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- ////////////////////////////////////////////////////////////
- // DefaultHumanoid.fbx //
- ////////////////////////////////////////////////////////////
- This is Unity's Default Avatar used for animation previews.
- It does not have an explicit license, but various other
- assets on the Asset Store include it so it should be fine
- for general use.
- The model has been altered for use in Animancer:
- - Cleaned up the naming convention for bones, meshes, etc.
- - Added "Holder" bones under the hands for positioning held objects.
- - Replaced the main texture with an Animancer themed one.
- - Reduced texture sizes to minimise download size.
- ////////////////////////////////////////////////////////////
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