_PrefabAsset: {fileID: 0}
  647. m_GameObject: {fileID: 2118702883}
  648. m_Enabled: 1
  649. serializedVersion: 3
  650. m_RenderMode: 0
  651. m_Camera: {fileID: 0}
  652. m_PlaneDistance: 100
  653. m_PixelPerfect: 0
  654. m_ReceivesEvents: 1
  655. m_OverrideSorting: 0
  656. m_OverridePixelPerfect: 0
  657. m_SortingBucketNormalizedSize: 0
  658. m_AdditionalShaderChannelsFlag: 0
  659. m_SortingLayerID: 0
  660. m_SortingOrder: 0
  661. m_TargetDisplay: 0
  662. --- !u!224 &2118702887
  663. RectTransform:
  664. m_ObjectHideFlags: 0
  665. m_CorrespondingSourceObject: {fileID: 0}
  666. m_PrefabInstance: {fileID: 0}
  667. m_PrefabAsset: {fileID: 0}
  668. m_GameObject: {fileID: 2118702883}
  669. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  670. m_LocalPosition: {x: 0, y: 0, z: 0}
  671. m_LocalScale: {x: 0, y: 0, z: 0}
  672. m_Children:
  673. - {fileID: 576739956}
  674. m_Father: {fileID: 0}
  675. m_RootOrder: 1
  676. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  677. m_AnchorMin: {x: 0, y: 0}
  678. m_AnchorMax: {x: 0, y: 0}
  679. m_AnchoredPosition: {x: 0, y: 0}
  680. m_SizeDelta: {x: 0, y: 0}
  681. m_Pivot: {x: 0, y: 0}