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屏蔽了山大王逻辑;屏蔽了技能天赋信息相关报错;

大爷 il y a 1 an
Parent
commit
2de0619f60

+ 1 - 1
XmdsServerCS/XmdsServerEdgeJS/Zone/ZoneService.cs

@@ -239,7 +239,7 @@ namespace XmdsServerEdgeJS.Zone
 
 		public void SetCallBack(string gameSrvId)
 		{
-			JSGMountainKingModule.Init(gameSrvId);
+			//JSGMountainKingModule.Init(gameSrvId);
 		}
 
 		public void CreateZone(string playerId, string gameServerId, int mapTemplateId, string instanceId, bool forceCreate,

+ 1 - 1
XmdsVSPlugins/XmdsCommonSkill/Plugin/Skills/Remedy/RemedySkillBase.cs

@@ -30,7 +30,7 @@ namespace XmdsCommonSkill.Plugin.Skills.Remedy
 			var playerTalent = unit.GetPlayerCache() as PlayerCache_Remedy;
 			if(playerTalent == null)
 			{
-				log.Error("没有按照要求配置单位:" + unit.mInfo.ID + ", " + unit.mInfo.Name + ", 场景:" + unit.mUnit.Parent.GetSceneID());
+				//log.Error("没有按照要求配置单位:" + unit.mInfo.ID + ", " + unit.mInfo.Name + ", 场景:" + unit.mUnit.Parent.GetSceneID());
 				return;
 			}
 			playerTalent.SetSkillPoisonRate(new IntIntData(mPoisionValue.GetValue(1), mPoisionValue.GetValue(2)), this.SkillID);