|
@@ -69,6 +69,7 @@ namespace CommonAI.Zone.Instance
|
|
|
this.mUpdateMove = new StatePlayerUpdateMove(this);
|
|
|
this.mCheckGuard = new TimeInterval<int>(Templates.CFG.AI_VIEW_TRIGGER_CHECK_TIME_MS);
|
|
|
}
|
|
|
+
|
|
|
protected override void Disposing()
|
|
|
{
|
|
|
/*
|
|
@@ -837,6 +838,11 @@ namespace CommonAI.Zone.Instance
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ public virtual void doEnterAutoFight()
|
|
|
+ {
|
|
|
+ this.IsGuard = true;
|
|
|
+ }
|
|
|
+
|
|
|
protected virtual void doFollow(UnitFollowAction act)
|
|
|
{
|
|
|
this.mIsSkillControlByServer = act.follow || (mCurrentSyncMode != ZoneClient.SyncMode.MoveByClient_PreSkillByClient);
|