using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace XmdsCommonSkill.Plugin.Buffs { class XmdsBuff_Durance : XmdsBuffBase { public override int GetAbilityID() { return (int)XmdsCommon.Plugin.XmdsBuffProperties.XmdsBuffAbility.JINGU; } protected override void OnBindTemplate(ref CommonAI.Zone.BuffTemplate buffTemplate) { //设置为晕眩. buffTemplate.MakeStun = true; } } }